Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.04 @ 23:05:35 Player: bluemonk Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (3732) 3732 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (983) 983 TOTAL SCORE: 8825 Bonus ------- High Alert Combat Kills 636 Follower Combat Kills 147 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 264/300 Energy 22/290 System Corruption 12% Temperature Critical (559) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (5) ------ Small Storage Unit Recoil Nullifier Improved Light Armor Plating Graphene Brace > --- WEAPON (4) ------- Tesla Rifle Heavy Laser Heavy Laser Gatling Laser > --- INVENTORY (8) ---- Carbon-fiber Leg Improved Cryofiber Web Relay Coupler [Duelist] (22) Relay Coupler [Specialist] (21) Tesla Rifle Segregator Trap Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Flexi-carbon Leg Flexi-carbon Leg Gravmag System > --- UTILITY ---------- Improved Cooling System Small Storage Unit Energy Well Triangulator Experimental Sensor Array > --- WEAPON ----------- Improved Heavy Laser Plasma Cannon Heavy Machine Gun Improved Datajack > --- INVENTORY -------- Light Nuclear Core Improved Cryofiber Web Advanced Heat Sink Advanced Signal Interpreter Layered Medium Armor Plating Dynamic Insulation System Improved Spread Laser Mini Assault Cannon [Rating: 67] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Small Storage Unit Device Triangulator Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Plasma Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Missile Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . 2 . . . . . Utility 3 | . . . . 1 1 1 . Weapon 2 | . . . . 1 . 1 . Parts Attached 102 | 6 4 3 1 8 2 41 37 Power 18 | 1 . . 1 1 1 8 6 Engine 11 | 1 . . 1 . 1 4 4 Core 7 | . . . . 1 . 4 2 Reactor . | . . . . . . . . Propulsion 31 | 2 2 2 . . . 13 12 Treads 9 | . 2 2 . . . 5 . Leg 19 | 2 . . . . . 7 10 Wheel 1 | . . . . . . 1 . Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 20 | 1 1 . . 2 1 8 7 Device 13 | . . . . 1 . 7 5 Storage 3 | 1 . . . . 1 1 . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 4 | . 1 . . 1 . . 2 Artifact . | . . . . . . . . Weapon 33 | 2 1 1 . 5 . 12 12 Energy Gun 12 | 1 1 . . 1 . 3 6 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 1 . 1 . . . 2 5 Ballistic Cannon 6 | . . . . 2 . 3 1 Launcher 2 | . . . . 2 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 1 | . . . . . . . 1 Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 49 | . . . . . . 18 31 Power 9 | . . . . . . 2 7 Propulsion 17 | . . . . . . 8 9 Utility 11 | . . . . . . 4 7 Weapon 12 | . . . . . . 4 8 Highest Loss Streak 8 | . . . . . . 6 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 100 100 99 100 97 85 Engine 5 | . 14 11 11 8 7 5 2 Core 4 | . . . . . 7 7 6 Treads 15 | . 8 44 44 36 30 14 . Leg 10 | . 19 . . . . 9 16 Device 12 | . . . . 9 7 17 15 Storage 11 | . 14 11 11 9 15 13 10 Protection 4 | . 11 11 11 9 7 2 3 Energy Gun 7 | . 14 11 11 9 7 4 8 Energy Cannon 2 | . . . . . . 3 2 Ballistic Gun 7 | . 14 11 11 8 . 1 10 Ballistic Cannon 3 | . . . . 7 7 6 . Slashing Weapon 1 | . . . . . . 2 . Special Melee Weapon 1 | . . . . . . 3 1 Peak Build Rating 67 | 6 12 15 17 29 33 65 67 Average Rating 43 | 4 8 13 16 23 32 57 54 On Entrance 21 | . 6 12 15 17 29 33 63 Naked Turns . | . . . . . . . . Heaviest Build 68 | 13 22 23 25 38 46 68 56 Greatest Support 106 | 20 46 86 86 86 86 106 65 Greatest Overweight (x) 2 | . 1 . . . . 2 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 7 8 8 Average Carried 7 | 2 7 7 7 7 6 7 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 6 8 6 Class Distribution -------------------- 24% | Scavenger-Tank 21% | Mutant 16% | Tank 14% | Scavenger-Skirmisher 13% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Matter Collected 2514 | 233 76 83 86 85 . 1064 887 Remotely . | . . . . . . . . Salvage Created 3493 | . 200 188 20 42 . 1753 1290 Parts 197 | . 17 13 . 5 . 99 63 Haulers Intercepted 2 | . 1 . . . . 1 . Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Combat Hostiles Destroyed 76 | . 6 6 1 3 . 32 28 Melee 3 | . . . . . . 3 . Guns 46 | . 6 6 1 2 . 7 24 Cannons 21 | . . . . 1 . 17 3 AOE 5 | . . . . . . 4 1 Classes Destroyed 17 | . 3 2 1 . . 8 3 Worker 2 | . . . . . . 2 . Builder 1 | . . . . . . 1 . Tunneler 1 | . . . . . . 1 . Hauler 2 | . 1 . . . . 1 . Recycler 1 | . . . . . . 1 . Watcher 4 | . . 1 . . . 3 . Swarmer 20 | . 3 4 . 3 . 7 3 Cutter 2 | . . . . . . . 2 Grunt 16 | . 3 1 . . . 4 8 Brawler 3 | . . . . . . . 3 Duelist 2 | . . . . . . 1 1 Sentry 14 | . . 1 . . . 9 4 Specialist 4 | . . . . . . 4 . Hunter 6 | . . . . . . 3 3 Programmer 6 | . . . . . . 4 2 Heavy 2 | . . . . . . . 2 Assembled 1 | . . . 1 . . . . Best Kill Streak 9 | . 6 5 1 3 . 9 4 Combat Bots Only 6 | . 6 5 1 3 . 5 4 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 2 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . . . . . 1 1 Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Hostile Shots Fired 854 | . 50 50 4 14 . 349 387 Missed 272 | . 14 14 2 5 . 103 134 Damage Taken 7761 | . 327 304 68 110 . 3043 3909 Core 1070 | . 39 19 . 20 . 333 659 Absorbed by Shields 30 | . . . . . . . 30 Core Remaining (%) 95 | 100 84 . 95 96 100 . . Volleys Fired 242 | . 21 21 4 5 . 90 101 Largest 4 | . 2 2 2 3 . 3 4 Hottest 283 | . 65 65 68 112 . 198 283 Shots Fired 593 | . 42 42 8 15 . 203 283 Gun 425 | . 42 42 8 10 . 62 261 Cannon 146 | . . . . 5 . 119 22 Launcher 22 | . . . . . . 22 . Special . | . . . . . . . . Kinetic 269 | . 21 21 4 10 . 85 128 Thermal 221 | . 20 . . . . 59 142 Explosive 22 | . . . . . . 22 . Electromagnetic 81 | . 1 21 4 5 . 37 13 Robot Hit Streak 14 | . 5 4 6 3 . 14 7 Robot Miss Streak 8 | . 2 3 1 4 . 5 8 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 359 | . 26 20 6 10 . 132 165 Core Hits 243 | . 12 8 2 5 . 87 129 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 7 | . . . . . . 5 2 Burn 1 | . . . . . . . 1 Meltdown 1 | . . . . . . 1 . Destroy 1 | . . . . . . . 1 Blast 4 | . . . . . . 4 . Melee Attacks 16 | . . . . . . 16 . Impact . | . . . . . . . . Slashing 13 | . . . . . . 13 . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8440 | . 306 312 79 122 . 4182 3439 Guns 4984 | . 306 312 79 97 . 1036 3154 Cannons 2196 | . . . . 25 . 1886 285 Explosions 894 | . . . . . . 894 . Melee 366 | . . . . . . 366 . Ramming . | . . . . . . . . Kinetic 3173 | . 147 137 39 84 . 1336 1430 Thermal 3040 | . 142 . . . . 962 1936 Explosive 894 | . . . . . . 894 . Electromagnetic 967 | . 17 175 40 38 . 624 73 Impact . | . . . . . . . . Slashing 366 | . . . . . . 366 . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . . . 3 12 Average Corruption 4 | . . . . . . 2 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 59 | . . . . . . 14 45 Message Errors 15 | . . . . . . 6 9 Matter Fused 23 | . . . . . . 7 16 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 4 | . . . . . . . 4 Data Loss (minor) 6 | . . . . . . 1 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Weapon Failures 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 137 | . . . . . . 129 8 Projectiles 30 | . . . . . . 22 8 Explosions 31 | . . . . . . 31 . Melee 76 | . . . . . . 76 . Knockbacks 10 | . . . . . . 10 . Impact . | . . . . . . . . Kinetic 10 | . . . . . . 10 . Secondary . | . . . . . . . . Self-Inflicted Damage 71 | . . . . . . 71 . Shots 2 | . . . . . . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 752 | . 30 18 36 27 . 508 752 Average Temperature 128 | . 11 5 18 12 . 144 169 Received Heat Transfer 1110 | . 27 6 . 18 . 570 489 Effects 33 | . . . . . . 12 21 Shutdowns 8 | . . . . . . 4 4 Energy Bleed 6 | . . . . . . 1 5 Interference 14 | . . . . . . 7 7 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 3 | . . 2 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . . . . . 4 3 Heat Transferred 4800 | . 325 . . . . 1696 2779 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Peak Influence 1146 | . 188 286 121 127 . 482 1146 Initial 337 | . . 79 111 . . . 337 Average 354 | . 94 187 116 43 . 274 710 Maximum Alert Level 4 | . . 1 . . . 2 4 Low Security (%) 41 | 100 100 47 100 100 100 35 . Level 1 25 | . . 52 . . . 53 10 Level 2 15 | . . . . . . 11 35 Level 3 15 | . . . . . . . 51 Level 4 1 | . . . . . . . 3 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 . . . . 18 . Investigation 1 | . 1 . . . . . . Extermination 3 | . . . . . . 3 . Reinforcement 6 | . 1 . . . . 5 . Assault 1 | . . . . . . 1 . Garrison 9 | . . . . . . 9 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Distress Signals 3 | . . . . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 93 | . 7 9 1 4 . 40 32 Peak Tracking Total 5 | . 3 5 1 3 . 5 5 Tactical Retreats 7 | . . 1 . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Traps Triggered 6 | . 2 . . . . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered 2 | . . . 1 . . . 1 Most Traps Carried 3 | . . . . . . . 3 Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Machines Disabled 12 | . . 1 . . . 5 6 Max in Single Turn 1 | . . 1 . . . 1 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Machines Accessed 17 | . 5 1 . 2 . 8 1 Terminals 10 | . 3 . . 2 . 4 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . . . . 2 . Total Hacks 36 | . 11 2 . 6 . 16 1 Successful 23 | . 5 2 . 4 . 11 1 Failed 13 | . 6 . . 2 . 5 . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 6 | . 5 . . 1 . . . Terminals 21 | . 8 . . 6 . 6 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 5 | . 2 . . . . 3 . Scanalyzers 6 | . . 2 . . . 4 . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 13 | . 4 . . 4 . 4 1 Record 6 | . . . . 3 . 3 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 5 | . 3 . . 1 . 1 . Open Door 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . Process 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 6 | . . 2 . . . 4 . Insert Component 5 | . . 1 . . . 4 . Analyze 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 5 1 . 2 . 6 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 283 | . . . . . . 283 . Retrieved Matter 733 | . . . . . . 733 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked 3 | . . . . . . 3 . Non-combat 2 | . . . . . . 2 . Combat 1 | . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . 3 . parse_system 1 | . . . . . . 1 . no_distress 2 | . . . . . . 2 . Relay Couplers Released 7 | . . . . . . 3 4 Machine Destruction 4 | . . . . . . . 4 Programmers 3 | . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Total Allies 3 | . . . 1 . . . 2 Largest Group 2 | . . . 1 1 . . 2 Highest-Rated Group 75 | . . . 31 31 . . 75 Highest-Rated Ally 46 | . . . 31 31 . . 46 Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . 2 . . 25 Total Damage 640 | . . . . 42 . . 598 Kills 4 | . . . . 1 . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Turns Passed 4849 | 83 337 210 406 439 25 1831 1518 Spaces Moved 2350 | 62 195 88 243 250 15 919 578 Core 8 | 8 . . . . . . . Treads 1195 | . 60 88 243 250 15 539 . Legs 1147 | 54 135 . . . . 380 578 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 120 120 Average Speed 160 | 110 133 160 160 160 160 154 183 Slowest Speed 320 | 120 190 160 160 160 160 320 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 4 38 11 50 25 . 21 53 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 116 | . . . . . . 114 2 Melee . | . . . . . . . . Projectile 22 | . . . . . . 20 2 AOE 94 | . . . . . . 94 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Total 2921 | 73 232 116 253 281 16 1127 823 Wait 122 | . 1 . 3 2 . 25 91 Move 2340 | 61 194 87 242 249 14 918 575 Hop . | . . . . . . . . Pick Up 43 | 6 5 3 1 7 . 15 6 Fast Attach 56 | 6 4 . . 1 . 16 29 Attach 23 | . . 2 . 2 2 12 5 Detach 3 | . . . . . . 3 . Swap 23 | . . 1 1 5 . 13 3 Drop 51 | . 7 2 2 10 . 19 11 Fire 242 | . 21 21 4 5 . 90 101 Melee 16 | . . . . . . 16 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 343 | -10/Materials | Build established: Mutant 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Propulsion x2 532 | -9/Materials | Discovered new exit (range 15) 631 | -9/Materials | Entered Mines 813 | -9/Mines | Assembled infested the area 974 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 978 | -9/Mines | Found Prototype Device 1025 | -9/Mines | Discovered new exit (range 7) 1027 | -9/Mines | Received a Mining Laser from a helpful Derelict 1037 | -9/Mines | Entered Materials 1037 | -8/Materials | Accompanied by 1 ally 1037 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1340 | -8/Materials | Build established: Tank 1403 | -8/Materials | Discovered new exit (range 13) 1476 | -8/Materials | Entered Factory 1476 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1494 | -7/Factory | Discovered new exit (range 4) 1501 | -7/Factory | Entered another Factory area 1501 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1859 | -6/Factory | Garrison activated, responded to threat 1942 | -6/Factory | Lost 3 parts (1n2u) 2156 | -6/Factory | Lost 3 parts (1n1u1w) 2233 | -6/Factory | Found Prototype Launcher 2425 | -6/Factory | Identified Exp. Sensor Array 2425 | -6/Factory | Identified Rocket Array 2608 | -6/Factory | Garrison activated, responded to threat 2649 | -6/Factory | Build established: Scavenger-Gunner 2868 | -6/Factory | Lost 6 parts (1p1n1u3w) 3128 | -6/Factory | Build established: Scavenger-Skirmisher 3225 | -6/Factory | Lost 3 parts (3n) 3251 | -6/Factory | First assault squad dispatched 3330 | -6/Factory | Identified exit to Garrison 3332 | -6/Factory | Entered Garrison 3456 | -6/Garrison | Triggered checkpoint 3488 | -6/Garrison | Garrison Relay disabled 3578 | -6/Garrison | Triggered checkpoint 3608 | -6/Garrison | Triggered checkpoint 3648 | -6/Garrison | Heavy support dispatched to Factory 3657 | -6/Garrison | Lost 5 parts (1p1n1u2w) 3857 | -6/Garrison | Discovered new exit (range 13) 3879 | -6/Garrison | Rescued a captive Derelict 3879 | -6/Garrison | Rescued a captive Derelict 3899 | -6/Garrison | Build established: Scavenger-Tank 4113 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4180 | -6/Garrison | Triggered checkpoint 4297 | -6/Garrison | Heavy support dispatched to Factory 4388 | -6/Garrison | Triggered checkpoint 4407 | -6/Garrison | Core integrity fell below 50% 4407 | -6/Garrison | System corruption reached 10% 4439 | -6/Garrison | Lost 8 parts (1p2n4u1w) 4509 | -6/Garrison | Core integrity fell below 20% 4549 | -6/Garrison | Lost 7 parts (1p3n3w) 4756 | -6/Garrison | Lost 3 parts (1p1u1w) 4851 | -6/Garrison | Core destroyed Last Messages --------------- Engine, Gatling Laser, Imp. Light Armor Plating, Lgt. Treads. Overheating: Energy bleed (-4). Overheating: Carbon-fiber Leg damaged (-41). Y-54 Guardian heat spikes uncontrollably. Power failure, Imp. Deuterium Engine shutdown. Y-54 Guardian heat short circuits Imp. Heat Sink. LTMTACB%OMI|QX,I Z:V Y-54 Guardian heat short circuits Lgt. Treads. Overheating: Energy bleed (-12). Overheating: Energy bleed (-1). Y-54 Guardian heat spikes uncontrollably. Y-54 Guardian heat damages Gatling Laser, Imp. Light Armor Plating, Flak Gun, Imp. Heat Sink. Y-54 Guardian heat damages Imp. Deuterium Engine. Overheating: Core damaged (-161). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????#####???????????????????????? | | ?????????????????????#= ????????????????????????? | | #????????????????#####^###???????????????????????? | | #????????????????# # #=# #???????????????????????? | | #????????????????# = [ ##??????????????????????? | | #????????????????##!!!|= [#??????????????????????? | | #???????????????## !! == [###????????????????????? | | #???????????????#= % = [=@+%#????????????????????? | | #???????????????## ! [[||#??????????????????????? | | #????????????????## ! ||#??????????????????????? | | #?????????????????# # ###??????????????????????? | | #?????????????????####Y##????????????????????????? | | #??????????????????###!##########????????????????? | | #??????????????????# %[% #????????????????? | | ############???????# ####### ####????????????????? | | # #???????# #?????# #???????????????????? | | # #???????# #?????###???????????????????? | | ### ##### #???????#*#???????????????????????????? | | #?# #???# #???#####%#???????????????????????????? | | #?# #???# #???# /=#???????????????????????????? | | #?# #???# #???# ### #???????????????????????????? | | #?# #???# #####"#?# #???????????????????????????? | | #?# #???# ## #?# #???????????????????????????? | | ###"#####+!## ###"####### #### ???????????????? | | % ^^=% % ^ ??????????????? | | %=%%^^ ! ??????????????? | | ! ^ ??????????????? | | "##"%"## ## "# ############???????????????? | | ??# #### ## ## ###????????????????????????? | | ??# # !% #????????????????????????? | | ??#### % % #????????????????????????? | | ?????# ] = "%#????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 6 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just Browsing Challenges ------------ None Game ------ Seed AssemblyShrapnelReactor Manual? 0 Play Time 01:15:45 Cumulative 19.7 hours Start 2024.10.04 @ 21:42:39 End 2024.10.04 @ 23:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d246bbef-07da-4023-b4f1-891b1a6c4f68