Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 01:06:38 Player: birdman Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (126) 630 Value Destroyed (4929) 4929 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 10788 Bonus ------- High Alert Combat Kills 129 Follower Combat Kills 40 Cogmind --------- Core Integrity 0/1150 Matter 152/300 Energy 166/170 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg VTOL Module VTOL Module > --- UTILITY (7) ------ Improved Targeting Computer > --- WEAPON (4) ------- Coil Gun Coil Gun > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Improved Energy Well Advanced Targeting Computer Improved Weapon Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Wave Gun Wave Gun Gauss Rifle > --- INVENTORY -------- Angular Momentum Engine Advanced Heat Sink Heavy Plasma Cannon Heavy Phase Cannon [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Slots Evolved 12 | . . 2 2 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . 1 1 . 1 . . . . 1 Utility 5 | . . 1 1 1 1 . . . . 1 Weapon 2 | . . . . 1 . . 1 . . . Parts Attached 160 | 6 5 26 16 5 9 45 15 6 9 18 Power 19 | 1 1 2 4 . 1 4 3 1 1 1 Engine 17 | 1 1 2 4 . 1 4 3 1 . . Core 1 | . . . . . . . . . 1 . Reactor 1 | . . . . . . . . . . 1 Propulsion 41 | 2 . 7 4 . 4 13 2 1 . 8 Treads 8 | 2 . 3 1 . . 2 . . . . Leg 26 | . . 4 3 . 4 11 2 . . 2 Wheel . | . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . 1 Flight 5 | . . . . . . . . . . 5 Utility 33 | 1 2 3 3 3 2 12 3 1 2 1 Device 12 | . 1 1 1 1 1 5 1 1 . . Storage 6 | 1 1 . . . . 3 1 . . . Processor 6 | . . 1 2 1 . 1 . . . 1 Hackware . | . . . . . . . . . . . Protection 9 | . . 1 . 1 1 3 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 67 | 2 2 14 5 2 2 16 7 3 6 8 Energy Gun 13 | . . 1 . . . 4 5 . 2 1 Energy Cannon 4 | . . . . . . . 1 3 . . Ballistic Gun 28 | 2 . 2 4 2 1 6 1 . 4 6 Ballistic Cannon 10 | . 2 6 . . . 1 . . . 1 Launcher 5 | . . 4 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . Slashing Weapon 6 | . . . 1 . 1 4 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 . . . . Parts Lost 88 | . . 10 7 3 1 27 1 21 . 18 Power 8 | . . 1 1 . . 2 . 3 . 1 Propulsion 29 | . . 3 3 1 1 11 . 6 . 4 Utility 18 | . . 1 1 1 . 6 1 5 . 3 Weapon 33 | . . 5 2 1 . 8 . 7 . 10 Highest Loss Streak 21 | . . 4 4 2 1 21 1 10 . 12 Average Slot Usage (%) 82 | . 96 89 98 94 95 87 95 48 42 33 Engine 7 | . 13 9 8 7 6 5 11 4 . . Treads 7 | . 28 10 29 7 . . . . . . Leg 16 | . . 16 5 23 32 27 26 10 . 3 Device 7 | . 11 10 3 10 6 6 11 6 . . Storage 8 | . 14 11 9 7 6 7 6 9 5 1 Processor 8 | . . 11 18 15 13 10 5 1 . 1 Protection 4 | . . . 5 . 9 8 6 1 10 2 Energy Gun 2 | . . . . . . 3 15 4 4 1 Ballistic Gun 10 | . 18 2 17 21 19 11 5 1 16 9 Ballistic Cannon 4 | . 9 16 . . . . . . . 2 Naked Turns 24 | . . . . . . . . . . 24 Heaviest Build 69 | 12 30 35 37 39 40 48 64 69 45 45 Greatest Support 89 | 40 40 60 80 54 89 86 80 80 3 50 Greatest Overweight (x) 14 | . . 6 . . . 1 . 7 14 14 Average Overweight (x) . | . . 1 . . . . . 1 10 3 Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 6 6 4 4 Average Capacity 7 | 5 7 10 10 10 10 7 4 5 4 4 Most Carried 10 | 4 7 10 10 8 9 10 4 4 4 4 Average Carried 5 | 2 5 7 8 7 7 6 3 1 3 1 Final Capacity 10 | 6 10 10 10 10 10 4 6 4 4 4 Final Carried 8 | 4 7 7 5 7 8 4 4 . 4 . Class Distribution -------------------- 48% | Mutant 14% | Scavenger-Gunner 9% | Tank 9% | Scavenger-Mutant 8% | Derelict-Tank 6% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Derelict-Tank | -5/Upper Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Matter Collected 3929 | 235 177 920 643 264 67 938 168 172 115 230 Remotely . | . . . . . . . . . . . Salvage Created 5061 | . 250 904 1176 341 67 1059 427 565 68 204 Parts 281 | . 17 68 72 13 2 48 18 28 1 14 Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . 28 1 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Combat Hostiles Destroyed 115 | . 7 31 25 6 2 16 6 15 1 6 Guns 76 | . 7 5 25 6 2 16 3 10 1 1 Cannons 30 | . . 18 . . . . 2 5 . 5 AOE 8 | . . 8 . . . . . . . . Classes Destroyed 11 | . 3 5 1 . 1 1 . . . . Builder 3 | . . 2 . . . 1 . . . . Hauler 2 | . . 2 . . . . . . . . Watcher 6 | . 2 3 . . . . 1 . . . Swarmer 28 | . 3 7 3 . 1 . . 10 . 4 Grunt 51 | . 4 16 15 3 . 6 2 5 . . Brawler 4 | . . 1 . . . 3 . . . . Duelist 2 | . . 1 . 1 . . . . . . Sentry 21 | . . 6 6 2 . 4 2 . 1 . Hunter 4 | . . . 1 . . 1 . . . 2 Programmer 3 | . . . . . 1 . 2 . . . Behemoth 2 | . . . . . . 2 . . . . Best Kill Streak 6 | . 3 6 6 5 1 4 3 6 1 3 Combat Bots Only 6 | . 3 5 6 5 1 3 2 6 1 3 Max Kills in Single Turn 2 | . 2 2 1 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Damage Taken 14236 | . 257 1735 1849 641 70 3621 369 2413 502 2779 Core 3043 | . 35 280 138 68 . 668 23 623 47 1161 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 61 | 100 86 30 74 90 . 21 . . 30 . Volleys Fired 377 | . 34 103 72 18 4 59 16 37 6 28 Largest 4 | . 2 2 2 3 3 3 4 4 4 4 Hottest 415 | . 78 79 50 75 75 166 415 282 174 174 Shots Fired 853 | . 68 178 141 52 11 147 58 116 23 59 Gun 631 | . 66 19 141 52 11 147 53 75 23 44 Cannon 217 | . 2 154 . . . . 5 41 . 15 Launcher 5 | . . 5 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 666 | . 68 170 141 52 11 118 14 19 18 55 Thermal 182 | . . 3 . . . 29 44 97 5 4 Explosive 5 | . . 5 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 41 | . 16 39 40 41 11 30 16 7 5 5 Robot Miss Streak 6 | . 2 4 2 1 1 4 4 6 3 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 8 | . 1 . 3 . . 2 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . Shots Hit Robots 574 | . 50 101 116 45 5 121 35 55 11 35 Core Hits 261 | . 17 45 51 16 3 73 15 23 3 15 Critical Hits 6 | . 1 1 1 . . 3 . . . . Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . 1 . . 3 . . . . Melee Attacks 35 | . . . 3 . 6 26 . . . . Impact . | . . . . . . . . . . . Slashing 35 | . . . 3 . 6 26 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11769 | . 515 2751 1891 760 116 2520 903 1238 232 843 Guns 8148 | . 472 284 1791 760 116 2419 796 795 232 483 Cannons 2693 | . 43 1785 . . . . 107 443 . 315 Explosions 671 | . . 671 . . . . . . . . Melee 201 | . . . 100 . . 101 . . . . Ramming 56 | . . 11 . . . . . . . 45 Kinetic 8183 | . 515 2033 1791 760 116 1826 149 151 128 714 Thermal 2658 | . . 36 . . . 593 754 1087 104 84 Explosive 671 | . . 671 . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 201 | . . . 100 . . 101 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 3 10 10 4 Average Corruption 5 | . . . . . . 5 1 5 10 2 Corruption Purged . | . . . . . . . . . . . Effects 105 | . . . . . . 48 1 23 31 2 Message Errors 23 | . . . . . . 12 1 1 9 . Matter Fused 18 | . . . . . . 5 . 6 7 . Heat Flow Errors 8 | . . . . . . 3 . 2 2 1 Energy Discharges 15 | . . . . . . 7 . 5 3 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 4 . 2 2 . Data Loss (major) 3 | . . . . . . . . . 3 . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . 1 . . . . Misdirections 11 | . . . . . . 9 . 1 1 . Targeting Errors 14 | . . . . . . 5 . 5 3 1 Weapon Failures 2 | . . . . . . 1 . . 1 . Overload Shots 1 | . . . . . . . 1 . . . Overflow Damage 134 | . . 63 . . . 71 . . . . Projectiles 44 | . . 44 . . . . . . . . Explosions 19 | . . 19 . . . . . . . . Melee 71 | . . . . . . 71 . . . . Knockbacks 21 | . . 19 . . . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 20 | . . 18 . . . . . . . 2 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 126 | . . 107 . . . . . . . 19 Shots 2 | . . 2 . . . . . . . . Rammed 23 | . . 7 . . . . . . . 16 Targets Rammed 24 | . . 8 . . . . . . . 16 Kicked 1 | . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 399 | . 18 111 290 9 . 249 174 206 399 127 Average Temperature 49 | . 7 20 35 9 . 77 32 44 176 35 Received Heat Transfer 2826 | . 114 480 747 213 . 660 27 504 81 . Effects 1 | . . . . . . . . . 1 . Shutdowns 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 7 | . . . . . . 2 4 1 . . Heat Transferred 4347 | . . 75 . . . 1233 1149 1557 185 148 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Peak Influence 554 | . 140 400 554 272 128 125 183 . . 106 Average Influence 122 | . 22 148 368 232 94 33 65 . . 53 Maximum Alert Level 2 | . . 2 2 1 . . . . . . Low Security (%) 76 | 100 100 68 11 26 100 100 100 . . 100 Level 1 18 | . . 27 50 73 . . . . . . Level 2 5 | . . 3 38 . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 18 | . . 3 4 1 2 4 3 . . 1 Investigation 3 | . . . . . . 3 . . . . Extermination 5 | . . . . 1 1 . 2 . . 1 Reinforcement 10 | . . 3 4 . 1 1 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Distress Signals 9 | . . 3 3 . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 175 | . 11 49 36 9 3 26 12 19 1 9 Peak Tracking Total 6 | . 3 4 6 6 2 3 3 5 1 6 Tactical Retreats 19 | . 2 7 2 1 . 4 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Traps Triggered 5 | . . 1 . . 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Machines Disabled 9 | . 1 5 . . . . 1 . . 2 Max in Single Turn 1 | . 1 1 . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Machines Accessed 10 | . 3 . 1 . . 5 . . 1 . Terminals 7 | . 1 . 1 . . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 17 | . 6 . 1 . . 9 . . 1 . Successful 11 | . 4 . 1 . . 5 . . 1 . Failed 6 | . 2 . . . . 4 . . . . Catastrophic 1 | . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 11 | . 1 . 1 . . 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 1 . 1 . . 5 . . 1 . Open Door 5 | . . . . . . 4 . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . Repair 1 | . 1 . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . . . . 3 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . Time 26 | . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Total Allies 4 | . . . . . . 4 . . . . Largest Group 3 | . . . . . . 3 . . . . Highest-Rated Group 99 | . . . . . . 99 . . . . Highest-Rated Ally 37 | . . . . . . 37 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . Total Damage 194 | . . . . . . 194 . . . . Kills 1 | . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Turns Passed 9614 | 95 660 2331 938 543 397 2223 611 709 722 385 Spaces Moved 5007 | 56 306 1097 412 374 290 1420 404 436 120 92 Core 549 | 6 . 78 . . . 55 . 255 120 35 Treads 1101 | 50 306 409 262 . . 74 . . . . Legs 3304 | . . 610 150 374 290 1291 404 177 . 8 Wheels . | . . . . . . . . . . . Hover 20 | . . . . . . . . 4 . 16 Flight 33 | . . . . . . . . . . 33 Fastest Speed 34 | 50 160 150 120 120 120 50 120 100 100 34 Average Speed 152 | 148 160 171 151 120 121 121 120 133 575 282 Slowest Speed 750 | 160 160 350 170 120 122 180 120 400 750 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . Exploration Rate (%) 30 | 4 36 72 48 11 6 64 11 63 16 2 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 1 . . . . . Unknown Exits Taken 6 | 1 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . . . 2 1 . Spaces Dug 21 | . . . . . 6 15 . . . . Terrain Destroyed 143 | . . 82 . . 6 15 4 29 . 7 Melee 21 | . . . . . 6 15 . . . . Projectile 49 | . . 9 . . . . 4 29 . 7 AOE 73 | . . 73 . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Upp Upp Fac Total 6246 | 65 416 1356 602 437 315 1765 500 489 138 163 Wait 498 | . 58 90 72 37 2 176 50 4 . 9 Move 4997 | 55 305 1096 411 373 289 1419 403 435 119 92 Hop . | . . . . . . . . . . . Pick Up 85 | 4 8 20 16 4 4 20 4 1 4 . Fast Attach 62 | 6 2 1 3 2 3 19 4 1 7 14 Attach 57 | . . 15 9 2 3 16 3 5 . 4 Detach 4 | . . 4 . . . . . . . . Swap 41 | . 3 10 4 1 3 10 8 . 2 . Drop 59 | . 6 9 12 . 1 19 12 . . . Fire 377 | . 34 103 72 18 4 59 16 37 6 28 Melee 35 | . . . 3 . 6 26 . . . . Ram 17 | . . 1 . . . . . . . 16 Kick 7 | . . 7 . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 7 | . . . . . . 1 . 6 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 579 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Repaired Ion Engine 756 | -10/Materials | Entered another Materials area 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2117 | -9/Materials | Core integrity fell below 50% 2137 | -9/Materials | Lost 4 parts (1p2n1w) 2969 | -9/Materials | Discovered new exit (range 15) 3002 | -9/Materials | Identified exit to Materials 3087 | -9/Materials | Entered another Materials area 3087 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3997 | -8/Materials | Lost 4 parts (1p1n2w) 4003 | -8/Materials | Discovered new exit (range 10) 4023 | -8/Materials | Identified exit to Factory 4025 | -8/Materials | Entered Factory 4025 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4123 | -7/Factory | Discovered new exit (range 14) 4173 | -7/Factory | Identified exit to Lower Caves 4424 | -7/Factory | Discovered exit to Lower Caves (range 15) 4450 | -7/Factory | Build established: Gunner 4550 | -7/Factory | Discovered new exit (range 15) 4567 | -7/Factory | Identified exit to Factory 4568 | -7/Factory | Entered another Factory area 4568 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4888 | -6/Factory | Discovered new exit (range 13) 4907 | -6/Factory | Identified exit to Extension 4965 | -6/Factory | Entered Extension 5013 | -6/Extension | Build established: Tank 5026 | -6/Extension | Rescued a captive Derelict 5229 | -6/Extension | Rescued a captive Derelict 5381 | -6/Extension | Rescued a captive Derelict 5381 | -6/Extension | Rescued a captive Derelict 5405 | -6/Extension | Spotted B-75 Beast 5699 | -6/Extension | Build established: Scavenger-Mutant 6333 | -6/Extension | Destroyed B-75 Beast 6358 | -6/Extension | Crushed by falling debris 6369 | -6/Extension | Crushed by falling debris 6369 | -6/Extension | System corruption reached 10% 6376 | -6/Extension | Spotted B-75 Beast 6399 | -6/Extension | Core integrity fell below 50% 6441 | -6/Extension | Lost 21 parts (2p9n4u6w) 6935 | -6/Extension | Destroyed B-75 Beast 6963 | -6/Extension | Discovered new exit (range 3) 7068 | -6/Extension | Build established: Scavenger-Gunner 7188 | -6/Extension | Entered Factory 7188 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7771 | -5/Factory | Discovered new exit (range 6) 7799 | -5/Factory | Entered Upper Caves 7906 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8087 | -5/Upper Caves | Lost 10 parts (2p4n2u2w) 8224 | -5/Upper Caves | Lost 8 parts (1p2n2u3w) 8273 | -5/Upper Caves | Learned Factory interactive machine intel 8293 | -5/Upper Caves | System corruption reached 10% 8352 | -5/Upper Caves | Core integrity fell below 50% 8419 | -5/Upper Caves | Encountered a Warlord checkpoint 8459 | -5/Upper Caves | Build established: Mutant 8460 | -5/Upper Caves | Discovered new exit (range 3) 8508 | -5/Upper Caves | Entered another Upper Caves area 8810 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8820 | -5/Upper Caves | Build established: Derelict-Tank 9102 | -5/Upper Caves | Discovered new exit (range 16) 9230 | -5/Upper Caves | Entered Factory 9230 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9231 | -4/Factory | Loaded intel: 46 interactive machine locations 9388 | -4/Factory | Core integrity fell below 50% 9405 | -4/Factory | Lost 12 parts (1p3u8w) 9434 | -4/Factory | Core integrity fell below 20% 9485 | -4/Factory | Lost 4 parts (3n1w) 9615 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09480_ ALERT: Rogue bot located, Programmers report to Factory Zone 5X. 09483_ Acquired Unknown Leg. 09483_ Identified Myomer Leg. 09487_ Acquired Myomer Leg. 09494_ Acquired VTOL Module. 09495_ Acquired 23 matter. 09518_ Acquired Imp. Targeting Computer. 09541_ Acquired 26 matter. 09557_ Acquired 13 matter. 09595_ Slug penetrates P-70 Sage. 09595_ Slug penetrates Wall. 09599_ System corrupted: Heat flow error (+144). 09599_ Hardcell Cannon destroyed. 09603_ Slug penetrates Earth. 09603_ Slug penetrates Manufacturing Mainframe. 09603_ Slug penetrates Wall. 09606_ System corrupted: Coil Gun targeting data glitched. 09609_ Slug penetrates P-70 Sage. 09615_ VTOL Module destroyed. 09615_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???# # #??????????????????? | | ???########## #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????# #??????????????????? | | ??????????###### ##??????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ???????????????# #???????????????????? | | ??????????????## ######??????????????? | | ??????????????# #??????????????? | | ??????????????# #######+##?????? | | ??????????????# ????? | | ?????????????## ????? | | ????????????# # ????? | | ????????????# # #######/##?????? | | ???????????? # #??????????????? | | ??????????###;####+#####?????????????? | | ????????### #?????????????? | | ????????# ; "" """" #?????????????? | | ????????### pp "" """" #?????????????? | | ??????????# """ """" #?????????????? | | ??????????# @ " """" #?????????????? | | ??????????# #?????????????? | | ??????????# "" """" #?????????????? | | ??????????# "" """" #?????????????? | | ??????????# " "" """"???????????????? | | ??????????# """" """"???????????????? | | ??????????# ????????????????? | | ??????????# ????????????????? | | ??????????###########????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????"""?? | | ?????????????????????????????????"""?? | | ???????????????????????????????????"?? | | ?????????????????????????????????"F"?? | | ???"""???????????????????????????"""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 31 Energy Capacity 1380 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: EX 25 Core Shielding 20 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It's Just You Part-time Excavator Challenges ------------ None Game ------ Seed LinkedDisposableTorch Manual? 0 Play Time 01:16:39 Cumulative 9.5 hours Start 2020.05.29 @ 23:50:40 End 2020.05.30 @ 01:06:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59b8db52-0505-437a-9b88-fb61607b2a35