Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 12:27:01 Player: Eddie Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (148) 740 Value Destroyed (5791) 5791 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (2103) 2103 TOTAL SCORE: 15074 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 25 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 112/300 Energy 307/375 System Corruption 10% Temperature Critical (575) Movement Treading (163) Location -5/Garrison Parts ------- > --- POWER (2) -------- Light Fission Core Neutrino Core > --- PROPULSION (5) --- Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Signal Interpreter Modified TNC Improved Focal Shield > --- WEAPON (3) ------- Plasma Rifle Wave Gun > --- INVENTORY (20) --- Improved Medium Treads Improved Medium Treads Flexi-carbon Leg Advanced Weight Redist. System Improved Trap Scanner Triangulator Improved Launcher Guidance Computer Graphene Brace Peak State ------------ > --- POWER ------------ Light Fission Core Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Signal Interpreter Modified TNC Graphene Brace Improved Focal Shield > --- WEAPON ----------- Wave Gun Hypervelocity Gauss Rifle Scatter Rocket Array > --- INVENTORY -------- Light Fission Core Neutrino Core Improved Medium Treads Improved Medium Treads Armored Medium Treads Heavy Treads Heavy Treads Flexi-carbon Leg Advanced Weight Redist. System Improved Trap Scanner Triangulator Improved Launcher Guidance Computer Improved Shield Generator Relay Coupler [Grunt] Plasma Rifle Mass Driver Enhanced Gauss Cannon Improved Remote Datajack [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Modified TNC Device Advanced Heat Sink Storage Large Storage Unit Processor Modified TNC Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Scatter Rocket Array Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Slots Evolved 10 | . . . . . 4 2 2 . . . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . 1 . Utility 5 | . . . . . 2 1 1 . . . . . . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . Parts Attached 110 | 6 7 2 1 3 29 7 4 3 11 11 1 . . 15 10 Power 18 | 1 . 1 . 1 4 4 . 1 . 2 . . . 2 2 Engine 11 | 1 . . . 1 4 2 . 1 . 1 . . . 1 . Core 6 | . . 1 . . . 2 . . . 1 . . . 1 1 Reactor 1 | . . . . . . . . . . . . . . . 1 Propulsion 34 | 2 3 . . . 9 1 2 1 1 4 1 . . 7 3 Treads 20 | 2 1 . . . 9 1 2 1 1 . . . . . 3 Leg 14 | . 2 . . . . . . . . 4 1 . . 7 . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 33 | 1 3 . 1 1 8 2 2 . 8 3 . . . 2 2 Device 17 | . 1 . . 1 2 1 1 . 6 2 . . . 2 1 Storage 5 | 1 2 . . . 1 . . . 1 . . . . . . Processor 2 | . . . 1 . . . . . . 1 . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 8 | . . . . . 5 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 1 1 . 1 8 . . 1 2 2 . . . 4 3 Energy Gun 3 | . . . . . . . . . 1 . . . . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 16 | 2 1 . . 1 8 . . . 1 1 . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . 1 1 Launcher 3 | . . 1 . . . . . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . . . . . . Parts Lost 34 | . . . . 2 . . . . 7 5 . . . 3 17 Power 3 | . . . . . . . . . . . . . . 1 2 Propulsion 7 | . . . . . . . . . . 2 . . . . 5 Utility 12 | . . . . . . . . . 4 2 . . . 2 4 Weapon 12 | . . . . 2 . . . . 3 1 . . . . 6 Highest Loss Streak 16 | . . . . 2 . . . . 4 4 . . . 3 16 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 13 | 1 7 9 10 10 14 14 14 15 15 15 14 15 14 16 17 Power 1 | . . . 1 . 1 2 2 2 2 3 2 2 2 1 1 Propulsion 4 | . 3 4 4 3 4 4 4 5 5 4 4 5 5 5 5 Utility 4 | . . 1 1 2 3 5 5 5 5 5 5 6 5 5 5 Weapon 2 | . 2 3 3 2 4 3 3 3 1 2 2 2 1 3 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 23 | . . . . . 7 3 . . 3 . . . 2 2 6 Power 3 | . . . . . 1 . . . . . . . . . 2 Propulsion 7 | . . . . . 3 1 . . 3 . . . . . . Utility 6 | . . . . . . 1 . . . . . . . 1 4 Weapon 6 | . . . . . 2 1 . . . . . . 2 1 . Tool/Special 1 | . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 97 | . 96 100 99 99 99 98 93 93 93 96 100 100 100 96 93 Engine 8 | . 13 12 . 2 9 6 5 9 13 9 6 6 6 4 2 Core 3 | . . 1 14 10 . 6 6 3 . 3 5 6 6 5 4 Treads 18 | . 24 28 28 28 26 23 26 26 26 8 . . . . . Leg 7 | . 3 . . . . . . . . 17 26 26 26 28 27 Device 12 | . 11 14 4 . 8 13 13 13 14 12 13 13 13 15 18 Storage 8 | . 14 14 14 14 10 7 6 6 6 6 6 6 6 5 5 Processor 7 | . . . 9 14 9 7 6 6 6 10 13 13 13 11 11 Protection 4 | . . . . . 7 7 6 6 6 6 6 6 6 3 . Energy Gun 1 | . . . . . . . . . . 6 6 6 6 4 4 Ballistic Gun 17 | . 27 23 13 16 26 23 20 13 16 11 6 6 6 4 4 Launcher 2 | . . 4 14 11 . . . 5 . . 6 6 6 5 4 Peak Build Rating 101 | 6 8 10 15 22 44 53 63 65 73 77 79 79 80 96 101 Average Rating 51 | 4 6 7 13 14 36 51 60 62 66 73 77 79 79 89 91 On Entrance 46 | . 6 7 10 15 13 44 53 63 63 71 77 79 79 79 90 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 105 | 11 36 30 30 30 59 62 78 87 105 105 66 66 66 97 93 Greatest Support 167 | 40 40 40 40 40 60 62 100 112 112 112 77 76 76 96 167 Greatest Overweight (x) 5 | 1 5 . . . 1 1 . . 1 3 . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 15 15 15 20 20 Average Capacity 15 | 7 14 15 15 14 15 15 15 15 17 16 15 15 15 19 20 Most Carried 20 | 3 10 10 12 12 15 15 15 15 20 19 15 15 15 20 20 Average Carried 14 | 1 7 9 10 10 14 14 14 14 16 15 14 15 14 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 15 15 15 15 20 20 Final Carried 20 | 3 9 10 11 10 15 15 15 15 17 14 15 15 15 20 8 Class Distribution -------------------- 25% | Mutant 23% | Skirmisher 19% | Tank 17% | Scavenger-Tank 10% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -6/Garrison Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Scavenger-Tank | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Matter Collected 5882 | 259 246 167 . 103 1490 266 . 236 1389 569 185 . 241 396 335 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5427 | . 472 6 . 125 1689 363 . 291 1248 351 94 . . 470 318 Parts 311 | . 30 . . 9 110 26 . 17 62 11 4 . . 27 15 Haulers Intercepted 6 | . 1 . . . 3 . . . 2 . . . . . . Recyclers Shooed 9 | . 3 . . 1 1 . . . 3 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . 11 4 . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Combat Hostiles Destroyed 128 | . 13 6 . 6 36 7 . 13 17 8 4 . 2 6 10 Guns 105 | . 13 1 . 2 36 7 . 7 17 8 4 . 1 5 4 Cannons 5 | . . . . . . . . . . . . . . 1 4 AOE 16 | . . 5 . 4 . . . 6 . . . . 1 . . Classes Destroyed 19 | . 4 1 . 2 7 1 . 1 1 . . . 2 . . Worker 4 | . . . . . 1 . . . 3 . . . . . . Builder 4 | . . . . . 1 . . . 3 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . Hauler 6 | . 1 . . . 3 . . . 2 . . . . . . Recycler 4 | . . . . 1 . . . . 2 . . . . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . Watcher 7 | . 2 . . . 2 1 . . 2 . . . . . . Swarmer 31 | . 6 . . 6 7 . . 3 . 1 3 . . . 5 Cutter 4 | . . . . . . . . 4 . . . . . . . Grunt 34 | . 7 . . . 11 . . 6 4 2 . . . 2 2 Brawler 1 | . . . . . 1 . . . . . . . . . . Duelist 6 | . . . . . . . . . 2 4 . . . . . Sentry 16 | . . . . . 9 2 . . 3 1 1 . . . . Specialist 4 | . . . . . 4 . . . . . . . . . . Hunter 7 | . . . . . 3 . . . . . . . . 4 . Programmer 14 | . . . . . . 5 . . 7 . . . . . 2 Heavy 2 | . . . . . 1 . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . . . 1 . 1 Assembled 6 | . . 6 . . . . . . . . . . . . . Best Kill Streak 7 | . 3 5 . 4 7 3 . 7 3 6 3 . 2 6 3 Combat Bots Only 7 | . 3 5 . 3 7 1 . 7 2 6 3 . 2 5 3 Max Kills in Single Turn 3 | . 1 3 . 2 1 1 . 3 2 1 2 . 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . 1 . . . . Exploded 3 | . . 3 . 2 . . . 2 . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Hostile Shots Fired 875 | . 44 10 . 27 106 63 . 72 209 39 31 . 18 49 207 Missed 239 | . 7 3 . 9 29 26 . 21 62 8 14 . 6 13 41 Hits 636 | . 37 7 . 18 77 37 . 51 147 31 17 . 12 36 166 Melee 25 | . . . . . 1 . . 1 13 10 . . . . . Projectile 611 | . 37 7 . 18 76 37 . 50 134 21 17 . 12 36 166 AOE 3 | . . . . . . . . 3 . . . . . . . Critical Strikes 28 | . . . . . 7 2 . 3 8 2 . . . . 6 Part Disruptions 1 | . . . . . . . . . . . . . . . 1 Damage Taken 9855 | . 372 87 . 209 1222 339 . 825 1894 790 154 . 262 427 3274 Core 1437 | . 101 23 . 6 105 . . 15 53 76 5 . 9 53 991 Absorbed by Shields 1249 | . . . . . 156 84 . 188 414 . . . . 157 250 Ignored by Resistances 488 | . . . . . . . . . 82 . . . . . 406 Regen/Repaired (Parts) 172 | . . . . . . . . . 172 . . . . . . Core Remaining (%) 81 | 100 . . . 48 80 100 . . . . . . 81 . . Volleys Fired 407 | . 52 9 . 12 91 20 . 20 80 24 5 . 4 32 58 Largest 3 | . 2 2 . 2 3 3 . 3 3 3 3 . 3 2 2 Hottest 160 | . 40 50 . 50 81 81 . 86 136 138 160 . 160 114 156 Shots Fired 957 | . 105 14 . 16 259 60 . 50 212 60 13 . 12 59 97 Gun 887 | . 105 9 . 11 259 60 . 40 212 56 12 . 9 48 66 Cannon 39 | . . . . . . . . . . . . . . 11 28 Launcher 28 | . . 5 . 5 . . . 10 . 4 1 . 3 . . Special 3 | . . . . . . . . . . . . . . . 3 Kinetic 831 | . 105 9 . 11 259 60 . 40 204 38 7 . 4 43 51 Thermal 95 | . . . . . . . . . 8 18 5 . 5 16 43 Explosive 28 | . . 5 . 5 . . . 10 . 4 1 . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 23 | . 9 1 . 6 12 14 . 6 23 10 6 . 9 4 12 Robot Miss Streak 8 | . 3 2 . 1 7 5 . 3 8 6 8 . 5 3 6 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . 1 . Secondary Targets 8 | . . . . . 2 . . 1 1 1 1 . . 1 1 Max Gunslinging Chain 1 | . . . . . 1 . . 1 1 1 1 . . 1 1 Shots Hit Robots 663 | . 72 2 . 12 181 41 . 29 175 46 9 . 8 30 58 Core Hits 498 | . 29 11 . 11 130 28 . 28 168 37 10 . 12 18 16 Critical Kills 6 | . . . . . . . . 1 1 . . . . 4 . Critical Parts Destroyed 14 | . . . . . 2 . . 2 . . . . . 5 5 Critical Strikes 29 | . . . . . 2 . . 3 1 . . . . 11 12 Burn 3 | . . . . . . . . . . . . . . 1 2 Destroy 20 | . . . . . 2 . . 3 1 . . . . 9 5 Blast 6 | . . . . . . . . . . . . . . 1 5 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14136 | . 757 295 . 409 3087 841 . 1505 3415 926 274 . 522 655 1450 Guns 10924 | . 743 22 . 95 2948 841 . 481 3414 926 191 . 168 330 765 Cannons 953 | . . . . . . . . . . . . . . 268 685 Explosions 2156 | . . 269 . 312 114 . . 1024 . . 83 . 354 . . Melee . | . . . . . . . . . . . . . . . . Ramming 103 | . 14 4 . 2 25 . . . 1 . . . . 57 . Kinetic 10282 | . 743 22 . 95 2948 841 . 481 3281 530 94 . 70 404 773 Thermal 1709 | . . . . . 114 . . . 133 396 97 . 98 194 677 Explosive 2042 | . . 269 . 312 . . . 1024 . . 83 . 354 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 5 . . 4 4 3 3 3 . 10 Average Corruption 2 | . 1 1 1 1 . 3 . . 2 3 3 3 3 . 4 Corruption Purged 6 | . . . . . . . . . 5 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 138 | . 5 6 6 3 . 8 . . 24 43 22 2 11 . 8 Message Errors 32 | . 1 2 . 1 . 4 . . 4 14 4 . 2 . . Matter Fused 32 | . . 1 . . . 3 . . 8 9 7 1 1 . 2 Heat Flow Errors 17 | . . . 2 1 . 1 . . 4 6 . . 1 . 2 Energy Discharges 19 | . 1 2 1 . . . . . 4 5 3 . 3 . . Parts Rejected 1 | . . . . 1 . . . . . . . . . . . Parts Fused 5 | . . 1 1 . . . . . 1 . 2 . . . . Data Loss (minor) 15 | . 2 . . . . . . . . 6 3 1 2 . 1 Data Loss (major) 4 | . . . 2 . . . . . . . 1 . 1 . . Misfires 7 | . 1 . . . . . . . 1 1 2 . 1 . 1 Alerts 3 | . . . . . . . . . 1 2 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 30 | . . . . 3 . . . 16 . . . . . 6 5 Projectiles 11 | . . . . . . . . . . . . . . 6 5 Explosions 19 | . . . . 3 . . . 16 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . 1 . . . . . . . . . 1 Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . 73 95 . . . . . 24 . 58 . . Shots 8 | . . . . 3 1 . . . . . 1 . 3 . . Rammed 9 | . 1 1 . 1 5 . . . 1 . . . . . . Targets Rammed 12 | . 1 1 . 1 6 . . . 1 . . . . 2 . Kicked 2 | . . . . . . . . . . . . . . 2 . Crushed 1 | . . . . . 1 . . . . . . . . . . Highest Temperature 575 | . 18 10 249 283 253 166 . 271 358 362 20 . 254 16 575 Average Temperature 80 | . 7 7 119 148 59 63 . 74 74 176 8 . 54 7 117 Received Heat Transfer 1837 | . 117 . . . 269 12 . 313 294 120 36 . 36 90 550 Effects 9 | . . . . 1 . . . . 2 1 . . . . 5 Shutdowns 1 | . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . 1 . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . 1 . . . . . 1 Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 Parts Melted 5 | . . . . . . . . . 1 1 . . . . 3 Heat Transferred 2940 | . . . . . 50 . . . 275 900 225 . 200 370 920 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Maximum Alert Level 2 | . . . . . 2 1 . 1 . . . . . 1 1 Low Security (%) 82 | 100 100 100 . 100 66 92 100 20 100 . . . . 69 45 Level 1 16 | . . . . . 28 7 . 79 . . . . . 30 54 Level 2 1 | . . . . . 5 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 549 | . 119 23 . 82 549 248 35 377 197 . . . . 300 391 Initial 300 | . . 7 . . 11 248 35 8 197 . . . . 300 94 Average 103 | . 38 . . 27 159 69 11 290 63 . . . . 180 237 Influence Increases 4223 | . 389 42 . 187 1090 251 12 369 634 175 105 . 35 507 427 Destroy 0b10 Robot/C 2440 | . 260 20 . 120 720 140 . 260 340 160 80 . 20 120 200 Destroy 0b10 Robot/NC 135 | . 15 . . 10 35 5 . . 60 . . . 5 5 . Destroy Leader 596 | . 56 . . 20 220 72 . 20 138 . 10 . 10 30 20 Allied During Kill 3 | . . 3 . . . . . . . . . . . . . Successful Hack 138 | . 13 . . . 36 30 12 . 19 . . . . 14 14 Disable Machine 60 | . . . . . 45 . . . . . . . . 15 . Anti-Garrison Action 100 | . . . . . . . . 50 . . . . . . 50 Destroy Structure 136 | . . 19 . 37 19 4 . 39 2 . . . . 8 8 Advance Influence 300 | . . . . . . . . . . . . . . 300 . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 300 | . 45 . . . 15 . . . 75 15 15 . . . 135 Influence Decreases 3912 | . 369 62 . 156 574 724 74 4 922 264 105 . 35 372 251 Entered New Map 630 | . . 13 . . 20 299 39 4 180 34 . . . . 41 Time Decay 2908 | . 369 43 . 138 554 425 35 . 672 190 105 . 35 342 . Lost Part 328 | . . . . 18 . . . . 70 40 . . . 30 170 Lost Ally 46 | . . 6 . . . . . . . . . . . . 40 Squads Dispatched 29 | . 3 . . . 9 4 . . 10 . . . . 3 . Investigation 1 | . . . . . . . . . 1 . . . . . . Extermination 11 | . . . . . . 4 . . 6 . . . . 1 . Reinforcement 13 | . 3 . . . 5 . . . 3 . . . . 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Distress Signals 4 | . . . . . 2 1 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 185 | . 23 10 . 7 44 10 . 13 28 9 4 . 3 8 26 Peak Tracking Total 13 | . 4 7 . 4 4 2 . 7 5 7 2 . 3 3 13 Tactical Retreats 15 | . 2 . . . 1 . . . 4 1 1 . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Traps Triggered 11 | . 3 . . . 1 2 . . 2 . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 17 | . . . . . 17 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Machines Disabled 6 | . . . . . 3 . . 1 . . . . . 1 1 Max in Single Turn 2 | . . . . . 2 . . 1 . . . . . 1 1 Garrison Relay 2 | . . . . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Machines Accessed 35 | . 6 . 1 . 7 2 2 1 6 . . 4 . 5 1 Terminals 23 | . 6 . . . 7 1 1 1 3 . . . . 3 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . 1 . . 1 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Total Hacks 115 | . 20 . 1 . 27 4 4 2 18 . . 30 . 6 3 Successful 78 | . 9 . 1 . 19 2 3 . 9 . . 30 . 4 1 Failed 37 | . 11 . . . 8 2 1 2 9 . . . . 2 2 Catastrophic 4 | . 1 . . . . . . 1 1 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 33 | . 11 . 1 . 12 2 3 . 2 . . . . 2 . Terminals 73 | . 20 . . . 27 3 3 2 11 . . . . 4 3 Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . 1 . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . 1 . Terminal Hacks 59 | . 5 . 1 . 15 . 1 . 4 . . 30 . 2 1 Record 11 | . . . . . . . . . . . . 11 . . . Part Schematic 9 | . . . . . . . . . . . . 9 . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . Robot Analysis 3 | . . . . . 2 . . . 1 . . . . . . Prototype ID Bank 8 | . 2 . . . 2 . . . 1 . . 3 . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Locate Traps 5 | . 1 . . . 2 . 1 . . . . . . 1 . Disarm Traps 3 | . . . . . 3 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . Zone Layout 6 | . 1 . . . 4 . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 1 . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . . . . Insert Component 2 | . . . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . 1 . Unlock Access 2 | . . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 12 | . 4 . . . 4 1 1 . 1 . . . . 1 . Terminals 12 | . 4 . . . 4 1 1 . 1 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 11 | . 4 . . . 4 1 1 . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 7 1 1 1 6 . . . . 5 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . 9 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 25 | . . . . . . . . . 25 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . . . . . . 1 Structural Interface 1 | . . . . . . . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 2 Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 3 go_dormant 1 | . . . . . . . . . . . . . . . 1 formatsys_high 2 | . . . . . . . . . . . . . . . 2 Relay Couplers Released 8 | . . . . . . . . 4 . . . . . . 4 Machine Destruction 8 | . . . . . . . . 4 . . . . . . 4 Attached 1 | . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Total Allies 5 | . . 3 . . . . . . . . . . . . 2 Largest Group 3 | . . 3 . . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 21 . . . . . . . . . . . . 3 Total Damage 203 | . . 141 . . . . . . . . . . . . 62 Kills 3 | . . 3 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Active Infowar (turns) 17815 | . 1430 1060 624 422 3118 1785 142 522 3130 1846 1198 115 721 776 926 Sensors 8502 | . 1430 1060 193 4 1741 . . . . 1484 1198 115 721 556 . T.N.C. 15132 | . . . 431 422 3118 1785 142 522 3130 1846 1198 115 721 776 926 Cloaking 104 | . . . . . . . . . 104 . . . . . . Robot Analysis Total 3 | . . . . . 2 . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . . . . 1 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Turns Passed 18267 | 75 1763 1060 626 422 3118 1785 142 522 3130 1846 1198 115 721 776 968 Spaces Moved 9425 | 43 795 635 390 228 1136 666 73 239 1353 1250 922 93 559 437 606 Core 6 | 5 1 . . . . . . . . . . . . . . Treads 5734 | 38 632 635 390 228 1136 666 73 239 1353 342 . . . . 2 Legs 3685 | . 162 . . . . . . . . 908 922 93 559 437 604 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 161 161 156 155 127 125 125 125 120 120 Average Speed 146 | 149 152 160 160 160 163 164 164 159 157 135 126 125 125 130 120 Slowest Speed 400 | 160 300 160 160 160 250 250 165 165 238 400 127 125 125 265 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 3 Exploration Rate (%) 52 | 4 92 79 87 40 85 17 3 35 30 89 92 74 68 8 37 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 . . . . . . . 1 1 1 . . . Known Exits Taken 6 | . . . . . . . 1 . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . . . Scrap Searched 15 | . . . . . . . . . . 8 4 . 3 . . Spaces Dug 216 | . . . . . . . . . . 216 . . . . . Terrain Destroyed 461 | . . 38 . 40 25 . . 52 . 216 22 . 58 4 6 Melee . | . . . . . . . . . . . . . . . . Projectile 9 | . . . . . . . . 1 . . . . . 3 5 AOE 450 | . . 38 . 40 25 . . 51 . 216 22 . 58 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Low Low Dat Pro Fac Gar Total 13145 | 51 1253 665 393 270 2258 1320 94 342 2198 1347 947 92 570 584 761 Wait 2922 | . 382 19 . 9 921 606 11 75 709 40 11 . 1 72 66 Move 9411 | 42 794 634 389 227 1135 665 73 238 1352 1249 921 92 558 436 606 Hop . | . . . . . . . . . . . . . . . . Pick Up 106 | 3 7 . . 11 28 5 2 1 22 7 3 . 3 9 5 Fast Attach 31 | 6 5 . 1 . 6 3 . . . 1 . . . 9 . Attach 61 | . 4 . 1 5 6 3 2 1 13 9 . . . 3 14 Detach 11 | . 3 . 2 . . 2 1 . 1 1 . . . . 1 Swap 90 | . 3 2 . 2 31 6 4 6 8 10 3 . . 10 5 Drop 91 | . 2 . . 3 34 10 1 1 12 5 4 . 4 11 4 Fire 407 | . 52 9 . 12 91 20 . 20 80 24 5 . 4 32 58 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 2 . Crush 10 | . 1 1 . 1 6 . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 3 | . . . . . . . . . . 1 . . . . 2 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory -6/Factory -6/Garrison -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / Gar) -5/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 1390 | -10/Materials | Discovered new exit (range 6) 1566 | -10/Materials | Discovered new exit (range 7) 1839 | -10/Materials | Entered Mines 1880 | -10/Mines | Met a Derelict bent on vengeance 1974 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2087 | -10/Mines | Learned Materials emergency access door positions 2471 | -10/Mines | Learned location of Zion (-7) 2484 | -10/Mines | Assembled infested the area 2585 | -10/Mines | Lost 3 allies 2852 | -10/Mines | Discovered new exit (range 6) 2892 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2892 | -10/Mines | Discovered new exit (range 5) 2899 | -10/Mines | Entered Exiles 2936 | -10/Exiles | Met 8R-AWN 2962 | -10/Exiles | Met EX-HEX 3013 | -10/Exiles | Met EX-BIN 3032 | -10/Exiles | Aligned with FarCom system 3034 | -10/Exiles | Given EX-Vault access code 3082 | -10/Exiles | Opened EX-Vault 3094 | -10/Exiles | Found Prototype Processor 3094 | -10/Exiles | Identified Modified TNC 3154 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3202 | -10/Exiles | Met EX-DEC 3296 | -10/Exiles | Visited The Gauntlet 3508 | -10/Exiles | Discovered new exit (range 14) 3525 | -10/Exiles | Left Exiles lab with Modified TNC 3525 | -10/Exiles | Entered Mines 3722 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3725 | -9/Mines | Found Prototype Device 3741 | -9/Mines | Identified Exp. Sensor Array 3845 | -9/Mines | Discovered new exit (range 10) 3857 | -9/Mines | Core integrity fell below 50% 3947 | -9/Mines | Entered Materials 3947 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3948 | -8/Materials | Identified exit to Storage 4252 | -8/Materials | Build established: Skirmisher 5446 | -8/Materials | Discovered new exit (range 11) 5724 | -8/Materials | Garrison activated, responded to threat 5995 | -8/Materials | Garrison activated, responded to threat 6048 | -8/Materials | Destroyed 7 combat bots 6207 | -8/Materials | Discovered new exit (range 14) 6602 | -8/Materials | Build established: Tank 6998 | -8/Materials | Build established: Scavenger-Tank 6998 | -8/Materials | Discovered new exit (range 16) 7065 | -8/Materials | Entered Factory 7065 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8735 | -7/Factory | Discovered new exit (range 15) 8850 | -7/Factory | Entered another Factory area 8850 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8992 | -6/Factory | Identified exit to Garrison 8992 | -6/Factory | Entered Garrison 9066 | -6/Garrison | Destroyed 7 combat bots 9101 | -6/Garrison | Garrison Relay disabled 9179 | -6/Garrison | Triggered checkpoint 9479 | -6/Garrison | Installed Relay Interface Framework 9497 | -6/Garrison | Discovered new exit (range 12) 9514 | -6/Garrison | Entered Factory 9549 | -6/Factory | Build established: Tank 10169 | -6/Factory | Lost 4 parts (2u2w) 10267 | -6/Factory | Repaired Imp. Medium Treads 10289 | -6/Factory | Found Hvy. Insulated Plating 10445 | -6/Factory | Build established: Mutant 11141 | -6/Factory | Build established: Tank 11588 | -6/Factory | Found Scatter Rocket Array 12596 | -6/Factory | Discovered new exit (range 10) 12644 | -6/Factory | Entered Lower Caves 13165 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13227 | -6/Lower Caves | Lost 4 parts (2n2u) 13627 | -6/Lower Caves | Build established: Skirmisher 13737 | -6/Lower Caves | Discovered new exit (range 14) 14114 | -6/Lower Caves | Spotted B-75 Beast 14488 | -6/Lower Caves | Identified exit to Lower Caves 14490 | -6/Lower Caves | Entered another Lower Caves area 14579 | -6/Lower Caves | Entered a destroyed Warlord outpost 14588 | -6/Lower Caves | Learned location of 1 exit from Factory 15182 | -6/Lower Caves | Discovered new exit (range 6) 15228 | -6/Lower Caves | Identified exit to Factory 15459 | -6/Lower Caves | Build established: Derelict-Skirmisher 15541 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15611 | -6/Lower Caves | Discovered new exit (range 8) 15622 | -6/Lower Caves | Identified exit to Data Miner 15688 | -6/Lower Caves | Entered Data Miner 15688 | -6/Data Miner | Discovered new exit (range 6) 15695 | -6/Data Miner | Identified exit to Proximity Caves 15712 | -6/Data Miner | Met Data Miner 15752 | -6/Data Miner | Learned location of Section 7 (-2) 15752 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15773 | -6/Data Miner | Received God Mode back door access code from Data Miner 15803 | -6/Data Miner | Entered Proximity Caves 15803 | -5/Proximity Caves | Spotted B-75 Beast 15805 | -5/Proximity Caves | Spotter reported a threat 15806 | -5/Proximity Caves | Spotter reported a threat 15835 | -5/Proximity Caves | Destroyed B-75 Beast 16524 | -5/Proximity Caves | Entered Factory 16524 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16525 | -5/Factory | Identified exit to Factory 17130 | -5/Factory | Lost 3 parts (1p2u) 17298 | -5/Factory | Identified exit to Garrison 17300 | -5/Factory | Entered Garrison 17413 | -5/Garrison | Expanded RIF knowledge: Structural Interface 17516 | -5/Garrison | Build established: Scavenger-Tank 17702 | -5/Garrison | Triggered checkpoint 17759 | -5/Garrison | Garrison Relay disabled 18003 | -5/Garrison | Spotted B-75 Beast 18150 | -5/Garrison | Triggered checkpoint 18205 | -5/Garrison | Crushed by falling debris 18209 | -5/Garrison | Crushed by falling debris 18213 | -5/Garrison | Crushed by falling debris 18213 | -5/Garrison | Core integrity fell below 50% 18213 | -5/Garrison | System corruption reached 10% 18218 | -5/Garrison | Destroyed B-75 Beast 18256 | -5/Garrison | Lost 16 parts (2p5n4u5w) 18266 | -5/Garrison | Core integrity fell below 20% 18269 | -5/Garrison | Core destroyed Last Messages --------------- 18254_ G-50 Soldier heat damages Lgt. Angular Momentum Engine. 18255_ G-50 Soldier heat spikes uncontrollably. 18255_ G-50 Soldier overheating. 18257_ G-50 Soldier heat damages Hvy. Laser. 18257_ G-50 Soldier heat damages Carbon-fiber Leg, Adv. Heat Sink. 18257_ G-50 Soldier overheating. 18258_ G-50 Soldier heat damages core (-13). 18258_ G-50 Soldier overheating. 18261_ Acquired 124 matter. 18262_ System corrupted: FCS attempts to trigger Plasma Rifle. 18262_ System corrupted: Plasma Rifle misfires. 18266_ Power failure, Lgt. Fission Core shutdown. 18266_ Overheating: Core damaged (-100). 18267_ Overheating: Energy bleed (-63). 18267_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Adv. Heat Sink, Carbon-fiber Leg, Hvy. Laser. 18268_ Overheating: Matter decay (-35). 18268_ G-50 Soldier critical meltdown. 18269_ Overheating: Core damaged (-200). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ???????????????????????????# +^ | | ???????????????????????????# #########[+######## | | ???????????????????????????# #?######## ##?????# | | ???????????????????????????# #?#""""" #?????# | | ???????????????????????????# #?#" " #?????# | | ???????????????????????????# #?#" #?????# | | ???????????????????????????# ###" " ####??# | | ???????????????????????????# #"""" """ #??# | | ???????????????????????????# ### " ## #### | | ???????????????????????????# ### ## ## | | ???????????????????????????# + ##[ + | | ???????????????????????????# ### ## ## | | ???????????????????????????# #?############=#### | | ???????????????????????????# %#????????????# #??# | | ???????????????????????????# #????????????# #??# | | ???????????????????????????#% #???????###### #??# | | ???????????????????????????# #???????#" #??# | | ???????????????????????????# #???????#"T"## #??# | | ???????????????????????????# #???????######!#??# | | ???????????????????????????# #????????????#!#??# | | ???????????????????????????#";##############+#### | | ????????????????????????###= = [ | | ????????????????????????#%*+= ! | | ????????????????????????#%%=% #################### | | ????????????????????????#=%# #??????????????????? | | ????????????????????????#@!# #??????????????????? | | ????????????????????????#* # #??????????????????? | | ????????????????????????#%## #??????????????????? | | ????????????????????????#*## #??????????????????? | | ??????????????????????? !%## #??????????????????? | | ?????????????????????# ## #??????????????????? | | ???????????????????? % ??????????????????? | | ?????????????????? % ??????????????????? | | ????????????????? ^ =% #?????????????????? | | ????????????????# ## *## #?????????????????? | | ????????????????# ?# ## #?????????????????? | | ???????????????s" ?? "?????????????????? | | ???????????????s" ??? "C????????????????? | | ???????????????s"??? "?????????????????? | | ???????????????s???? "?????????????????? | | ??????????????????? ## ## #?????????????????? | | ??????????????????? ?# ?? #?????????????????? | | ????????????????????? ?? ??????????????????? | | ??????????????????????? ?? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 36 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Armor Coverage 825 Resistance: KI 25 Resistance: EM 30 Evasion (%) 55 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 31 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Imp. Medium Treads | 14% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Back For More The Oracle Challenges ------------ None Game ------ Seed ImprovedHybridPerforator Manual? 0 Play Time 02:40:23 Cumulative 34.2 hours Start 2025.05.08 @ 10:37:13 End 2025.05.09 @ 12:27:01 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d8a4437-527c-4fe8-98ca-3df7439e8743