Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.17 @ 20:22:47 Player: ToasterKoishi Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2044) 2044 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (901) 901 TOTAL SCORE: 5005 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 378 Met Imprinter 300 Was Imprinted 300 Friendly Fire -115 Cogmind --------- Core Integrity 0/400 Matter 295/300 Energy 96/100 System Corruption 0% Temperature Cool (14) Movement Treading (250) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Ion Engine Armored Wheel High-capacity Storage Unit High-capacity Matter Pod (200) Reaction Control System Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Shield Generator Storm Laser Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Gauss Rifle Assault Cannon > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Armored Treads Armored Treads Aluminum Leg Armored Wheel High-capacity Storage Unit High-capacity Matter Pod Reaction Control System Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Shield Generator Storm Laser Rocket Launcher [Rating: 32] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 78 | 11 18 7 26 5 3 8 Power 7 | 2 1 1 2 1 . . Engine 6 | 2 1 . 2 1 . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 28 | 4 5 2 12 1 . 4 Treads 2 | . . . . . . 2 Leg 24 | 2 5 2 12 1 . 2 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 3 5 . 3 1 . 1 Device 2 | 2 . . . . . . Storage 7 | 1 4 . 2 . . . Processor 3 | . 1 . 1 1 . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 30 | 2 7 4 9 2 3 3 Energy Gun 4 | 1 3 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 3 3 . . . 1 Ballistic Cannon 11 | . . . 6 1 3 1 Launcher 7 | . 1 1 3 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 5 | . . . . . . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 96 98 Engine 10 | . 14 8 8 11 11 10 Core 1 | . . 5 2 . . . Leg 31 | . 28 28 33 33 33 32 Storage 11 | . 14 14 11 11 11 11 Processor 18 | . 12 14 21 22 22 16 Protection 1 | . . . . . . 5 Energy Gun 1 | . 16 . . . . . Ballistic Gun 6 | . 10 27 . . . 10 Ballistic Cannon 14 | . . . 21 21 19 10 Naked Turns . | . . . . . . . Heaviest Build 65 | 15 31 29 60 60 59 65 Greatest Support 50 | 20 20 20 45 50 50 50 Greatest Overweight (x) 3 | 3 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 . 1 Largest Inventory Capacity 25 | 8 25 15 20 20 20 20 Average Capacity 17 | 7 12 15 17 20 20 20 Most Carried 20 | 3 15 15 20 20 20 20 Average Carried 17 | 1 10 14 17 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 3 15 15 20 20 20 16 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2307 | 302 267 160 1057 151 50 320 Remotely . | . . . . . . . Salvage Created 1759 | 41 326 165 890 98 55 184 Parts 136 | 7 15 17 84 7 1 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 20 | . . . . . 1 19 Prevented 10 | . . . . . . 10 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 62 | . 10 8 34 4 1 5 Guns 16 | . 7 6 . . . 3 Cannons 29 | . . . 24 3 1 1 AOE 17 | . 3 2 10 1 . 1 Classes Destroyed 13 | 1 4 . 5 1 1 1 Worker 1 | . 1 . . . . . Builder 1 | . . . 1 . . . Tunneler 4 | 2 . 2 . . . . Recycler 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 22 | . 3 6 11 1 . 1 Grunt 25 | . 7 2 12 2 . 2 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . 1 . . . Sentry 10 | . . . 10 . . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | 2 4 5 8 2 1 2 Combat Bots Only 7 | . 4 3 7 2 1 2 Max Kills in Single Turn 3 | 1 3 2 3 1 1 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . 3 1 3 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 3243 | . 376 259 1046 148 . 1414 Core 564 | . 112 41 221 21 . 169 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 88 | . . . . . 88 . Core Remaining (%) 69 | 100 . 38 . . . . Volleys Fired 157 | 7 35 17 58 9 2 29 Largest 2 | 2 2 2 2 2 2 2 Hottest 115 | 70 115 40 88 88 88 72 Shots Fired 290 | 12 61 30 110 17 4 56 Gun 124 | 12 59 26 . . . 27 Cannon 151 | . . . 104 16 4 27 Launcher 15 | . 2 4 6 1 . 2 Special . | . . . . . . . Kinetic 225 | 7 14 26 104 16 4 54 Thermal 50 | 5 45 . . . . . Explosive 15 | . 2 4 6 1 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 2 16 16 10 3 2 13 Robot Miss Streak 5 | 3 2 3 2 2 1 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 169 | 5 45 14 65 8 2 30 Core Hits 104 | 2 24 14 41 3 2 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | . 3 . 6 2 . 2 Burn 3 | . 3 . . . . . Blast 10 | . . . 6 2 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4898 | 102 754 400 2183 224 34 1201 Guns 1292 | 102 599 181 . . . 410 Cannons 2065 | . . . 1529 163 34 339 Explosions 1540 | . 154 219 654 61 . 452 Melee . | . . . . . . . Ramming 1 | . 1 . . . . . Kinetic 2828 | 64 108 181 1529 163 34 749 Thermal 529 | 38 491 . . . . . Explosive 1540 | . 154 219 654 61 . 452 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 72 | . . 26 17 10 . 19 Projectiles 6 | . . . 1 . . 5 Explosions 66 | . . 26 16 10 . 14 Melee . | . . . . . . . Knockbacks 11 | . . . 7 2 . 2 Impact . | . . . . . . . Kinetic 11 | . . . 7 2 . 2 Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . 48 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 343 | 36 343 8 246 174 48 93 Average Temperature 67 | 16 95 3 73 72 25 25 Received Heat Transfer 819 | . 180 90 324 36 . 189 Effects 2 | . 1 . 1 . . . Shutdowns 1 | . 1 . . . . . Energy Bleed 1 | . . . 1 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1702 | 111 1591 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 577 | 10 216 186 577 227 . . Initial 212 | . 6 7 . 212 . . Average 157 | 2 68 28 279 112 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 65 | 100 99 100 34 65 . . Level 1 24 | . . . 41 34 . . Level 2 9 | . . . 23 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 4 1 . 1 Investigation 3 | . 2 . . 1 . . Extermination . | . . . . . . . Reinforcement 4 | . . . 4 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 6 | . 1 . 4 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 116 | . 25 8 54 4 1 24 Peak Tracking Total 11 | . 4 3 8 3 1 11 Tactical Retreats 7 | . 1 . . 1 . 5 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 6 | . . . 6 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 23 | . 9 1 10 2 1 . Terminals 17 | . 7 1 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 18 1 24 2 2 . Successful 15 | . 6 1 4 2 2 . Failed 32 | . 12 . 20 . . . Catastrophic 6 | . 4 . 2 . . . Database Lockouts . | . . . . . . . Manual 26 | . 11 . 15 . . . Terminals 37 | . 14 1 22 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 3 1 2 2 2 . Part Schematic 2 | . . . . . 2 . Robot Analysis 1 | . . . 1 . . . Open Door 2 | . . . . 2 . . Unreport Threat 3 | . 2 . 1 . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 3 . . . . . Reject 2 | . 2 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 16 | . 7 . 9 . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 18 | . . . 1 . 17 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 1 | . . . . . . 1 Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 5 | . . . . 1 4 . Largest Group 4 | . . . . 1 4 4 Highest-Rated Group 156 | . . . . 31 156 156 Highest-Rated Ally 40 | . . . . 31 40 40 Total Orders . | . . . . . . . Ally Attacks 52 | . . . . . . 52 Total Damage 1116 | . . . . . . 1116 Kills 15 | . . . . . . 15 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 6 | . . 3 . 1 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 10396 | 94 1237 1055 2558 1162 2188 2102 Spaces Moved 5070 | 53 656 512 1170 558 1099 1022 Core 2 | 2 . . . . . . Treads 19 | . . . . . . 19 Legs 5032 | 34 656 512 1170 558 1099 1003 Wheels 17 | 17 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 190 123 193 Average Speed 187 | 107 161 190 189 191 192 194 Slowest Speed 250 | 200 190 190 190 193 193 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 79 | 3 99 96 97 94 91 78 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . . 3 1 Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 9 | . . 1 . 2 5 1 Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 126 | . 21 16 48 21 . 20 Melee . | . . . . . . . Projectile 28 | . . . 18 8 . 2 AOE 97 | . 21 16 30 13 . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 5715 | 74 772 565 1415 639 1165 1085 Wait 310 | 1 43 25 109 56 54 22 Move 5064 | 52 655 511 1169 557 1098 1022 Hop . | . . . . . . . Pick Up 42 | . 10 1 22 5 1 3 Fast Attach 23 | 10 7 . 3 1 2 . Attach 8 | . . . 3 . . 5 Detach 4 | 2 1 . 1 . . . Swap 47 | 1 11 7 20 4 1 3 Drop 59 | 1 9 4 30 7 7 1 Fire 157 | 7 35 17 58 9 2 29 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 95 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 16) 529 | -10/Materials | Discovered new exit (range 16) 779 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 12) 1332 | -10/Materials | Entered Mines 1361 | -10/Mines | Discovered new exit (range 8) 1555 | -10/Mines | Identified exit to Materials 1686 | -10/Mines | Learned Materials emergency access door positions 1768 | -10/Mines | Learned location of Storage (-7) 1947 | -10/Mines | Core integrity fell below 50% 2283 | -10/Mines | Learned Materials trap positions 2387 | -10/Mines | Entered Materials 2387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2388 | -9/Materials | Loaded intel: 21 trap records 2895 | -9/Materials | Build established: Scavenger-Mutant 2948 | -9/Materials | Discovered new exit (range 10) 3059 | -9/Materials | Destroyed 7 combat bots 3331 | -9/Materials | Build established: Mutant 3417 | -9/Materials | Discovered new exit (range 6) 3560 | -9/Materials | Discovered new exit (range 7) 3823 | -9/Materials | Discovered new exit (range 11) 3936 | -9/Materials | Discovered new exit (range 16) 4338 | -9/Materials | Core integrity fell below 50% 4380 | -9/Materials | Destroyed 7 combat bots 4945 | -9/Materials | Entered Mines 4951 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5088 | -9/Mines | Met a Derelict shopkeep closing up shop 5168 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5319 | -9/Mines | Discovered new exit (range 15) 5371 | -9/Mines | Discovered new exit (range 8) 5387 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5935 | -9/Mines | Received a Mining Laser from a helpful Derelict 6103 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6107 | -9/Mines | Entered Zion 6107 | -7/Zion | Accompanied by 1 ally 6156 | -7/Zion | Learned location of Warlord (-4) 6335 | -7/Zion | Discovered new exit (range 15) 6645 | -7/Zion | Learned Factory trap positions 6745 | -7/Zion | Learned Factory fabricator intel 7031 | -7/Zion | Learned location of Recycling (-7) 7528 | -7/Zion | Imprinted 7530 | -7/Zion | Declared Zion's savior 7748 | -7/Zion | Found Prototype Energy Gun 8295 | -7/Zion | Entered Proximity Caves 8295 | -6/Proximity Caves | Accompanied by 4 allies 8412 | -6/Proximity Caves | Spotter reported a threat 8652 | -6/Proximity Caves | Spotter reported a threat 8738 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9156 | -6/Proximity Caves | Spotted B-75 Beast 10346 | -6/Proximity Caves | Core integrity fell below 20% 10392 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 10397 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 09295_ Slug penetrates P-60 Hacker. 09295_ Destroyed Gravmag System. 09298_ Slug penetrates P-60 Hacker. 09298_ P-60 Hacker knocked back. 09301_ P-60 Hacker destroyed. 09375_ Discarded Targeting Computer. 09450_ Searching scrap... 09450_ Found Mak. Axe. 09450_ Found 38 Matter. 09451_ Acquired 38 matter. 09818_ Acquired 17 matter. 09949_ Slug penetrates Wall. 09966_ Acquired 1 matter. 09975_ Acquired 26 matter. 10349_ Imp. Titanium Leg destroyed. 10349_ Carbon-fiber Leg destroyed. 10349_ Knocked back. 10358_ Gauss Rifle destroyed. 10361_ Lgt. Angular Momentum Engine destroyed. 10361_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????### #?????????????????????? | | ????????????????????## #?????????????????????? | | ????????????????????# #??????????????????????? | | ?????????????????##?# #?####?????#????????????? | | ?????????##????## ### ## ### #????????????? | | ?????????# #??## ### @ #????????????? | | ?????????# ### #?## #????????????? | | ?????????# ###??## ## ????????? | | ?????????# ####??#; ##?# ????????? | | ##???????##"% ""%##? ; ##?? ?????????? | | ##########" ##;; #???? ##??????????? | | # % BB ### ##???????????? | | / % BB % ; "#???????????? | | ####### % ; ##???????????? | | ##????#" ### #????????????? | | ??????## ##?# % $?????????? | | #????? #?#" ?????????? | | ##??? ##?#" " ;#### #####?????????? | | #??## ##??## ";;###??? ##?????????????? | | #???## ##### ""####### ##??????????????? | | #????# ### """ # #???????????????? | | #??####?# """"" # ##???????????????? | | ##?# ##??# "" """ ## ###????????????????? | | ##?# ##?# "" #####??????????????????? | | ### #?# """ """ ##????????????????????? | | #?## """""" ##???????????????????? | | #??# " """ ##??????????????????? | | #??# ## # #####??????????????? | | #??# ## ### ## ##?????????????? | | #??# ### ## #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Imp. Medium Treads | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The One Challenges ------------ None Game ------ Seed ComponentActuatorInverter Manual? 0 Play Time 00:57:53 Cumulative 23.5 hours Start 2024.02.17 @ 19:25:53 End 2024.02.17 @ 20:22:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 963685e1-604b-469d-b07a-8052b72c73c4