Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 01:25:46 Player: Arttano Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1259) 1259 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (251) 251 TOTAL SCORE: 4000 Bonus ------- Aligned with FarCom 300 Friendly Fire -49 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Rolling (215) Ox9 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (3) ------ Huge Storage Unit Transport Network Coupler Improved Light Armor Plating > --- WEAPON (2) ------- Autogun > --- INVENTORY (25) --- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Hacking Suite Mini Grenade Launcher Field Lobotomy Kit (5) Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Transport Network Coupler > --- WEAPON ----------- Autogun Field Lobotomy Kit > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Huge Storage Unit Improved Light Armor Plating Hacking Suite Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Heavy Hammer Mining Claw [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Experimental Sensor Array Storage Medium Storage Unit Processor Transport Network Coupler Protection Improved Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 38 | . 14 3 12 6 1 2 Power 4 | . 1 1 1 1 . . Engine 2 | . 1 1 . . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 14 | . 4 1 5 3 . 1 Treads 2 | . 2 . . . . . Leg 7 | . 2 1 4 . . . Wheel 2 | . . . 1 . . 1 Hover . | . . . . . . . Flight 3 | . . . . 3 . . Utility 7 | . 5 . 1 . . 1 Device 1 | . . . 1 . . . Storage 4 | . 4 . . . . . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 13 | . 4 1 5 2 1 . Energy Gun 1 | . 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 5 | . 2 . 3 . . . Ballistic Cannon 3 | . 1 1 1 . . . Launcher 3 | . . . 1 2 . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 21 | . 2 2 10 6 . 1 Power 4 | . 1 1 1 1 . . Propulsion 8 | . 1 . 4 3 . . Utility 1 | . . . 1 . . . Weapon 8 | . . 1 4 2 . 1 Highest Loss Streak 6 | . 1 1 4 6 . 1 To Critical Strikes . | . . . . . . . Average Backups 9 | 6 8 9 8 9 9 10 Power 1 | 1 1 1 2 . . . Propulsion 2 | 4 2 2 2 2 2 4 Utility 1 | . 1 1 1 2 3 2 Weapon 3 | 1 2 3 2 4 4 3 Tool/Special . | . . . . . . . Unused Backups 10 | . 4 . . . 1 5 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . . . . 1 Weapon 7 | . 4 . . . 1 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 93 99 84 88 80 77 Engine 7 | . 14 13 7 . . . Core 3 | . . . . 11 11 11 Treads 3 | . 13 . . . . . Leg 14 | . 14 28 26 1 . . Wheel 1 | . . . 1 . . 10 Flight 8 | . . . . 30 33 2 Device 1 | . . . 4 . . . Storage 12 | . 14 14 12 11 11 11 Processor 10 | . 8 14 11 11 11 11 Energy Gun 1 | . 4 . . . . . Ballistic Gun 12 | . 15 3 6 21 14 20 Ballistic Cannon 9 | . 8 24 12 . . . Peak Build Rating 27 | 6 8 9 18 18 27 20 Average Rating 11 | 6 7 8 13 16 17 15 On Entrance 11 | 6 6 8 9 15 17 17 Avg Prop Armor Cover (%) 12 | . 10 . 16 13 . . Naked Turns . | . . . . . . . Heaviest Build 103 | 12 20 21 99 103 19 92 Greatest Support 40 | 20 40 20 33 14 14 14 Greatest Overweight (x) 10 | . 1 1 9 10 1 9 Average Overweight (x) 1 | . . . 1 6 1 8 Largest Inventory Capacity 25 | 8 25 10 25 25 10 25 Average Capacity 14 | 8 9 10 12 25 10 24 Most Carried 13 | 6 10 10 13 12 10 11 Average Carried 9 | 6 8 9 8 9 9 10 Final Capacity 25 | 8 10 10 25 25 10 25 Final Carried 12 | 6 9 10 12 9 10 10 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1502 | 200 312 145 670 81 . 94 Remotely . | . . . . . . . Salvage Created 1626 | . 605 228 592 59 . 142 Parts 98 | . 38 15 39 . . 6 Haulers Intercepted 6 | . 1 . 5 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 38 | . 11 6 20 . . 1 Guns 15 | . 10 . 4 . . 1 Cannons 20 | . 1 6 13 . . . AOE 3 | . . . 3 . . . Classes Destroyed 9 | . 5 . 2 . . 2 Worker 5 | . 3 . 1 . . 1 Hauler 6 | . 1 . 5 . . . Recycler 1 | . . . . . . 1 Operator 3 | . 1 . 2 . . . Watcher 1 | . 1 . . . . . Swarmer 10 | . . . 10 . . . Grunt 25 | . 11 6 8 . . . Duelist 1 | . . . . . . 1 Sentry 2 | . . . 2 . . . Best Kill Streak 5 | . 5 3 4 . . 1 Combat Bots Only 5 | . 5 3 4 . . 1 Max Kills in Single Turn 3 | . 2 1 3 . . 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 3 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 277 | . 81 29 135 12 . 20 Missed 85 | . 24 8 49 1 . 3 Hits 192 | . 57 21 86 11 . 17 Melee 6 | . . . . . . 6 Projectile 186 | . 57 21 86 11 . 11 AOE 12 | . . . . 12 . . Critical Strikes 3 | . 1 . 2 . . . Damage Taken 2909 | . 680 277 1128 461 . 363 Core 591 | . 132 49 229 99 . 82 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . 27 . . . . Volleys Fired 186 | . 54 17 88 3 . 24 Largest 2 | . 2 2 2 2 . 2 Hottest 66 | . 60 60 60 66 . 43 Shots Fired 347 | . 108 34 157 6 . 42 Gun 213 | . 98 11 60 2 . 42 Cannon 119 | . 10 23 86 . . . Launcher 15 | . . . 11 4 . . Special . | . . . . . . . Kinetic 307 | . 83 34 146 2 . 42 Thermal 25 | . 25 . . . . . Explosive 11 | . . . 11 . . . Electromagnetic 4 | . . . . 4 . . Robot Hit Streak 23 | . 17 5 23 5 . 5 Robot Miss Streak 5 | . 5 1 4 1 . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 218 | . 73 24 92 3 . 26 Core Hits 104 | . 34 9 46 6 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 3 | . 1 . 2 . . . Destroy 1 | . 1 . . . . . Blast 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3189 | . 836 388 1516 144 . 305 Guns 1633 | . 713 100 505 10 . 305 Cannons 1157 | . 123 288 746 . . . Explosions 399 | . . . 265 134 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2577 | . 623 388 1251 10 . 305 Thermal 213 | . 213 . . . . . Explosive 265 | . . . 265 . . . Electromagnetic 134 | . . . . 134 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 10 | . . . 10 . . . Projectiles . | . . . . . . . Explosions 10 | . . . 10 . . . Melee . | . . . . . . . Knockbacks 14 | . . 1 13 . . . Impact . | . . . . . . . Kinetic 10 | . . 1 9 . . . Secondary 4 | . . . 4 . . . Self-Inflicted Damage 86 | . . . 86 . . . Shots 4 | . . . 4 . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 175 | . 175 18 45 6 . 26 Average Temperature 31 | . 64 7 12 3 . 8 Received Heat Transfer 993 | . 390 159 345 . . 99 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 500 | . 500 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 124 | . 90 60 124 27 . 30 Initial 27 | . . . . 27 . . Average 19 | . 13 7 51 . . 1 Influence Increases 1129 | . 313 150 611 15 . 40 Destroy 0b10 Robot/C 760 | . 220 120 400 . . 20 Destroy 0b10 Robot/NC 80 | . 30 . 40 . . 10 Destroy Leader 174 | . 44 30 90 . . 10 Successful Hack 18 | . 4 . 14 . . . Disable Machine 30 | . . . 15 15 . . Destroy Structure 52 | . . . 52 . . . Lose Combat Pursuer 15 | . 15 . . . . . Influence Decreases 1119 | . 313 150 541 85 . 30 Entered New Map 43 | . . . . 43 . . Time Decay 915 | . 295 130 450 20 . 20 Lost Part 161 | . 18 20 91 22 . 10 Squads Dispatched 5 | . 2 1 2 . . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 23 6 33 3 . 3 Peak Tracking Total 9 | . 9 2 5 2 . 3 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 16 | . 8 1 5 . 2 . Terminals 13 | . 7 1 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 33 | . 16 2 13 . 2 . Successful 16 | . 6 . 8 . 2 . Failed 16 | . 10 2 4 . . . Catastrophic 4 | . 3 1 . . . . Database Lockouts 1 | . . . 1 . . . Manual 24 | . 10 2 11 . 1 . Terminals 30 | . 15 2 13 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 15 | . 5 . 8 . 2 . Record 4 | . . . 3 . 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Terminal Index 2 | . 1 . 1 . . . Transport Status 2 | . . . 2 . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 2 | . 1 . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 1 3 . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 4718 | . 875 799 1311 1071 414 248 Sensors 534 | . . . 534 . . . T.N.C. 4718 | . 875 799 1311 1071 414 248 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5309 | 3 1463 799 1311 1071 414 248 Spaces Moved 2666 | 3 847 415 691 236 388 86 Core . | . . . . . . . Treads 243 | . 243 . . . . . Legs 1619 | 3 604 415 597 . . . Wheels 201 | . . . 94 23 . 84 Hover . | . . . . . . . Flight 603 | . . . . 213 388 2 Fastest Speed 105 | 120 120 120 120 215 105 105 Average Speed 171 | 120 147 171 140 445 105 212 Slowest Speed 470 | 120 190 190 260 470 105 215 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 2 90 90 47 53 88 26 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 16 | . . . 16 . . . Terrain Destroyed 60 | . . . 60 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 60 | . . . 60 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 3084 | 2 962 468 888 252 394 118 Wait 141 | . 27 32 78 3 1 . Move 2660 | 2 846 414 690 235 387 86 Hop . | . . . . . . . Pick Up 30 | . 10 2 13 2 2 1 Fast Attach 6 | . 3 . 3 . . . Attach 20 | . 1 2 9 6 . 2 Detach 3 | . . . . 1 . 2 Swap 21 | . 11 1 3 2 2 2 Drop 16 | . 9 . 4 . 2 1 Fire 186 | . 54 17 88 3 . 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 4 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 983 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Core integrity fell below 50% 1169 | -10/Materials | Discovered new exit (range 12) 1467 | -10/Materials | Entered Mines 1485 | -10/Mines | Met a Derelict bent on vengeance 1550 | -10/Mines | Learned location of 1 exit from Materials 1610 | -10/Mines | Discovered new exit (range 3) 1778 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1782 | -10/Mines | Found Prototype Device 1937 | -10/Mines | Discovered new exit (range 5) 2266 | -10/Mines | Entered Materials 2266 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2267 | -9/Materials | Identified exit to Materials 2267 | -9/Materials | Identified Exp. Sensor Array 2326 | -9/Materials | Build established: Scavenger-Mutant 2516 | -9/Materials | Central database locked down 2606 | -9/Materials | Lost 4 parts (3n1w) 2719 | -9/Materials | Discovered exit to Materials (range 16) 2777 | -9/Materials | Discovered new exit (range 7) 2841 | -9/Materials | Build established: Mutant 3197 | -9/Materials | Core integrity fell below 50% 3317 | -9/Materials | Build established: Scavenger-Mutant 3577 | -9/Materials | Entered Mines 3598 | -9/Mines | Assembled infested the area 3634 | -9/Mines | Met 8R-AWN 3640 | -9/Mines | Core integrity fell below 20% 3668 | -9/Mines | Lost 6 parts (1p3n2w) 3934 | -9/Mines | Build established: Mutant 4021 | -9/Mines | Discovered exit to Materials (range 9) 4055 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4629 | -9/Mines | Discovered new exit (range 5) 4648 | -9/Mines | Entered Exiles 4666 | -9/Exiles | Discovered new exit (range 15) 4678 | -9/Exiles | Welcomed by 8R-AWN 4696 | -9/Exiles | Met EX-HEX 4730 | -9/Exiles | Met EX-BIN 4741 | -9/Exiles | Aligned with FarCom system 4742 | -9/Exiles | Given EX-Vault access code 4768 | -9/Exiles | Opened EX-Vault 4774 | -9/Exiles | Found Field Lobotomy Kit 4801 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4833 | -9/Exiles | Met EX-DEC 4841 | -9/Exiles | Learned location of Zion (-7) 4888 | -9/Exiles | Visited The Gauntlet 5050 | -9/Exiles | Discovered new exit (range 12) 5062 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 5062 | -9/Exiles | Entered Mines 5310 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- that..." 04841_ Connecting with EX-Message Board... >>Record "MSG001714-01*" PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -7/Zion. 05050_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 05062_ Receiving FarCom transmissions... 05063_ K-01 Serf collects debris. 05068_ K-01 Serf destroyed. 05073_ Acquired Wheel. 05078_ Acquired 29 matter. 05185_ R-06 Scavenger destroyed. 05198_ Acquired 65 matter. 05296_ L-31 Rogue destroyed. 05304_ Lgt. Assault Rifle destroyed. 05306_ Dropped Lgt. Assault Rifle. Map ----- +----------------------------------------------------+ | ????????# ## #????????# ! | | ???????## #????????# | | ??????## #????????##### # | | ??????# #??????????### # | | ??????# #?????????## # | | ??????# #??????????# # | | ??????# #??????##### | | ??????## #### #??????# | | ???????#### ##??# #??????# #### | | ??????????# ##???# #??????# #??## | | ??????????# ####?# #??????# #???## | | ??????????# #?# ###????# #????#### | | ??????????# ## #?# #????# #???????? | | ??????????# ## ### #????# #???????? | | ??????????# #### #????# #???????? | | ??????????# ### #????# #???????? | | ??????????#### ## #????# #???????? | | ?????????????# #????# #???????? | | ?????????????## #????# #???????? | | ??????????????## #????# ##### | | ???????????????# ##????# | | ???????????????# ## #?????# #### | | ???????????????# ## #?????# #???????? | | ???????????????# ## ####### #???????? | | ??# ######*g## #???????? | | ???# [@%= ## #########???????? | | ???# ### ####### #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????#g #???????????????? | | ???????????????????# ????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ????????????????? | | ???????????????????? ????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerHardlightDoublenader Manual? 0 Play Time 00:44:40 Cumulative 12.6 hours Start 2026.01.12 @ 00:38:51 End 2026.01.12 @ 01:25:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3033bcd-1e68-4279-9c61-682fab926082