Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 05:29:11 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (116) 580 Value Destroyed (3537) 3537 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 6934 Bonus ------- High Alert Combat Kills 257 Cogmind --------- Core Integrity 433/700 Matter 65/300 Energy 300/300 System Corruption 7% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Angular Momentum Engine Propulsion (4) Armored Huge Wheel Utility (5) Large Storage Unit Large Storage Unit System Shield Weapon (3) Flak Gun Advanced Assault Cannon Inventory (16) Cryofiber Web Advanced Heat Sink High-capacity Matter Pod (164) Enhanced Optical Array Long-range Sensor Array Long-range Terrain Scanner Transmission Jammer Improved Propulsion Shielding Medium Reactive Plating Insulated Plating Hardlight Generator Long-range Tractor Beam Proton Missile Launcher Remote Datajack Peak State ------------ Power Angular Momentum Engine Propulsion Light Treads Armored Treads Armored Treads Medium Treads Utility Advanced Heat Sink Large Storage Unit Large Storage Unit Layered Light Armor Plating System Shield Weapon Gauss Rifle Flak Gun Gauss Cannon Inventory Cryofiber Web High-capacity Matter Pod Enhanced Optical Array Long-range Terrain Scanner Matter Filter Transmission Jammer Improved Propulsion Shielding Shock Absorption System Hardlight Generator System Shield Long-range Tractor Beam Advanced Assault Cannon Proton Missile Launcher Heavy Missile Launcher Remote Datajack [Rating: 47] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Light Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . . . 2 1 Weapon 1 | . . 1 . . . Parts Attached 97 | 7 2 15 5 9 59 Power 7 | 1 . 3 . . 3 Engine 7 | 1 . 3 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 20 | 2 . 6 2 2 8 Treads 19 | 2 . 6 2 2 7 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 . 2 . 7 18 Device 13 | . . . . 5 8 Storage 3 | 1 . 2 . . . Processor . | . . . . . . Hackware 3 | . . . . . 3 Protection 9 | . . . . 2 7 Artifact . | . . . . . . Weapon 42 | 3 2 4 3 . 30 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 4 | . . . . . 4 Ballistic Gun 16 | 2 . . 3 . 11 Ballistic Cannon 9 | . 2 3 . . 4 Launcher 10 | . . . . . 10 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 Parts Lost 16 | . . . . 4 12 Power . | . . . . . . Propulsion 6 | . . . . 1 5 Utility 6 | . . . . 3 3 Weapon 4 | . . . . . 4 Highest Loss Streak 4 | . . . . 2 4 Average Slot Usage (%) 94 | . 85 96 100 95 93 Engine 8 | . 14 11 11 9 7 Treads 27 | . 28 31 33 26 24 Device 3 | . . . . 6 4 Storage 16 | . 14 19 22 18 15 Hackware 4 | . . . . . 7 Protection 5 | . . . . 8 8 Energy Cannon 1 | . . . . . 3 Ballistic Gun 11 | . 13 . 12 27 9 Ballistic Cannon 10 | . 14 33 20 . 5 Launcher 1 | . . . . . 2 Naked Turns . | . . . . . . Heaviest Build 83 | 13 15 49 49 62 83 Greatest Support 88 | 40 40 60 60 60 88 Greatest Overweight (x) 19 | 1 . . . 1 19 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 6 16 16 16 16 Average Capacity 15 | 5 6 14 16 16 16 Most Carried 16 | 4 6 15 16 16 16 Average Carried 14 | 1 5 10 15 15 15 Final Capacity 16 | 6 6 16 16 16 16 Final Carried 16 | 1 6 15 16 16 14 Class Distribution -------------------- 41% | Gunner 19% | Tank 13% | Scavenger-Tank 12% | Hacker-Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 3635 | 270 15 503 615 451 1781 Remotely . | . . . . . . Salvage Created 4033 | . 32 493 703 734 2071 Parts 220 | . 7 39 27 40 107 Haulers Intercepted 5 | . . 2 . . 3 Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 84 | . 3 7 15 17 42 Guns 37 | . . . 6 17 14 Cannons 37 | . 3 7 9 . 18 AOE 10 | . . . . . 10 Classes Destroyed 15 | . 2 6 2 . 5 Worker 8 | . . 2 3 1 2 Builder 4 | . . 2 . . 2 Tunneler 1 | . . . 1 . . Hauler 5 | . . 2 . . 3 Recycler 9 | . . 1 4 2 2 Operator 1 | . . . . . 1 Watcher 4 | . 1 . . . 3 Swarmer 25 | . 3 . 9 4 9 Grunt 31 | . . 1 5 10 15 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Protector 1 | . . . . . 1 Sentry 15 | . . 6 . 3 6 Hunter 1 | . . . . . 1 Programmer 7 | . . . . . 7 Best Kill Streak 6 | . 3 5 6 5 5 Combat Bots Only 5 | . 3 2 4 5 5 Max Kills in Single Turn 3 | . 1 1 2 1 3 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 4653 | . 216 311 176 1189 2761 Core 479 | . 27 58 6 121 267 Absorbed by Shields 193 | . . . . 127 66 Core Remaining (%) 87 | 100 89 . 84 78 . Volleys Fired 212 | . 20 26 27 36 103 Largest 3 | . 2 3 3 3 3 Hottest 185 | . 70 105 105 75 185 Shots Fired 580 | . 40 78 81 108 273 Gun 301 | . 16 . 36 108 141 Cannon 264 | . 24 78 45 . 117 Launcher 15 | . . . . . 15 Special . | . . . . . . Kinetic 518 | . 40 78 81 108 211 Thermal 47 | . . . . . 47 Explosive 15 | . . . . . 15 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 4 14 10 7 20 Robot Miss Streak 11 | . 4 3 4 8 11 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . 1 4 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 375 | . 16 47 41 77 194 Core Hits 246 | . 5 19 25 48 149 Critical Hits 4 | . . 1 . . 3 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9074 | . 278 718 886 1591 5601 Guns 3823 | . 56 . 308 1302 2157 Cannons 3398 | . 220 718 578 . 1882 Explosions 1851 | . . . . 289 1562 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 6307 | . 276 718 886 1302 3125 Thermal 1203 | . . . . 289 914 Explosive 1468 | . . . . . 1468 Electromagnetic 94 | . . . . . 94 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 1 7 Average Corruption 2 | . . . . 1 2 Corruption Purged . | . . . . . . Effects 14 | . . . . 1 13 Message Errors 7 | . . . . 1 6 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Targeting Errors 3 | . . . . . 3 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 246 | . . . . 150 96 Projectiles 8 | . . . . . 8 Explosions 238 | . . . . 150 88 Melee . | . . . . . . Knockbacks 21 | . 4 2 7 . 8 Impact . | . . . . . . Kinetic 20 | . 4 2 7 . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 479 | . . . . 101 378 Shots 12 | . . . . 1 11 Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 18 212 98 355 378 Average Temperature 90 | . 10 76 30 93 110 Received Heat Transfer 1087 | . 30 81 30 457 489 Effects 10 | . . . . 3 7 Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . . . 1 2 Interference 5 | . . . . . 5 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 1546 | . . . . 200 1346 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 779 | . 107 188 242 430 779 Average Influence 276 | . 24 106 102 120 404 Maximum Alert Level 3 | . . . 1 2 3 Low Security (%) 46 | . . . . . . Level 1 29 | . . . . . . Level 2 19 | . . . . . . Level 3 5 | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 1 . . 4 23 Investigation 1 | . . . . 1 . Extermination 8 | . . . . . 8 Reinforcement 7 | . 1 . . 1 5 Assault 2 | . . . . 1 1 Garrison 10 | . . . . 1 9 Intercept . | . . . . . . Construction Impeded 4 | . . . . . 4 Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 110 | . 11 7 18 23 51 Peak Tracking Total 5 | . 5 3 3 4 5 Tactical Retreats 3 | . . . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 8 | . . . . 2 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 10 | . . . . 5 5 Max in Single Turn 3 | . . . . 3 2 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 16 | . 1 4 . . 11 Terminals 11 | . 1 2 . . 8 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 43 | . 1 8 . . 34 Successful 22 | . . 5 . . 17 Failed 21 | . 1 3 . . 17 Catastrophic 4 | . . . . . 4 Database Lockouts . | . . . . . . Manual 28 | . 1 5 . . 22 Terminals 34 | . 1 5 . . 28 Fabricators 5 | . . . . . 5 Repair Stations . | . . . . . . Recycling Units 3 | . . 3 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 8 | . . 1 . . 7 Part Schematic 2 | . . . . . 2 Terminal Index 3 | . . 1 . . 2 Alert Level 1 | . . . . . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . . . . . 1 Fabricator Hacks 3 | . . . . . 3 Load Schematic 1 | . . . . . 1 Build 2 | . . . . . 2 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 26 | . 1 7 . . 18 Terminals 9 | . . 3 . . 6 Track 3 | . . 1 . . 2 Botnet 6 | . . 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 12 | . 1 2 . . 9 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built 2 | . . . . . 2 Matter 402 | . . . . . 402 Time 201 | . . . . . 201 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . 1 . Machine Destruction 1 | . . . . 1 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 16 | . . . . . 16 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 1 | . . . . . 1 Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 7271 | 64 359 719 1200 664 4265 Spaces Moved 3490 | 45 180 357 671 285 1952 Core 32 | 19 . . . . 13 Treads 3439 | 26 180 357 671 285 1920 Legs . | . . . . . . Wheels 19 | . . . . . 19 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 110 Average Speed 167 | 114 160 160 160 168 174 Slowest Speed 1000 | 160 160 160 160 180 1000 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 3 50 35 96 23 41 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 227 | . . . . 59 168 Melee . | . . . . . . Projectile 36 | . . . . . 36 AOE 191 | . . . . 59 132 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 4444 | 56 209 447 737 393 2602 Wait 489 | . 1 14 28 38 408 Move 3485 | 44 179 356 670 284 1952 Hop . | . . . . . . Pick Up 83 | 5 5 24 3 14 32 Fast Attach 25 | 2 . . . 2 21 Attach 20 | 4 . 5 . 3 8 Detach 4 | . . . . . 4 Swap 52 | 1 2 10 5 4 30 Drop 70 | . . 12 4 12 42 Fire 212 | . 20 26 27 36 103 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 2 . . . . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 4) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 756 | -9/Materials | Build established: Gunner 914 | -9/Materials | Discovered new exit (range 9) 1143 | -9/Materials | Entered Mines 1476 | -9/Mines | Learned Materials emergency access door positions 1745 | -9/Mines | Discovered new exit (range 11) 1753 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1834 | -9/Mines | Discovered new exit (range 9) 2343 | -9/Mines | Entered Materials 2343 | -8/Materials | Evolved 2 slots: Utility x2 2694 | -8/Materials | Garrison activated, responded to threat 2797 | -8/Materials | Build established: Tank 2985 | -8/Materials | Discovered new exit (range 6) 3007 | -8/Materials | Entered Factory 3007 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3580 | -7/Factory | Fabricated Angular Momentum Engine (x2) 4039 | -7/Factory | Build established: Scavenger-Tank 4213 | -7/Factory | Garrison activated, responded to threat 5046 | -7/Factory | Build established: Gunner 5133 | -7/Factory | Discovered new exit (range 8) 5333 | -7/Factory | Garrison activated, responded to threat 5647 | -7/Factory | Garrison activated, responded to threat 5731 | -7/Factory | Discovered new exit (range 6) 6120 | -7/Factory | Build established: Tank 6506 | -7/Factory | Build established: Hacker-Tank 6595 | -7/Factory | Discovered new exit (range 13) 7007 | -7/Factory | First assault squad dispatched 7120 | -7/Factory | Lost 4 parts (2n1u1w) 7272 | -7/Factory | Self-destructed Last Messages --------------- 07234_ Door malfunctions. 07237_ System corrupted: Adv. Assault Cannon jammed. 07237_ System corrupted: Flak Gun targeting data glitched. 07240_ System corrupted: Adv. Assault Cannon jammed. 07243_ G-47 Trooper destroyed. 07246_ K-01 Serf collects debris. 07246_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07247_ A-02 Transporter calls for reinforcements. 07247_ ALERT: Hostile activity reported, dispatching reinforcements to area. 07249_ System corrupted: Flak Gun targeting data glitched. 07250_ K-01 Serf collects debris. 07252_ Destroyed Weight Redist. System. 07255_ A-02 Transporter destroyed. 07255_ K-01 Serf collects debris. 07257_ ALERT: Rogue bot located, Programmers report to Factory Zone 5M. 07260_ K-01 Serf collects debris. 07270_ U-05 Engineer builds a Wall. 07270_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????# [!! #?????????????????? | | ????????????# [! = #?????????????????? | | ????????????# #########?????????????????? | | ????????????# ! % #???????????????????????? | | ????????????# # #???????????????????????? | | ????????????# #???????????????????????? | | ????????????## =! #???????????????????????? | | ??????????################???????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# #???????###???????????????? | | ??????????# #??????? #???????????????? | | ??????????# #?????? #???????????????? | | ??????????# #?????? #???????????????? | | ??????????# #????? +???????????????? | | ??????????# #????? #???????????????? | | ??????????# #???? #???????????????? | | ??#+#############+########## ######??????????? | | ? u ?????????? | | ? ?????????? | | ? k * ????????? | | ? =% u[= ????????? | | ? [ u ==%= @ ????????? | | ??#/#######"#####+####### ########???????????????? | | ??????????##??? ????#t#??????????????????????? | | ????????????? ??# #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# # #??????????????????????? | | ???????????# #k#??????????????????????? | | ???????????# #k#??????????????????????? | | ???????????# # ???????????????????????? | | ???????????# # ???????????????????????? | | ???????????# #g???????????????????????? | | ???????????# #k???????????????????????? | | ???????????# #h???????????????????????? | | ???????????############## ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 375 Resistance: KI 30 Resistance: EX 25 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Angular Momentum Engine | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CombatNeutrinoChainsword Manual? 0 Play Time 00:57:18 Cumulative 76.4 hours Start 2019.11.01 @ 04:32:31 End 2019.11.01 @ 05:29:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f5a2aee-9c79-418a-a54d-4c37937ff48a