Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.09 @ 13:44:14 // AFD2020/Player2 Player: Nikolayag Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (117) 585 Value Destroyed (3706) 3706 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (6018) 6018 TOTAL SCORE: 16709 Bonus ------- High Alert Combat Kills 983 Follower Combat Kills 3872 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -1237 Cogmind --------- Core Integrity 0/850 Matter 138/300 Energy 51/100 System Corruption 0% Temperature Cool (12) Movement Core (1150) Ox22 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Tactical Coordination Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Cooling System Zionite Biocell (0) Precision Energy Filter Particle Charger Particle Charger Heavy Armor Plating Focal Shield Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Gauss Rifle Scatter Rocket Array Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Armored Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit High-capacity Storage Unit Tactical Coordination Suite Zionite Weapon Casing Zionite Light Carapace Thermal Defense Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System Zionite Biocell Advanced Targeting Computer Precision Energy Filter Heavy Armor Plating Zionite Light Carapace Makeshift Kinetic Plating Focal Shield Improved Force Field Cooled Pulse Rifle Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Rifle Gauss Rifle Scatter Rocket Array Makeshift Spear [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . 2 1 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 196 | 6 12 4 24 . . . 21 26 6 3 . 15 41 4 1 7 26 Power 14 | 1 . 1 2 . . . 2 1 . 1 . . 2 1 1 . 2 Engine 11 | 1 . 1 2 . . . . 1 . 1 . . 2 1 1 . 1 Core 2 | . . . . . . . 2 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 48 | 2 4 . 11 . . . 5 8 2 1 . 1 8 1 . . 5 Treads 35 | . 1 . 11 . . . 4 6 2 1 . 1 6 . . . 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 12 | 2 3 . . . . . 1 2 . . . . 2 1 . . 1 Hover 1 | . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . Utility 61 | 1 3 . 4 . . . 8 9 2 . . 4 10 1 . 3 16 Device 24 | . . . . . . . 2 1 . . . 3 6 . . 3 9 Storage 7 | 1 3 . . . . . 2 . . . . . . . . . 1 Processor 4 | . . . . . . . 2 1 . . . . . . . . 1 Hackware 2 | . . . . . . . . 1 . . . . 1 . . . . Protection 24 | . . . 4 . . . 2 6 2 . . 1 3 1 . . 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 73 | 2 5 3 7 . . . 6 8 2 1 . 10 21 1 . 4 3 Energy Gun 14 | 1 . 2 4 . . . 5 1 . . . . . . . 1 . Energy Cannon 33 | . 2 . . . . . 1 5 1 1 . 4 13 1 . 3 2 Ballistic Gun 8 | 1 2 1 3 . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . Launcher 12 | . 1 . . . . . . 1 1 . . 4 5 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . . 2 3 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . . 2 1 . . . 1 5 . . . 7 Parts Lost 38 | . 1 3 1 . . . 2 3 . 1 . 1 5 3 . . 18 Power 6 | . 1 . . . . . . . . 1 . . . 1 . . 3 Propulsion 11 | . . . 1 . . . . 3 . . . . 2 . . . 5 Utility 10 | . . . . . . . 1 . . . . . 1 1 . . 7 Weapon 11 | . . 3 . . . . 1 . . . . 1 2 1 . . 3 Highest Loss Streak 9 | . 1 2 1 . . . 1 2 . 1 . 1 5 3 . . 9 Average Slot Usage (%) 93 | . 85 88 95 100 100 100 99 98 92 92 92 91 93 92 93 92 92 Engine 8 | . 5 3 11 11 11 11 3 4 7 7 7 7 13 13 13 13 7 Treads 16 | . 8 14 22 22 22 22 18 21 15 15 15 15 14 19 13 13 19 Wheel 9 | . 19 14 11 11 11 11 9 6 7 7 7 7 5 6 13 13 3 Device 8 | . . . . . . . 8 7 7 7 7 11 13 13 13 12 19 Storage 16 | . 22 28 22 22 22 22 18 15 15 15 15 15 13 13 13 13 13 Processor 4 | . . . . . . . 9 7 7 7 7 7 6 6 6 6 1 Hackware 1 | . . . . . . . . 6 . . . . 5 . . . . Protection 7 | . . . 6 11 11 11 9 7 14 15 15 10 6 5 6 6 7 Energy Gun 4 | . 1 1 16 22 22 22 17 2 . . . . . . . . . Energy Cannon 10 | . 16 21 . . . . . 11 15 15 15 11 11 12 13 13 12 Ballistic Gun 1 | . 9 4 5 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 9 38 42 48 48 48 48 83 89 92 92 92 95 122 114 114 116 128 Greatest Support 106 | 20 32 16 40 40 40 40 40 60 28 28 28 28 78 78 22 58 106 Greatest Overweight (x) 28 | . 2 2 2 1 1 1 5 5 3 3 3 3 8 9 5 5 28 Average Overweight (x) 2 | . 1 2 1 1 1 1 3 4 3 2 3 3 3 1 5 3 2 Largest Inventory Capacity 20 | 6 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 4 10 16 16 16 16 16 17 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 16 16 16 16 16 16 20 20 20 20 19 20 20 20 20 20 20 Average Carried 17 | 2 9 15 15 16 16 16 16 19 19 19 19 19 19 16 19 19 18 Final Capacity 20 | 6 16 16 16 16 16 16 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 16 16 16 16 16 16 20 20 20 19 19 20 20 17 20 20 15 Class Distribution -------------------- 39% | Hauler-Mutant 31% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2379 | 262 164 103 279 . . . 205 304 120 45 . 264 245 53 252 35 48 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6276 | 93 200 109 379 16 . 42 699 1459 107 76 . 475 1770 60 613 . 178 Parts 262 | 1 12 8 24 4 . 7 34 52 4 1 . 15 71 . 16 . 13 Haulers Intercepted 10 | . 1 . . . . . 3 2 . . . 1 3 . . . . Recyclers Shooed 7 | . . . 2 . . . . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . 6 7 . 15 . 6 1 . . Prevented 17 | . . . . . . . . . 1 . . 16 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 75 | . 4 2 10 2 . . 10 15 2 1 . 6 18 . . . 5 Guns 15 | . 1 . 8 . . . 6 . . . . . . . . . . Cannons 34 | . 3 2 . . . . . 10 . 1 . 1 12 . . . 5 AOE 20 | . . . 1 2 . . 4 1 2 . . 4 6 . . . . Classes Destroyed 17 | 1 4 1 2 . . . 1 4 1 . . . 1 . . . 2 Worker 4 | . 1 . . . . . . 2 . . . . 1 . . . . Builder 4 | . . . . . . . . 2 . . . . 2 . . . . Tunneler 6 | . . 1 . . . 2 1 1 . . . . 1 . . . . Hauler 10 | . 1 . . . . . 3 2 . . . 1 3 . . . . Recycler 11 | 1 1 . . . . . 2 4 . . . . 3 . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . Watcher 3 | . . . . . . . . 2 . . . . 1 . . . . Swarmer 15 | . 1 . 4 2 . . 3 . 2 . . . 3 . . . . Grunt 39 | . 3 2 2 . . . 6 9 . 1 . 5 11 . . . . Brawler 2 | . . . . . . . . 2 . . . . . . . . . Duelist 2 | . . . 1 . . . . 1 . . . . . . . . . Sentry 8 | . . . 3 . . . 1 2 . . . 1 1 . . . . Hunter 2 | . . . . . . . . . . . . . 2 . . . . Programmer 2 | . . . . . . . . 1 . . . . 1 . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . 3 Samaritan 3 | . . . . . . . . . 1 1 . . . 1 . . . Assembled 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | 1 2 1 2 2 . 2 7 6 2 1 . 3 6 . . . 2 Combat Bots Only 6 | . 2 1 2 2 . . 4 6 2 1 . 3 3 . . . 2 Max Kills in Single Turn 4 | 1 1 1 1 2 . 2 4 2 2 1 . 3 4 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 . . 4 1 2 . . 3 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 7558 | . 267 195 594 42 . . 393 1027 350 97 . 452 1342 615 19 . 2165 Core 833 | . 54 42 75 . . . 83 114 14 6 . 28 155 57 . . 205 Absorbed by Shields 632 | . . . . . . . . . . . . . 378 . . . 254 Core Remaining (%) 75 | 100 . 56 . . . 81 78 . . . . 60 . . . . . Volleys Fired 379 | 2 29 11 35 1 . 1 31 65 9 14 . 22 87 14 15 5 38 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 136 | 60 120 120 90 90 . 90 100 136 136 136 . 136 136 136 136 136 136 Shots Fired 698 | 4 53 22 70 2 . 2 55 123 17 28 . 30 153 26 30 7 76 Gun 177 | 4 34 5 70 2 . 2 55 5 . . . . . . . . . Cannon 487 | . 14 17 . . . . . 112 16 28 . 18 143 26 30 7 76 Launcher 34 | . 5 . . . . . . 6 1 . . 12 10 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 61 | 2 33 4 16 . . . . 6 . . . . . . . . . Thermal 502 | 2 15 18 12 . . . . 111 16 28 . 18 143 26 30 7 76 Explosive 5 | . 5 . . . . . . . . . . . . . . . . Electromagnetic 130 | . . . 42 2 . 2 55 6 1 . . 12 10 . . . . Robot Hit Streak 27 | 2 5 5 8 4 . 4 10 16 7 7 . 12 13 10 27 . 7 Robot Miss Streak 4 | 1 4 2 4 1 . . 4 2 2 1 . 2 3 2 1 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . Shots Hit Robots 470 | 2 27 15 47 2 . 1 41 82 8 22 . 24 107 23 21 . 48 Core Hits 241 | 2 13 5 20 2 . 2 32 40 7 6 . 26 55 5 14 . 12 Critical Hits 54 | . . . 1 . . . . 11 1 4 . 1 16 7 7 . 6 Critical Kills 20 | . . . . . . . . 3 . 1 . 1 7 1 5 . 2 Critical Parts Destroyed 30 | . . . 1 . . . . 8 . 3 . . 9 6 2 . 1 Melee Attacks 37 | . . . . . . . . . . . . 29 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 37 | . . . . . . . . . . . . 29 8 . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 11775 | 19 329 267 841 142 . 35 1115 2100 248 475 . 1325 3048 458 467 . 906 Guns 1809 | 19 205 38 624 9 . 35 842 37 . . . . . . . . . Cannons 7081 | . 124 229 . . . . . 1664 196 475 . 299 2263 458 467 . 906 Explosions 2867 | . . . 217 133 . . 273 399 52 . . 1026 767 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . . 18 . . . . Kinetic 367 | 8 205 24 79 . . . . 51 . . . . . . . . . Thermal 8112 | 11 124 243 335 133 . . 273 1650 196 475 . 385 2456 458 467 . 906 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 3278 | . . . 427 9 . 35 842 399 52 . . 940 574 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 4 4 4 4 4 9 9 9 9 . Average Corruption 5 | . . . . . . . . 4 4 4 4 4 6 9 9 9 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 118 | . . . . . . . . 9 15 14 1 22 24 15 15 3 . Message Errors 26 | . . . . . . . . 3 4 4 1 2 2 5 4 1 . Matter Fused 31 | . . . . . . . . 2 5 5 . 6 6 5 2 . . Heat Flow Errors 16 | . . . . . . . . . 2 2 . 3 7 1 1 . . Energy Discharges 14 | . . . . . . . . 2 1 2 . 5 1 . 2 1 . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . . . 1 3 1 . 2 1 3 2 1 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . Misfires 2 | . . . . . . . . . . . . . 2 . . . . Targeting Errors 11 | . . . . . . . . 1 . . . 4 2 1 3 . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . 3 . Overflow Damage 214 | . . . . . . . 9 16 . 61 . 22 30 40 12 . 24 Projectiles 174 | . . . . . . . . 16 . 61 . 8 13 40 12 . 24 Explosions 40 | . . . . . . . 9 . . . . 14 17 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . 44 37 . . 22 . . . . . 6 . . . . Shots 4 | . . . 1 1 . . 1 . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 258 | 40 231 90 213 45 . 33 210 108 240 219 . 142 252 145 123 6 258 Average Temperature 53 | 24 89 39 52 27 . 20 60 36 79 42 . 41 62 17 9 3 85 Received Heat Transfer 1946 | . 108 114 195 . . . 180 213 36 . . 222 410 123 . . 345 Effects 1 | . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . 4 . . . 1 . . . . . Combat Hostiles 6 | . . . 1 . . . . 4 . . . 1 . . . . . Parts Fried 13 | . . . 2 . . . 1 5 . . . 4 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . 1 1 . . . . 4 . . . . 2 . 3 . 1 Heat Transferred 13833 | 25 203 518 470 162 . . 350 2950 333 851 . 627 4117 814 851 . 1562 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . 3 1 . . 4 . . . . 1 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1661 | 5 500 188 522 246 . 12 516 1553 . . . . 1661 . . . . Average Influence 490 | 1 246 109 240 245 . 11 295 941 . . . . 739 . . . . Maximum Alert Level 5 | . 2 . 2 1 . . 2 4 . . . . 5 . . . . Low Security (%) 26 | 100 28 100 35 . . 100 31 . . . . . 2 . . . . Level 1 33 | . 66 . 48 100 . . 34 21 . . . . 25 . . . . Level 2 14 | . 5 . 15 . . . 34 1 . . . . 31 . . . . Level 3 8 | . . . . . . . . 24 . . . . 14 . . . . Level 4 15 | . . . . . . . . 52 . . . . 20 . . . . Level 5 1 | . . . . . . . . . . . . . 5 . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 4 . 3 . . . 5 10 . 1 . . 17 . . . . Investigation 8 | . 1 . 2 . . . 1 . . 1 . . 3 . . . . Extermination 4 | . . . . . . . . 1 . . . . 3 . . . . Reinforcement 20 | . 3 . 1 . . . 4 5 . . . . 7 . . . . Assault 7 | . . . . . . . . 3 . . . . 4 . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . . 1 3 . . . . 2 . . . . Haulers Reinforced 6 | . . . . . . . . 1 . . . . 5 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . 3 . . . . . 1 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 21 4 23 1 . . 23 46 5 3 . 19 36 8 1 . 48 Peak Tracking Total 39 | . 4 2 4 1 . . 4 7 4 2 . 5 10 4 1 . 39 Tactical Retreats 6 | . . . 1 . . . . 1 1 . . 1 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . . . 1 . . . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 29 | . 1 1 2 . . . 5 5 . . . . 12 . . 3 . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . 1 . . 1 . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 29 | . 2 . 3 . 2 . 3 6 . 1 4 . 8 . . . . Terminals 12 | . . . 2 . . . 2 3 . 1 . . 4 . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Total Hacks 90 | . 5 . 9 . 6 . 7 11 . 3 26 . 23 . . . . Successful 62 | . 2 . 5 . 6 . 3 7 . 1 26 . 12 . . . . Failed 28 | . 3 . 4 . . . 4 4 . 2 . . 11 . . . . Catastrophic 9 | . . . . . . . 2 2 . 2 . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 29 | . . . 6 . 1 . 6 6 . 2 . . 8 . . . . Terminals 32 | . . . 6 . . . 6 8 . 3 . . 9 . . . . Fabricators 10 | . . . . . . . . . . . . . 10 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 5 . 3 . . . 1 2 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 3 . . . . Garrison Access 2 | . . . . . . . . 1 . . . . 1 . . . . Terminal Hacks 44 | . . . 3 . 6 . 1 3 . 1 26 . 4 . . . . Record 17 | . . . . . 5 . . . . 1 11 . . . . . . Part Schematic 7 | . . . . . . . . . . . 6 . 1 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Branch Access Points 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 4 | . . . 2 . . . . . . . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 1 2 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . 2 . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 16 | . . . 4 . . . 4 2 . . . . 6 . . . . Terminals 5 | . . . 2 . . . 1 1 . . . . 1 . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . 1 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 3 . . . 2 4 . 1 . . 6 . . . . Full Trace Events 6 | . 1 . 1 . . . 1 . . 1 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 6 . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter 285 | . . . . . . . . . . . . . 285 . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 16 . . . . . . 2 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . 1 2 . . . . . . . . . 1 . . . . . Largest Group 3 | . 1 3 3 1 1 1 1 1 1 1 1 2 2 1 1 1 1 Highest-Rated Group 216 | . 57 102 104 69 69 69 76 96 97 99 99 206 216 122 125 128 129 Highest-Rated Ally 129 | . 57 57 69 69 69 69 76 96 97 99 99 112 123 122 125 128 129 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 295 | . 18 11 23 1 . . 25 63 5 3 . 35 80 7 2 . 22 Total Damage 20228 | . 1136 124 716 52 . . 1113 3704 183 466 . 1664 6021 1746 91 . 3212 Kills 163 | . 16 3 14 1 . . 11 35 2 5 . 13 46 7 1 . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . 1 . 2 . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12532 | 69 906 461 877 140 672 257 629 1255 859 870 108 846 1464 388 411 1498 822 Spaces Moved 7210 | 64 628 331 403 75 365 141 333 608 627 626 83 529 662 193 257 931 354 Core 10 | 9 . . . . . . . . . . . . . . . . 1 Treads 1859 | . 20 . 253 75 365 141 52 3 . . . . 257 168 . 253 272 Legs . | . . . . . . . . . . . . . . . . . . Wheels 5341 | 55 608 331 150 . . . 281 605 627 626 83 529 405 25 257 678 81 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 180 180 180 130 130 130 120 130 130 130 135 135 125 170 Average Speed 144 | 75 108 120 166 180 180 180 145 146 130 129 130 130 159 176 135 147 182 Slowest Speed 1450 | 80 160 120 200 180 180 180 200 200 130 130 130 130 200 180 135 180 1450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 70 66 22 11 71 51 31 17 62 80 71 75 25 40 37 73 60 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . . . 1 . . . . . 1 . . . . 2 . Known Exits Taken 4 | . . . 1 . . . . 1 . . . 1 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 7 | . . 1 . . . . . . 1 1 . 2 . 1 . 1 . Spaces Dug 53 | . 25 . . . . . . . . . . 23 5 . . . . Terrain Destroyed 111 | . 43 . 14 3 . . 11 . . . . 28 12 . . . . Melee 28 | . . . . . . . . . . . . 23 5 . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 83 | . 43 . 14 3 . . 11 . . . . 5 7 . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8644 | 77 807 373 557 78 380 143 433 855 655 655 83 623 902 214 293 1054 462 Wait 574 | 1 94 22 54 3 16 . 18 125 6 10 1 20 71 2 15 97 19 Move 7193 | 63 627 330 402 74 364 140 332 607 626 625 82 528 661 192 256 930 354 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 107 | 5 25 5 15 . . 1 11 12 2 1 . 3 11 1 4 5 6 Fast Attach 60 | 6 3 . 5 . . . 4 7 2 1 . 2 16 . 1 4 9 Attach 51 | . 4 4 7 . . . 3 7 . 2 . 2 6 3 . 1 12 Detach 18 | . 2 . . . . . 1 1 1 . . 1 3 1 . . 8 Swap 85 | . 5 . 12 . . . 14 12 4 . . 11 19 1 . 2 5 Drop 139 | . 18 1 27 . . 1 19 19 5 2 . 5 19 . 2 10 11 Fire 379 | 2 29 11 35 1 . 1 31 65 9 14 . 22 87 14 15 5 38 Melee 37 | . . . . . . . . . . . . 29 8 . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: Fac x3 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 15) 582 | -10/Materials | Discovered new exit (range 16) 777 | -10/Materials | Discovered new exit (range 8) 976 | -10/Materials | Entered Mines 976 | -10/Mines | Accompanied by 1 ally 980 | -10/Mines | Met a Derelict bent on vengeance 1200 | -10/Mines | Learned Materials garrison access intel 1389 | -10/Mines | Discovered new exit (range 9) 1437 | -10/Mines | Entered Materials 1437 | -9/Materials | Accompanied by 3 allies 1437 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1442 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1526 | -9/Materials | Identified exit to Mines 2314 | -9/Materials | Entered Mines 2314 | -9/Mines | Accompanied by 1 ally 2353 | -9/Mines | Discovered new exit (range 9) 2366 | -9/Mines | Found a hidden stash of uninstalled traps 2406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2443 | -9/Mines | Discovered new exit (range 5) 2454 | -9/Mines | Entered Exiles 2454 | -9/Exiles | Accompanied by 1 ally 2505 | -9/Exiles | Met 8R-AWN 2530 | -9/Exiles | Met EX-HEX 2602 | -9/Exiles | Met EX-DEC 2611 | -9/Exiles | Learned location of Zion (-6) 2656 | -9/Exiles | Met EX-BIN 2695 | -9/Exiles | Aligned with FarCom system 2697 | -9/Exiles | Given EX-Vault access code 2746 | -9/Exiles | Opened EX-Vault 2789 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3099 | -9/Exiles | Discovered new exit (range 14) 3126 | -9/Exiles | Entered Mines 3126 | -8/Mines | Accompanied by 1 ally 3361 | -8/Mines | Discovered new exit (range 5) 3383 | -8/Mines | Entered Materials 3383 | -8/Materials | Accompanied by 1 ally 3383 | -8/Materials | Evolved 2 slots: Utility x2 3384 | -8/Materials | Loaded intel: 1 garrison access location 3856 | -8/Materials | Discovered new exit (range 16) 4012 | -8/Materials | Entered Factory 4012 | -7/Factory | Accompanied by 1 ally 4012 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4144 | -7/Factory | Identified exit to Storage 4144 | -7/Factory | Identified exit to Lower Caves 4182 | -7/Factory | Discovered new exit (range 13) 4183 | -7/Factory | Build established: Scavenger-Mutant 4222 | -7/Factory | Identified exit to Factory 4285 | -7/Factory | Garrison activated, responded to threat 4812 | -7/Factory | First assault squad dispatched 5267 | -7/Factory | Entered Lower Caves 5267 | -7/Lower Caves | Accompanied by 1 ally 5293 | -7/Lower Caves | Spotted B-75 Beast 5304 | -7/Lower Caves | Allies destroyed B-75 Beast 5305 | -7/Lower Caves | Build established: Hauler-Mutant 5493 | -7/Lower Caves | Encountered a Warlord checkpoint 5616 | -7/Lower Caves | Build established: Scavenger-Mutant 5761 | -7/Lower Caves | Discovered new exit (range 15) 6126 | -7/Lower Caves | Entered another Lower Caves area 6126 | -7/Lower Caves | Accompanied by 1 ally 6381 | -7/Lower Caves | Discovered exit to Factory (range 7) 6482 | -7/Lower Caves | Encountered a Warlord checkpoint 6936 | -7/Lower Caves | Build established: Hauler-Mutant 6980 | -7/Lower Caves | Discovered new exit (range 12) 6996 | -7/Lower Caves | Entered Data Miner 6996 | -7/Data Miner | Accompanied by 1 ally 6996 | -7/Data Miner | Discovered new exit (range 6) 7021 | -7/Data Miner | Met Data Miner 7052 | -7/Data Miner | Learned location of Section 7 (-2) 7052 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7074 | -7/Data Miner | Received God Mode back door access code from Data Miner 7104 | -7/Data Miner | Entered Proximity Caves 7104 | -6/Proximity Caves | Accompanied by 1 ally 7106 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7257 | -6/Proximity Caves | Escorted by Enhanced Grunt 7402 | -6/Proximity Caves | Build established: Scavenger-Mutant 7762 | -6/Proximity Caves | Build established: Hauler-Mutant 7857 | -6/Proximity Caves | Spotted B-75 Beast 7932 | -6/Proximity Caves | Discovered exit to Factory (range 7) 7939 | -6/Proximity Caves | Learned 8 Factory zone layouts 7943 | -6/Proximity Caves | Learned location of 2 exits from Factory 7950 | -6/Proximity Caves | Entered Factory 7950 | -6/Factory | Accompanied by 2 allies 7950 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7951 | -6/Factory | Identified exit to Factory 8474 | -6/Factory | Discovered new exit (range 17) 8474 | -6/Factory | Identified exit to Lower Caves 8474 | -6/Factory | Identified exit to Extension 8670 | -6/Factory | Incoming investigation squad redirected 9000 | -6/Factory | First assault squad dispatched 9017 | -6/Factory | Incoming assault squad redirected 9046 | -6/Factory | Lost 5 parts (2n1u2w) 9063 | -6/Factory | Found Prototype Launcher 9063 | -6/Factory | Identified Scatter Rocket Array 9355 | -6/Factory | Build established: Scavenger-Mutant 9375 | -6/Factory | Incoming assault squad redirected 9414 | -6/Factory | Entered Lower Caves 9414 | -6/Lower Caves | Accompanied by 1 ally 9416 | -6/Lower Caves | Core integrity fell below 50% 9437 | -6/Lower Caves | Spotted B-75 Beast 9450 | -6/Lower Caves | Allies destroyed B-75 Beast 9475 | -6/Lower Caves | Lost 3 parts (1p1u1w) 9713 | -6/Lower Caves | Build established: Hauler-Mutant 9731 | -6/Lower Caves | Discovered new exit (range 10) 9802 | -6/Lower Caves | Entered another Lower Caves area 9802 | -6/Lower Caves | Accompanied by 1 ally 10020 | -6/Lower Caves | Encountered a Warlord checkpoint 10031 | -6/Lower Caves | Learned Factory stockpile data 10202 | -6/Lower Caves | Discovered new exit (range 3) 10213 | -6/Lower Caves | Entered Zion 10213 | -6/Zion | Accompanied by 1 ally 10297 | -6/Zion | System corruption cleaned by Quarantine Array 10615 | -6/Zion | Learned location of Warlord (-4) 10672 | -6/Zion | Rebuked by Imprinter 11144 | -6/Zion | Discovered new exit (range 3) 11144 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11711 | -6/Zion | Entered Deep Caves 11711 | -6/Deep Caves | Accompanied by 1 ally 11852 | -6/Deep Caves | Attacked by Z-Imprinter 11864 | -6/Deep Caves | Allies destroyed Z-Imprinter 12099 | -6/Deep Caves | Build established: Scavenger-Mutant 12175 | -6/Deep Caves | Found Prototype Protection 12175 | -6/Deep Caves | Identified Zio. Weapon Casing 12299 | -6/Deep Caves | Discovered new exit (range 14) 12392 | -6/Deep Caves | Spotted as-01645 12473 | -6/Deep Caves | Allies destroyed as-01645 12503 | -6/Deep Caves | Lost 7 parts (1p2n3u1w) 12517 | -6/Deep Caves | Spotted as-00090 12524 | -6/Deep Caves | Triggered Deep Caves wall 12524 | -6/Deep Caves | Spotted AS-47023 12528 | -6/Deep Caves | Core integrity fell below 20% 12533 | -6/Deep Caves | Core destroyed Last Messages --------------- Player 2: "I bet you wish you had this here Scatter Rocket Array." 12505_ Player 2 removes Imp. Deuterium Engine. 12505_ Player 2 attaches Imp. Deuterium Engine. 12520_ Adv. Beam Cannon destroyed. 12520_ Mak. Kinetic Plating destroyed. 12521_ as-00090: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 12523_ Arm. Wheel destroyed. 12523_ Imp. Force Field destroyed. 12524_ The wall dematerializes. 12524_ Critical hit. 12524_ Imp. Deuterium Engine destroyed. 12524_ Med. Treads destroyed. 12526_ Imp. Deuterium Engine destroyed. 12526_ Cld. Particle Cannon destroyed. 12526_ Exp. Heat Sink destroyed. 12527_ 6X-FBZ(g) destroyed. 12528_ Player 2 system corrupted by crushing effect. 12528_ Player 2 attaches Imp. Deuterium Engine. 12531_ Player 2 suffers critical hit. 12532_ as-00563 destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????? ?#?#??????????????????????? | | ?????????????? # ? #?????????????????????? | | ??????????? # ? #?????????????????????? | | ????????? ? #?##??????????????????? | | ?????????" # #? #??????????????????? | | ?????????? #? #??????????????????? | | ????????""" #? #??????????????????? | | ????????"G ## #??????????????????? | | ????????" # #####??????????????? | | ????????" ???????????????? | | ????????# ?????????????????? | | ?????????" ??????????????????? | | ?????????" ###?????????????????? | | ?????????" ! ??????????????????? | | ?????????" #?###????????????????? | | ?????????" #?# #????????????????? | | ????????# @ ### ####?????????????? | | ??????" # #?????????????? | | ???? g ##???????????????? | | ???? ! ###?????????????? | | ????? a a #?????????????# | | ????? a asa h! ###?# ????????## | | ????? aaaa [ ;#??? ????????# | | ??????a a a a [ #??? ????????# | | ?????? aa aaaa * g #???? #???????# | | ???????a a aaaa [ #???? ???????# | | ???????##aaaa aaa* l #????# ????#### | | ????????"" a@ / / #????# ????# | | ?????????" ] ] M #???## ##??# ### | | ?????????" #??## ##?# #?? | | ?????????" / #### ### #?? | | ????????"" / "## #?? | | ????????# / #### ####?? | | ????????" /!! ##?### ###??? | | ????????" "##### # #? | | ????????" #? | | ??????????" # #? | | ????????" | | ????????"" ### "" | | ????????" ## """ | | ????????"" ## " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 38 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Weapon Shielding 100 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Adv. Beam Cannon | -6/Factory | Scanalyzed Hvy. Neutron Cannon | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveDirtyPit Manual? 0 Play Time 01:55:58 Cumulative 251.4 hours Start 2020.04.09 @ 11:04:37 End 2020.04.09 @ 13:44:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0 Lore% 74 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 487b0ea1-f5b5-4083-9e0f-79d947b92f0a