Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 21:38:25 Player: PLASMINFORGE Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (1177) 1177 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5197 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 273/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit Advanced Signal Interpreter Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (6) ------- Advanced Plasma Cannon Companion Sword > --- INVENTORY (8) ---- Light Deuterium Engine Light Angular Momentum Engine Micro Fission Core Advanced Heat Sink Improved Target Analyzer Reaction Control System Powered Armor Advanced Shield Generator Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Small Storage Unit Advanced Signal Interpreter Melee Analysis Suite Core Analyzer Powered Armor Advanced Hacking Suite > --- WEAPON ----------- Wave Gun Variable Charge Gun Gauss Cannon Enhanced Gauss Cannon Mace Companion Sword > --- INVENTORY -------- Light Deuterium Engine Microactuators Reaction Control System Powered Armor Advanced Shield Generator Improved Recalibrator Advanced Plasma Cannon Improved Remote Datajack [Rating: 86] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Makeshift Leg Leg Makeshift Leg Hover Unit Antigrav System Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Protection Powered Armor Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Parts Attached 55 | 6 4 4 6 35 Power 5 | 1 . . 1 3 Engine 2 | 1 . . . 1 Core 3 | . . . 1 2 Reactor . | . . . . . Propulsion 17 | 2 1 2 . 12 Treads . | . . . . . Leg 10 | 2 1 2 . 5 Wheel . | . . . . . Hover 7 | . . . . 7 Flight . | . . . . . Utility 13 | 1 1 1 1 9 Device 3 | . 1 . 1 1 Storage 1 | 1 . . . . Processor 5 | . . 1 . 4 Hackware 1 | . . . . 1 Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 20 | 2 2 1 4 11 Energy Gun 11 | . 1 1 3 6 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon 2 | . . . 1 1 Launcher 1 | . 1 . . . Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 29 | . . 1 . 28 Power 2 | . . . . 2 Propulsion 13 | . . . . 13 Utility 3 | . . . . 3 Weapon 11 | . . 1 . 10 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Backups 7 | 1 6 7 7 7 Power . | . 1 1 . . Propulsion 1 | . 2 2 2 . Utility 3 | . . 2 4 5 Weapon 1 | . 2 . . 1 Tool/Special . | . . . . . Unused Backups 15 | . 2 2 5 6 Power 2 | . . . 1 1 Propulsion 4 | . 2 1 . 1 Utility 7 | . . . 3 4 Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 100 100 83 Engine 3 | . 14 14 1 . Core 7 | . . . 12 4 Leg 21 | . 27 28 28 10 Hover 1 | . . . . 3 Device 3 | . 12 4 . 4 Storage 10 | . 14 14 14 5 Processor 12 | . . 9 13 15 Hackware 1 | . . . . 2 Protection 1 | . . . . 3 Energy Gun 14 | . 5 24 19 9 Ballistic Gun 2 | . 16 . . . Ballistic Cannon 6 | . . . 8 7 Launcher 1 | . 6 3 . . Slashing Weapon 1 | . . . . 4 Peak Build Rating 86 | 6 8 14 26 86 Average Rating 33 | 4 6 10 22 61 On Entrance 10 | . 6 8 14 26 Avg Prop Armor Cover (%) 4 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 55 | 13 16 16 25 55 Greatest Support 65 | 20 20 40 40 65 Greatest Overweight (x) 9 | . 1 . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 7 | 1 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 8 Class Distribution -------------------- 39% | Derelict-Mutant 31% | Mutant 9% | Derelict-Tank 8% | Scientist-Gladiator 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Derelict-Mutant | -7/Scraptown Derelict-Tank | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1192 | 252 212 111 114 503 Remotely . | . . . . . Salvage Created 1268 | . 143 71 . 1054 Parts 73 | . 10 7 . 56 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 9 | . . 9 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 24 | . 5 4 . 15 Melee 13 | . . . . 13 Guns 6 | . 4 1 . 1 Cannons 1 | . . . . 1 AOE 4 | . 1 3 . . Classes Destroyed 10 | . 4 2 . 4 Worker 1 | . . . . 1 Builder 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Turret 1 | . . 1 . . Watcher 3 | . . . . 3 Swarmer 7 | . 3 3 . 1 Grunt 9 | . 2 . . 7 Sentry 2 | . . 1 . 1 Programmer 6 | . . . . 6 Best Kill Streak 7 | . 3 4 . 7 Combat Bots Only 7 | . 3 3 . 7 Max Kills in Single Turn 2 | . 2 2 . 1 Gunslinging 1 | . 1 . . . Exploded 2 | . 1 2 . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 322 | . 45 43 . 234 Missed 84 | . 14 17 . 53 Hits 238 | . 31 26 . 181 Projectile 238 | . 31 26 . 181 AOE 1 | . . . . 1 Critical Strikes 11 | . . . . 11 Part Disruptions 1 | . . . . 1 Damage Taken 4605 | . 299 179 . 4127 Core 1159 | . 94 47 . 1018 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . . 43 . Volleys Fired 73 | . 26 14 . 33 Largest 4 | . 2 2 . 4 Hottest 404 | . 80 100 . 404 Shots Fired 130 | . 48 21 . 61 Gun 90 | . 44 12 . 34 Cannon 19 | . . . . 19 Launcher 13 | . 4 9 . . Special 8 | . . . . 8 Kinetic 55 | . 38 . . 17 Thermal 54 | . 6 12 . 36 Explosive 13 | . 4 9 . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 9 11 . 7 Robot Miss Streak 6 | . 4 2 . 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 114 | . 28 10 . 76 Core Hits 51 | . 13 10 . 28 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 2 1 . 3 Burn 3 | . 2 1 . . Blast 1 | . . . . 1 Smash 2 | . . . . 2 Melee Attacks 112 | . . . . 112 Impact 16 | . . . . 16 Slashing 96 | . . . . 96 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks 12 | . . . . 12 Damage Inflicted 3586 | . 478 441 . 2667 Guns 524 | . 289 102 . 133 Cannons 171 | . . . . 171 Explosions 526 | . 187 339 . . Melee 2363 | . . . . 2363 Ramming 2 | . 2 . . . Kinetic 380 | . 209 . . 171 Thermal 315 | . 80 102 . 133 Explosive 526 | . 187 339 . . Electromagnetic . | . . . . . Impact 250 | . . . . 250 Slashing 2113 | . . . . 2113 Piercing . | . . . . . Highest Corruption 30 | . . . . 30 Average Corruption 18 | . . . . 18 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . . . . 31 Message Errors 5 | . . . . 5 Matter Fused 8 | . . . . 8 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Misfires 3 | . . . . 3 Misdirections 3 | . . . . 3 Weapon Failures 2 | . . . . 2 Overload Shots 1 | . . . . 1 Overflow Damage 152 | . . 27 . 125 Projectiles . | . . . . . Explosions 27 | . . 27 . . Melee 125 | . . . . 125 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 649 | . 120 11 . 649 Average Temperature 133 | . 62 5 . 149 Received Heat Transfer 723 | . 36 138 . 549 Effects 10 | . . . . 10 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 962 | . 370 370 . 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 151 | . 90 . . 151 Initial . | . . . . . Average 22 | . 30 . . 20 Influence Increases 1138 | . 218 385 . 535 Destroy 0b10 Robot/C 500 | . 100 100 . 300 Destroy 0b10 Robot/NC 35 | . 10 . . 25 Destroy Leader 88 | . 22 . . 66 Successful Hack 28 | . 18 . . 10 Disable Machine 30 | . 15 . . 15 Destroy Structure 97 | . 23 . . 74 Lose Combat Pursuer 360 | . 30 285 . 45 Influence Decreases 1057 | . 218 150 235 454 Entered New Map 235 | . . . 235 . Time Decay 571 | . 218 140 . 213 Lost Part 251 | . . 10 . 241 Squads Dispatched 9 | . 2 . . 7 Investigation 2 | . 1 . . 1 Extermination 4 | . . . . 4 Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 11 15 . 29 Peak Tracking Total 6 | . 6 6 . 5 Tactical Retreats 7 | . 1 4 . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 6 | . 1 4 . 1 Max in Single Turn 2 | . 1 2 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 15 | . 6 . 3 6 Terminals 6 | . 4 . . 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 45 | . 18 . 8 19 Successful 31 | . 10 . 8 13 Failed 14 | . 8 . . 6 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 14 | . 13 . 1 . Terminals 18 | . 14 . . 4 Fabricators 1 | . . . . 1 Repair Stations 3 | . . . . 3 Recycling Units 5 | . 4 . . 1 Scanalyzers 10 | . . . . 10 Garrison Access . | . . . . . Terminal Hacks 16 | . 7 . 8 1 Record 7 | . . . 6 1 Robot Analysis 2 | . 2 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Security Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 4 | . 3 . . 1 Process 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Retrieve Components 2 | . 1 . . 1 Scanalyzer 9 | . . . . 9 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Retrieve Study 5 | . . . . 5 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 . . 4 Full Trace Events 4 | . 3 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . . 5 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 131 | . 131 . . . Retrieved Matter 131 | . 131 . . . Retrieved Components 13 | . 10 . . 3 Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked 4 | . . . . 4 Non-combat 3 | . . . . 3 Combat 1 | . . . . 1 Robot Hacks Applied 7 | . . . . 7 parse_system 1 | . . . . 1 no_distress 3 | . . . . 3 find_chute 1 | . . . . 1 find_recycling 1 | . . . . 1 find_station 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 763 | . 621 142 . . Structural 763 | . 621 142 . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 5638 | 70 701 488 2385 1994 Spaces Moved 3563 | 51 490 340 1683 999 Core 12 | 5 . . . 7 Treads . | . . . . . Legs 3312 | 46 490 340 1683 753 Wheels . | . . . . . Hover 239 | . . . . 239 Flight . | . . . . . Fastest Speed 48 | 50 120 120 140 48 Average Speed 141 | 113 120 127 140 159 Slowest Speed 500 | 120 190 140 140 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 6 | . . . . 6 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 40 | 4 70 18 89 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 7 | . . . 7 . Spaces Dug 32 | . . . . 32 Terrain Destroyed 83 | . 24 15 . 44 Melee 30 | . . . . 30 Projectile 14 | . . . . 14 AOE 39 | . 24 15 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 3919 | 60 551 371 1715 1222 Wait 49 | . 12 8 . 29 Move 3559 | 50 489 339 1682 999 Hop . | . . . . . Pick Up 41 | 4 7 1 12 17 Fast Attach 29 | 6 6 . . 17 Attach 14 | . 1 1 . 12 Detach 1 | . . . . 1 Swap 30 | . 5 6 8 11 Drop 26 | . 3 2 13 8 Fire 73 | . 26 14 . 33 Melee 95 | . . . . 95 Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat / *Rec / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 72 | -10/Materials | Met a group of wandering Federalists 164 | -10/Materials | Discovered new exit (range 10) 281 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 12) 772 | -10/Materials | Entered Subcaves 773 | -10/Subcaves | Continued accompanying wandering Federalists (3) 773 | -10/Subcaves | Approached by a straggling Scientist 848 | -10/Subcaves | Discovered new exit (range 11) 851 | -10/Subcaves | Discovered new exit (range 8) 928 | -10/Subcaves | Identified exit to Materials 1016 | -10/Subcaves | Core integrity fell below 50% 1101 | -10/Subcaves | Identified exit to Recycling 1176 | -10/Subcaves | Identified exit to Scraptown 1260 | -10/Subcaves | Entered Scraptown 1555 | -7/Scraptown | Visited TADAMA 1596 | -7/Scraptown | Visited SPCMW 1654 | -7/Scraptown | Build established: Derelict-Mutant 2037 | -7/Scraptown | Discovered new exit (range 5) 2114 | -7/Scraptown | Build established: Mutant 2128 | -7/Scraptown | Visited Bundlers 2249 | -7/Scraptown | Visited The Evicted 2312 | -7/Scraptown | Visited UFD Registry 2312 | -7/Scraptown | Registered with UFD as "Powerunit" 2347 | -7/Scraptown | Visited Science Guys 2432 | -7/Scraptown | Visited Infowarlord's Domain 2437 | -7/Scraptown | Build established: Derelict-Mutant 2469 | -7/Scraptown | Visited Abandonware Association 2486 | -7/Scraptown | Learned abandonware demo "REPAIR.EXE" 2486 | -7/Scraptown | Learned abandonware demo "MELTYB.EXE" 2493 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2739 | -7/Scraptown | Visited Sword Containment 2756 | -7/Scraptown | Found Prototype Slashing Weapon 2793 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2967 | -7/Scraptown | Visited Science Testing Area 3021 | -7/Scraptown | Visited Curators Association 3055 | -7/Scraptown | Visited Junk Repository 3181 | -7/Scraptown | Discovered new exit (range 5) 3227 | -7/Scraptown | Identified exit to Factory 3269 | -7/Scraptown | Visited Scrap Suit Storage 3282 | -7/Scraptown | Visited Junk Repository 3645 | -7/Scraptown | Entered Factory 3645 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x4, Weapon x4 3651 | -5/Factory | Identified Companion Sword 3693 | -5/Factory | Found Powered Armor 3701 | -5/Factory | Found Powered Armor 4232 | -5/Factory | Build established: Derelict-Tank 4854 | -5/Factory | Discovered new exit (range 9) 4901 | -5/Factory | Identified exit to Factory 4978 | -5/Factory | Build established: Scientist-Gladiator 5224 | -5/Factory | System corruption reached 10% 5254 | -5/Factory | Core integrity fell below 50% 5293 | -5/Factory | Lost 10 parts (1p4n1u4w) 5437 | -5/Factory | Build established: Scavenger-Gladiator 5476 | -5/Factory | Crushed by falling debris 5476 | -5/Factory | System corruption reached 30% 5507 | -5/Factory | Lost 3 parts (1n2w) 5587 | -5/Factory | Core integrity fell below 20% 5591 | -5/Factory | Lost 4 parts (2n2w) 5617 | -5/Factory | Destroyed 7 combat bots 5630 | -5/Factory | Discovered exit to Factory (range 9) 5639 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 05623_ Destroyed VTOL Module. 05624_ K-01 Serf collects debris. 05627_ Companion Sword surprise attacks S-27 Virus. 05627_ K-01 Serf collects debris. 05629_ S-27 Virus destroyed. 05630_ Chain reaction triggered in Lgt. Ion Engine. 05630_ K-01 Serf destroyed. 05630_ EXIT=FOUND: FACTORY 05630_ Carbon-fiber Leg+ destroyed. 05632_ Hvy. Laser destroyed. 05633_ System corrupted: Matter fused (-6). 05633_ Carbon-fiber Leg+ destroyed. 05633_ Mic. Fission Core destroyed. 05634_ Microactuators destroyed. 05634_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05637_ M-28 Smith repairs S-27 Virus. 05638_ Core Analyzer destroyed. 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