Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 21:45:22 Player: Sudoku Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (247) 247 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1442 Bonus ------- None Cogmind --------- Core Integrity 269/400 Matter 276/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Matter Pod Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Small Laser Heavy Assault Rifle Rocket Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 24 | 7 3 13 1 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 1 | . . 1 . Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 3 . Device 2 | 1 1 . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 9 | 2 . 7 . Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 13 2 Power 2 | . . 1 1 Propulsion 5 | . . 4 1 Utility 2 | . . 2 . Weapon 6 | . . 6 . Highest Loss Streak 9 | . . 9 2 Average Slot Usage (%) 86 | . 100 86 37 Engine 11 | . 14 11 5 Treads 1 | . . . 9 Leg 22 | . 28 22 . Wheel 1 | . . 2 . Device 1 | . 5 . . Storage 13 | . 14 13 11 Processor 1 | . . . 11 Protection 8 | . 8 10 . Energy Gun 5 | . . 10 . Ballistic Gun 16 | . 28 11 . Naked Turns 17 | . . 17 . Heaviest Build 46 | 13 43 46 7 Greatest Support 26 | 20 26 26 20 Greatest Overweight (x) 4 | 1 2 4 1 Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 12 | 6 12 12 4 Average Capacity 10 | 5 10 11 4 Most Carried 12 | 6 12 12 4 Average Carried 9 | 4 10 10 3 Final Capacity 12 | 6 12 4 4 Final Carried 12 | 6 12 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 538 | 277 41 220 . Remotely 36 | 5 31 . . Salvage Created 486 | 65 99 322 . Parts 38 | 3 9 26 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 3 12 . Guns 12 | . 3 9 . AOE 3 | . . 3 . Classes Destroyed 8 | 1 2 5 . Worker 1 | . . 1 . Tunneler 1 | . . 1 . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Swarmer 6 | . 3 3 . Grunt 2 | . . 2 . Sentry 2 | . . 2 . Assembled 5 | . . 5 . Best Kill Streak 3 | 1 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | 1 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1610 | . 41 1239 330 Core 365 | . 6 228 131 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 6 . Volleys Fired 51 | 3 5 43 . Largest 2 | 2 2 2 . Hottest 76 | 40 40 76 . Shots Fired 83 | 6 10 67 . Gun 80 | 6 10 64 . Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 77 | 6 10 61 . Thermal 3 | . . 3 . Explosive 3 | . . 3 . Electromagnetic . | . . . . Robot Hit Streak 16 | 2 4 16 . Robot Miss Streak 3 | 2 2 3 . Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 54 | 3 4 47 . Core Hits 39 | 2 5 32 . Critical Hits 2 | . . 2 . Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 923 | 44 64 815 . Guns 650 | 44 64 542 . Cannons . | . . . . Explosions 249 | . . 249 . Melee . | . . . . Ramming 24 | . . 24 . Kinetic 636 | 44 64 528 . Thermal 14 | . . 14 . Explosive 249 | . . 249 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . 16 . Projectiles . | . . . . Explosions 16 | . . 16 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 48 | . . 48 . Shots 1 | . . 1 . Rammed 3 | . . 3 . Targets Rammed 3 | . . 3 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 28 | . 6 28 . Average Temperature 11 | . 4 11 . Received Heat Transfer 330 | . . 201 129 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 212 | 5 110 212 3 Initial 42 | . 3 42 3 Average 88 | . 82 122 1 Maximum Alert Level 1 | . . 1 . Low Security (%) 81 | 100 100 62 100 Level 1 18 | . . 37 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 5 26 6 Peak Tracking Total 9 | . 3 9 6 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 3 . . Successful 1 | . 1 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 7 | . 7 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1108 | 95 345 565 103 Spaces Moved 579 | 59 182 268 70 Core 57 | 5 . 35 17 Treads 58 | . . 5 53 Legs 443 | 54 182 207 . Wheels 21 | . . 21 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 50 100 Average Speed 153 | 116 160 158 145 Slowest Speed 240 | 150 180 240 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 33 52 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 28 | . . 28 . Melee . | . . . . Projectile . | . . . . AOE 28 | . . 28 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 719 | 76 228 344 71 Wait 39 | 1 25 13 . Move 576 | 58 181 267 70 Hop . | . . . . Pick Up 18 | 7 9 2 . Fast Attach 11 | 6 1 4 . Attach 10 | 1 1 7 1 Detach 1 | . . 1 . Swap 3 | . 1 2 . Drop 7 | . 5 2 . Fire 51 | 3 5 43 . Melee . | . . . . Ram 3 | . . 3 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 6) 441 | -10/Materials | Entered Mines 505 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 714 | -10/Mines | Discovered new exit (range 5) 862 | -10/Mines | Assembled infested the area 867 | -10/Mines | Assisted by a Guerilla fighting off Assembled 936 | -10/Mines | Core integrity fell below 50% 968 | -10/Mines | Lost 9 parts (1p3n1u4w) 978 | -10/Mines | Core integrity fell below 20% 1006 | -10/Mines | Entered Materials 1006 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1109 | -9/Materials | Self-destructed Last Messages --------------- 00987_ Slammed into K-01 Serf. 00987_ K-01 Serf destroyed. 00988_ Acquired 15 matter. 00992_ Acquired 20 matter. 00993_ Acquired Hcp. Matter Pod. 00997_ Acquired Lgt. Treads. 01000_ Acquired Transport Network Coupler. 01001_ Acquired 6 matter. PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=UNKNOWN GOAL=ESCAPE 01031_ O-16 Technician sends out distress signal. 01031_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01032_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 01048_ K-01 Serf collects debris. 01072_ Lgt. Ion Engine destroyed. 01073_ K-01 Serf collects debris. 01092_ Lgt. Treads destroyed. 01099_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ???????????????????????? ????????# #????????? | | ??????????????????????# a?####??# #????????? | | ??????????????????????# ?/ ??# #????????? | | ??????????????????????# ?# ""## #????????? | | ??????????????????????# ?# T"## #????????? | | ??????????????????????# ?# ""## #????????? | | ???????????????????#### ?# ## #????????? | | ???????????????????? ?# ?# #????????? | | ?????????????????????# ## % ?# #????????? | | ?????????????????????# #? ??# #????????? | | ?????????????????????# ## ??# #????????? | | ?????????????????????# ##+#### #????????? | | ?????????????????????# #????????? | | ?????????????????????+ #????????? | | ?????????????????????# #????????? | | ?????????????????????# ######## #????????? | | ?????????????????????# #??????? #????????? | | ?????????????????????# #??????? ???????? | | ?????????????????????# #??????? ?????? | | ?????????????????##### #??????? ????? | | ??????????+ #????????#+## ???? | | ?????????????# ###/###+###/#????????????####???? | | ???????????????????# a @ t#???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????###########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartAlertBoregun Manual? 0 Play Time 00:21:30 Cumulative 104.9 hours Start 2020.09.18 @ 07:29:19 End 2020.09.18 @ 21:45:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba987096-dbc3-413f-8642-54ff3d2d190a