Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 13:33:56 Player: SUBSUB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (775) 775 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-180) -180 TOTAL SCORE: 2630 Bonus ------- Friendly Fire -180 Cogmind --------- Core Integrity 520/550 Matter 184/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Cannon > --- INVENTORY (8) ---- Improved Heat Sink High-capacity Matter Pod (200) Beamcaster Autogun Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Beamcaster Autogun Mini Grenade Launcher Mini Grenade Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon . | . . . . . Parts Attached 23 | 8 3 3 4 5 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 . 1 3 . Treads 3 | . . . 3 . Leg . | . . . . . Wheel 4 | 3 . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 1 1 5 Device 6 | 1 . 1 1 3 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 5 | 2 2 1 . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . . 1 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Backups 7 | 4 7 7 7 7 Power . | 1 1 . . . Propulsion . | 1 . . . . Utility 3 | . 4 5 4 3 Weapon 2 | . 1 1 3 4 Tool/Special . | . . . . . Unused Backups 15 | 2 2 1 2 8 Power . | . . . . . Propulsion 2 | . 2 . . . Utility 4 | . . . . 4 Weapon 9 | 2 . 1 2 4 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 95 86 82 Engine 11 | . 14 14 11 9 Treads 8 | . . . 11 18 Wheel 20 | . 28 28 20 6 Device 18 | . 14 14 21 18 Storage 11 | . 14 14 11 9 Protection 1 | . . . . 8 Energy Gun 3 | . 11 10 . . Ballistic Gun 4 | . 14 9 . . Ballistic Cannon 7 | . . 3 11 9 Peak Build Rating 24 | 8 9 12 16 24 Average Rating 13 | 5 8 9 15 21 On Entrance 8 | . 7 9 12 16 Naked Turns . | . . . . . Heaviest Build 27 | 13 15 23 24 27 Greatest Support 40 | 26 20 20 40 40 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 7 8 8 8 8 Average Carried 7 | 4 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 7 8 8 6 Class Distribution -------------------- 52% | Mutant 38% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1088 | 318 53 257 274 186 Remotely . | . . . . . Salvage Created 878 | 236 67 172 227 176 Parts 59 | 18 4 12 16 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 23 | . 2 6 7 8 Guns 6 | . 1 5 . . Cannons 17 | . 1 1 7 8 Classes Destroyed 10 | 3 2 2 3 . Worker 3 | 1 . 1 1 . Tunneler 7 | 7 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 11 | . . 3 4 4 Grunt 9 | . 2 2 1 4 Sentry 2 | . . . 2 . Demolisher 1 | . . 1 . . Thug 1 | . . . 1 . Best Kill Streak 4 | 3 2 4 4 4 Combat Bots Only 4 | . 2 3 4 4 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 90 | . 7 11 30 42 Missed 33 | . 3 3 12 15 Hits 57 | . 4 8 18 27 Projectile 57 | . 4 8 18 27 Critical Strikes 2 | . . . 1 1 Damage Taken 677 | . 65 65 209 338 Core 116 | . 18 16 52 30 Absorbed by Shields . | . . . . . Core Remaining (%) 91 | 100 . 86 87 . Volleys Fired 119 | 38 10 11 35 25 Largest 2 | 2 2 2 1 1 Hottest 120 | 60 120 85 50 50 Shots Fired 174 | 76 18 20 35 25 Gun 106 | 76 12 18 . . Cannon 62 | . . 2 35 25 Launcher . | . . . . . Special 6 | . 6 . . . Kinetic 117 | 38 8 11 35 25 Thermal 57 | 38 10 9 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 8 5 11 5 5 Robot Miss Streak 4 | 3 3 2 4 4 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 103 | 48 8 15 17 15 Core Hits 45 | 14 4 9 11 7 Critical Kills . | . . . . . Critical Parts Destroyed 2 | 2 . . . . Critical Strikes 7 | 2 . . 2 3 Destroy 2 | 2 . . . . Blast 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2832 | 467 119 246 1147 853 Guns 696 | 467 71 158 . . Cannons 1975 | . . 88 1034 853 Explosions 102 | . . . 102 . Melee . | . . . . . Ramming 11 | . . . 11 . Kinetic 2270 | 220 22 141 1034 853 Thermal 449 | 247 97 105 . . Explosive 102 | . . . 102 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 153 | . . . 83 70 Projectiles 130 | . . . 60 70 Explosions 23 | . . . 23 . Melee . | . . . . . Knockbacks 8 | . . . 2 6 Impact 1 | . . . 1 . Kinetic 6 | . . . 1 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 5 | . . . 5 . Shots . | . . . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 160 | 40 156 160 44 40 Average Temperature 25 | 15 54 58 8 11 Received Heat Transfer 258 | . 36 6 54 162 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 1020 | 550 211 259 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 122 | 10 41 65 101 122 Initial 19 | . 6 . 11 19 Average 25 | 1 8 24 32 43 Influence Increases 786 | 45 83 155 296 207 Destroy 0b10 Robot/C 460 | . 40 120 140 160 Destroy 0b10 Robot/NC 75 | 45 5 5 20 . Destroy Leader 106 | . 12 30 44 20 Successful Hack 10 | . 10 . . . Disable Machine 60 | . 15 . 30 15 Destroy Structure 60 | . 1 . 47 12 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 674 | 35 93 125 279 142 Entered New Map 51 | . 4 . 19 28 Time Decay 613 | 35 89 125 260 104 Lost Part 10 | . . . . 10 Squads Dispatched 5 | . . 1 3 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 7 12 10 Peak Tracking Total 5 | . 2 3 5 3 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 1 . 2 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 2 1 2 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 7 1 7 . Successful 7 | . 2 1 4 . Failed 8 | . 5 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 6 . 5 . Terminals 14 | . 7 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 1 2 . Record 1 | . . . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Reinforcement Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 2 | . 1 . 1 . Search 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events 2 | . 1 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1825 | 160 252 327 767 319 Sensors 162 | . . . . 162 Terrain 1081 | . . . 762 319 Seismic 1663 | 160 252 327 767 157 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1901 | 236 252 327 767 319 Spaces Moved 1277 | 129 228 332 442 146 Core 2 | 2 . . . . Treads 220 | . . . 74 146 Legs . | . . . . . Wheels 1055 | 127 228 332 368 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 160 Average Speed 99 | 82 80 83 105 160 Slowest Speed 160 | 100 80 95 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 7 34 68 34 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 5 | . . . 5 . Terrain Destroyed 70 | . 1 . 58 11 Melee . | . . . . . Projectile 36 | . 1 . 24 11 AOE 34 | . . . 34 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1707 | 189 269 362 691 196 Wait 239 | . 16 10 200 13 Move 1273 | 128 227 331 441 146 Hop . | . . . . . Pick Up 25 | 11 6 2 4 2 Fast Attach 10 | 5 . 1 1 3 Attach 5 | 2 . . 1 2 Detach 1 | . . 1 . . Swap 11 | 1 5 2 3 . Drop 23 | 4 5 4 5 5 Fire 119 | 38 10 11 35 25 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / Sto) -8/Materials History --------- Turn | Location | Event 53 | -11/Scrapyard | Discovered new exit (range 12) 237 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Entered Mines 497 | -10/Mines | Discovered new exit (range 6) 630 | -10/Mines | Learned location of Storage (-9) 695 | -10/Mines | Discovered new exit (range 10) 708 | -10/Mines | Met a Derelict shopkeep closing up shop 785 | -10/Mines | Assembled infested the area 790 | -10/Mines | Assisted by a Guerilla fighting off Assembled 816 | -10/Mines | Entered Materials 816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 817 | -9/Materials | Identified exit to Storage 1200 | -9/Materials | Build established: Scavenger-Mutant 1431 | -9/Materials | Discovered new exit (range 13) 1583 | -9/Materials | Entered another Materials area 1583 | -8/Materials | Evolved 2 slots: Utility x2 1902 | -8/Materials | Self-destructed Last Messages --------------- M009. 01853_ Acquired 34 matter. 01853_ W-25 Informer sends out distress signal. 01855_ Acquired 6 matter. 01856_ Acquired 13 matter. 01870_ G-47 Trooper knocked back. 01871_ Critical hit (Burn: +37). 01873_ Destroyed Lgt. Ion Engine. 01873_ T-07 Excavator suffers critical hit (Blast). 01873_ Destroyed Seismic Detector. 01873_ T-07 Excavator knocked back. 01875_ Acquired 59 matter. 01877_ Slug penetrates G-47 Trooper. 01877_ G-47 Trooper destroyed. 01879_ Acquired 34 matter. 01881_ Acquired 5 matter. 01894_ U-05 Engineer builds a Wall. 01897_ Acquired 25 matter. 01898_ Acquired 1 matter. 01900_ Acquired 2 matter. 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