Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.20 @ 09:51:57 Player: SunShine214 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (205) 1025 Value Destroyed (6265) 6265 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1396) 1396 TOTAL SCORE: 11166 Bonus ------- High Alert Combat Kills 1396 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Heavy Particle Gun Plasma Cannon Plasma Cannon Plasma Cannon Gauss Rifle Gauss Rifle Plasma Cutter Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Medium Insulated Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Precision Beam Rifle Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Light Treads Armored Treads Armored Treads Armored Treads Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Improved Targeting Computer Reactive Plating Heavy Particle Gun Gatling Laser Plasma Cannon Plasma Cannon Plasma Cannon Advanced Assault Cannon Improved Grenade Launcher Plasma Cutter Chainsword [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Precision Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon 1 | . . . . 1 Parts Attached 103 | 8 6 36 31 22 Power 9 | 1 1 3 2 2 Engine 8 | 1 1 3 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 25 | 2 . 12 5 6 Treads 24 | 2 . 11 5 6 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 39 | 3 2 13 13 8 Device 11 | 2 . 2 4 3 Storage 6 | 1 1 3 1 . Processor 6 | . . 2 3 1 Hackware 1 | . . . . 1 Protection 15 | . 1 6 5 3 Artifact . | . . . . . Weapon 30 | 2 3 8 11 6 Energy Gun 9 | 2 . 2 3 2 Energy Cannon 8 | . . 2 5 1 Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon 2 | . . 1 . 1 Launcher 7 | . 3 2 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 5 | . . 2 3 . Parts Lost 41 | . 2 9 5 25 Power 4 | . . 1 . 3 Propulsion 13 | . . 2 2 9 Utility 11 | . 1 2 2 6 Weapon 13 | . 1 4 1 7 Highest Loss Streak 11 | . 1 4 2 11 To Critical Strikes . | . . . . . Average Backups 15 | . 5 15 19 18 Power . | . . 1 1 . Propulsion 5 | . . 6 7 6 Utility 3 | . 3 4 2 2 Weapon 5 | . 1 3 7 7 Tool/Special . | . . . . . Unused Backups 24 | . 4 4 7 9 Power 1 | . . . 1 . Propulsion 13 | . . 3 4 6 Utility 5 | . 4 . 1 . Weapon 4 | . . 1 1 2 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 97 | . 98 95 99 96 Engine 9 | . 14 10 6 6 Treads 24 | . 27 21 27 22 Device 11 | . 5 9 15 13 Storage 10 | . 14 11 9 7 Processor 8 | . . 9 10 7 Hackware 1 | . . . . 7 Protection 8 | . 7 10 9 6 Energy Gun 9 | . 18 7 5 12 Energy Cannon 5 | . . 4 9 5 Launcher 4 | . 9 5 1 . Peak Build Rating 48 | 7 7 21 37 48 Average Rating 24 | 5 6 15 32 44 On Entrance 14 | . 7 7 19 37 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 76 | 13 23 61 68 76 Greatest Support 69 | 40 40 46 69 69 Greatest Overweight (x) 13 | . . 1 . 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 17 | 7 8 17 20 20 Most Carried 20 | 1 9 20 20 20 Average Carried 15 | . 5 15 19 18 Final Capacity 20 | 8 10 20 20 20 Final Carried 20 | 1 9 20 20 12 Class Distribution -------------------- 83% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3113 | 280 350 1147 687 649 Remotely 63 | 63 . . . . Salvage Created 6298 | 173 657 2109 1938 1421 Parts 361 | 12 46 151 86 66 Haulers Intercepted 8 | . 1 5 2 . Recyclers Shooed 8 | . 2 3 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 147 | . 18 52 44 33 Melee 1 | . . . . 1 Guns 42 | . 4 17 4 17 Cannons 33 | . . 8 19 6 AOE 65 | . 14 27 17 7 Classes Destroyed 17 | 2 5 6 2 2 Worker 6 | . 1 5 . . Builder 11 | . . 6 1 4 Tunneler 7 | 5 . 1 1 . Hauler 8 | . 1 5 2 . Recycler 9 | 1 1 4 2 1 Mechanic 4 | . . 1 2 1 Operator 5 | . 1 3 1 . Watcher 8 | . 2 3 3 . Swarmer 27 | . . 15 10 2 Grunt 76 | . 18 24 18 16 Brawler 6 | . . 3 3 . Duelist 1 | . . . 1 . Protector 2 | . . 1 1 . Sentry 21 | . . 9 10 2 Specialist 3 | . . . . 3 Hunter 6 | . . . 1 5 Programmer 5 | . . . . 5 Best Kill Streak 10 | 4 6 7 10 9 Combat Bots Only 7 | . 5 7 7 7 Max Kills in Single Turn 4 | 1 2 3 3 4 Gunslinging . | . . . . . Exploded 3 | . 2 2 3 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 798 | . 53 179 166 400 Missed 269 | . 14 54 57 144 Hits 529 | . 39 125 109 256 Melee 7 | . . 4 3 . Projectile 522 | . 39 121 106 256 Critical Strikes 16 | . . 2 5 9 Damage Taken 8098 | . 581 1763 1618 4136 Core 1219 | . 60 270 175 714 Absorbed by Shields . | . . . . . Ignored by Resistances 114 | . . . . 114 Regen/Repaired (Parts) 345 | . 171 71 44 59 Core Remaining (%) 69 | 100 76 32 68 . Volleys Fired 382 | 12 47 141 94 88 Largest 3 | 2 2 2 2 3 Hottest 196 | 90 90 130 160 196 Shots Fired 735 | 24 77 231 173 230 Gun 351 | 24 55 113 31 128 Cannon 267 | . . 61 120 86 Launcher 117 | . 22 57 22 16 Special . | . . . . . Kinetic 89 | . . 61 . 28 Thermal 492 | 12 43 109 142 186 Explosive 103 | . 22 43 22 16 Electromagnetic 51 | 12 12 18 9 . Robot Hit Streak 19 | 4 8 15 19 17 Robot Miss Streak 7 | 3 2 7 3 5 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 468 | 12 46 143 127 140 Core Hits 395 | 7 41 181 79 87 Critical Kills 4 | . . . 4 . Critical Parts Destroyed . | . . . . . Critical Strikes 16 | . 3 2 5 6 Burn 8 | . 1 1 1 5 Meltdown 4 | . . . 4 . Blast 2 | . . 1 . 1 Corrupt 2 | . 2 . . . Melee Attacks 7 | . . . 6 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 5 | . . . 5 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 16869 | 266 1559 4993 5077 4974 Guns 3977 | 155 433 1298 430 1661 Cannons 4406 | . . 719 2206 1481 Explosions 8322 | 111 1092 2907 2415 1797 Melee . | . . . . . Ramming 164 | . 34 69 26 35 Kinetic 1098 | . . 656 . 442 Thermal 7264 | 186 393 1446 2539 2700 Explosive 7238 | . 1022 2074 2345 1797 Electromagnetic 1105 | 80 110 748 167 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . 3 . . 7 Average Corruption 3 | . 2 . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 69 | . 25 . . 44 Message Errors 17 | . 6 . . 11 Matter Fused 11 | . 4 . . 7 Heat Flow Errors 13 | . 6 . . 7 Energy Discharges 9 | . 2 . . 7 Parts Rejected 2 | . 1 . . 1 Data Loss (minor) 7 | . 3 . . 4 Data Loss (major) 5 | . 1 . . 4 Misfires 1 | . . . . 1 Alerts 1 | . 1 . . . Weapon Failures 3 | . 1 . . 2 Overload Shots . | . . . . . Overflow Damage 240 | . . 20 140 80 Projectiles 92 | . . . 52 40 Explosions 148 | . . 20 88 40 Melee . | . . . . . Knockbacks 4 | . . 2 . 2 Impact . | . . . . . Kinetic 4 | . . 2 . 2 Secondary . | . . . . . Self-Inflicted Damage 427 | . 133 149 69 76 Shots 21 | . 6 9 4 2 Rammed 25 | . 5 10 6 4 Targets Rammed 29 | . 6 12 6 5 Kicked . | . . . . . Crushed 4 | . 1 2 . 1 Highest Temperature 432 | 150 257 279 199 432 Average Temperature 96 | 68 80 77 99 169 Received Heat Transfer 2040 | . 249 528 603 660 Effects 10 | . 2 4 . 4 Energy Bleed 2 | . 1 1 . . Interference 6 | . 1 3 . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 3 | . . 2 1 . Impact Corruptions . | . . . . . Robots Melted 6 | . . . 4 2 Combat Hostiles 5 | . . . 3 2 Parts Melted 34 | 1 . 1 17 15 Heat Transferred 13792 | 322 1136 2337 5007 4990 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | 2 1 5 . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . 2 4 3 2 Low Security (%) 15 | 100 52 17 . . Level 1 20 | . 35 18 1 46 Level 2 21 | . 12 9 19 53 Level 3 41 | . . 50 79 . Level 4 1 | . . 4 . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . 1 . . Peak Influence 1158 | 10 423 1158 1033 515 Initial 486 | . . 165 486 457 Average 571 | 2 204 600 854 375 Influence Increases 5132 | 30 839 1778 1428 1057 Destroy 0b10 Robot/C 2900 | . 360 1020 860 660 Destroy 0b10 Robot/NC 300 | 30 30 145 65 30 Destroy Leader 682 | . 96 236 190 160 Successful Hack 135 | . 65 20 42 8 Select Force Hacks 50 | . 50 . . . Disable Machine 240 | . 90 45 75 30 Destroy Structure 600 | . 118 267 151 64 Partial Spotted 45 | . 15 15 . 15 Lose Combat Pursuer 180 | . 15 30 45 90 Influence Decreases 4748 | 30 447 1018 1574 1679 Entered New Map 1442 | . . 227 666 549 Time Decay 2446 | 30 427 701 708 580 Lost Part 410 | . 20 90 50 250 Purge Threat 450 | . . . 150 300 Squads Dispatched 33 | . 6 7 7 13 Investigation 9 | . 5 1 1 2 Extermination 4 | . . . . 4 Reinforcement 10 | . 1 3 2 4 Assault 6 | . . 3 3 . Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 4 | . . . 1 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 8 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 220 | . 23 75 63 59 Peak Tracking Total 11 | . 4 8 5 11 Tactical Retreats 10 | . 1 1 3 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 5 2 . . Indirectly 1 | . 1 . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 16 | . 6 3 5 2 Max in Single Turn 2 | . 2 2 2 1 Garrison Access 2 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 1 | . 1 . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 37 | . 7 10 12 8 Terminals 25 | . 6 7 8 4 Fabricators . | . . . . . Repair Stations 5 | . 1 1 2 1 Recycling Units 1 | . . . . 1 Scanalyzers 4 | . . 2 1 1 Garrison Access 2 | . . . 1 1 Total Hacks 95 | . 15 26 31 23 Successful 55 | . 11 19 16 9 Failed 37 | . 4 6 14 13 Catastrophic 5 | . . . 2 3 Database Lockouts 3 | . . 1 1 1 Manual 42 | . 12 11 7 12 Terminals 55 | . 10 17 16 12 Fabricators . | . . . . . Repair Stations 18 | . 5 2 8 3 Recycling Units 2 | . . . . 2 Scanalyzers 15 | . . 7 5 3 Garrison Access 5 | . . . 2 3 Terminal Hacks 16 | . 2 4 6 4 Robot Analysis 1 | . . 1 . . Prototype ID Bank 2 | . . . 2 . Branch Access Points 3 | . . 1 1 1 Alert Level 2 | . . . 1 1 Unreport Threat 3 | . . . 1 2 Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 4 2 4 2 Scan Component 6 | . 2 1 2 1 Repair 6 | . 2 1 2 1 Recycling Unit Hacks . | . . . . . Scanalyzer 10 | . . 6 3 1 Insert Component 3 | . . 2 1 . Analyze 3 | . . 2 1 . Retrieve Study 4 | . . 2 1 1 Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 15 | . 5 7 2 1 Terminals 15 | . 5 7 2 1 Track 4 | . 3 1 . . Botnet 6 | . . 5 1 . Operators 4 | . 1 1 1 1 Sabotage 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 26 | . 5 6 8 7 Full Trace Events 5 | . 1 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 2 1 1 Parts Repaired 6 | . 2 1 2 1 Time 191 | . 26 51 76 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 2 | . . . 2 . Combat . | . . . . . Robot Hacks Applied 2 | . . . 2 . parse_system 2 | . . . 2 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2831 | 69 581 2181 . . Optics 1939 | . . 1939 . . Sensors 2181 | . . 2181 . . Seismic 650 | 69 581 . . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 9557 | 141 1480 3001 3146 1789 Spaces Moved 4327 | 62 763 1229 1576 697 Core 7 | 5 . . . 2 Treads 4320 | 57 763 1229 1576 695 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 150 Average Speed 173 | 151 160 183 160 201 Slowest Speed 700 | 160 160 240 160 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 96 96 71 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 637 | 8 141 282 146 60 Melee 1 | . . . . 1 Projectile 29 | . . 7 18 4 AOE 607 | 8 141 275 128 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5698 | 82 940 1745 2029 902 Wait 643 | . 94 247 247 55 Move 4323 | 61 762 1228 1575 697 Hop . | . . . . . Pick Up 87 | . 13 33 27 14 Fast Attach 21 | 8 4 5 2 2 Attach 31 | . 1 7 6 17 Detach 2 | 1 . . . 1 Swap 95 | . 6 40 35 14 Drop 78 | . 7 32 31 8 Fire 382 | 12 47 141 94 88 Melee 7 | . . . 6 1 Ram . | . . . . . Kick . | . . . . . Crush 29 | . 6 12 6 5 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 9) 597 | -10/Materials | Discovered new exit (range 7) 1017 | -10/Materials | Discovered new exit (range 16) 1202 | -10/Materials | Discovered new exit (range 16) 1372 | -10/Materials | Repaired Lgt. Treads 1387 | -10/Materials | Repaired Lgt. Treads 1453 | -10/Materials | Discovered new exit (range 13) 1622 | -10/Materials | Entered another Materials area 1622 | -9/Materials | Evolved 2 slots: Utility x2 1649 | -9/Materials | Identified exit to Mines 1807 | -9/Materials | Lost 4 parts (1p1u2w) 2218 | -9/Materials | Discovered new exit (range 11) 2261 | -9/Materials | Central database locked down 2613 | -9/Materials | Lost 3 parts (1n1u1w) 2822 | -9/Materials | First assault squad dispatched 3143 | -9/Materials | Discovered new exit (range 18) 3417 | -9/Materials | Discovered new exit (range 5) 3758 | -9/Materials | Repaired Hvy. Ion Engine 3930 | -9/Materials | Core integrity fell below 50% 3969 | -9/Materials | Destroyed 7 combat bots 4528 | -9/Materials | Sterilization system engaged 4528 | -9/Materials | Non-combat units ordered to evacuate 4623 | -9/Materials | Entered another Materials area 4623 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4793 | -8/Materials | Repaired Spread Laser+ 4921 | -8/Materials | Garrison activated, responded to threat 4958 | -8/Materials | Destroyed 7 combat bots 5355 | -8/Materials | Discovered new exit (range 7) 5423 | -8/Materials | First assault squad dispatched 5524 | -8/Materials | Destroyed 7 combat bots 6375 | -8/Materials | Discovered new exit (range 13) 6449 | -8/Materials | Central database locked down 6546 | -8/Materials | Repaired Broken Plasma Cutter 7769 | -8/Materials | Entered Factory 7769 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8097 | -7/Factory | Identified exit to Storage 8097 | -7/Factory | Identified exit to Lower Caves 8287 | -7/Factory | Build established: Gunner 8749 | -7/Factory | Repaired Imp. Grenade Launcher 9139 | -7/Factory | Central database locked down 9182 | -7/Factory | Cargo convoy interrupted 9192 | -7/Factory | Garrison activated, responded to threat 9232 | -7/Factory | Destroyed 7 combat bots 9286 | -7/Factory | Lost 10 parts (1p3n3u3w) 9529 | -7/Factory | Discovered new exit (range 6) 9532 | -7/Factory | Core integrity fell below 50% 9551 | -7/Factory | Core integrity fell below 20% 9558 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09529_ Plasma Cannon destroyed. 09529_ Arm. Treads destroyed. 09529_ Adv. Targeting Computer destroyed. 09529_ Critical hit (Blast). 09534_ Acquired 10 matter. 09534_ Penetrated by Slug. 09535_ OWX4HVOI| &1XT5D NCS09JYYNXRRL:=P 09540_ Slug penetrates Wall. 09540_ Flak Gun destroyed. 09541_ Slammed into U-05 Engineer. 09541_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09542_ Penetrated by Slug. 09542_ Gatling Laser destroyed. 09544_ Weapon Cycler destroyed. 09544_ Lgt. Treads+ destroyed. 09546_ Imp. Deuterium Engine destroyed. 09550_ Arm. Treads destroyed. 09552_ Knocked back. 09555_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????? | | """ #?????????????????????????????????????????? | | ! 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"?????????????????? | | #????# #??????????# #???? ?????????????????? | | #????# #??????????; #??????????????????????? | | #????# +??????????# #??????????????????????? | | #????# #??????????# #??????????????????????? | | #????# #??????????# #??????????????????????? | | #????# #??????????? ?????>?????????????????? | | #????? ??????????? ???????????????????????? | | ##+##???????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 35% | -10/Materials Lgt. Treads | 42% | -10/Materials Hvy. Ion Engine | 35% | -9/Materials Spread Laser | 45% | -8/Materials Plasma Cutter | 99% | -8/Materials | Broken Imp. Grenade Launcher | 21% | -7/Factory Studied --------- Spread Laser | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Imp. Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterLightpackFirepult Manual? 0 Play Time 00:58:54 Cumulative 264.8 hours Start 2026.09.20 @ 08:53:20 End 2026.09.20 @ 09:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9424891d-029e-41ce-97b0-5c54c9e43b2e