Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.21 @ 21:12:00 Player: Sixten Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2443) 2443 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (538) 538 TOTAL SCORE: 7676 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 194 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 63/100 System Corruption 3% Temperature Cool (0) Movement Walking (120) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Neutron Cannon > --- INVENTORY (5) ---- Pulse Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Advanced Targeting Computer Matter Filter Hacking Suite Pulse Rifle Ion Cannon [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . . . 2 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 67 | 6 4 2 . 23 17 3 3 6 . 3 Power 8 | 1 . 1 . 4 1 . . 1 . . Engine 7 | 1 . 1 . 4 1 . . . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 1 . 9 7 . . 2 . 1 Treads 5 | 2 . 1 . 2 . . . . . . Leg 15 | . . . . 7 7 . . . . 1 Wheel 1 | . . . . . . . . 1 . . Hover 1 | . . . . . . . . 1 . . Flight . | . . . . . . . . . . . Utility 21 | 1 2 . . 5 5 3 2 2 . 1 Device 5 | . . . . . 1 1 1 1 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 7 | . 1 . . 3 1 1 . 1 . . Hackware 5 | . . . . 1 3 1 . . . . Protection 2 | . . . . 1 . . 1 . . . Artifact . | . . . . . . . . . . . Weapon 16 | 2 2 . . 5 4 . 1 1 . 1 Energy Gun 4 | 1 . . . 1 1 . . 1 . . Energy Cannon 7 | . 1 . . 2 3 . . . . 1 Ballistic Gun 3 | 1 . . . 1 . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . . 1 Parts Lost 35 | . 1 . . 6 14 . 6 5 . 3 Power 5 | . 1 . . 1 2 . . 1 . . Propulsion 11 | . . . . 2 5 . 2 1 . 1 Utility 10 | . . . . . 4 . 3 1 . 2 Weapon 9 | . . . . 3 3 . 1 2 . . Highest Loss Streak 9 | . 1 . . 2 9 . 6 5 . 3 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | . 5 13 14 8 5 2 1 2 2 2 Power . | . 1 1 2 . . . . . . . Propulsion 1 | . . 3 4 2 1 . . . . . Utility 1 | . 2 4 4 2 2 1 . . . . Weapon 1 | . 1 3 4 2 1 1 1 2 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . . 4 . . . . . 1 Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 1 | . . . . 1 . . . . . . Weapon 2 | . . . . 1 . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 99 100 94 93 72 63 53 33 30 Engine 6 | . 12 13 14 8 5 . . . . . Treads 9 | . 28 28 28 5 . . . . . . Leg 11 | . . . . 27 27 13 7 . . . Device 3 | . . . . . . 12 9 5 6 6 Storage 8 | . 16 14 14 8 7 6 3 . . . Processor 13 | . 11 14 14 17 13 13 13 16 13 12 Hackware 9 | . . . . 7 21 12 13 10 6 6 Energy Gun 2 | . 2 . . 4 4 6 3 . . . Energy Cannon 7 | . 11 14 14 7 6 5 6 3 . . Ballistic Gun 3 | . 12 . . 2 . . 2 4 . . Launcher 2 | . 1 14 14 1 2 . . . . . Peak Build Rating 41 | 6 8 11 11 35 41 35 35 39 13 25 Average Rating 23 | 4 7 10 11 27 36 34 30 27 13 13 On Entrance 15 | . 6 7 11 11 30 22 35 26 13 13 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 38 | 10 30 31 31 38 24 17 17 26 . 1 Greatest Support 82 | 40 40 42 42 82 66 36 36 16 16 28 Greatest Overweight (x) 6 | . . . . 2 6 . 5 5 . . Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 8 8 8 5 5 5 Average Capacity 9 | 7 14 15 15 9 8 8 6 5 5 5 Most Carried 15 | 1 11 14 14 15 8 4 2 3 2 2 Average Carried 5 | . 6 13 14 8 5 2 1 2 2 2 Final Capacity 15 | 8 15 15 15 8 8 8 5 5 5 5 Final Carried 14 | 1 11 14 14 8 5 2 1 2 2 2 Class Distribution -------------------- 50% | Mutant 49% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Matter Collected 1487 | 189 152 128 . 553 183 . 155 92 . 35 Remotely . | . . . . . . . . . . . Salvage Created 2689 | . 605 . . 1096 542 20 200 226 . . Parts 174 | . 44 . . 76 36 3 6 9 . . Haulers Intercepted 3 | . 1 . . 1 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 27 | . . . 6 . . . 4 13 . 4 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 11 . . 24 14 . 3 4 . . Guns 19 | . 2 . . 11 2 . 2 2 . . Cannons 20 | . 3 . . 10 4 . 1 2 . . AOE 17 | . 6 . . 3 8 . . . . . Classes Destroyed 16 | . 9 . . 4 1 . 1 1 . . Worker 7 | . 4 . . 3 . . . . . . Builder 8 | . 3 . . 2 2 1 . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 3 | . 1 . . 1 1 . . . . . Recycler 1 | . 1 . . . . . . . . . Mechanic 2 | . 1 . . 1 . . . . . . Operator 4 | . 2 . . 1 1 . . . . . Watcher 5 | . 3 . . 1 1 . . . . . Swarmer 18 | . 6 . . 7 3 . 2 . . . Grunt 28 | . 5 . . 13 8 . . 2 . . Brawler 2 | . . . . 1 1 . . . . . Duelist 1 | . . . . . . . . 1 . . Sentry 3 | . . . . 2 . . 1 . . . Hunter 1 | . . . . 1 . . . . . . Programmer 3 | . . . . . 2 . . 1 . . Samaritan 2 | . . . . . . . 2 . . . Best Kill Streak 12 | . 12 . . 5 4 1 2 3 . . Combat Bots Only 7 | . 7 . . 4 4 . 2 3 . . Max Kills in Single Turn 3 | . 3 . . 3 3 1 1 1 . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 . . 3 2 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 713 | . 48 2 . 134 303 1 140 35 . 50 Missed 259 | . 16 1 . 30 116 1 73 7 . 15 Hits 454 | . 32 1 . 104 187 . 67 28 . 35 Melee 2 | . . . . . 1 . . 1 . . Projectile 452 | . 32 1 . 104 186 . 67 27 . 35 Critical Strikes 10 | . . . . 3 3 . . . . 4 Part Disruptions 1 | . . . . . 1 . . . . . Damage Taken 5891 | . 386 36 . 1676 2006 . 543 560 . 684 Core 1753 | . 78 . . 285 538 . 161 149 . 542 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 59 | 100 . . 68 48 23 . . . . . Volleys Fired 197 | . 53 . . 75 47 1 11 10 . . Largest 2 | . 2 . . 2 2 2 2 2 . . Hottest 150 | . 90 . . 150 145 123 123 88 . . Shots Fired 367 | . 106 . . 133 86 2 21 19 . . Gun 149 | . 42 . . 67 19 1 10 10 . . Cannon 190 | . 53 . . 62 54 1 11 9 . . Launcher 28 | . 11 . . 4 13 . . . . . Special . | . . . . . . . . . . . Kinetic 89 | . 42 . . 37 . . . 10 . . Thermal 250 | . 53 . . 92 73 2 21 9 . . Explosive 28 | . 11 . . 4 13 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 9 . . 15 12 2 20 23 . . Robot Miss Streak 4 | . 4 . . 3 2 . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 228 | . 50 . . 81 62 2 18 15 . . Core Hits 144 | . 34 . . 49 37 1 8 15 . . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . 1 1 . 1 . . . Burn 2 | . . . . . 1 . 1 . . . Meltdown 1 | . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6271 | . 1275 . . 2136 2120 24 374 342 . . Guns 1612 | . 185 . . 822 288 . 171 146 . . Cannons 2686 | . 545 . . 822 896 24 203 196 . . Explosions 1964 | . 545 . . 492 927 . . . . . Melee . | . . . . . . . . . . . Ramming 9 | . . . . . 9 . . . . . Kinetic 780 | . 185 . . 449 . . . 146 . . Thermal 3699 | . 545 . . 1376 1184 24 374 196 . . Explosive 1783 | . 545 . . 311 927 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . 1 6 . . 1 1 3 Average Corruption 2 | . . . . 1 5 . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . 1 7 . . 6 2 1 Message Errors 2 | . . . . . . . . 2 . . Matter Fused 5 | . . . . . 2 . . 1 2 . Energy Discharges 4 | . . . . 1 2 . . 1 . . Parts Rejected 1 | . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Data Loss (major) 3 | . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 267 | . 43 . . 123 75 . 16 10 . . Projectiles 133 | . 13 . . 25 69 . 16 10 . . Explosions 134 | . 30 . . 98 6 . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 155 | . 67 . . 26 62 . . . . . Shots 6 | . 3 . . 1 2 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 5 | . . . . . 5 . . . . . Kicked 5 | . . . . . 5 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 731 | . 280 . . 731 270 . 24 78 . . Average Temperature 125 | . 73 . . 194 67 . 20 40 . . Received Heat Transfer 1752 | . 135 . . 702 507 . 138 153 . 117 Effects 22 | . . . . 22 . . . . . . Shutdowns 5 | . . . . 5 . . . . . . Energy Bleed 9 | . . . . 9 . . . . . . Interference 2 | . . . . 2 . . . . . . Matter Decay 3 | . . . . 3 . . . . . . Short Circuit 1 | . . . . 1 . . . . . . Damage (major) 1 | . . . . 1 . . . . . . Damage (core) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . 2 . . 5 3 . 3 . . . Heat Transferred 6590 | . 1147 . . 2283 2050 37 777 296 . . Parts Sabotaged 4 | . . . . . . . . 4 . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Maximum Alert Level 2 | . 1 . . 2 1 . . . . . Low Security (%) 89 | 100 94 100 . 59 97 100 . . . . Level 1 5 | . 5 . . 15 2 . . . . . Level 2 4 | . . . . 24 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 493 | . 263 100 . 493 210 46 . . . . Initial 210 | . . 100 . . 210 46 . . . . Average 80 | . 25 29 . 205 91 7 . . . . Influence Increases 2324 | . 463 135 . 823 486 5 60 210 . 142 Destroy 0b10 Robot/C 1300 | . 220 100 . 480 280 . 60 80 . 80 Destroy 0b10 Robot/NC 155 | . 75 . . 50 25 5 . . . . Destroy Leader 276 | . 68 20 . 104 64 . . 10 . 10 Allied During Kill 37 | . . 15 . . . . . . . 22 Successful Hack 3 | . . . . 3 . . . . . . Disable Machine 180 | . 30 . . 105 45 . . . . . Destroy Structure 178 | . 55 . . 66 57 . . . . . Partial Spotted 15 | . 15 . . . . . . . . . Lose Combat Pursuer 180 | . . . . 15 15 . . 120 . 30 Influence Decreases 2232 | . 206 357 35 361 852 101 60 162 48 50 Entered New Map 526 | . . 157 19 . 252 50 . . 48 . Time Decay 1373 | . 206 180 16 302 460 51 36 112 . 10 Lost Part 293 | . . . . 59 140 . 24 50 . 20 Lost Ally 40 | . . 20 . . . . . . . 20 Squads Dispatched 21 | . 4 . . 5 9 2 . 1 . . Investigation 5 | . 1 . . 2 2 . . . . . Extermination 2 | . . . . . 2 . . . . . Reinforcement 11 | . 3 . . 3 5 . . . . . Assault 3 | . . . . . . 2 . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 3 . . 1 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 22 3 . 31 29 3 3 12 . 11 Peak Tracking Total 9 | . 5 3 . 4 7 3 3 7 . 9 Tactical Retreats 6 | . . . . 1 1 . . 3 . 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . 1 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Machines Disabled 12 | . 2 . . 7 3 . . . . . Max in Single Turn 4 | . 1 . . 4 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Machines Accessed 16 | . 1 1 . 4 6 . . . 4 . Terminals 6 | . 1 . . 3 2 . . . . . Fabricators 1 | . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers 2 | . . . . 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 61 | . 6 1 . 11 16 . . . 27 . Successful 37 | . . 1 . 5 4 . . . 27 . Failed 24 | . 6 . . 6 12 . . . . . Catastrophic 2 | . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 13 | . 6 . . 7 . . . . . . Terminals 20 | . 6 . . 8 6 . . . . . Fabricators 2 | . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . Scanalyzers 6 | . . . . 3 3 . . . . . Garrison Access 3 | . . . . . 3 . . . . . Terminal Hacks 33 | . . 1 . 4 1 . . . 27 . Record 13 | . . . . 2 . . . . 11 . Part Schematic 8 | . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 1 | . . 1 . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . Report Inventory 1 | . . . . . 1 . . . . . Scanalyzer 3 | . . . . 1 2 . . . . . Insert Component 2 | . . . . 1 1 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . . 4 5 . . . . . Full Trace Events 4 | . . . . 2 2 . . . . . Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . 1 . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 . . . 8 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Machine Destruction 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . 1 Largest Group 3 | . . 3 2 1 . . . . . 1 Highest-Rated Group 96 | . . 40 32 16 . . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 . . . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 54 | . . 32 8 6 . . . . . 8 Total Damage 683 | . . 311 127 42 . . . . . 203 Kills 10 | . . 5 1 . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 1 . . . 1 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Turns Passed 6840 | 89 1166 709 124 923 1458 338 1223 562 150 98 Spaces Moved 4072 | 55 621 446 82 486 1027 168 443 499 151 94 Core 502 | 7 . . . . 18 . 167 280 . 30 Treads 1283 | 48 621 446 82 86 . . . . . . Legs 1857 | . . . . 400 1009 168 276 . . 4 Wheels 268 | . . . . . . . . 57 151 60 Hover 162 | . . . . . . . . 162 . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 152 152 130 100 120 100 50 100 50 Average Speed 136 | 146 160 152 152 134 124 120 181 104 100 84 Slowest Speed 350 | 160 160 160 152 270 350 120 300 300 100 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 75 77 9 43 22 2 55 68 74 13 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 3 | . . 1 . . . . . 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 182 | . 60 . . 70 52 . . . . . Melee . | . . . . . . . . . . . Projectile 17 | . . . . 16 1 . . . . . AOE 165 | . 60 . . 54 51 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Total 4995 | 61 694 475 81 638 1120 302 843 520 150 111 Wait 588 | . 7 25 . 17 8 130 387 . . 14 Move 4062 | 54 620 445 81 485 1026 167 442 498 150 94 Hop . | . . . . . . . . . . . Pick Up 37 | 1 9 3 . 12 10 . . 2 . . Fast Attach 31 | 6 2 . . 8 4 1 2 5 . 3 Attach 23 | . . 1 . 8 9 3 1 1 . . Detach 7 | . 1 . . 5 1 . . . . . Swap 20 | . 2 1 . 11 6 . . . . . Drop 21 | . . . . 17 4 . . . . . Fire 197 | . 53 . . 75 47 1 11 10 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 5 | . . . . . 5 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . 4 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 725 | -10/Materials | Discovered new exit (range 16) 1221 | -10/Materials | Destroyed 7 combat bots 1232 | -10/Materials | Discovered new exit (range 15) 1256 | -10/Materials | Entered Mines 1265 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1400 | -10/Mines | Learned location of Zion (-7) 1511 | -10/Mines | Learned Materials terminal intel 1642 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1843 | -10/Mines | Discovered new exit (range 15) 1962 | -10/Mines | Discovered new exit (range 3) 1965 | -10/Mines | Entered Subcaves 1965 | -10/Subcaves | Accompanied by 2 allies 1966 | -10/Subcaves | Approached by a straggling Scientist 2034 | -10/Subcaves | Discovered new exit (range 16) 2043 | -10/Subcaves | Met a Zionite searching for "candidates" 2073 | -10/Subcaves | Learned 2 Materials zone layouts 2089 | -10/Subcaves | Entered Materials 2089 | -8/Materials | Accompanied by 1 ally 2089 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2090 | -8/Materials | Identified exit to Storage 2091 | -8/Materials | Loaded intel: 12 terminal locations 2892 | -8/Materials | Core integrity fell below 50% 3001 | -8/Materials | Discovered new exit (range 7) 3012 | -8/Materials | Entered Factory 3012 | -7/Factory | Evolved 2 slots: Utility x2 3322 | -7/Factory | Build established: Hacker-Mutant 4382 | -7/Factory | Core integrity fell below 50% 4388 | -7/Factory | Lost 9 parts (1p4n1u3w) 4463 | -7/Factory | Lost 3 parts (1n2u) 4465 | -7/Factory | Discovered new exit (range 4) 4470 | -7/Factory | Entered another Factory area 4470 | -6/Factory | Evolved 2 slots: Utility x2 4771 | -6/Factory | Discovered new exit (range 6) 4808 | -6/Factory | Entered Lower Caves 5283 | -6/Lower Caves | Identified exit to Lower Caves 5415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5510 | -6/Lower Caves | Lost 6 parts (2n3u1w) 6031 | -6/Lower Caves | Entered another Lower Caves area 6222 | -6/Lower Caves | Entered a destroyed Warlord outpost 6321 | -6/Lower Caves | Learned Factory garrison access intel 6335 | -6/Lower Caves | Discovered new exit (range 10) 6376 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6433 | -6/Lower Caves | Encountered a Warlord checkpoint 6434 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 6589 | -6/Lower Caves | Discovered new exit (range 3) 6593 | -6/Lower Caves | Entered Data Miner 6593 | -6/Data Miner | Discovered new exit (range 6) 6613 | -6/Data Miner | Met Data Miner 6657 | -6/Data Miner | Learned location of Section 7 (-2) 6657 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6680 | -6/Data Miner | Received God Mode back door access code from Data Miner 6709 | -6/Data Miner | Build established: Mutant 6743 | -6/Data Miner | Entered Proximity Caves 6799 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6801 | -5/Proximity Caves | Core integrity fell below 50% 6809 | -5/Proximity Caves | Escorted by Enhanced Grunt 6835 | -5/Proximity Caves | Core integrity fell below 20% 6841 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06809_ Enhanced Grunt: "Protecting LRC-V3." 06812_ S-27 Virus destroyed. 06813_ P-70 Sage fails to hack Enhanced Grunt. 06831_ Penetrated by Slug. 06831_ Adv. Weight Redist. System destroyed. 06832_ Acquired 15 matter. 06833_ Acquired Enh. Flexi-carbon Leg. 06834_ Acquired 10 matter. 06836_ Hvy. Laser fries itself beyond repair. 06836_ Target Analyzer destroyed. 06836_ Critical hit (Burn: +37). 06836_ Acquired Adv. Heat Sink. 06838_ Penetrated by Slug. 06838_ Acquired 10 matter. 06838_ Critical hit (Burn: +37). 06840_ Acquired Prototype Energy Cannon. 06840_ Identified Neutron Cannon. 06841_ System corrupted: Substantial component data lost. 06841_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????## ##??# ######+????????????????????? | | ???????# ##?# #?""""?????????????????????? | | ???????# ### # ???????????????????????? | | ???????# # ????????????????????????? | | ????????# / ?????????????????????????? | | ????????# ## #??????????????????????????? | | ????????# ### #????????????? ???????????? | | ????????# #### #??? ???????? ???????????? | | ???????## ### #??? ?????? #????????????? | | ???????# ## #??? ???? #????????????? | | ???????# #### ####+;##### #?????????????? | | ???????# ##??# ### ???????? | | ???????# ##### ???????? | | ???????## ###### g ???????? | | ????????## #?## %% #### ???????? | | ????????# ## ##?# ##?????????????? | | ????????# ###? #??## Y #?#???????????? | | ????????# #???? #???## ##??????????? | | ????????# #????## #???#;gg ## #??????????? | | ????????# #?????? #?## ##?# ##??????????? | | ????????# #??????? ## #??? ##???????????? | | ????????# #????????#### #### ##????????????? | | ????????# #???????????#; h #?????????????? | | ????????# #????????????# ##?????????????? | | ????????# #????????????#% #??????????????? | | ????????# #??###########@ ######??????????????? | | ????????# #?## #???????????????????? | | ????????# ### #????????????????? | | ????????# ## #######;### #??????????????? | | ????????# #?????# ??? #?????????????? | | ????????## ##?????##??? ##?????????????? | | ?????????## ###??????????? ###??????????????? | | ??????????#####????????????? ###????????????????? | | ????????????????????????????###??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed DoorLobotomyAutobeam Manual? 0 Play Time 00:48:15 Cumulative 24.7 hours Start 2026.10.21 @ 20:18:57 End 2026.10.21 @ 21:12:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f2d21c-f376-4bb5-8c77-1aed359cd2cc