Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 21:59:26 Player: jumpy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1269) 1269 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 3528 Bonus ------- Follower Combat Kills 21 Friendly Fire -42 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Katana > --- INVENTORY (15) --- Armored Wheel Improved Sensor Array Improved Terrain Scanner ECM Suite Power Bank Field Laser Assault Rifle Battle Rifle Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Spiked Treads Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Scrap Shield V3-11A's Pendant > --- WEAPON ----------- Plasma Cannon Katana > --- INVENTORY -------- Subdweller Optics Improved Sensor Array Improved Sensor Array Improved Terrain Scanner ECM Suite Power Bank Plasma Cannon Assault Rifle Battle Rifle Datajack Katana Katana Scrap Shield Fragment [Rating: 26] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device V3-11A's Pendant Storage Large Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Subdweller Machine Gun Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 48 | 8 1 1 16 22 Power 11 | 1 . 1 5 4 Engine 9 | 1 . 1 5 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 13 | 2 . . 2 9 Treads 4 | 2 . . 2 . Leg 7 | . . . . 7 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 2 5 Device 6 | 1 . . 2 3 Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 14 | 3 . . 7 4 Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . . . 2 Ballistic Gun 6 | 1 . . 5 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . 1 2 16 Power 4 | . . 1 1 2 Propulsion 9 | . . . . 9 Utility 3 | . . . 1 2 Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . 1 2 9 To Critical Strikes . | . . . . . Average Backups 10 | 3 7 10 12 9 Power . | . 1 1 . . Propulsion 2 | 1 2 2 3 . Utility 3 | . 2 3 4 4 Weapon 2 | . 1 3 2 3 Tool/Special . | . . . . . Unused Backups 11 | 1 . . 1 9 Power . | . . . . . Propulsion 2 | 1 . . . 1 Utility 5 | . . . 1 4 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 100 99 99 83 Engine 11 | . 14 13 13 3 Treads 24 | . 28 28 28 9 Leg 4 | . . . . 20 Device 13 | . 14 14 13 13 Storage 12 | . 14 14 14 8 Energy Gun 7 | . 28 28 4 . Energy Cannon 1 | . . . . 7 Ballistic Gun 9 | . . . 14 2 Launcher 3 | . . . 5 . Special Weapon 2 | . . . 4 . Slashing Weapon 1 | . . . . 7 Peak Build Rating 26 | 7 8 9 17 26 Average Rating 13 | 5 7 8 13 21 On Entrance 8 | . 7 8 9 16 Naked Turns . | . . . . . Heaviest Build 53 | 11 26 30 36 53 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 9 | . . . . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 14 Most Carried 15 | 5 10 11 15 15 Average Carried 11 | 3 7 10 12 10 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 10 11 15 10 Class Distribution -------------------- 86% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1016 | 280 10 . 522 204 Remotely . | . . . . . Salvage Created 1758 | 275 120 56 207 1100 Parts 103 | 24 8 3 17 51 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . . 15 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 31 | . 2 1 9 19 Melee 15 | . . . . 15 Guns 10 | . 2 1 7 . Cannons 4 | . . . . 4 AOE 2 | . . . 2 . Classes Destroyed 11 | 3 2 1 3 2 Worker 3 | 2 1 . . . Tunneler 7 | 7 . . . . Hauler 1 | . . . . 1 Recycler 4 | 1 . . . 3 Turret 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 7 | . . . 4 3 Grunt 17 | . 2 . 1 14 Duelist 1 | . . . . 1 Sentry 3 | . . 1 1 1 Subdweller 3 | . . . 3 . Best Kill Streak 5 | 5 2 1 3 5 Combat Bots Only 5 | . 2 1 3 5 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 325 | . 5 16 104 200 Missed 88 | . 3 5 42 38 Hits 237 | . 2 11 62 162 Melee 5 | . . . . 5 Projectile 232 | . 2 11 62 157 Critical Strikes 5 | . . . . 5 Damage Taken 3253 | . 21 159 754 2319 Core 627 | . . 33 40 554 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 171 | . . . . 171 Core Remaining (%) 85 | 100 . . 70 . Volleys Fired 130 | 24 12 5 64 25 Largest 2 | 2 2 2 2 2 Hottest 140 | 80 80 80 140 105 Shots Fired 215 | 48 24 10 105 28 Gun 153 | 48 24 10 68 3 Cannon 25 | . . . . 25 Launcher 13 | . . . 13 . Special 24 | . . . 24 . Kinetic 59 | . . . 56 3 Thermal 143 | 48 24 10 36 25 Explosive 13 | . . . 13 . Electromagnetic . | . . . . . Robot Hit Streak 10 | 9 5 6 10 5 Robot Miss Streak 3 | 3 3 1 3 3 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 160 | 31 14 8 40 67 Core Hits 72 | 11 8 3 21 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . . 1 10 Destroy 1 | . . . 1 . Sever 10 | . . . . 10 Melee Attacks 65 | . . . . 65 Impact . | . . . . . Slashing 65 | . . . . 65 Piercing . | . . . . . Sneak Attacks 6 | . . . . 6 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3826 | 351 161 88 976 2250 Guns 1217 | 351 161 88 591 26 Cannons 463 | . . . . 463 Explosions 361 | . . . 361 . Melee 1757 | . . . . 1757 Ramming 4 | . . . . 4 Kinetic 549 | . . . 523 26 Thermal 1155 | 351 161 88 92 463 Explosive 361 | . . . 361 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1757 | . . . . 1757 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 107 | . . . . 107 Projectiles . | . . . . . Explosions . | . . . . . Melee 107 | . . . . 107 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . . 15 . Shots 2 | . . . 2 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 180 | 144 84 45 . 180 Average Temperature 48 | 53 29 25 . 56 Received Heat Transfer 1452 | . 12 45 297 1098 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 . 1 1 Heat Transferred 2450 | 800 350 200 200 900 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 128 | 10 50 20 . 128 Initial 36 | . . . . 36 Average 29 | 1 6 1 . 60 Influence Increases 1013 | 50 77 20 313 553 Destroy 0b10 Robot/C 660 | . 40 20 220 380 Destroy 0b10 Robot/NC 80 | 50 10 . . 20 Destroy Leader 94 | . 12 . 10 72 Allied During Kill 8 | . . . 8 . Disable Machine 15 | . 15 . . . Destroy Structure 6 | . . . . 6 Lose Combat Pursuer 150 | . . . 75 75 Influence Decreases 926 | 50 77 20 243 536 Entered New Map 34 | . . . . 34 Time Decay 692 | 50 77 20 203 342 Lost Part 180 | . . . 20 160 Lost Ally 20 | . . . 20 . Squads Dispatched 5 | . 1 . . 4 Investigation 2 | . . . . 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 6 2 22 30 Peak Tracking Total 6 | . 3 2 3 6 Tactical Retreats 7 | . . . 4 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . . . 4 2 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . . . 14 5 Successful 17 | . . . 14 3 Failed 2 | . . . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 5 | . . . . 5 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . . . 14 . Record 11 | . . . 11 . Open Door 1 | . . . 1 . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Patch 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 6 | . . . 6 . Largest Group 3 | . . . 3 2 Highest-Rated Group 57 | . . . 57 38 Highest-Rated Ally 19 | . . . 19 19 Total Orders . | . . . . . Ally Attacks 24 | . . . 14 10 Total Damage 257 | . . . 198 59 Kills 4 | . . . 4 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2489 | 175 488 308 1019 499 Optics 105 | . . . . 105 Sensors 499 | . . . . 499 Seismic 1990 | 175 488 308 1019 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4829 | 264 488 308 2852 917 Spaces Moved 2452 | 111 239 77 1597 428 Core 5 | 3 . . . 2 Treads 2128 | 108 239 77 1597 107 Legs 303 | . . . . 303 Wheels 16 | . . . . 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 115 Average Speed 155 | 157 160 160 160 135 Slowest Speed 500 | 160 160 160 160 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 6 40 21 62 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 48 | . . . 42 6 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 42 | . . . 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3093 | 149 321 251 1735 637 Wait 333 | . 64 168 31 70 Move 2448 | 110 238 76 1596 428 Hop . | . . . . . Pick Up 31 | 6 5 1 8 11 Fast Attach 16 | 7 . 1 . 8 Attach 13 | . . . 4 9 Detach . | . . . . . Swap 32 | 1 1 . 22 8 Drop 21 | 1 1 . 9 10 Fire 130 | 24 12 5 64 25 Melee 65 | . . . . 65 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 3 | . . . 1 2 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 265 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 8) 729 | -10/Materials | Discovered new exit (range 16) 753 | -10/Materials | Entered Mines 828 | -10/Mines | Discovered new exit (range 6) 878 | -10/Mines | Learned Materials terminal intel 1036 | -10/Mines | Discovered new exit (range 12) 1061 | -10/Mines | Entered Subcaves 1062 | -10/Subcaves | Approached by a straggling Scientist 1127 | -10/Subcaves | Visited Clippyterm 1132 | -10/Subcaves | Learned Factory trap positions 1274 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1281 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1486 | -10/Subcaves | Learned Materials emergency access door positions 1648 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1650 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1861 | -10/Subcaves | Disturbed a concealed Subdweller 2016 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2019 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2025 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2077 | -10/Subcaves | Learned location of Zion (-7) 2077 | -10/Subcaves | Met a Zionite searching for "candidates" 2146 | -10/Subcaves | Visited triangular shrine 2173 | -10/Subcaves | Found Prototype Device 2173 | -10/Subcaves | Identified V3-11A's Pendant 2178 | -10/Subcaves | Befriended Subdweller 2243 | -10/Subcaves | Befriended Subdweller 2243 | -10/Subcaves | Befriended Subdweller 2403 | -10/Subcaves | Lost 3 allies 2678 | -10/Subcaves | Befriended Subdweller 2966 | -10/Subcaves | Discovered new exit (range 10) 3091 | -10/Subcaves | Approached by friendly Subdweller 3240 | -10/Subcaves | Visited 4L-MR0's lab 3277 | -10/Subcaves | Found Power Bank 3560 | -10/Subcaves | Released subatomizers from SUBCON Basin 3628 | -10/Subcaves | Befriended Subdweller 3881 | -10/Subcaves | Discovered new exit (range 15) 3913 | -10/Subcaves | Entered Materials 3913 | -8/Materials | Accompanied by 2 allies 3913 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3915 | -8/Materials | Loaded intel: 12 terminal locations 4217 | -8/Materials | Core integrity fell below 50% 4241 | -8/Materials | Lost 9 parts (1p4n2u2w) 4389 | -8/Materials | Core integrity fell below 20% 4450 | -8/Materials | Repaired Lrg. Storage Unit 4551 | -8/Materials | Discovered new exit (range 5) 4575 | -8/Materials | Build established: Scavenger-Mutant 4830 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 04729_ R-06 Scavenger collects Aluminum Leg. 04731_ K-01 Serf collects debris. 04737_ R-06 Scavenger collects Lgt. Ion Engine. 04738_ K-01 Serf collects debris. 04750_ Sneak attack on T-07 Excavator. 04750_ Destroyed Wheel. 04750_ Destroyed Imp. Terrain Scanner. 04771_ Acquired Arm. Wheel. 04777_ W-25 Informer sends out distress signal. 04794_ S-10 Pest Lgt. Ion Engine severed. 04797_ S-10 Pest destroyed. 04798_ Aluminum Leg destroyed. 04804_ Plasma Cannon destroyed. 04804_ S-10 Pest destroyed. 04817_ Lgt. Nuclear Core destroyed. 04819_ Aluminum Leg destroyed. 04826_ R-06 Scavenger collects Lgt. Ion Engine. 04828_ S-10 Pest destroyed. 04830_ R-06 Scavenger collects Flight Unit. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ??????????????????????????? | | ???????????????????T? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? #?????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #???? ????????????????????? | | ?????????????????????#%#???? ???????w?????????T??? | | ???????????????????###+####? ????????????????????? | | ???????????????????# *[%[#? ????????????????????? | | ???????????????????# r ""s#? ????????????????????? | | ???????????????????# ]gT"@## ????????????????????? | | ???????????????????# ""%## ????????????????????? | | ???????????????????# [*## #???????????????????? | | ???????????????????#r =## #???????????????????? | | ?????????????????# #/####### #???????????????????? | | ?????????????????# #??# #???????????????????? | | ??????????????######### #??# #???###########?????? | | ??????????????# + #??# ##### ! #?????? | | ??????????????# """ # #??# # !#?????? | | ??????????????# ! 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"" #?????? | | ??????????????# """ """ # ## #?????? | | ??????????????# """"""""" # ############?????? | | ??????????????# """"" + #????????????????? | | ??????????????# % # #????????????????? | | ??????????????# ! # #????????????????? | | ??????????????# [ % #= %#????????????????? | | ??????????????##########+#### =########?????????? | | ???????????????????????#!#??# %# #?????????? | | ???????????????????????#%##?# !!# """#########?? | | ??????????????????######+####=[%+% R"##!!!!]]#?? | | ??????????????????# ![% [## = #* """##!!!!]]#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 51% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed SmartSkeletonRail Manual? 0 Play Time 00:26:34 Cumulative 103.1 hours Start 2025.05.19 @ 21:36:08 End 2025.05.19 @ 21:59:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 270 Rogue 270 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04044f21-c2a9-4d8c-852f-48ba3d58c6ad