Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.31 @ 22:43:10 // Winter2019/RPGLIKE Player: Lava Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (347) 1735 Value Destroyed (14116) 14116 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (1071) 1071 TOTAL SCORE: 24622 Bonus ------- High Alert Combat Kills 387 Entered DSFs 500 Met Zhirov 300 Friendly Fire -116 Cogmind --------- Core Integrity 0/1600 Matter 273/300 Energy 429/429 System Corruption 6% Temperature Warm (109) Movement Walking (148) Location -4/Factory Parts ------- > --- POWER (2) -------- Fission-Nuclear Core > --- PROPULSION (6) --- Myomer-Armored Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Advanced Heat Sink Advanced Signal Interpreter Graphene Brace Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (4) ------- Hvy. KE Construct/C Hpw. Thermic Construct/G EM Shock Construct/G > --- INVENTORY (4) ---- Protomatter-40 Protomatter-37 Micro-nuke Launcher Power Maul Peak State ------------ > --- POWER ------------ Fission-Nuclear Core > --- PROPULSION ------- Myomer-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Signal Interpreter Hacking Suite Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- Hvy. KE Construct/C Hpw. Thermic Construct/G EM Shock Construct/G > --- INVENTORY -------- Protomatter Graphene Brace Micro-nuke Launcher Power Maul [Rating: 137] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Leg Constructs Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Armored Scrap Engine Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Slots Evolved 18 | 3 1 . 4 . . 3 3 . . 1 . . 1 . . . 1 1 Power 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | 1 . . 2 . . . 1 . . . . . . . . . 1 . Utility 9 | 1 1 . 2 . . 2 . . . 1 . . 1 . . . . 1 Weapon 3 | 1 . . . . . 1 1 . . . . . . . . . . . Parts Attached 74 | 5 6 . 20 11 3 7 4 . . 2 3 . 3 2 . 1 2 5 Power 4 | 1 1 . 1 1 . . . . . . . . . . . . . . Engine 4 | 1 1 . 1 1 . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 14 | 2 . . 10 . 1 1 . . . . . . . . . . . . Treads 6 | 2 . . 4 . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 6 . . 1 . . . . . . . . . . . . Utility 32 | . 3 . 4 1 1 6 2 . . . 2 . 3 2 . 1 2 5 Device 13 | . . . . 1 1 2 . . . . 1 . 3 . . . 1 4 Storage . | . . . . . . . . . . . . . . . . . . . Processor 7 | . 1 . 1 . . 2 . . . . . . . 1 . . 1 1 Hackware 7 | . . . . . . 2 2 . . . 1 . . 1 . 1 . . Protection 5 | . 2 . 3 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 2 . 5 9 1 . 2 . . 2 1 . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 1 . 5 5 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 2 . . 2 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . . . . . . . . . 2 . . Parts Lost 1 | . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 91 100 99 100 85 74 65 63 66 60 59 68 68 70 70 68 64 63 Engine 3 | . 13 12 9 8 7 4 . . . . . 1 . . 2 5 1 . Core 2 | . . . . . . 1 5 5 5 5 5 3 4 2 . . 2 2 Treads 5 | . 26 25 18 . . . . . . . 5 2 . 2 . 5 3 . Leg 1 | . . . . . 3 3 . . 5 4 . 2 2 2 4 . . 1 Flight 3 | . . . 2 33 19 4 5 4 . . . . . . . . . . Device 6 | . . . . 1 13 13 7 5 5 5 6 5 6 10 10 7 5 12 Processor 10 | . 12 12 10 16 16 17 11 11 11 10 10 10 10 10 10 10 5 4 Hackware 13 | . . . . . . 8 14 16 16 15 15 21 20 20 20 21 24 22 Protection 6 | . 11 25 38 23 5 . . . . . . . . . . . . . Energy Gun 2 | . . . . . 1 . 2 5 5 5 5 5 5 3 5 . 1 5 Energy Cannon 5 | . . . . . . 12 4 2 5 4 . 5 10 10 5 5 7 4 Ballistic Gun 9 | . 26 25 19 15 12 6 9 11 11 6 10 10 1 3 5 9 7 2 Ballistic Cannon 1 | . . . . . 1 . . . . . . . 2 2 5 5 2 . Peak Build Rating 137 | 5 11 11 27 29 47 65 70 75 67 69 69 80 104 108 107 99 115 137 Average Rating 70 | 3 8 11 17 27 38 55 63 67 67 66 65 78 97 104 104 95 105 127 On Entrance 57 | . 5 11 11 27 29 43 57 68 67 67 64 67 80 99 107 98 97 104 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 7 20 19 28 22 23 25 28 28 28 30 32 33 37 55 55 52 58 69 Greatest Support 267 | 40 40 40 49 30 67 67 35 91 91 115 102 123 152 176 176 140 176 267 Greatest Overweight (x) 1 | 1 . . 1 . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 2 2 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 2 2 3 4 3 3 3 3 3 3 3 3 3 3 3 3 3 Final Capacity 4 | 2 2 2 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 4 4 4 4 3 3 4 4 4 3 3 4 4 4 2 4 Scrap Engine Consumption 439 | . . . . . 37 65 30 7 . 12 17 20 111 23 15 2 25 75 Constructs Created 8 | . . . . . 3 1 2 1 . . . 1 . . . . . . Constructs Modified 168 | . . . . . 10 15 10 7 . 4 . 5 46 17 7 1 12 34 Class Distribution -------------------- 51% | Hacker-Construct 23% | Mutant 17% | Wizard-Construct 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Storage Sprinter | -9/Recycling Hacker-Construct | -7/Factory Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Lower Caves Hacker-Construct | -7/Zion Hacker-Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Hacker-Construct | -6/DSF Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Zhirov Wizard-Construct | -4/Proximity Caves Wizard-Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Matter Collected 4579 | 250 151 . 753 574 424 382 237 88 . 120 . 50 260 201 154 . 392 543 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 14159 | . 616 . 1276 1100 1200 740 553 370 . 471 . 193 2156 1370 920 . 1162 2032 Parts 774 | . 41 . 102 77 68 49 20 14 . 36 . 7 142 39 30 . 54 95 Haulers Intercepted 14 | . . . 6 4 1 . 1 . . . . . 1 . . . . 1 Recyclers Shooed 8 | . 2 . . . 3 1 . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . . 17 11 . 22 . . . 17 19 . 29 . Prevented 48 | . . . . . . . 2 . . 7 . . . 15 3 . 21 . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 276 | . 11 . 29 19 20 18 14 11 . 18 . 2 38 20 13 . 25 38 Guns 156 | . 11 . 29 19 20 7 8 9 . 13 . 1 7 2 4 . 12 14 Cannons 95 | . . . . . . 11 3 2 . 2 . 1 29 17 6 . 9 15 AOE 13 | . . . . . . . 3 . . 3 . . 1 . 3 . 2 1 Classes Destroyed 22 | . 4 . 4 1 6 2 2 . . . . . 2 . . . . 1 Worker 6 | . . . . 1 . 1 . . . . . . 3 . . . . 1 Builder 6 | . . . . . . 1 . . . . . . 4 . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . Hauler 14 | . . . 6 4 1 . 1 . . . . . 1 . . . . 1 Recycler 9 | . 2 . . . 5 1 . . . . . . . . . . . 1 Operator 13 | . . . 1 3 . 3 . . . . . . 5 . . . . 1 Watcher 22 | . 3 . 5 2 . 2 . . . . . . 7 . . . . 3 Swarmer 64 | . 5 . 10 3 . 5 . 5 . 7 . . 9 5 2 . 5 8 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 Grunt 93 | . 6 . 7 7 2 8 9 4 . 8 . . 9 10 8 . 8 7 Brawler 8 | . . . 2 . 2 . . 1 . . . . . . 1 . 2 . Duelist 10 | . . . . . 1 1 1 . . 1 . . . 1 . . 5 . Protector 5 | . . . . . 4 . . . . . . . . . . . 1 . Sentry 43 | . . . 10 9 4 1 1 1 . 1 . . 4 3 2 . 2 5 Demolisher 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 20 | . . . . . 3 1 1 . . . . 2 6 . . . . 7 Programmer 20 | . . . . . . 2 . . . 1 . . 8 . . . 2 7 Heavy 2 | . . . . . . . . . . . . . 1 . . . . 1 Behemoth 3 | . . . . . . . 1 . . . . . 1 1 . . . . Scientist 1 | . . . . . 1 . . . . . . . . . . . . . Scrapper 3 | . . . . . 3 . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 8 | . 5 . 8 6 8 6 6 4 . 6 . 2 6 7 6 . 5 6 Combat Bots Only 7 | . 3 . 5 5 6 5 5 4 . 6 . 2 6 7 6 . 5 5 Max Kills in Single Turn 4 | . 2 . 2 2 2 2 2 2 . 4 . 1 3 2 3 . 2 2 Gunslinging 1 | . 1 . 1 . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . 3 . . 1 . 3 . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1299 | . 50 . 102 81 36 84 82 56 13 90 . 26 192 66 40 . 91 290 Missed 461 | . 15 . 29 33 11 35 39 27 6 27 . 7 69 19 14 . 21 109 Damage Taken 10976 | . 263 . 893 534 272 438 633 231 . 726 . 291 1482 586 380 . 1118 3129 Core 8443 | . 195 . 545 390 197 354 499 183 . 576 . 226 1169 460 300 . 877 2472 Absorbed by Shields 772 | . . . . 20 98 117 . . . . . . 182 217 138 . . . Redirected to Core 7556 | . 154 . 505 281 127 274 466 158 . 486 . 214 1082 429 272 . 830 2278 Redirected to Shielding 7 | . . . . . 7 . . . . . . . . . . . . . Ignored by Resistances 3333 | . 84 . 253 161 101 164 179 71 . 204 . 85 456 225 141 . 337 872 Regen/Repaired (Parts) 1584 | . . . . . . 14 39 36 . . . 16 227 46 49 . 130 1027 Core Remaining (%) 94 | 100 . 82 . . 100 . . . . 100 . 96 . . . . 91 . Volleys Fired 663 | . 43 . 87 75 62 45 31 13 . 29 1 5 80 31 25 . 36 100 Largest 4 | . 2 . 2 2 2 3 4 4 . 4 3 4 4 4 4 . 4 4 Hottest 435 | . 40 . 46 46 62 163 228 167 . 167 131 221 250 249 278 . 305 435 Shots Fired 1879 | . 86 1 165 149 124 135 109 44 . 93 3 20 316 124 99 . 144 267 Gun 1199 | . 86 1 165 149 124 45 78 39 . 62 3 15 96 31 50 . 72 183 Cannon 674 | . . . . . . 90 27 5 . 29 . 5 220 93 49 . 72 84 Launcher 6 | . . . . . . . 4 . . 2 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1085 | . 86 1 165 149 115 45 66 26 . 33 2 10 172 44 49 . 60 62 Thermal 417 | . . . . . 9 60 39 13 . 29 1 10 104 18 25 . 48 61 Explosive 6 | . . . . . . . 4 . . 2 . . . . . . . . Electromagnetic 371 | . . . . . . 30 . 5 . 29 . . 40 62 25 . 36 144 Robot Hit Streak 55 | . 18 . 26 45 47 47 48 19 . 39 25 33 28 34 37 . 46 55 Robot Miss Streak 3 | . 3 1 3 1 1 2 1 2 . 1 . 1 3 2 1 . 1 2 Penetration Max 1 | . . . . . 1 1 1 . . . . . 1 1 . . 1 1 Secondary Targets 16 | . 2 . 7 2 1 . 1 2 . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 . 1 1 . . . . . . . . . 1 Shots Hit Robots 1424 | . 65 . 134 126 110 107 86 38 . 66 3 16 211 78 64 . 105 215 Core Hits 635 | . 30 . 68 43 44 42 45 25 . 50 . 5 89 34 33 . 50 77 Critical Kills 12 | . . . . 1 2 2 2 1 . 2 . . 2 . . . . . Critical Parts Destroyed 6 | . . . . 1 1 3 . . . 1 . . . . . . . . Critical Strikes 21 | . . . . 2 3 5 2 1 . 4 . . 2 1 . . . 1 Burn 1 | . . . . . . . . . . . . . . . . . . 1 Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . Destroy 17 | . . . . 2 3 5 2 1 . 3 . . 1 . . . . . Blast 1 | . . . . . . . . . . . . . . 1 . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . Melee Attacks 17 | . 10 . . 7 . . . . . . . . . . . . . . Impact 7 | . . . . 7 . . . . . . . . . . . . . . Slashing 10 | . 10 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 39493 | . 554 15 1918 1861 1954 2410 2445 937 . 2003 65 369 7781 3298 2364 . 3832 7687 Guns 21396 | . 554 . 1918 1861 1954 958 1440 846 . 1222 65 213 2008 1055 1326 . 2200 3776 Cannons 15641 | . . . . . . 1440 544 91 . 275 . 156 5180 2243 840 . 1503 3369 Explosions 2417 | . . . . . . . 461 . . 506 . . 581 . 198 . 129 542 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 39 | . . 15 . . . 12 . . . . . . 12 . . . . . Kinetic 19168 | . 554 . 1918 1861 1830 958 1268 502 . 607 41 103 3815 1359 991 . 1702 1659 Thermal 11222 | . . . . . 124 883 716 344 . 806 24 266 3287 570 829 . 1158 2215 Explosive 776 | . . . . . . . 461 . . 315 . . . . . . . . Electromagnetic 8288 | . . . . . . 557 . 91 . 275 . . 667 1369 544 . 972 3813 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . 2 . . . . . . 3 3 3 3 3 6 Average Corruption 2 | . 1 1 . . . 1 . . . . . . 1 3 3 3 3 4 Corruption Purged 9 | . . . . . . 2 . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 111 | . 2 7 . . . 3 . . . . . . 22 20 24 5 17 11 Message Errors 31 | . 1 2 . . . 1 . . . . . . 2 11 5 1 5 3 Matter Fused 32 | . 1 3 . . . . . . . . . . 9 3 4 1 6 5 Heat Flow Errors 10 | . . . . . . 1 . . . . . . . 3 5 . 1 . Energy Discharges 17 | . . 1 . . . 1 . . . . . . 3 2 5 2 1 2 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 10 | . . . . . . . . . . . . . 3 1 2 1 2 1 Data Loss (major) 4 | . . . . . . . . . . . . . 2 . 1 . 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 720 | . . . . . . 52 25 . . 12 . . 209 146 . . 52 224 Projectiles 632 | . . . . . . 52 25 . . . . . 181 146 . . 52 176 Explosions 88 | . . . . . . . . . . 12 . . 28 . . . . 48 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 32 | . . . . . . . . . . . . . 22 4 . . 1 5 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 31 | . . . . . . . . . . . . . 21 4 . . 1 5 Secondary 1 | . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 289 | . . . . . . . . . . . . . 82 . 37 . . 170 Shots 6 | . . . . . . . . . . . . . 2 . 1 . . 3 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 2 . . . 2 . . . . . . 1 . . . . . Kicked 3 | . . . . . . 2 . . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 804 | . 98 11 279 . . 192 48 4 . 17 . . 176 164 356 . 650 804 Average Temperature 101 | . 38 7 58 . . 122 14 3 . 11 . . 37 49 106 . 181 191 Received Heat Transfer 2692 | . 132 . 351 184 162 174 210 87 . 273 . . 246 182 60 . 351 280 Effects 46 | . . . . . . . . . . . . . . . 3 . 10 33 Shutdowns 7 | . . . . . . . . . . . . . . . . . 2 5 Energy Bleed 5 | . . . . . . . . . . . . . . . . . 3 2 Interference 15 | . . . . . . . . . . . . . . . 3 . . 12 Matter Decay 5 | . . . . . . . . . . . . . . . . . 2 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Damage (major) 12 | . . . . . . . . . . . . . . . . . 2 10 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . 1 . . 2 8 Combat Hostiles 10 | . . . . . . . . . . . . . . 1 . . 2 7 Parts Fried 44 | . . . . . . 4 . . . . . . 5 5 1 . 4 25 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . 1 Parts Melted 14 | . . . . . 1 2 . . . . . . 6 . 1 . . 4 Heat Transferred 12759 | . . . . . 296 1033 851 444 . 927 37 398 3177 518 890 . 1350 2838 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . 1 . . 4 . 2 . 1 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Peak Influence 748 | . 182 . 362 473 460 512 . . . . 14 82 606 . . . . 748 Initial 155 | . . . . 29 155 50 . . . . 2 8 37 . . . . 55 Average 158 | . 44 . 168 252 121 240 . . . . 3 39 230 . . . . 172 Maximum Alert Level 3 | . . . 1 2 2 2 . . . . . . 2 . . . . 3 Low Security (%) 66 | 100 100 100 53 38 65 44 . . . . 100 100 55 . . . . 67 Level 1 22 | . . . 46 44 28 38 . . . . . . 19 . . . . 17 Level 2 10 | . . . . 17 5 17 . . . . . . 24 . . . . 11 Level 3 . | . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 2 . 2 2 . 7 . . . . 1 . 10 . . . 1 9 Investigation 7 | . 2 . 1 1 . 2 . . . . . . 1 . . . . . Extermination 8 | . . . . . . 2 . . . . . . 3 . . . . 3 Reinforcement 17 | . . . 1 1 . 2 . . . . 1 . 6 . . . . 6 Assault 1 | . . . . . . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . . Haulers Reinforced 5 | . . . . . . . . . . . . . 3 . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Distress Signals 3 | . 2 . . . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 321 | . 20 . 37 26 9 29 15 11 2 19 1 3 47 18 12 . 28 44 Peak Tracking Total 7 | . 4 . 5 3 3 4 5 4 2 6 1 2 4 7 6 . 6 5 Tactical Retreats 14 | . 1 . . 1 . 5 . . . . . 1 2 . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Traps Triggered 11 | . 1 . . 3 . 3 . . . . 1 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 27 | . . . . 8 . 5 . . . . 5 . 9 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 3 . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Machines Disabled 47 | . 1 . 1 4 2 5 . . . 1 . 1 18 1 1 . . 12 Max in Single Turn 5 | . 1 . 1 1 1 1 . . . 1 . 1 5 1 1 . . 5 Garrison Access 7 | . . . . 1 . 2 . . . . 1 . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Machines Accessed 86 | . 9 . 11 12 8 9 1 . . 1 6 . 13 . . 9 . 7 Terminals 62 | . 7 . 11 11 6 6 . . . 1 5 . 11 . . . . 4 Fabricators 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 2 . . . . 1 . 1 . . . . 2 Total Hacks 296 | . 26 . 46 28 48 22 1 . . 8 12 . 39 . . 48 . 18 Successful 193 | . 10 . 23 14 37 13 1 . . 8 8 . 20 . . 48 . 11 Failed 102 | . 16 . 22 14 11 9 . . . . 4 . 19 . . . . 7 Catastrophic 19 | . 2 . 5 1 1 2 . . . . 2 . 5 . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . Manual 104 | . 17 . 21 17 13 5 . . . . 3 . 20 . . . . 8 Terminals 202 | . 24 . 46 26 22 17 . . . 8 11 . 36 . . . . 12 Fabricators 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 2 . 4 . . . . 1 . 2 . . . . 5 Terminal Hacks 177 | . 8 . 22 12 35 10 1 . . 8 7 . 18 . . 48 . 8 Record 74 | . . . . . 25 . . . . 8 . . 5 . . 36 . . Part Schematic 7 | . . . . 2 1 . . . . . . . . . . 4 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 14 | . . . 5 . . 2 . . . . . . 3 . . 4 . . Open Door 4 | . . . . 3 . . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . Level Access Points 3 | . . . 1 . 1 . . . . . . . 1 . . . . . Branch Access Points 7 | . 1 . 1 . 1 1 . . . . 1 . 2 . . . . . Emergency Access Points 3 | . . . 1 . . 1 . . . . 1 . . . . . . . Machine Index 2 | . . . 1 . . . . . . . . . . . . . . 1 Terminal Index 6 | . 1 . 1 1 1 . . . . . 1 . . . . . . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 6 | . . . . . 2 2 . . . . 1 . 1 . . . . . Unreport Threat 15 | . 3 . 3 1 2 . . . . . . . 2 . . . . 4 Locate Traps 5 | . . . 1 2 . 1 . . . . 1 . . . . . . . Disarm Traps 8 | . . . . 2 . 2 . . . . 1 . 3 . . . . . Dispatch Records 3 | . 2 . 1 . . . . . . . . . . . . . . . Maintenance Status 2 | . . . 2 . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 3 | . . . 2 1 . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . 2 . . . . 1 . 1 . . . . 2 Seal Access 7 | . . . . 1 . 2 . . . . 1 . 1 . . . . 2 Unauthorized Hacks 6 | . 2 . 1 1 2 . . . . . . . . . . . . . Terminals 4 | . . . 1 1 2 . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . Detonate 1 | . . . . . 1 . . . . . . . . . . . . . Operators 2 | . . . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . 1 . 2 . . . . . . 4 . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . Hacking Detections 61 | . 7 . 9 9 6 8 . . . 1 5 . 12 . . . . 4 Full Trace Events 4 | . . . 1 1 1 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . 2 1 . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Total Allies 2 | . . 1 . 1 . . . . . . . . . . . . . . Largest Group 1 | . . 1 . 1 . . . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . 10 . . . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 10 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 1 . . . . 1 1 . 1 . . . 1 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Turns Passed 18907 | 56 1343 1011 1792 581 929 1259 891 495 77 828 292 184 2990 1272 1439 259 1367 1842 Spaces Moved 16632 | 36 734 627 1123 827 902 1532 1390 827 124 755 224 68 2465 932 875 196 1099 1896 Core 9 | 9 . . . . . . . . . . . . . . . . . . Treads 4418 | 27 734 627 869 . . . . . . 45 224 48 186 545 14 196 842 61 Legs 5025 | . . . . . 106 787 . 130 124 710 . 20 994 387 861 . 194 712 Wheels 441 | . . . . . 68 . . . . . . . . . . . . 373 Hover 1576 | . . . . . . . . . . . . . 1154 . . . . 422 Flight 5163 | . . . 254 827 728 745 1390 697 . . . . 131 . . . 63 328 Fastest Speed 26 | 50 160 160 26 26 26 40 44 44 61 61 120 120 73 87 129 129 49 49 Average Speed 88 | 138 160 160 126 26 34 60 51 52 61 88 120 120 100 117 150 129 87 70 Slowest Speed 175 | 160 160 160 160 26 82 67 62 107 61 120 120 120 148 150 175 129 129 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . 2 14 9 4 . . . . . . 3 . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 66 | 3 89 99 98 92 93 32 99 77 13 83 7 45 49 90 92 62 95 37 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 9 | . 2 . . . . . . . . 2 . . . 1 1 3 . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . . 4 1 . 1 . . . 5 3 . 4 . Spaces Dug 8 | . 6 . . . . . . . . . . . . . 2 . . . Terrain Destroyed 383 | . 6 . . . 1 1 30 1 . 13 . . 121 27 42 . 38 103 Melee 6 | . 6 . . . . . . . . . . . . . . . . . Projectile 176 | . . . . . 1 1 3 1 . 3 . . 55 27 32 . 31 22 AOE 201 | . . . . . . . 27 . . 10 . . 66 . 10 . 7 81 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Total 19261 | 40 813 634 1326 1019 1392 1755 1493 860 124 851 245 158 2780 1032 933 202 1413 2191 Wait 1339 | . 10 4 25 51 400 139 42 8 . 20 15 77 167 27 15 . 210 129 Move 16551 | 35 733 626 1118 799 884 1523 1389 826 123 754 223 67 2459 931 874 195 1098 1894 Hop 30 | . . . 2 13 8 4 . . . . . . 2 . . . . 1 Pick Up 58 | . 5 1 17 5 1 1 2 . 1 2 . . 4 7 2 2 1 7 Fast Attach 29 | 5 1 . 4 1 3 6 1 . . . 3 . . . . 2 2 1 Attach 17 | . 2 . 5 . . . 2 . . 1 . . 3 . . 1 . 3 Detach 4 | . . . . . . . 2 . . 1 1 . . . . . . . Swap 30 | . 3 . 11 10 . 1 1 . . 1 . . . 2 . . . 1 Drop 75 | . 2 1 18 8 11 5 5 . . 3 2 1 1 6 2 2 5 3 Fire 663 | . 43 . 87 75 62 45 31 13 . 29 1 5 80 31 25 . 36 100 Melee 17 | . 10 . . 7 . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . 2 . . . . . . 1 . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . 20 . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 423 | . 4 . 39 30 23 29 18 13 . 40 . 8 63 28 15 . 61 52 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Low x2 / Ext x2 / DSF) -6/DSF -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 14) 57 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 5) 658 | -10/Materials | Identified exit to Materials 826 | -10/Materials | Reached level 2 859 | -10/Materials | Upgraded with Utility slot (x1) 890 | -10/Materials | Identified exit to Mines 1059 | -10/Materials | Discovered exit to Materials (range 16) 1400 | -10/Materials | Entered Mines 1404 | -10/Mines | Discovered exit to Materials (range 16) 1738 | -10/Mines | Received a Mining Laser from a helpful Derelict 1989 | -10/Mines | Discovered exit to Materials (range 14) 2411 | -10/Mines | Entered Materials 2412 | -9/Materials | Identified exit to Storage 2413 | -9/Materials | Reached level 3 2413 | -9/Materials | Reached level 4 2416 | -9/Materials | Upgraded with Utility slot (x2) 2494 | -9/Materials | Discovered exit to Storage (range 10) 2686 | -9/Materials | Reached level 5 2819 | -9/Materials | Identified exit to Mines 2911 | -9/Materials | Central database locked down 2970 | -9/Materials | Discovered new exit (range 7) 2977 | -9/Materials | Identified exit to Materials 3715 | -9/Materials | Reached level 6 4057 | -9/Materials | Upgraded with Propulsion slot (x2) 4153 | -9/Materials | Reached level 7 4203 | -9/Materials | Entered Storage 4232 | -9/Storage | Reached level 8 4386 | -9/Storage | Build established: Sprinter 4458 | -9/Storage | Discovered exit to Materials (range 16) 4697 | -9/Storage | Reached level 9 4783 | -9/Storage | Used back door to open Recycling access 4783 | -9/Storage | Discovered new exit (range 4) 4783 | -9/Storage | Identified exit to Recycling 4784 | -9/Storage | Entered Recycling 4785 | -9/Recycling | Met a Zionite searching for Scraptown 5049 | -9/Recycling | Identified exit to Factory 5052 | -9/Recycling | Scanned before Scraplab entrance 5056 | -9/Recycling | Entered Scraplab 5066 | -9/Recycling | Angered Scraplab inhabitants 5122 | -9/Recycling | Found Prototype Device 5122 | -9/Recycling | Identified Scrap Engine 5552 | -9/Recycling | Build established: Mutant 5713 | -9/Recycling | Entered Factory 5715 | -7/Factory | Reached level 10 5715 | -7/Factory | Reached level 11 5715 | -7/Factory | Upgraded with Utility slot (x2) 5715 | -7/Factory | Upgraded with Weapon slot (x1) 5854 | -7/Factory | Build established: Construct 5945 | -7/Factory | Identified exit to Lower Caves 6168 | -7/Factory | Build established: Hacker-Construct 6232 | -7/Factory | Garrison activated, responded to threat 6390 | -7/Factory | Reached level 12 6459 | -7/Factory | Discovered new exit (range 5) 6463 | -7/Factory | Identified exit to Factory 6631 | -7/Factory | Discovered exit to Factory (range 6) 6659 | -7/Factory | Discovered exit to Factory (range 5) 6972 | -7/Factory | Entered Lower Caves 6974 | -7/Lower Caves | Reached level 13 6974 | -7/Lower Caves | Upgraded with Power slot (x1) 6974 | -7/Lower Caves | Upgraded with Weapon slot (x1) 7041 | -7/Lower Caves | Learned Factory emergency access door positions 7107 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7554 | -7/Lower Caves | Discovered new exit (range 7) 7557 | -7/Lower Caves | Identified exit to Lower Caves 7571 | -7/Lower Caves | Spotted B-75 Beast 7597 | -7/Lower Caves | Destroyed B-75 Beast 7604 | -7/Lower Caves | Found DCF Scrap (10 items) 7683 | -7/Lower Caves | Reached level 14 7713 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 7779 | -7/Lower Caves | Encountered a Warlord checkpoint 7863 | -7/Lower Caves | Entered another Lower Caves area 7923 | -7/Lower Caves | Discovered exit to Factory (range 10) 7990 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8351 | -7/Lower Caves | Discovered new exit (range 9) 8357 | -7/Lower Caves | Identified exit to Zion 8358 | -7/Lower Caves | Entered Zion 8360 | -7/Zion | Reached level 15 8412 | -7/Zion | Attacked by Zionites 8412 | -7/Zion | Spotted QU-2YK(B) 8412 | -7/Zion | Spotted ND-E4P(B) 8424 | -7/Zion | Discovered new exit (range 16) 8433 | -7/Zion | Identified exit to Proximity Caves 8435 | -7/Zion | Entered Proximity Caves 8445 | -6/Proximity Caves | Reached level 16 8541 | -6/Proximity Caves | Learned location of Armory (-3) 8541 | -6/Proximity Caves | Learned location of 1 exit from Research 8541 | -6/Proximity Caves | Learned 8 Research zone layouts 8541 | -6/Proximity Caves | Learned Research stockpile data 8541 | -6/Proximity Caves | Learned Extension garrison access intel 8594 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8805 | -6/Proximity Caves | Reached level 17 8861 | -6/Proximity Caves | Upgraded with Utility slot (x1) 9004 | -6/Proximity Caves | Discovered exit to Factory (range 10) 9095 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9263 | -6/Proximity Caves | Entered Factory 9264 | -6/Factory | Identified exit to Extension 9421 | -6/Factory | Identified exit to Lower Caves 9555 | -6/Factory | Identified exit to DSF 9555 | -6/Factory | Entered DSF 9557 | -6/DSF | Reached level 18 9578 | -6/DSF | Discovered new exit (range 13) 9593 | -6/DSF | Additional patrols routed to DSF 9611 | -6/DSF | Identified exit to Factory 9739 | -6/DSF | Entered Factory 9741 | -5/Factory | Reached level 19 10324 | -5/Factory | Spotted B-75 Beast 10366 | -5/Factory | Destroyed B-75 Beast 10515 | -5/Factory | Cargo convoy interrupted 10592 | -5/Factory | Reached level 20 11123 | -5/Factory | Identified exit to Upper Caves 11647 | -5/Factory | Reached level 21 11671 | -5/Factory | Upgraded with Utility slot (x1) 12291 | -5/Factory | Identified exit to Factory 12729 | -5/Factory | Entered Upper Caves 12731 | -5/Upper Caves | Reached level 22 12791 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12957 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12995 | -5/Upper Caves | Destroyed 7 combat bots 13270 | -5/Upper Caves | Spotted B-75 Beast 13290 | -5/Upper Caves | Destroyed B-75 Beast 13396 | -5/Upper Caves | Encountered a Warlord checkpoint 13692 | -5/Upper Caves | Learned location of Warlord (-4) 13728 | -5/Upper Caves | Discovered new exit (range 5) 13732 | -5/Upper Caves | Identified exit to Upper Caves 14001 | -5/Upper Caves | Entered another Upper Caves area 14099 | -5/Upper Caves | Discovered exit to Factory (range 15) 14694 | -5/Upper Caves | Learned Factory emergency access door positions 14883 | -5/Upper Caves | Attracted the attention of an 0b10 base 15353 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15362 | -5/Upper Caves | Reached level 23 15382 | -5/Upper Caves | Discovered new exit (range 13) 15408 | -5/Upper Caves | Identified exit to Zhirov 15440 | -5/Upper Caves | Entered Zhirov 15440 | -5/Zhirov | Discovered new exit (range 3) 15464 | -5/Zhirov | Met Zhirov 15502 | -5/Zhirov | Learned location of Quarantine (-3) 15502 | -5/Zhirov | Learned location of Testing (-2) 15515 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15543 | -5/Zhirov | Found Alien Artifact 15544 | -5/Zhirov | Identified Integrated Reactor 15544 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15564 | -5/Zhirov | Found Alien Artifact 15564 | -5/Zhirov | Identified Transdimensional Reconstructor 15564 | -5/Zhirov | Warped through subspace 15698 | -5/Zhirov | Identified exit to Proximity Caves 15699 | -5/Zhirov | Entered Proximity Caves 15941 | -4/Proximity Caves | Build established: Wizard-Construct 16053 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16160 | -4/Proximity Caves | Learned Research stockpile data 16340 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16460 | -4/Proximity Caves | Reached level 24 16494 | -4/Proximity Caves | Upgraded with Propulsion slot (x1) 16697 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16956 | -4/Proximity Caves | Discovered exit to Factory (range 5) 16961 | -4/Proximity Caves | Learned 4 Research zone layouts 17066 | -4/Proximity Caves | Entered Factory 17067 | -4/Factory | Identified exit to Research 17068 | -4/Factory | Reached level 25 17068 | -4/Factory | Upgraded with Utility slot (x1) 17261 | -4/Factory | Discovered new exit (range 2) 17262 | -4/Factory | Identified exit to Upper Caves 18729 | -4/Factory | Reached level 26 18730 | -4/Factory | Core integrity fell below 50% 18812 | -4/Factory | Core integrity fell below 20% 18908 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18880_ Penetrated by Slug. 18880_ Slug penetrates W-44 Eye. 18880_ Penetrated by Slug. 18880_ W-44 Eye destroyed. 18881_ Acquired 4 matter. 18884_ Penetrated by Slug. 18886_ Scrap Engine modifies FC-Armored Exoskeleton: Support +19, Max Integrity -294 Renamed Myomer-Armored Exoskeleton. 18886_ Discarded Broken Adv. Signal Interpreter. 18887_ M-28 Smith repairs H-77 Assassin. 18890_ Slug penetrates Wall. 18901_ System corrupted: Matter fused (-5). 18901_ H-77 Assassin knocked back. 18901_ Slug penetrates Wall. 18905_ H-77 Assassin IFF system glitched. 18905_ Slug penetrates Wall. 18905_ Slug penetrates K-01 Serf. 18905_ Slug penetrates Wall. 18908_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????# #???? ?????????????????????# | | ?????????????# #? "" ?????????????????????# | | ?????????????# # "" ?????????????????????# | | ????+????????# # """?????????????????????# | | ?????????????# # """?????????????????????# | | ?????????????# # "???????????????????????#" | | ???#?????????# "% ?????????????????????????#" | | ???# ????????# %= ??????????????#########????#" | | ####+######### % #???????????????# ????# | | # # %#???????????????# ? ????#+ | | # " %#???????????????# ???# | | #! =# #???????????????# """ """ ?# | | # # ######??????????# """ """ # | | # # # ## ##?????????# """ """ + | | # % # # ##????????# # | | " % # #"###??????# """ """ # | | =% %| % #??????# """ """ # | | = =# # # ###+#####??# """ """ ## | | # # #### #? | | =" # ## # + + #? | | " # #### ##########+######? | | "######## "#w"# ## #??# % #????????# #?##### | | # # ##### #??#####u#####??????### ### | | "# # #???# #????# % ########## # | | ?+ #%#####%###### k % k # | | ?# +%% % %R h @ k % + """ | | ?# #%############ k # """ | | ?# # # #????# ## ########## # """ | | ?# # # #?????##?#######????????## ## | | ?# # ##?????????????????????????# ###+## | | ?##+######## #????????????##########????# # | | ??# ???????# #???????????? #????# # | | ???????????# #????????????? ! #????# # | | ???????????# #???????????# #????###### # | | ??????????? +???????????# """""" #?????????# # | | ??????????? #???????????# """""" ########### # | | ??????????? ????????????# """""" + # | | ??????????? ????????????# """""" ##### # | | ??????????? ????????????# #???# # | | ??????????? ?????????########+#####???# # | | ??????????? ?? #########+##+## # | | ??????????? #?????????######## # # # | | ??????????? ?????????????????# # # # | | ?????????????????????????????# # """ """ """ # # | | ?????????????????????????????# # """ """ """ # # | | ?????????????????????????????# # """ """ """ + + | | ?????????????????????????????# # # # | | ?????????????????????????????# # """"T"""" # # | | ?????????????????????????????# # """"""""""" # # | | ????????????????????????????## ############### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Energy Generation 62 Energy Capacity 997 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 36 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 65 Targeting Accuracy 14 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 55 Defensive Hacking 14 Item Schematics ----------------- Core Analyzer | -9/Storage | Hacked Lgt. Armored Exoskeleton | -9/Storage | Hacked Imp. Light Cannon | -9/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -4/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Universal Adapter \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Levels Raised 25 | . 1 . 5 2 . 3 2 . 1 2 . 1 3 1 1 . 1 2 XP Earned 41720 | 4000 1775 500 6918 3056 1173 4461 1857 1178 349 2923 1090 1014 5152 955 616 152 2147 2404 XP Spent 41495 | 3875 800 . 6250 3420 . 6000 3000 . 1500 3125 . . 5600 1750 . . 1700 4475 Upgrades 80 | 15 1 . 7 15 . 6 3 . 2 12 . . 4 4 . . 1 10 Power Slot 1 | . . . . . . . 1 . . . . . . . . . . . Propulsion Slot 5 | 1 . . 2 . . . 1 . . . . . . . . . 1 . Utility Slot 9 | 1 1 . 2 . . 2 . . . 1 . . 1 . . . . 1 Weapon Slot 3 | 1 . . . . . 1 1 . . . . . . . . . . . Core Integrity 20 | . . . . . . . . . . 11 . . . . . . . 9 Heat Dissipation 9 | . . . . 9 . . . . . . . . . . . . . . Energy Generation 1 | . . . . 1 . . . . . . . . . . . . . . Mass Support 2 | . . . 1 1 . . . . . . . . . . . . . . Inventory Capacity 4 | 2 . . 2 . . . . . . . . . . . . . . . Sensor Range 18 | 10 . . . 4 . . . . . . . . . 4 . . . . Ranged Accuracy 8 | . . . . . . 3 . . 2 . . . 3 . . . . . Protomatter Created 4895 | . 15 . 436 261 458 358 119 102 . 472 . . 659 429 437 . 549 600 Integrity Restored 8480 | . 90 . 825 502 379 436 359 267 . 838 . 183 1358 544 325 . 1310 1064 Core 6908 | . 90 . 639 357 241 354 323 267 . 668 . 183 1212 460 300 . 848 966 Parts 1572 | . . . 186 145 138 82 36 . . 170 . . 146 84 25 . 462 98 Protomatter Decayed 1855 | . . . 68 85 317 211 10 13 . 58 . . 362 172 219 . 236 104 Game ------ Seed GrapheneGuidedShockpuncher Manual? 0 Play Time 03:01:32 Cumulative 54.3 hours Start 2025.03.31 @ 19:26:56 End 2025.03.31 @ 22:43:10 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 75 Rogue 70 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 494d3147-7c3a-4159-998d-a2784df51c92