Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.28 @ 00:56:58 Player: kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (182) 910 Value Destroyed (4564) 4564 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (7119) 7119 TOTAL SCORE: 22753 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 234 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -7 Cogmind --------- Core Integrity 1600/1600 Matter 110/300 Energy 218/220 System Corruption 0% Temperature Cool (5) Movement Flying (25) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (8) --- Cooled VTOL Module Cooled Cesium-ion Thruster Diametric Drive Flying Fortress v7 Electron Diverter > --- UTILITY (13) ----- Advanced Power Amplifier Large Storage Unit Spectral Analyzer Experimental Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Advanced Reaction Control System Advanced Cloaking Device Improved Utility Shielding Centrium Medium Armor Plating Improved Hacking Suite System Mapper Advanced System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick Lance > --- INVENTORY (15) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Experimental Heat Sink Experimental Matter Compressor (328) Microactuators Improved Cloaking Device Graphene Brace Improved Component Analysis Suite Enhanced Nova Cannon Guided Micro-nuke Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Diametric Drive Flying Fortress v7 Electron Diverter > --- UTILITY ---------- Advanced Power Amplifier Large Storage Unit Spectral Analyzer Experimental Melee Analysis Suite Improved Transmission Jammer Jamming Amplifier Advanced Reaction Control System Advanced Cloaking Device Improved Utility Shielding Centrium Medium Armor Plating Improved Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Guided Micro-nuke Launcher > --- INVENTORY -------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Experimental Heat Sink Experimental Matter Compressor Microactuators Improved Cloaking Device Graphene Brace Improved Component Analysis Suite Enhanced Nova Cannon Plasma Cutter CR-A16's Pointy Stick Lance [Rating: 186] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . 2 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . 1 . 1 1 . . . . 1 . Utility 11 | . . . 1 . . . 1 2 . . . . . . 1 . . 1 . . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 147 | 6 10 2 32 3 . 2 21 11 1 3 2 . 8 1 4 5 8 1 2 7 . 10 4 4 Power 14 | 1 . 1 4 . . . 3 . . 1 . . . . . . 1 1 . . . 2 . . Engine 9 | 1 . 1 4 . . . 2 . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Propulsion 27 | 2 1 . 9 2 . 1 2 1 . . . . . . 1 4 1 . . 2 . 1 . . Treads 16 | 2 1 . 9 2 . 1 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 1 1 . . . . . . 1 4 1 . . 2 . 1 . . Utility 65 | 1 3 . 4 . . . 10 7 1 1 2 . 7 1 3 1 5 . 2 3 . 7 4 3 Device 19 | . 1 . . . . . 2 1 . . 1 . . 1 2 . 1 . 1 . . 5 2 2 Storage 5 | 1 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . Processor 18 | . 1 . 1 . . . 3 2 . . 1 . 5 . 1 . . . 1 1 . . 1 1 Hackware 13 | . . . 1 . . . 1 3 . 1 . . 1 . . 1 2 . . 1 . 2 . . Protection 10 | . . . 1 . . . 4 1 1 . . . 1 . . . 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 41 | 2 6 1 15 1 . 1 6 3 . 1 . . 1 . . . 1 . . 2 . . . 1 Energy Gun 5 | 1 . 1 2 . . . . . . . . . . . . . . . . 1 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 23 | 1 5 . 10 . . 1 6 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 1 . . . . . 3 . . . . . . 5 . . 1 . Corrupted Parts 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . System Corruption 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . Parts Lost 19 | . . 1 7 2 . . 4 1 . 1 . 1 . . . 1 . . . . 1 . . . Power 3 | . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Propulsion 7 | . . . 4 2 . . 1 . . . . . . . . . . . . . . . . . Utility 6 | . . . . . . . 3 1 . . . 1 . . . . . . . . 1 . . . Weapon 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 3 | . . 1 3 2 . . 1 1 . 1 . 1 . . . 1 . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 11 13 14 14 13 10 11 14 13 12 14 14 15 15 14 14 14 14 15 14 14 14 13 12 Power . | . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . Propulsion 2 | . 2 2 2 2 1 1 2 4 5 5 5 5 5 5 4 3 2 3 3 3 4 4 3 3 Utility 5 | . 2 3 5 6 6 6 4 6 4 2 4 4 5 6 6 8 9 9 9 8 7 5 7 6 Weapon 3 | . 5 7 5 5 4 2 3 1 1 1 3 3 2 2 2 2 1 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 6 . 10 . 2 . 2 7 . . . 1 1 1 . 1 3 2 . 1 . 2 3 1 Power 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Propulsion 11 | . 2 . 5 . . . 1 3 . . . . . . . . . . . . . . . . Utility 19 | . 2 . 2 . 1 . 1 3 . . . 1 . 1 . 1 3 2 . 1 . 1 . . Weapon 10 | . 2 . 1 . 1 . . . . . . . 1 . . . . . . . . 1 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 97 99 80 96 92 75 74 75 76 75 72 76 79 82 78 83 84 84 84 84 85 85 Engine 8 | . 14 14 10 11 11 11 7 7 7 6 7 7 7 7 6 6 5 5 5 5 5 . . . Treads 17 | . 28 28 31 32 33 33 28 . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . 7 7 7 7 7 5 7 13 18 17 20 21 21 21 19 21 20 Device 2 | . 3 . . . . . 3 . 7 7 7 7 5 7 6 . 4 5 5 4 5 15 9 13 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 5 5 5 5 5 4 4 4 Processor 8 | . 8 14 10 . . . 5 7 7 7 13 7 12 15 11 13 11 10 12 15 15 9 8 11 Hackware 11 | . . . 10 11 11 11 8 22 14 14 15 15 15 15 13 14 17 15 15 15 10 11 17 14 Protection 4 | . . . . 11 11 11 9 7 5 7 1 5 3 . 7 11 . 5 2 . 4 3 6 8 Energy Gun 1 | . 6 8 4 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 20 19 17 21 3 18 18 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 6 7 6 7 7 7 7 6 6 2 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 6 7 6 2 6 10 10 8 10 9 8 5 Peak Build Rating 186 | 6 8 8 23 22 20 25 32 61 60 62 62 63 73 72 81 81 102 110 112 122 120 143 163 186 Average Rating 44 | 4 7 7 19 20 16 23 28 59 59 60 61 62 58 71 78 73 90 106 111 114 117 131 160 174 On Entrance 63 | . 6 8 8 22 20 17 25 32 60 58 61 62 62 70 72 81 67 97 110 112 120 118 139 163 Avg Prop Armor Cover (%) 13 | . . . . . . . 13 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 29 28 38 38 38 38 48 41 42 42 39 35 36 33 41 40 49 55 44 49 46 59 59 63 Greatest Support 82 | 40 40 40 69 66 60 62 82 50 50 50 50 50 50 50 55 55 61 66 66 72 73 73 81 76 Greatest Overweight (x) 10 | . . . 1 . . . 1 . . . . . 10 . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 2 11 13 14 14 14 13 14 14 12 12 14 14 14 15 14 14 14 14 15 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 15 13 14 15 15 13 15 13 12 14 15 15 15 15 15 15 15 15 15 15 14 15 15 13 Class Distribution -------------------- 48% | Mutant 20% | Hacker-Mutant 11% | Hacker-Scout 9% | Scavenger-Mutant 4% | Hacker-Gladiator 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Gladiator | -7/Zion Hacker-Gladiator | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Gladiator | -6/DSF Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Matter Collected 5588 | 181 493 137 1074 376 . 62 750 423 95 43 45 125 117 270 . 61 439 93 . . 33 426 325 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5794 | . 417 178 2455 277 . . 968 557 . 74 . 44 . . 33 67 189 93 . . . 259 11 172 Parts 408 | . 38 10 174 22 . . 55 23 . 9 . . . . 4 12 14 8 . . . 19 4 16 Haulers Intercepted 10 | . . . 6 . . . 2 . . . . . . . . . 1 1 . . . . . . Recyclers Shooed 5 | . . . 1 . . . 2 1 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 112 | . 15 4 40 12 . . 16 7 . 4 . 1 . . . 5 . . . . . . . 8 Melee 8 | . . . . . . . . 4 . 1 . 1 . . . 1 . . . . . . . 1 Guns 76 | . 15 4 32 9 . . 16 . . . . . . . . . . . . . . . . . AOE 27 | . . . 7 3 . . . 3 . 3 . . . . . 4 . . . . . . . 7 Classes Destroyed 17 | . 4 . 5 1 . . 4 1 . . . . . . 1 1 . . . . . . . . Worker 22 | . 1 . 6 . . . 4 3 . . . . . . . . 3 . . . . 3 . 2 Builder 12 | . 1 . 5 . . . 1 2 . . . . . . 1 . . 1 . . . . 1 . Tunneler 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Hauler 10 | . . . 6 . . . 2 . . . . . . . . . 1 1 . . . . . . Recycler 8 | . . . 4 . . . 2 2 . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Watcher 12 | . . . 3 . . . 1 4 . . . . . . . . 1 . . . . 3 . . Swarmer 40 | . 9 . 11 6 . . . 3 . 3 . . . . . . . . . . . . . 8 Cutter 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Grunt 39 | . 6 4 19 4 . . 6 . . . . . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . . 10 1 . . 3 . . . . . . . . . . . . . . . . . Specialist 5 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . 4 . 1 . 1 . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 2 5 3 . . 5 4 . 3 . 1 . . 1 5 4 2 . . . 3 1 6 Combat Bots Only 5 | . 3 2 4 3 . . 3 3 . 3 . 1 . . . 5 . . . . . . . 4 Max Kills in Single Turn 3 | . 2 1 3 2 . . 2 2 . 2 . 1 . . 1 3 1 1 . . . 1 1 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 2 . . . 2 . 2 . . . . . 3 . . . . . . . 3 Melee 1 | . . . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Hostile Shots Fired 560 | . 56 26 146 55 . . 112 97 2 35 . 8 . . . 6 . . . . 6 4 5 2 Missed 195 | . 18 6 41 12 . . 38 45 . 20 . 3 . . . 2 . . . . 4 2 4 . Hits 365 | . 38 20 105 43 . . 74 52 2 15 . 5 . . . 4 . . . . 2 2 1 2 Melee 4 | . . . . . . . 1 . 2 . . . . . . 1 . . . . . . . . Projectile 361 | . 38 20 105 43 . . 73 52 . 15 . 5 . . . 3 . . . . 2 2 1 2 AOE 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Critical Strikes 13 | . . . 5 1 . . 2 1 1 . . 1 . . . 2 . . . . . . . . Part Disruptions 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Damage Taken 4921 | . 341 269 1370 475 . . 1068 706 59 199 . 73 . . . 210 . . . . 32 55 20 44 Core 600 | . 42 27 179 75 . . 166 67 . 29 . 15 . . . . . . . . . . . . Absorbed by Shields 36 | . . . . . . . . . 8 28 . . . . . . . . . . . . . . Regen/Repaired (Parts) 810 | . . . . . . . . . . . . . 810 . . . . . . . . . . . Core Remaining (%) 87 | 100 . 72 . . . 36 69 . . . . . . 84 . 100 100 . . . 100 100 100 100 Volleys Fired 367 | . 58 17 146 33 . . 71 9 2 7 . . . . . 3 17 . . . . . . 4 Largest 2 | . 2 2 2 2 . . 2 2 1 1 . . . . . 1 1 . . . . . . 1 Hottest 80 | . 60 60 80 46 . . 50 50 33 40 . . . . . 33 40 . . . . . . 55 Shots Fired 675 | . 113 35 272 64 . 1 142 14 2 8 . . . . . 3 17 . . . . . . 4 Gun 624 | . 108 35 267 61 . 1 142 10 . . . . . . . . . . . . . . . . Cannon 25 | . 5 . . . . . . . . 3 . . . . . . 17 . . . . . . . Launcher 26 | . . . 5 3 . . . 4 2 5 . . . . . 3 . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 531 | . 86 28 183 61 . 1 142 10 . 3 . . . . . . 17 . . . . . . . Thermal 27 | . 27 . . . . . . . . . . . . . . . . . . . . . . . Explosive 26 | . . . 5 3 . . . 4 2 5 . . . . . 3 . . . . . . . 4 Electromagnetic 91 | . . 7 84 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 15 20 13 . . 9 3 3 . . . . . . 1 . . . . . . . . Robot Miss Streak 9 | . 3 2 4 3 . . 6 9 1 . . . . . . 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 485 | . 52 26 184 36 . . 102 33 1 5 . 5 . . 3 2 10 7 . . . 15 1 3 Core Hits 256 | . 27 10 91 14 . . 56 12 2 7 . 1 . . 2 9 4 2 . . . 8 1 10 Critical Kills 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . 1 . 1 1 . . . 6 . . . 1 . . . . . . . . . . . . Critical Strikes 18 | . 2 . 1 1 . . . 7 . 1 . 1 . . 1 . . . . . . 2 . 2 Destroy 5 | . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . 6 . . . 1 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Impale 5 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 Melee Attacks 199 | . . . . 6 . . . 74 . 15 . 7 1 . 5 2 38 12 . 1 . 32 2 4 Impact 82 | . . . . 6 . . . 62 . 5 . 2 1 . 1 1 4 . . . . . . . Slashing 24 | . . . . . . . . 9 . 10 . 5 . . . . . . . . . . . . Piercing 90 | . . . . . . . . . . . . . . . 4 1 34 12 . 1 . 32 2 4 Sneak Attacks 30 | . . . . . . . . 6 . . . 2 . . 3 1 6 2 . . . 7 1 2 Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . 4 . 1 . 2 . . . . 1 . . . . 2 . . Damage Inflicted 13225 | . 553 257 3154 731 . . 1922 1714 154 357 . 249 . . 220 394 699 376 . . . 1140 83 1222 Guns 6075 | . 533 257 2734 563 . . 1918 70 . . . . . . . . . . . . . . . . Cannons 20 | . 20 . . . . . . . . . . . . . . . . . . . . . . . Explosions 2378 | . . . 386 168 . . . 220 154 179 . . . . . 269 . . . . . . . 1002 Melee 4714 | . . . . . . . . 1424 . 178 . 249 . . 220 125 699 376 . . . 1140 83 220 Ramming 38 | . . . 34 . . . 4 . . . . . . . . . . . . . . . . . Kinetic 5086 | . 391 166 1978 563 . . 1918 70 . . . . . . . . . . . . . . . . Thermal 297 | . 162 . 135 . . . . . . . . . . . . . . . . . . . . . Explosive 2243 | . . . 251 168 . . . 220 154 179 . . . . . 269 . . . . . . . 1002 Electromagnetic 847 | . . 91 756 . . . . . . . . . . . . . . . . . . . . . Impact 1597 | . . . . . . . . 1307 . . . 120 . . . 125 45 . . . . . . . Slashing 424 | . . . . . . . . 117 . 178 . 129 . . . . . . . . . . . . Piercing 2693 | . . . . . . . . . . . . . . . 220 . 654 376 . . . 1140 83 220 Highest Corruption 12 | . 6 6 11 11 11 11 . 6 12 12 12 12 12 . . . 5 . . . . . . . Average Corruption 9 | . 5 6 10 11 11 11 . 2 11 12 12 12 12 . . . 3 . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 257 | . 16 20 100 43 13 22 . 4 5 13 4 6 2 . . . 9 . . . . . . . Message Errors 56 | . 3 6 17 13 3 7 . 1 . 2 . 2 1 . . . 1 . . . . . . . Matter Fused 60 | . 2 7 17 15 4 4 . 1 1 3 2 . 1 . . . 3 . . . . . . . Heat Flow Errors 29 | . 2 1 10 6 2 3 . . 1 1 . 2 . . . . 1 . . . . . . . Energy Discharges 33 | . 5 1 19 . 3 3 . . 1 . . . . . . . 1 . . . . . . . Parts Rejected 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 32 | . 1 1 13 4 1 3 . 2 1 1 1 1 . . . . 3 . . . . . . . Data Loss (major) 10 | . 1 . 5 2 . . . . . 1 1 . . . . . . . . . . . . . Misfires 12 | . 2 2 4 2 . 1 . . . 1 . . . . . . . . . . . . . . Alerts 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Misdirections 6 | . . . 2 . . . . . 1 3 . . . . . . . . . . . . . . Weapon Failures 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1453 | . . . . 36 . . . 613 . 16 . 93 . . 35 90 101 11 . . . 275 . 183 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 101 | . . . . 36 . . . . . . . . . . . . . . . . . . . 65 Melee 1352 | . . . . . . . . 613 . 16 . 93 . . 35 90 101 11 . . . 275 . 118 Knockbacks 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Impact 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 108 | . . . 61 . . . . . . . . . . . . 47 . . . . . . . . Shots 5 | . . . 3 . . . . . . . . . . . . 2 . . . . . . . . Rammed 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 342 | . 247 107 263 248 238 240 57 16 177 139 . 263 342 . . 178 269 . . 3 81 52 124 32 Average Temperature 54 | . 53 37 63 72 118 96 16 4 80 43 . 114 174 . . 118 60 . . 3 39 20 42 8 Received Heat Transfer 1305 | . 72 150 507 165 . . 342 42 . 9 . . . . . . . . . . 9 9 . . Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . 5 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 1 . . . . 12 . . . . . . . . . . . . . . . . Impact Corruptions 28 | . . . . . . . . 23 . . . 3 . . . 1 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 575 | . 375 . 200 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Maximum Alert Level 2 | . . . 2 1 . . . . . 1 . . . . . . 1 . . . . . . 1 Low Security (%) 86 | 100 100 100 43 93 . 100 100 100 100 75 . . . . 100 100 98 100 . . . 100 100 73 Level 1 5 | . . . 19 6 . . . . . 24 . . . . . . 1 . . . . . . 26 Level 2 7 | . . . 37 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 590 | . 151 53 590 226 . . 181 92 41 219 . . . . 150 168 202 46 . . . 127 18 339 Initial 226 | . . 13 . 226 . . . . 30 . . . . . 150 56 88 44 . . . 23 18 . Average 110 | . 58 7 287 118 . . 94 15 14 160 . . . . 100 126 128 26 . . . 61 2 152 Influence Increases 5122 | . 466 118 1344 263 . . 627 419 11 332 . 30 . . 240 142 378 47 . . 45 247 34 379 Destroy 0b10 Robot/C 2380 | . 300 80 820 220 . . 320 140 . 80 . 20 . . 20 100 80 . . . . 40 . 160 Destroy 0b10 Robot/NC 360 | . 10 . 120 . . . 55 55 . . . . . . 10 . 40 10 . . . 45 5 10 Destroy Leader 584 | . 70 20 218 20 . . 96 58 . 20 . 10 . . 10 10 14 2 . . . 16 . 20 Allied During Kill 41 | . . 3 7 . . . . . . . . . . . 9 3 19 . . . . . . . Successful Hack 259 | . 26 . 18 . . . 12 47 . 24 . . . . 9 . 14 14 . . . 42 26 27 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . . . 75 . . . 15 45 . 90 . . . . 30 . 30 15 . . . 15 . . Destroy Structure 478 | . . . 41 23 . . 9 44 11 58 . . . . 2 14 106 6 . . . 14 3 147 Advance Influence 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 60 | . . . 15 . . . . . . . . . . . . . 45 . . . . . . . Lose Combat Pursuer 435 | . . 15 30 . . . 120 30 . 60 . . . . . 15 30 . . . 45 75 . 15 Influence Decreases 4783 | . 432 152 762 845 . . 627 333 97 123 138 101 . . 160 54 456 136 1 . 10 250 66 40 Entered New Map 703 | . . 21 . 356 . . . . 56 . 78 15 . . . 24 80 46 1 . . 12 14 . Time Decay 3619 | . 432 131 652 469 . . 436 323 21 113 60 76 . . 160 . 356 90 . . 10 198 52 40 Lost Part 170 | . . . 70 20 . . 40 10 . 10 . 10 . . . 10 . . . . . . . . Lost Ally 140 | . . . 40 . . . . . 20 . . . . . . 20 20 . . . . 40 . . Purge Threat 151 | . . . . . . . 151 . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 4 . 4 . . . 3 11 . 1 . . . . 1 2 8 1 . . . 3 5 1 Investigation 17 | . 3 . 2 . . . 1 5 . . . . . . 1 . 2 . . . . 1 2 . Extermination 10 | . . . . . . . . 4 . 1 . . . . . . 3 . . . . 2 . . Reinforcement 17 | . 1 . 2 . . . 2 2 . . . . . . . 2 3 1 . . . . 3 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Distress Signals 22 | . . . 7 . . . 5 3 . . . . . . . . 1 . . . . . 5 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 213 | . 30 5 60 12 . . 28 16 6 8 . 1 . 4 . 5 8 2 . . 5 15 4 4 Peak Tracking Total 9 | . 5 2 5 4 . . 5 3 5 3 . 1 . 3 . 5 4 1 . . 3 9 3 3 Tactical Retreats 23 | . . 1 2 1 . . 7 2 . 3 . . . 1 . 1 1 . . . 1 2 . 1 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Traps Triggered 12 | . 6 . 1 . . . . 1 . 1 . . . . . . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Machines Disabled 22 | . . . 5 . . . 1 3 . 6 . . . . 2 . 2 1 . 1 . 1 . . Max in Single Turn 5 | . . . 2 . . . 1 1 . 5 . . . . . . . 1 . 1 . 1 . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Machines Accessed 69 | . 5 1 7 . 1 . 5 14 . 3 . . . . 4 . 5 5 . 2 . 9 3 5 Terminals 45 | . 3 1 6 . . . 4 6 . 3 . . . . 2 . 3 4 . . . 7 2 4 Fabricators 10 | . . . . . . . . 5 . . . . . . 2 . 1 . . . . 1 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 Total Hacks 172 | . 10 2 18 . 1 . 16 34 . 7 . . . . 15 . 15 11 . 2 . 20 10 11 Successful 90 | . 6 1 10 . 1 . 9 27 . 2 . . . . 8 . 5 4 . 2 . 7 3 5 Failed 82 | . 4 1 8 . . . 7 7 . 5 . . . . 7 . 10 7 . . . 13 7 6 Catastrophic 19 | . 1 1 . . . . 1 2 . 2 . . . . 1 . 3 1 . . . 3 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 10 2 16 . 1 . 12 13 . 7 . . . . 10 . 8 10 . . . 17 6 6 Terminals 120 | . 7 2 16 . . . 12 16 . 7 . . . . 11 . 8 10 . . . 17 6 8 Fabricators 28 | . . . . . . . . 12 . . . . . . 4 . 6 . . . . 2 4 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . 3 Terminal Hacks 42 | . 4 1 7 . 1 . 4 10 . . . . . . 4 . 1 1 . 2 . 2 2 3 Part Schematic 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 . Branch Access Points 8 | . . . 1 . . . . 1 . . . . . . 1 . 1 1 . . . 1 1 1 Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 10 . . . . . . 3 . 2 . . . . 2 1 . Load Schematic 10 | . . . . . . . . 5 . . . . . . 2 . 1 . . . . 1 1 . Build 8 | . . . . . . . . 5 . . . . . . 1 . 1 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 4 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 Seal Access 5 | . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . 1 Unauthorized Hacks 15 | . 2 . 1 . . . 1 2 . 2 . . . . 1 . 1 2 . . . 2 . 1 Terminals 13 | . . . 1 . . . 1 2 . 2 . . . . 1 . 1 2 . . . 2 . 1 Assimilate 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Botnet 11 | . . . 1 . . . 1 1 . 2 . . . . 1 . 1 1 . . . 2 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 51 | . 4 1 3 . . . 4 10 . 3 . . . . 3 . 4 4 . . . 8 3 4 Full Trace Events 15 | . . 1 2 . . . 1 5 . . . . . . 1 . 2 . . . . 1 2 . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . Robots Built 6 | . . . . . . . . . . . . . . . 2 . 2 . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 407 | . . . . . . . . . . . . . . . 222 . 111 . . . . 74 . . Total Robot Build Rating 54 | . . . . . . . . . . . . . . . 18 . 18 . . . . 18 . . Part Schematics Acquired 19 | . 2 . . . . . . 2 . . . . 15 . . . . . . . . . . . Parts Built 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 469 | . . . . . . . . 469 . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . 20 . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Total Allies 13 | . . 4 . . . . . 1 1 . . . . . 2 . 2 1 . . . 2 . . Largest Group 3 | . . 3 3 . . . . 1 1 . . . . . 2 1 2 1 . . . 2 . . Highest-Rated Group 138 | . . 40 40 . . . . 10 31 . . . . . 138 69 138 26 . . . 138 . . Highest-Rated Ally 69 | . . 31 16 . . . . 10 31 . . . . . 69 69 69 26 . . . 69 . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 66 | . . 11 14 . . . . . 13 . . . . . 2 1 11 . . . . 14 . . Total Damage 2378 | . . 107 99 . . . . . 190 . . . . . 187 20 1001 . . . . 774 . . Kills 13 | . . . 1 . . . . . 1 . . . . . 2 . 7 . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Active Infowar (turns) 7936 | . 414 . 883 . . . 604 2252 98 245 125 179 470 151 271 56 819 184 10 229 50 411 379 106 Optics 5156 | . . . . . . . . 2183 98 245 125 1 . . 260 56 819 184 10 229 50 411 379 106 Sensors 1142 | . . . . . . . . . . . 120 179 403 136 4 . . . 10 207 50 33 . . Structural 1450 | . . . . . . . . . . . . . . . 260 . 690 182 . 11 . 307 . . Seismic 796 | . 414 . . . . . 382 . . . . . . . . . . . . . . . . . Decoding 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . T.N.C. 1174 | . . . 883 . . . 222 69 . . . . . . . . . . . . . . . . Cloaking 766 | . . . . . . . . . . . . . . . . . . . . . . 285 379 102 Jamming 272 | . . . . . . . . . . . . . . . . . . . . . . 170 . 102 ECM 37 | . . . . . . . . . . . . . . 15 . . 7 . . . . 15 . . Robot Analysis Total 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Turns Passed 14856 | 115 1539 690 2831 1260 382 531 1335 2253 98 245 125 179 557 151 321 56 819 184 10 229 50 411 379 106 Spaces Moved 13744 | 62 822 381 1412 705 235 336 611 2088 161 317 235 317 840 290 222 76 1323 433 16 584 178 916 948 236 Core 25 | 3 . . . . . . . . . . . . 22 . . . . . . . . . . . Treads 4561 | 59 822 381 1412 705 235 336 611 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9158 | . . . . . . . . 2088 161 317 235 317 818 290 222 76 1323 433 16 584 178 916 948 236 Fastest Speed 5 | 50 160 160 160 160 160 155 155 50 50 50 50 50 50 50 39 5 34 29 29 29 19 19 18 25 Average Speed 79 | 154 160 160 160 160 160 155 160 50 50 50 50 50 63 50 39 32 34 29 29 29 27 28 24 25 Slowest Speed 550 | 160 160 160 240 160 160 160 225 50 50 50 50 50 550 50 39 88 34 29 29 29 29 29 25 25 Overloaded Moves 111 | . . . . . . . . . . . . . . . . 27 . . . . 37 34 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . 4 3 1 . . . . . 2 1 . . 4 2 . 5 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 95 68 83 86 60 60 40 38 91 11 45 53 79 45 4 92 31 11 10 83 52 27 25 10 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 3 | . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . . . . . 1 1 1 1 1 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . . . . . . . 1 . 1 . . . . . Scrap Searched 13 | . . 1 . 1 . 1 . . . . 3 2 2 2 . . . . . . 1 . . . Spaces Dug 88 | . . . . . . . . 38 . 3 . . . . 2 4 29 3 . 1 . 7 1 . Terrain Destroyed 337 | . . . 39 33 . . . 45 15 73 . . . . 2 14 36 3 . 1 . 7 1 68 Melee 71 | . . . . . . . . 31 . 3 . . . . 2 . 23 3 . 1 . 7 1 . Projectile 15 | . . . . . . . . . . 2 . . . . . . 13 . . . . . . . AOE 251 | . . . 39 33 . . . 14 15 68 . . . . . 14 . . . . . . . 68 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac DSF Fac Fac Upp War Pro Res Res Acc Total 16620 | 79 951 433 1720 761 246 346 832 3155 171 369 240 327 864 295 447 100 1611 475 19 626 176 1026 1084 267 Wait 1798 | 7 29 33 66 9 . 7 90 949 9 24 3 2 1 1 204 12 176 17 2 1 . 30 115 11 Move 13677 | 61 821 380 1411 704 234 335 610 2080 155 314 234 316 839 289 221 71 1320 432 15 577 173 915 939 231 Hop 19 | . . . . . . . . 4 2 1 . . . . . 2 1 . . 2 2 . 3 2 Pick Up 141 | 5 17 . 22 2 3 . 15 14 . 4 1 2 2 1 3 2 16 5 . 6 . 13 7 1 Fast Attach 67 | 5 4 . 12 . . . 9 4 . 1 . . 7 . 1 1 5 1 . 8 . 4 4 1 Attach 49 | 1 . 2 4 2 . 2 3 3 1 2 . 1 . . 5 4 4 2 . 1 1 3 2 6 Detach 10 | . . . . . . . 1 . . . . . . . 3 . . . . 1 . 1 1 3 Swap 121 | . 10 . 22 5 1 1 10 10 2 4 2 . 5 3 3 1 16 2 2 5 . 13 2 2 Drop 176 | . 12 . 33 . 8 1 22 16 . . . 1 9 1 2 3 19 5 . 15 . 18 9 2 Fire 367 | . 58 17 146 33 . . 71 9 2 7 . . . . . 3 17 . . . . . . 4 Melee 177 | . . . . 6 . . . 66 . 12 . 5 1 . 5 1 34 11 . 1 . 29 2 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x4 / Low x2 / DSF) -6/DSF -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 478 | -10/Materials | Discovered new exit (range 16) 1141 | -10/Materials | Discovered new exit (range 16) 1404 | -10/Materials | Discovered new exit (range 12) 1655 | -10/Materials | Entered Mines 1745 | -10/Mines | Found a hidden stash of uninstalled traps 1810 | -10/Mines | Received a Mining Laser from a helpful Derelict 2151 | -10/Mines | Learned Materials garrison access intel 2223 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2322 | -10/Mines | Discovered new exit (range 6) 2345 | -10/Mines | Entered Materials 2345 | -9/Materials | Accompanied by 3 allies 2345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2902 | -9/Materials | System corruption reached 10% 2909 | -9/Materials | Lost 3 parts (2n1w) 3174 | -9/Materials | Build established: Scavenger-Mutant 3247 | -9/Materials | Discovered new exit (range 3) 3757 | -9/Materials | Build established: Mutant 3953 | -9/Materials | Discovered new exit (range 10) 4291 | -9/Materials | Discovered new exit (range 15) 4977 | -9/Materials | Identified exit to Mines 5176 | -9/Materials | Entered Mines 5233 | -9/Mines | Excavation squad dispatched 5233 | -9/Mines | A large section of the Mines collapsed 5461 | -9/Mines | Core integrity fell below 50% 5601 | -9/Mines | Discovered new exit (range 7) 5603 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6263 | -9/Mines | Discovered new exit (range 5) 6429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6429 | -9/Mines | Discovered new exit (range 5) 6436 | -9/Mines | Entered Exiles 6475 | -9/Exiles | Met 8R-AWN 6513 | -9/Exiles | Met EX-HEX 6556 | -9/Exiles | Met EX-BIN 6575 | -9/Exiles | Aligned with FarCom system 6577 | -9/Exiles | Given EX-Vault access code 6615 | -9/Exiles | Opened EX-Vault 6630 | -9/Exiles | Found Flying Fortress v7 6663 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6711 | -9/Exiles | Met EX-DEC 6801 | -9/Exiles | Discovered new exit (range 14) 6818 | -9/Exiles | Left Exiles lab with Flying Fortress v7 6818 | -9/Exiles | Entered Mines 7337 | -8/Mines | Discovered new exit (range 5) 7349 | -8/Mines | Entered Materials 7349 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7350 | -8/Materials | Loaded intel: 1 garrison access location 8246 | -8/Materials | Build established: Scavenger-Mutant 8336 | -8/Materials | Discovered new exit (range 14) 8684 | -8/Materials | Entered Factory 8684 | -7/Factory | Evolved 2 slots: Utility x2 8685 | -7/Factory | Identified exit to Lower Caves 8723 | -7/Factory | Discovered new exit (range 12) 8744 | -7/Factory | Identified exit to Storage 8744 | -7/Factory | Identified exit to Factory 8967 | -7/Factory | Build established: Hacker-Mutant 9112 | -7/Factory | Fabricated Cld. VTOL Module? 9306 | -7/Factory | Fabricated Cld. VTOL Module? 9737 | -7/Factory | Cargo convoy interrupted 9960 | -7/Factory | Fabricated Cld. VTOL Module? 9969 | -7/Factory | Fabricated Cld. VTOL Module? 10430 | -7/Factory | Fabricated Cld. VTOL Module? 10937 | -7/Factory | Manually triggered Chute Trap 10937 | -7/Factory | Sucked down chute 10937 | -7/Factory | Entered Waste 10938 | -7/Waste | Met a frightened Derelict 10942 | -7/Waste | Spotted C-40 Crusher 10952 | -7/Waste | EMP discharged 10952 | -7/Waste | System corruption reached 10% 10955 | -7/Waste | Allies destroyed C-40 Crusher 10966 | -7/Waste | Spotted C-40 Crusher 10967 | -7/Waste | Spotted C-40 Crusher 10979 | -7/Waste | Spotted C-40 Crusher 10979 | -7/Waste | Spotted C-40 Crusher 10992 | -7/Waste | Spotted C-40 Crusher 11013 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11022 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11025 | -7/Waste | Discovered new exit (range 18) 11035 | -7/Waste | Entered Factory 11163 | -7/Factory | Discovered exit to Lower Caves (range 11) 11280 | -7/Factory | Entered Lower Caves 11401 | -7/Lower Caves | Discovered new exit (range 8) 11404 | -7/Lower Caves | Identified exit to Lower Caves 11405 | -7/Lower Caves | Entered another Lower Caves area 11489 | -7/Lower Caves | Encountered a Warlord checkpoint 11579 | -7/Lower Caves | Discovered new exit (range 10) 11583 | -7/Lower Caves | Identified exit to Zion 11584 | -7/Lower Caves | Entered Zion 11593 | -7/Zion | Found Unknown Piercing Weapon 11593 | -7/Zion | Identified CR-A16's Pointy Stick 11617 | -7/Zion | System corruption cleaned by Quarantine Array 11855 | -7/Zion | Found Prototype Processor 11855 | -7/Zion | Identified Exp. Targeting Computer 11864 | -7/Zion | Found Prototype Processor 11864 | -7/Zion | Identified Exp. Melee Analysis Suite 11871 | -7/Zion | Found Prototype Processor 11871 | -7/Zion | Identified Exp. Core Analyzer 12009 | -7/Zion | Learned Factory non-interactive machine intel 12051 | -7/Zion | Visited the Megawrench Repair Shop 12051 | -7/Zion | Megawrench repaired 5 parts 12132 | -7/Zion | Discovered new exit (range 12) 12134 | -7/Zion | Given the Hacking Drone Bay 12140 | -7/Zion | Identified exit to Proximity Caves 12141 | -7/Zion | Entered Proximity Caves 12145 | -6/Proximity Caves | Spotter reported a threat 12162 | -6/Proximity Caves | Build established: Hacker-Gladiator 12289 | -6/Proximity Caves | Discovered exit to Factory (range 7) 12292 | -6/Proximity Caves | Entered Factory 12292 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12293 | -6/Factory | Loaded intel: 218 non-interactive machine locations 12312 | -6/Factory | Identified exit to Lower Caves 12312 | -6/Factory | Identified exit to Factory 12543 | -6/Factory | Fabricated H-88 Terminator? 12587 | -6/Factory | Identified exit to DSF 12613 | -6/Factory | Entered DSF 12613 | -6/DSF | Accompanied by 1 ally 12637 | -6/DSF | Additional patrols routed to DSF 12658 | -6/DSF | Discovered exit to Factory (range 14) 12669 | -6/DSF | Entered Factory 12669 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12865 | -5/Factory | Fabricated H-88 Terminator? 13071 | -5/Factory | Identified exit to Upper Caves 13075 | -5/Factory | Build established: Hacker-Scout 13450 | -5/Factory | Spotted B-75 Beast 13486 | -5/Factory | Discovered new exit (range 8) 13488 | -5/Factory | Entered another Factory area 13488 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13636 | -4/Factory | Identified exit to Upper Caves 13636 | -4/Factory | Identified exit to Extension 13636 | -4/Factory | Identified exit to Armory 13672 | -4/Factory | Entered Upper Caves 13673 | -4/Upper Caves | Encountered a Warlord checkpoint 13682 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 13682 | -4/Upper Caves | Entered Warlord 13792 | -4/Warlord | Found Prototype Processor 13792 | -4/Warlord | Identified Exp. Target Analyzer 13795 | -4/Warlord | Found Prototype Hackware 13795 | -4/Warlord | Identified System Mapper 13820 | -4/Warlord | Visited the Vortex Lab 13821 | -4/Warlord | Found Prototype Energy Gun 13821 | -4/Warlord | Identified Vortex Rifle 13828 | -4/Warlord | Warlord's base attacked by MAIN.C 13853 | -4/Warlord | Met Warlord 13903 | -4/Warlord | Opened side exit 13909 | -4/Warlord | Discovered new exit (range 9) 13911 | -4/Warlord | Identified exit to Proximity Caves 13911 | -4/Warlord | Entered Proximity Caves 13957 | -3/Proximity Caves | Discovered new exit (range 12) 13958 | -3/Proximity Caves | Spotted B-86 Titan 13961 | -3/Proximity Caves | Identified exit to Research 13961 | -3/Proximity Caves | Entered Research 13961 | -3/Research | Evolved 2 slots: Utility x2 14012 | -3/Research | Watched by a mysterious "MATRIX" hacker. 14012 | -3/Research | Identified exit to Testing 14018 | -3/Research | Found Prototype Processor 14080 | -3/Research | Identified Spectral Analyzer 14108 | -3/Research | Spotted B-86 Titan 14145 | -3/Research | Fabricated H-88 Terminator? 14221 | -3/Research | Identified exit to Research 14272 | -3/Research | Found Prototype Launcher 14291 | -3/Research | Allied Derelicts emerged from ambush trap array 14329 | -3/Research | Identified Smartbomb Launcher 14343 | -3/Research | Found Smartbomb Launcher 14372 | -3/Research | Entered another Research area 14372 | -2/Research | Warlord forces began assault on 0b10 14372 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14398 | -2/Research | Identified exit to Quarantine 14432 | -2/Research | Met up with Warlord 14446 | -2/Research | Found Spectral Analyzer 14448 | -2/Research | Identified exit to Access 14467 | -2/Research | Found Prototype Launcher 14482 | -2/Research | Research machine network offline 14484 | -2/Research | Identified Gui. Micro-nuke Launcher 14540 | -2/Research | Build established: Hacker-Sprinter 14637 | -2/Research | Spotted Striker 14642 | -2/Research | Spotted Striker 14672 | -2/Research | Spotted B-90 Cyclops 14688 | -2/Research | Lost 4 allies 14691 | -2/Research | P-80 Master assimilated allied U4-WXT(S) 14751 | -2/Research | Entered Access 14751 | -1/Access | Evolved 2 slots: Utility x2 14794 | -1/Access | Identified exit to Command 14813 | -1/Access | Spotted B-99 Colossus 14845 | -1/Access | Discovered new exit (range 17) 14857 | *** | Escaped! Last Messages --------------- (Impale). 14835_ Destroyed Xenon Bombardment Thruster. 14835_ S-43 Plague destroyed. 14837_ K-01 Serf collects debris. 14838_ Sneak attack on K-01 Serf. 14838_ Destroyed Lgt. Ion Engine. 14838_ K-01 Serf destroyed. 14841_ Acquired Gui. Micro-nuke Launcher. 14845_ Connecting with Terminal... 14845_ EXIT=FOUND >>Layout(Zone) Retrieving Zone 2F layout... Downloaded map data. 14850_ M-36 Artificer repairs R-10 Processor. 14851_ ALERT: Hostile activity reported, dispatching reinforcements to area. 14854_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14854_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????#####???########## ####### #????????? | | ??????????? ???" #????????? | | ?????????? BB????" #????????? | | ???????### BB????" #????????? | | ??????? ???"""" ## + ?? | | ?????? ?????"""" "@ ## # ?? | | ????? ??????"""" "" ## # ?? | | ????? ????????"""" ## # ?? | | ???? #??????BB?"""" k## + ?? | | ??? #??????BB?"""" """ """ #######+?? | | ### #?????????"""" """T""" #?# ?? | | #?????????############# ####### #?# ?? | | #?????????????????????###?????# #?# ?? | | #?????????????????????????????# #?# ?? | | #?????????????????????????????# ########?? | | ############?????????????????????????# # ?? | | #?????????????????????????# # ?? | | #???????????????########### # ?? | | ################# """"" # # "" ""?? | | + %! ==+% ""T"" # + ""R""?? | | """"" # ###############* # """"?? | | """"""""# #??? ## # ?? | | ! """"""""# +??? # # ?? | | """"" # #??? # [ ########?? | | # #??? # ########?? | | * # #??? ## = # ## ?? | | # #???########### %# # ## ?? | | ] =# #???########### * # # " ?? | | ############ +??? # # """?? | | ???????????# #??? # # " + """ ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 44 Energy Capacity 355 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 30 Armor Coverage 450 Core Shielding 20 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 77 Targeting Accuracy 5 Melee Accuracy 20 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 32 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Hacked Adv. Assault Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Microactuators | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory H-88 Terminator | x2 | -6/Factory H-88 Terminator | x2 | -5/Factory H-88 Terminator | x2 | -3/Research Repaired ---------- Nothing Studied --------- VTOL Module | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- All-out Warlord No Room For Error Speed Demon Supersonic Watch This! Wheee! Whoosh! Challenges ------------ None Game ------ Seed NetworkedBlanketTrap Manual? 0 Play Time 03:10:38 Cumulative 176.6 hours Start 2026.04.27 @ 21:33:26 End 2026.04.28 @ 00:56:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 215 Rogue 215 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 6% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0eea2199-27f9-4a24-ae3c-35363834f625