Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.14 @ 19:43:22 Player: sentrybuster Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (136) 680 Value Destroyed (5294) 5294 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 14219 Bonus ------- High Alert Combat Kills 639 Follower Combat Kills 524 Friendly Fire -38 Cogmind --------- Core Integrity 0/1600 Matter 56/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Heavy Tesla Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON ----------- Hardcell Cannon Point Singularity Launcher Molecular Scythe Molecular Scythe > --- INVENTORY -------- Q-thruster Heavy Tesla Rifle [Rating: 92] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Improved Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . 2 2 2 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 5 | . . 1 . . 1 . 1 . . 1 1 . Utility 8 | . . . 2 1 . . . 2 2 . 1 . Weapon 4 | . . 1 . 1 1 . 1 . . . . . Parts Attached 155 | 6 2 20 4 10 28 16 49 11 1 6 2 . Power 16 | 1 1 1 . 1 4 1 6 1 . . . . Engine 9 | 1 1 1 . 1 2 1 2 . . . . . Core 5 | . . . . . . . 4 1 . . . . Reactor 2 | . . . . . 2 . . . . . . . Propulsion 46 | 2 . 7 . 1 8 4 18 2 . 2 2 . Treads 20 | . . 4 . 1 4 3 8 . . . . . Leg 6 | . . 3 . . . 1 2 . . . . . Wheel 7 | 2 . . . . 4 . 1 . . . . . Hover 5 | . . . . . . . 5 . . . . . Flight 8 | . . . . . . . 2 2 . 2 2 . Utility 32 | 1 1 3 3 3 5 3 5 6 . 2 . . Device 14 | . 1 1 1 2 1 1 2 5 . . . . Storage 3 | 1 . 1 1 . . . . . . . . . Processor 13 | . . 1 1 1 3 1 3 1 . 2 . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 61 | 2 . 9 1 5 11 8 20 2 1 2 . . Energy Gun 17 | 2 . 4 . 1 4 3 2 1 . . . . Energy Cannon 3 | . . . . . 1 . 2 . . . . . Ballistic Gun 14 | . . 3 . . 3 2 6 . . . . . Ballistic Cannon 12 | . . 1 1 3 . . 6 1 . . . . Launcher 10 | . . 1 . . 2 3 3 . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 1 . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 2 . 3 1 1 1 . . Parts Lost 75 | . 1 7 . 1 13 12 33 2 . 1 5 . Power 5 | . . 1 . . . 1 2 . . . 1 . Propulsion 27 | . 1 2 . . 6 3 9 2 . 1 3 . Utility 13 | . . 1 . . 3 2 6 . . . 1 . Weapon 30 | . . 3 . 1 4 6 16 . . . . . Highest Loss Streak 9 | . 1 4 . 1 3 4 9 1 . 1 3 . Average Slot Usage (%) 76 | . 92 96 94 95 83 85 72 28 37 42 30 . Engine 4 | . 14 10 9 7 1 4 2 . . . . . Treads 14 | . . 14 27 22 10 17 17 . . . . . Leg 1 | . . 14 . . . 2 1 . . . . . Wheel 2 | . 25 2 . . 5 2 . . . . . . Flight 1 | . . . . . . . . 9 9 13 8 . Device 6 | . 8 10 8 14 6 . 5 7 4 4 2 . Storage 5 | . 14 11 9 7 6 6 4 . . . . . Processor 12 | . . . 13 15 16 18 10 6 9 11 7 . Energy Gun 4 | . 28 8 . 2 3 7 3 . . . . . Ballistic Gun 5 | . . 17 9 3 2 6 6 . . . . . Ballistic Cannon 8 | . . 3 17 18 10 6 9 . 4 4 2 . Launcher 1 | . . 1 . . 5 2 1 . . . 2 . Slashing Weapon 1 | . . . . . 5 1 . . 3 4 5 . Naked Turns 114 | . . . . . . . . . . . 93 21 Heaviest Build 84 | 11 14 23 50 60 72 70 84 21 25 42 42 . Greatest Support 148 | 26 26 63 63 63 99 91 148 43 43 51 51 3 Greatest Overweight (x) 18 | . . 1 . . 2 2 18 . . 1 1 . Average Overweight (x) . | . . . . . 1 1 . . . . . . Largest Inventory Capacity 12 | 6 6 8 12 12 12 12 12 4 4 4 4 4 Average Capacity 9 | 5 6 6 8 12 12 12 11 4 4 4 4 4 Most Carried 12 | 4 5 8 9 12 12 12 12 4 4 2 4 1 Average Carried 8 | 1 4 5 8 10 11 9 9 3 3 1 1 1 Final Capacity 12 | 6 6 8 12 12 12 12 4 4 4 4 4 4 Final Carried 12 | 4 5 8 9 12 11 8 3 3 4 1 1 1 Class Distribution -------------------- 28% | Mutant 18% | Gunner 11% | Scavenger-Skirmisher 11% | Skirmisher 8% | Scavenger-Gunner 6% | Commander-Gunner 5% | Commander-Skirmisher 4% | Scout 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -6/Extension Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Scout | -2/Research Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Matter Collected 4198 | 213 67 244 293 90 1170 510 1407 130 74 . . . Remotely . | . . . . . . . . . . . . . Salvage Created 5630 | . 212 370 340 157 1525 761 2254 11 . . . . Parts 280 | . 19 24 16 9 74 35 101 2 . . . . Haulers Intercepted 3 | . . . . . 1 . 2 . . . . . Recyclers Shooed 4 | . 1 . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Combat Hostiles Destroyed 91 | . 8 8 4 4 20 16 31 . . . . . Melee 3 | . . . . 1 1 . 1 . . . . . Guns 33 | . 8 8 . 1 3 6 7 . . . . . Cannons 25 | . . . 4 2 6 6 7 . . . . . AOE 30 | . . . . . 10 4 16 . . . . . Classes Destroyed 15 | . 3 1 2 1 4 . 4 . . . . . Worker 7 | . . . . . . . 7 . . . . . Builder 6 | . . . . . 1 . 5 . . . . . Tunneler 1 | . . . . . . . 1 . . . . . Hauler 3 | . . . . . 1 . 2 . . . . . Recycler 13 | . . . 2 . 5 . 6 . . . . . Operator 3 | . . . . . 1 . 1 1 . . . . Watcher 12 | . 1 . 3 . 3 1 4 . . . . . Swarmer 23 | . 5 . . . 7 4 7 . . . . . Grunt 26 | . 3 4 2 2 2 6 7 . . . . . Brawler 3 | . . . 1 . . . 2 . . . . . Duelist 1 | . . . . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 16 | . . 4 1 1 2 6 2 . . . . . Hunter 8 | . . . . . 6 . 2 . . . . . Programmer 13 | . . . . 1 3 . 9 . . . . . Best Kill Streak 21 | . 5 4 5 1 6 4 21 1 . . . . Combat Bots Only 8 | . 5 4 3 1 5 4 8 . . . . . Max Kills in Single Turn 11 | . 1 1 1 1 3 2 11 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . 2 2 5 . . . . . Melee 1 | . . . . 1 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Damage Taken 12492 | . 164 716 105 693 2105 1760 4491 229 82 196 1929 22 Core 3324 | . 27 74 34 35 304 491 600 134 . 23 1580 22 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 79 | 100 89 81 93 95 . 6 40 88 100 98 . . Volleys Fired 281 | . 23 25 25 13 56 41 86 2 2 8 . . Largest 6 | . 2 3 3 4 4 5 6 1 1 1 . . Hottest 272 | . 90 166 106 194 227 221 272 65 65 65 . . Shots Fired 732 | . 46 49 75 42 156 127 225 2 2 8 . . Gun 326 | . 46 47 25 13 46 82 67 . . . . . Cannon 368 | . . . 50 29 88 41 148 2 2 8 . . Launcher 38 | . . 2 . . 22 4 10 . . . . . Special . | . . . . . . . . . . . . . Kinetic 515 | . . 33 75 39 95 70 191 2 2 8 . . Thermal 116 | . 23 13 . 3 7 53 17 . . . . . Explosive 16 | . . 2 . . 8 2 4 . . . . . Electromagnetic 85 | . 23 1 . . 46 2 13 . . . . . Robot Hit Streak 21 | . 5 7 9 9 16 21 17 4 . . . . Robot Miss Streak 5 | . 3 3 5 2 4 4 5 1 3 . . . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 5 | . 2 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 446 | . 22 31 40 38 102 74 138 1 . . . . Core Hits 260 | . 11 13 16 9 57 49 102 1 . . 2 . Critical Hits 18 | . . 1 . . 3 . 14 . . . . . Critical Kills 6 | . . . . . 2 . 4 . . . . . Critical Parts Destroyed 12 | . . 1 . . 1 . 10 . . . . . Melee Attacks 49 | . . . . 8 14 . 16 . . 2 9 . Impact . | . . . . . . . . . . . . . Slashing 49 | . . . . 8 14 . 16 . . 2 9 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16306 | . 289 413 704 782 3571 2000 8482 48 . . 17 . Guns 3624 | . 289 398 186 146 655 956 994 . . . . . Cannons 5138 | . . . 518 455 1134 511 2472 48 . . . . Explosions 6571 | . . 15 . . 1321 533 4702 . . . . . Melee 956 | . . . . 181 461 . 314 . . . . . Ramming 17 | . . . . . . . . . . . 17 . Kinetic 6670 | . . 266 704 567 1240 875 2970 48 . . . . Thermal 4682 | . 114 117 . 34 201 761 3455 . . . . . Explosive 2116 | . . 15 . . 724 252 1125 . . . . . Electromagnetic 1865 | . 175 15 . . 945 112 618 . . . . . Impact . | . . . . . . . . . . . . . Slashing 956 | . . . . 181 461 . 314 . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . . . . 1 1 2 39 . . . 4 7 Average Corruption 5 | . . . . 1 1 1 12 . . . 3 6 Corruption Purged 1 | . . . . . 1 . . . . . . . Effects 119 | . . . . 1 5 8 102 . . . 3 . Message Errors 25 | . . . . . 4 3 16 . . . 2 . Matter Fused 14 | . . . . . . . 13 . . . 1 . Heat Flow Errors 9 | . . . . . . 1 8 . . . . . Energy Discharges 14 | . . . . . . 2 12 . . . . . Parts Rejected 3 | . . . . . . . 3 . . . . . Data Loss (minor) 9 | . . . . 1 . 1 7 . . . . . Misfires 1 | . . . . . . . 1 . . . . . Misdirections 15 | . . . . . . . 15 . . . . . Targeting Errors 28 | . . . . . 1 1 26 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 954 | . . . 53 20 201 40 640 . . . . . Projectiles 166 | . . . 53 20 22 4 67 . . . . . Explosions 703 | . . . . . 94 36 573 . . . . . Melee 85 | . . . . . 85 . . . . . . . Knockbacks 47 | . . . 9 8 10 1 19 . . . . . Impact . | . . . . . . . . . . . . . Kinetic 46 | . . . 9 7 10 1 19 . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 227 | . . . . . 46 . 173 . . . 8 . Shots 8 | . . . . . 5 . 3 . . . . . Rammed 2 | . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 584 | . 138 224 117 258 275 584 390 8 1 28 . . Average Temperature 105 | . 43 109 40 100 79 145 135 5 1 26 . . Received Heat Transfer 1656 | . 42 279 63 189 204 474 234 18 18 27 108 . Effects 16 | . . 1 . 1 . 11 3 . . . . . Energy Bleed 5 | . . . . . . 2 3 . . . . . Interference 3 | . . 1 . 1 . 1 . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . Damage (major) 3 | . . . . . . 3 . . . . . . Damage (core) 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . 1 1 3 . . . . . Heat Transferred 5094 | . 333 259 . 74 250 1321 2857 . . . . . Parts Sabotaged 5 | . . . . . . . 5 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Peak Influence 1634 | . 217 338 303 127 353 356 1634 826 506 464 585 395 Initial 781 | . . 91 57 61 57 172 174 781 433 284 280 374 Average 309 | . 88 211 170 61 183 231 489 776 450 322 360 388 Maximum Alert Level 5 | . 1 1 1 . 1 1 5 3 2 2 2 1 Low Security (%) 49 | 100 87 57 55 100 50 36 52 . . . . . Level 1 34 | . 12 42 44 . 49 63 17 . . 91 79 100 Level 2 2 | . . . . . . . . . 100 8 20 . Level 3 5 | . . . . . . . 3 100 . . . . Level 4 7 | . . . . . . . 25 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 32 | . 1 2 . 1 8 2 10 2 . . 5 1 Investigation 6 | . . 2 . . . 2 1 . . . . 1 Extermination 9 | . . . . 1 3 . 4 . . . 1 . Reinforcement 9 | . 1 . . . 2 . 1 2 . . 3 . Assault 5 | . . . . . . . 4 . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . 1 . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Distress Signals 8 | . 1 . 1 1 1 1 2 . . . 1 . Communications Jammed 24 | . . . . . 10 . 14 . . . . . Distress Signals 22 | . . . . . 10 . 12 . . . . . Times Spotted 218 | . 16 8 11 7 30 34 64 8 6 6 24 4 Peak Tracking Total 17 | . 5 4 4 3 4 5 7 2 8 7 17 5 Tactical Retreats 25 | . 1 . . 2 3 1 10 2 . 2 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Traps Triggered 13 | . . . . . 2 2 5 . . . 2 2 Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Machines Disabled 50 | . . 1 1 . 3 6 39 . . . . . Max in Single Turn 17 | . . 1 1 . 1 4 17 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Energy Cycler 4 | . . . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Machines Accessed 43 | . . 4 6 2 4 7 9 3 1 1 5 1 Terminals 31 | . . 3 5 . 2 7 5 2 1 . 5 1 Fabricators 3 | . . . . 1 . . 1 1 . . . . Repair Stations 4 | . . . . 1 1 . 2 . . . . . Recycling Units 4 | . . 1 1 . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 85 | . . 10 14 7 7 14 18 5 1 1 5 3 Successful 48 | . . 7 9 6 4 5 11 1 1 . 3 1 Failed 37 | . . 3 5 1 3 9 7 4 . 1 2 2 Catastrophic 7 | . . . . . 1 1 2 1 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 24 | . . 11 3 2 . 2 3 1 1 . 1 . Terminals 63 | . . 8 12 . 4 14 12 4 1 . 5 3 Fabricators 5 | . . . . 3 . . 1 1 . . . . Repair Stations 10 | . . . . 4 2 . 4 . . . . . Recycling Units 6 | . . 2 2 . 1 . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 31 | . . 3 8 . 2 5 7 1 1 . 3 1 Record 1 | . . . . . . . . . . . . 1 Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open Door 5 | . . . . . 1 1 . . . . 3 . Level Access Points 1 | . . . . . . . . . 1 . . . Terminal Index 2 | . . 1 . . . . 1 . . . . . Alert Level 4 | . . . 1 . . 1 1 1 . . . . Unreport Threat 2 | . . . . . . 1 1 . . . . . Locate Traps 3 | . . . . . . 2 1 . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 4 | . . . 2 . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . 4 1 . 2 . . . . . Scan Component 4 | . . . . 2 1 . 1 . . . . . Repair 3 | . . . . 2 . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . . 4 1 2 . . . . . . . . Terminals 3 | . . 2 1 . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . Operators 2 | . . 1 1 . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . Report 1 | . . . . 1 . . . . . . . . Siphon 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 30 | . . 2 4 2 2 6 5 3 1 1 3 1 Full Trace Events 5 | . . 1 . . . 2 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter 234 | . . . . . . . 234 . . . . . Time 117 | . . . . . . . 117 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . 2 . . . . . . . . Time 138 | . . . . 58 . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . Robots Rewired 18 | . . . . . . 18 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Total Allies 21 | . . . . . . 21 . . . . . . Largest Group 10 | . . . . . . 10 9 . . . . . Highest-Rated Group 311 | . . . . . . 311 269 . . . . . Highest-Rated Ally 37 | . . . . . . 37 37 . . . . . Total Orders 2 | . . . . . . . . 2 . . . . ROAM 1 | . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . 1 . . . . Ally Attacks 86 | . . . . . . 69 17 . . . . . Total Damage 1830 | . . . . . . 1580 250 . . . . . Kills 16 | . . . . . . 14 2 . . . . . Allies Corrupted 6 | . . . . . . . 6 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Turns Passed 7946 | 58 189 518 559 742 1426 1069 2363 372 101 223 305 21 Spaces Moved 5720 | 47 115 282 273 347 725 428 1358 755 249 458 641 42 Core 480 | 2 . . . . . . 236 20 . . 180 42 Treads 2247 | . . 135 273 347 419 204 869 . . . . . Legs 402 | . . 143 . . . 136 123 . . . . . Wheels 559 | 45 115 4 . . 306 88 1 . . . . . Hover 85 | . . . . . . . 85 . . . . . Flight 1947 | . . . . . . . 44 735 249 458 461 . Fastest Speed 34 | 50 90 100 160 160 110 110 37 37 37 34 34 50 Average Speed 105 | 87 91 139 160 160 150 162 136 37 37 37 41 50 Slowest Speed 950 | 90 100 160 160 160 200 200 950 50 37 117 120 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . 9 3 14 5 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 23 | 4 25 20 23 10 24 75 35 34 9 19 24 4 Regions Visited 12 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . . 1 . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 92 | . . 6 . 2 3 . 70 . . 5 6 . Terrain Destroyed 464 | . . 19 11 2 131 51 237 . 2 5 6 . Melee 13 | . . . . 2 3 . 1 . . 1 6 . Projectile 67 | . . . 11 . 9 8 33 . 2 4 . . AOE 384 | . . 19 . . 119 43 203 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Acc Com Total 6965 | 60 153 362 341 494 914 710 1655 831 252 484 667 42 Wait 525 | 4 10 21 29 97 78 74 109 59 . 24 20 . Move 5651 | 46 114 281 272 346 724 427 1357 737 243 432 630 42 Hop 26 | . . . . . . . . 8 2 11 5 . Pick Up 47 | 4 2 4 5 8 4 2 12 3 2 1 . . Fast Attach 108 | 6 1 12 3 7 18 10 38 9 1 3 . . Attach 32 | . 1 3 . 1 5 5 10 2 . 3 2 . Detach 30 | . 1 5 . 3 4 2 9 3 . 1 2 . Swap 15 | . . 5 1 2 5 1 1 . . . . . Drop 55 | . 1 6 6 9 6 1 16 8 2 . . . Fire 281 | . 23 25 25 13 56 41 86 2 2 8 . . Melee 45 | . . . . 8 14 . 16 . . 1 6 . Ram 3 | . . . . . . . 1 . . . 2 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . Rewire 145 | . . . . . . 145 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 16) 248 | -10/Materials | Entered another Materials area 248 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 371 | -9/Materials | Lost 4 parts (1p3w) 548 | -9/Materials | Lost 3 parts (2n1u) 566 | -9/Materials | Discovered new exit (range 7) 739 | -9/Materials | Discovered new exit (range 12) 766 | -9/Materials | Entered another Materials area 766 | -8/Materials | Evolved 2 slots: Utility x2 1055 | -8/Materials | Build established: Scavenger-Skirmisher 1133 | -8/Materials | Discovered new exit (range 16) 1325 | -8/Materials | Entered Factory 1325 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1623 | -7/Factory | Build established: Skirmisher 1828 | -7/Factory | Repaired Lgt. Treads 1861 | -7/Factory | Repaired Imp. Light Cannon 2033 | -7/Factory | Discovered new exit (range 5) 2065 | -7/Factory | Identified exit to Factory 2067 | -7/Factory | Entered another Factory area 2067 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2226 | -6/Factory | Garrison activated, responded to threat 2261 | -6/Factory | Lost 3 parts (2n1u) 2460 | -6/Factory | Spotted B-75 Beast 2890 | -6/Factory | Build established: Gunner 3366 | -6/Factory | Lost 3 parts (2u1w) 3487 | -6/Factory | Discovered new exit (range 5) 3493 | -6/Factory | Entered Extension 3562 | -6/Extension | Rescued a captive Derelict 3623 | -6/Extension | Energy Cycler disabled 3624 | -6/Extension | Rescued a captive Derelict 3627 | -6/Extension | Rescued a captive Derelict 3628 | -6/Extension | Rescued a captive Derelict 3631 | -6/Extension | Rescued a captive Derelict 3726 | -6/Extension | Lost 3 parts (1n2w) 3996 | -6/Extension | Spotted B-75 Beast 3996 | -6/Extension | Allies destroyed B-75 Beast 3998 | -6/Extension | Discovered new exit (range 19) 4031 | -6/Extension | Core integrity fell below 50% 4034 | -6/Extension | Core integrity fell below 20% 4055 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 4187 | -6/Extension | Lost 4 parts (1n1u2w) 4529 | -6/Extension | Discovered new exit (range 10) 4535 | -6/Extension | Discovered new exit (range 7) 4546 | -6/Extension | Identified exit to Cetus 4558 | -6/Extension | Identified exit to Factory 4562 | -6/Extension | Entered Factory 4562 | -5/Factory | Accompanied by 9 allies 4562 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4611 | -5/Factory | Build established: Commander-Gunner 5034 | -5/Factory | Discovered new exit (range 9) 5237 | -5/Factory | Identified exit to Upper Caves 5391 | -5/Factory | Build established: Commander-Skirmisher 5980 | -5/Factory | Lost 4 parts (4w) 6239 | -5/Factory | Found Prototype Processor 6239 | -5/Factory | Identified Exp. Targeting Computer 6254 | -5/Factory | Destroyed 8 combat bots 6335 | -5/Factory | System corruption reached 10% 6362 | -5/Factory | First assault squad dispatched 6388 | -5/Factory | Lost 9 parts (1p1n4u3w) 6603 | -5/Factory | System corruption reached 30% 6624 | -5/Factory | Lost 8 parts (5n3w) 6633 | -5/Factory | Build established: Mutant 6706 | -5/Factory | Core integrity fell below 50% 6733 | -5/Factory | Lost 5 parts (1p1n3w) 6918 | -5/Factory | Discovered new exit (range 15) 6923 | -5/Factory | Identified exit to Factory 6925 | -5/Factory | Entered another Factory area 6925 | -4/Factory | Evolved 2 slots: Utility x2 7249 | -4/Factory | Spotted B-86 Titan 7294 | -4/Factory | Discovered new exit (range 11) 7297 | -4/Factory | Identified exit to Research 7297 | -4/Factory | Entered Research 7297 | -3/Research | Evolved 2 slots: Utility x2 7306 | -3/Research | Found Prototype Slashing Weapon 7306 | -3/Research | Identified Molecular Scythe 7308 | -3/Research | Found Molecular Scythe 7351 | -3/Research | Identified exit to Research 7398 | -3/Research | Entered another Research area 7398 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 7557 | -2/Research | Spotted B-90 Cyclops 7599 | -2/Research | Found Prototype Launcher 7599 | -2/Research | Identified Point Singularity Launcher 7620 | -2/Research | Discovered new exit (range 4) 7621 | -2/Research | Identified exit to Access 7621 | -2/Research | Entered Access 7621 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 7768 | -1/Access | Build established: Scout 7814 | -1/Access | Released all parts (7) 7835 | -1/Access | Core integrity fell below 50% 7844 | -1/Access | Lost 3 parts (1p1n1u) 7852 | -1/Access | Core integrity fell below 20% 7905 | -1/Access | First assault squad dispatched 7923 | -1/Access | Discovered new exit (range 7) 7926 | -1/Access | Entered Command 7947 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07923_ Connecting with Terminal... >>Open Sealed Barrier opened. 07923_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07926_ ALERT: Rogue bot within command proximity. Terminate immediately. 07927_ Triggered Shock Trap. 07927_ The floor emits a surge of raw power. 07927_ System corrupted (+1). 07928_ Triggered Shock Trap. 07928_ The floor emits a surge of raw power. 07928_ System corrupted (+2). 07933_ Connecting with Terminal... 07933_ Current location identified: Command >>Query(Testing) [Research] annex specifically designed for testing prototype weapons technology. 07933_ ALERT: Suspicious activity at Terminal C007. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????#####???# #????????????????????? | | ?????????????????# s ??# #????????????????????? | | ?????????????????# s ??# #????????????????????? | | ?????????????????# ss ?# #????????????????????? | | ?????????????????# ?# #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# # #????????????????????? | | ?????????????????# ?# #???#####????????????? | | ?????????????????# ?# #?? ????????????? | | ?????????????????# ??# #?? ! ?????????????? | | ?????????????????# ??# #? ??????????????? | | ?????????????????# ???# #? """"??????????????? | | ?????????????????# ???# # """" ?????????????? | | ?????????????????# ????# # """" ?????????????? | | ?????????????????# ????# + """" ?????????????? | | ?????????????????###?????# # #???????????? | | ?????????????????????????# # #???????????? | | ?????????????????????????# #?############???????? | | ?????????????????????????# #?? #???????? | | ?????????????????????????# #?? ! #???????? | | ?????????????????????????# #? #???????? | | ?????????????????????????# #? %] #???????? | | ????????????############## # !] #???????? | | ????????????# """T""" # # #???????? | | ????????????# """ """ + + ] #???????? | | ????????????# # ^# #???????? | | ????????????# * # # #???????? | | ????????????#"""" |# #? #???????? | | ????????????#"""" # #? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 5 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneActuatorMediator Manual? 0 Play Time 01:46:08 Cumulative 92.0 hours Start 2020.12.14 @ 14:07:03 End 2020.12.14 @ 19:43:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 163 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 67 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36e0c5b6-3a75-4f40-8481-10bdbd9ed41a