Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.22 @ 21:54:39 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (791) 791 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (432) 432 TOTAL SCORE: 3478 Bonus ------- Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 315/400 Matter 278/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Cooling System Medium Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Experimental Sensor Array Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beamcaster Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Beamcaster Mini Grenade Launcher Makeshift Sword [Rating: 31] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Cooling System Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 45 | 8 3 6 19 8 1 Power 6 | 1 1 1 2 . 1 Engine 4 | 1 . . 2 . 1 Core 2 | . 1 1 . . . Reactor . | . . . . . . Propulsion 14 | 4 . 1 5 4 . Treads 2 | 2 . . . . . Leg 12 | 2 . 1 5 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 . 2 4 2 . Device 3 | . . . 1 2 . Storage 2 | 1 . . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . 2 1 . . Artifact . | . . . . . . Weapon 16 | 2 2 2 8 2 . Energy Gun 6 | . . . 5 1 . Energy Cannon . | . . . . . . Ballistic Gun 8 | 2 2 2 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . 2 1 . Parts Lost 1 | . 1 . . . . Power 1 | . 1 . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . 1 . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 84 98 98 100 99 Engine 8 | . 10 . 7 11 10 Core 3 | . 2 14 2 . . Leg 23 | . 28 28 22 22 22 Device 7 | . . . 10 11 11 Storage 11 | . 14 14 11 11 11 Processor 8 | . . . 11 11 11 Protection 10 | . . 12 11 11 11 Energy Gun 10 | . . . 4 21 22 Ballistic Gun 13 | . 28 28 17 . . Naked Turns . | . . . . . . Heaviest Build 35 | 10 16 24 35 32 32 Greatest Support 40 | 40 20 20 20 28 28 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 6 8 8 9 10 10 Most Carried 10 | 1 7 8 10 10 10 Average Carried 8 | . 2 7 9 9 10 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | . 7 7 10 10 10 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 987 | 226 201 120 372 68 . Remotely . | . . . . . . Salvage Created 1470 | . 289 96 471 614 . Parts 80 | . 14 3 37 26 . Haulers Intercepted 3 | . . . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 32 | . 6 5 6 15 . Guns 29 | . 6 5 4 14 . AOE 2 | . . . 2 . . Classes Destroyed 10 | . 5 1 3 1 . Worker 5 | . 1 . 2 2 . Builder 1 | . . . 1 . . Tunneler 2 | . . . . 2 . Hauler 3 | . . . 3 . . Recycler 4 | . 1 1 1 1 . Operator 1 | . 1 . . . . Watcher 3 | . . . 3 . . Swarmer 8 | . 3 . 2 3 . Grunt 16 | . 3 . 4 9 . Assembled 8 | . . 5 . 3 . Best Kill Streak 7 | . 4 4 4 7 . Combat Bots Only 6 | . 3 3 2 6 . Max Kills in Single Turn 2 | . 2 1 2 2 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 948 | . 355 140 202 251 . Core 205 | . 63 57 15 70 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 26 | . . . 26 . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 109 | . 29 16 26 38 . Largest 2 | . 2 2 2 2 . Hottest 112 | . 46 46 112 112 . Shots Fired 214 | . 58 32 52 72 . Gun 208 | . 58 32 50 68 . Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special 4 | . . . . 4 . Kinetic 132 | . 58 32 42 . . Thermal 80 | . . . 8 72 . Explosive 2 | . . . 2 . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 9 7 6 13 . Robot Miss Streak 6 | . 6 2 4 4 . Penetration Max . | . . . . . . Secondary Targets 4 | . 1 . 1 2 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 127 | . 35 21 26 45 . Core Hits 66 | . 14 8 21 23 . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 6 | . 2 . . 4 . Burn 4 | . . . . 4 . Destroy 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2290 | . 466 307 704 813 . Guns 2051 | . 466 307 465 813 . Cannons . | . . . . . . Explosions 239 | . . . 239 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1188 | . 466 307 415 . . Thermal 863 | . . . 50 813 . Explosive 239 | . . . 239 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . 9 . . Projectiles . | . . . . . . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 29 | . 29 . . 16 . Average Temperature 10 | . 13 . . 8 . Received Heat Transfer 309 | . 156 . 78 75 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 2 | . . . . 2 . Heat Transferred 2109 | . . . 111 1998 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 280 | . 124 36 168 280 . Initial 65 | . . 31 . 65 . Average 72 | . 44 20 87 96 . Maximum Alert Level 1 | . . . . 1 . Low Security (%) 92 | 100 100 100 100 75 . Level 1 7 | . . . . 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 11 9 22 15 . Peak Tracking Total 4 | . 4 3 4 3 . Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 12 | . 3 1 7 . 1 Terminals 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 9 1 16 . 1 Successful 19 | . 5 1 12 . 1 Failed 7 | . 3 . 4 . . Catastrophic . | . . . . . . Database Lockouts 1 | . 1 . . . . Manual 21 | . 9 . 11 . 1 Terminals 20 | . 9 . 11 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 1 2 . 1 Robot Analysis 3 | . 1 . 2 . . Open Door 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 2 | . . . 2 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 . 5 . . Terminals 9 | . 4 . 5 . . Botnet 7 | . 3 . 4 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 8 | . 2 . 6 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 50 | . . . 50 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 45 | . . 45 45 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 300 | . . . 300 . . Kills 7 | . . . 7 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 3 | . 1 . 2 . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 4615 | 70 506 655 1593 1348 443 Spaces Moved 1915 | 42 175 435 721 310 232 Core 3 | 3 . . . . . Treads 19 | 19 . . . . . Legs 1893 | 20 175 435 721 310 232 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 Average Speed 169 | 133 120 133 190 190 189 Slowest Speed 190 | 160 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 22 87 60 67 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . . . 14 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . . . 14 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 3077 | 53 417 480 902 991 234 Wait 944 | . 202 15 101 626 . Move 1910 | 41 174 434 720 309 232 Hop . | . . . . . . Pick Up 27 | 1 7 3 14 2 . Fast Attach 22 | 8 3 1 6 3 1 Attach 4 | . . . 3 1 . Detach 2 | . . . 1 1 . Swap 19 | . . 5 10 4 . Drop 40 | 3 2 6 21 7 1 Fire 109 | . 29 16 26 38 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 71 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 367 | -10/Materials | Central database locked down 577 | -10/Materials | Entered Mines 578 | -10/Mines | Assembled infested the area 595 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 716 | -10/Mines | Learned location of Zion (-6) 758 | -10/Mines | Discovered new exit (range 8) 862 | -10/Mines | Learned Materials stockpile data 1066 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1101 | -10/Mines | Discovered new exit (range 9) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Accompanied by 2 allies 1232 | -9/Materials | Evolved 2 slots: Utility x2 1237 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1643 | -9/Materials | Discovered new exit (range 13) 1958 | -9/Materials | Build established: Scavenger-Mutant 2207 | -9/Materials | Discovered new exit (range 15) 2551 | -9/Materials | Build established: Mutant 2801 | -9/Materials | Repaired Lgt. Angular Momentum Engine 2825 | -9/Materials | Entered Mines 2857 | -9/Mines | Met a Derelict bent on vengeance 3068 | -9/Mines | Learned Materials emergency access door positions 3145 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3149 | -9/Mines | Found Prototype Device 3149 | -9/Mines | Identified Exp. Sensor Array 3209 | -9/Mines | Discovered new exit (range 6) 3320 | -9/Mines | Learned Materials emergency access door positions 3333 | -9/Mines | Excavation squad dispatched 3333 | -9/Mines | A large section of the Mines collapsed 3406 | -9/Mines | Build established: Scavenger-Mutant 4165 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4165 | -9/Mines | Discovered new exit (range 5) 4173 | -9/Mines | Entered Exiles 4221 | -9/Exiles | Met 8R-AWN 4270 | -9/Exiles | Met EX-HEX 4369 | -9/Exiles | Met EX-DEC 4526 | -9/Exiles | Met EX-BIN 4549 | -9/Exiles | Aligned with FarCom system 4551 | -9/Exiles | Given EX-Vault access code 4608 | -9/Exiles | Opened EX-Vault 4616 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????#########?????????????????????? | | ???????????????????# ! #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ! 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