Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.01 @ 08:52:21 Player: Cole Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1321) 1321 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 3592 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 48/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VSS Leg Improved Heat Sink Heavy Particle Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Signal Interpreter Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Cooled Ion Engine Gravmag System Improved Heat Sink Weight Redist. System Propulsion Shielding Light Armor Plating Heavy Particle Gun Plasma Cutter [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 49 | 7 2 13 17 10 Power 6 | 2 1 1 2 . Engine 5 | 2 . 1 2 . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 20 | 2 . 2 8 8 Treads 2 | . . . 2 . Leg 9 | . . 2 3 4 Wheel 2 | 2 . . . . Hover 6 | . . . 3 3 Flight 1 | . . . . 1 Utility 12 | 1 1 5 4 1 Device 3 | . 1 . 2 . Storage 2 | 1 . 1 . . Processor 2 | . . 2 . . Hackware 1 | . . . . 1 Protection 4 | . . 2 2 . Artifact . | . . . . . Weapon 11 | 2 . 5 3 1 Energy Gun 6 | 1 . 2 3 . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 7 | . . 2 2 3 Parts Lost 27 | . 3 3 7 14 Power 4 | . . . 2 2 Propulsion 11 | . . 2 2 7 Utility 6 | . 1 . 2 3 Weapon 6 | . 2 1 1 2 Highest Loss Streak 11 | . 2 2 5 11 To Critical Strikes . | . . . . . Average Backups 5 | 1 2 5 5 6 Power 2 | . 1 3 2 . Propulsion . | . 1 . . . Utility 1 | . . 1 1 2 Weapon . | . . . 1 . Tool/Special . | . . . . . Unused Backups 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . . . 2 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 87 | . 79 91 92 70 Engine 9 | . 8 9 12 4 Core 3 | . 5 1 4 5 Treads 1 | . . . 3 . Leg 12 | . . 16 14 2 Wheel 3 | . 25 1 . . Hover 3 | . . . 3 18 Device 2 | . 7 . 4 . Storage 9 | . 14 11 9 4 Processor 16 | . . 21 18 13 Protection 5 | . . 10 4 . Energy Gun 10 | . 8 5 18 9 Ballistic Gun 7 | . 8 14 . . Peak Build Rating 35 | 6 7 16 34 35 Average Rating 16 | 4 6 13 21 24 On Entrance 12 | . 6 6 16 33 Avg Prop Armor Cover (%) 7 | . . . 13 5 Naked Turns 2 | . . . . 2 Heaviest Build 97 | 14 15 97 24 26 Greatest Support 40 | 32 32 32 40 36 Greatest Overweight (x) 7 | . 4 5 7 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 25 | 8 8 25 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 8 | 2 3 8 8 8 Average Carried 5 | 1 2 5 5 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 3 6 8 4 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1028 | 285 103 323 225 92 Remotely 103 | . 103 . . . Salvage Created 1791 | 74 163 364 722 468 Parts 93 | . 7 28 33 25 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 28 | . 4 8 10 6 Guns 22 | . 4 8 9 1 AOE 5 | . . . 1 4 Classes Destroyed 11 | 1 4 2 1 3 Worker 2 | . . . 1 1 Builder 2 | . . . . 2 Hauler 1 | . . . . 1 Recycler 3 | 1 . . 2 . Mechanic 1 | . 1 . . . Operator 2 | . . 1 . 1 Watcher 6 | . 1 3 2 . Swarmer 5 | . 3 2 . . Grunt 16 | . 1 3 7 5 Duelist 1 | . . . . 1 Sentry 6 | . . 3 3 . Best Kill Streak 9 | 1 3 2 6 9 Combat Bots Only 5 | . 3 2 5 5 Max Kills in Single Turn 3 | 1 1 1 2 3 Gunslinging . | . . . . . Exploded 2 | . . . 1 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 294 | . 77 43 55 119 Missed 95 | . 23 10 16 46 Hits 199 | . 54 33 39 73 Melee 4 | . . . . 4 Projectile 195 | . 54 33 39 69 Critical Strikes 9 | . 2 1 1 5 Damage Taken 3095 | . 520 463 760 1352 Core 814 | . 178 75 98 463 Absorbed by Shields 20 | . . . . 20 Core Remaining (%) 69 | 100 28 81 . . Volleys Fired 109 | 5 21 43 27 13 Largest 2 | 2 2 2 2 2 Hottest 126 | 70 70 76 126 116 Shots Fired 182 | 10 41 59 51 21 Gun 175 | 10 41 59 51 14 Cannon . | . . . . . Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 82 | 5 21 56 . . Thermal 75 | 5 20 3 33 14 Explosive . | . . . . . Electromagnetic 25 | . . . 18 7 Robot Hit Streak 12 | 3 5 12 9 5 Robot Miss Streak 4 | 2 4 4 2 3 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 123 | 6 22 44 38 13 Core Hits 90 | 2 8 22 32 26 Critical Kills 2 | 1 . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | 2 1 2 . 1 Burn 4 | 1 1 1 . 1 Destroy 2 | 1 . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3065 | 76 278 644 1027 1040 Guns 1973 | 76 278 644 781 194 Cannons . | . . . . . Explosions 1048 | . . . 246 802 Melee . | . . . . . Ramming 44 | . . . . 44 Kinetic 769 | 51 118 600 . . Thermal 1310 | 25 160 44 647 434 Explosive . | . . . . . Electromagnetic 942 | . . . 380 562 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 40 | . . . 34 6 Projectiles . | . . . . . Explosions 40 | . . . 34 6 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 397 | . . 57 183 157 Shots 9 | . . 1 3 5 Rammed 10 | . . 1 . 9 Targets Rammed 17 | . . 1 . 16 Kicked 7 | . . . . 7 Crushed . | . . . . . Highest Temperature 499 | 45 187 45 499 124 Average Temperature 85 | 22 52 23 141 48 Received Heat Transfer 1212 | . 192 141 315 564 Effects 2 | . . . 2 . Shutdowns 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . 1 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 7 | . . 2 . 5 Heat Transferred 2959 | 148 555 185 1227 844 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 7 | . . . 2 5 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level 2 | . . . . 2 Low Security (%) 94 | 100 100 100 100 49 Level 1 2 | . . . . 19 Level 2 3 | . . . . 30 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 545 | 5 115 74 105 545 Initial 31 | . . 14 . 31 Average 56 | . 59 19 46 232 Influence Increases 1662 | 5 170 280 413 794 Destroy 0b10 Robot/C 640 | . 80 160 200 200 Destroy 0b10 Robot/NC 95 | 5 10 20 25 35 Destroy Leader 164 | . 22 46 54 42 Allied During Kill 13 | . . . . 13 Successful Hack 42 | . 27 . 12 3 Disable Machine 75 | . . 15 30 30 Destroy Structure 63 | . 1 9 32 21 Partial Spotted 30 | . . . 15 15 Lose Combat Pursuer 540 | . 30 30 45 435 Influence Decreases 1147 | 5 135 315 338 354 Entered New Map 65 | . . 21 . 44 Time Decay 802 | 5 105 294 268 130 Lost Part 240 | . 30 . 70 140 Lost Ally 40 | . . . . 40 Squads Dispatched 9 | . . 2 2 5 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 5 | . . 2 1 2 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 1 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 104 | . 13 16 20 55 Peak Tracking Total 20 | . 5 4 5 20 Tactical Retreats 10 | . 1 1 1 7 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . 1 2 2 Max in Single Turn 2 | . . 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 1 1 4 Terminals 6 | . 2 . 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 6 1 11 11 Successful 16 | . 4 1 6 5 Failed 13 | . 2 . 5 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 15 | . 6 . 3 6 Terminals 25 | . 6 . 11 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 1 . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . 4 2 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 . 2 3 Terminals 9 | . 4 . 2 3 Track 4 | . 2 . 1 1 Botnet 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 5 | . 1 . 1 3 Full Trace Events 4 | . 1 . 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . 9 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 19 | . . . . 19 Total Damage 340 | . . . . 340 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1897 | . . 981 734 182 Optics 1897 | . . 981 734 182 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2374 | 80 241 1040 734 279 Spaces Moved 1402 | 59 169 442 396 336 Core 18 | 10 1 2 4 1 Treads 7 | . . . 7 . Legs 612 | . . 389 216 7 Wheels 268 | 49 168 51 . . Hover 497 | . . . 169 328 Flight . | . . . . . Fastest Speed 50 | 50 100 100 52 50 Average Speed 121 | 91 100 188 118 53 Slowest Speed 400 | 100 250 400 400 90 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 37 30 22 52 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . 9 35 18 Melee . | . . . . . Projectile . | . . . . . AOE 62 | . . 9 35 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1886 | 71 196 589 613 417 Wait 231 | . 3 77 136 15 Move 1398 | 58 168 441 395 336 Hop . | . . . . . Pick Up 17 | 1 . 5 9 2 Fast Attach 38 | 6 3 9 13 7 Attach 17 | . . 2 10 5 Detach 21 | . . 3 12 6 Swap 5 | 1 1 3 . . Drop 22 | . . 5 11 6 Fire 109 | 5 21 43 27 13 Melee . | . . . . . Ram 10 | . . 1 . 9 Kick 7 | . . . . 7 Crush . | . . . . . Escape Stasis 9 | . . . . 9 Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Utility x2 935 | -9/Materials | Discovered new exit (range 7) 961 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Discovered new exit (range 8) 1151 | -9/Materials | Identified exit to Materials 1352 | -9/Materials | Build established: Scavenger-Mutant 1362 | -9/Materials | Entered another Materials area 1362 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1864 | -8/Materials | Lost 5 parts (1p2n1u1w) 2091 | -8/Materials | Discovered new exit (range 6) 2096 | -8/Materials | Identified exit to Storage 2096 | -8/Materials | Entered Storage 2121 | -8/Storage | Identified exit to Recycling 2144 | -8/Storage | Met a pair of Derelict thieves 2288 | -8/Storage | Build established: Mutant 2305 | -8/Storage | Core integrity fell below 50% 2347 | -8/Storage | Lost 11 parts (2p4n3u2w) 2364 | -8/Storage | Core integrity fell below 20% 2375 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- [Achievement: Sprinter] 02336_ Acquired VSS Leg. 02337_ System corrupted: Matter fused (-10). 02337_ Dropped Broken Cld. Ion Engine. 02338_ Dropped Faulty Aerolev Unit. 02338_ Discarded Broken Signal Interpreter. 02340_ Acquired VSS Leg. 02358_ G-47 Trooper destroyed. 02363_ Y-45 Defender destroyed. 02365_ VSS Leg destroyed. 02366_ Acquired 56 matter. 02366_ Kicked G-47 Trooper. 02371_ Critical hit (Burn: +37). 02371_ VSS Leg destroyed. 02371_ Kicked G-50 Soldier. 02373_ VSS Leg destroyed. 02373_ Critical hit (Burn: +37). 02373_ Slammed into G-50 Soldier. 02373_ G-50 Soldier knocked back. 02374_ Slammed into G-50 Soldier. 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