Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 22:29:43 Player: Senjai Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (110) 550 Value Destroyed (3409) 3409 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 7059 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Nuclear Core Improved VTOL Module Improved VTOL Module Improved Cooling System Advanced Melee Analysis Suite Transmission Jammer Reaction Control System Improved Grenade Launcher Improved Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transmission Jammer Reaction Control System System Shield > --- WEAPON ----------- Improved Spread Laser Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Nuclear Core Light Treads Light Treads Light Treads Improved Cooling System Precision Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Mace [Rating: 51] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . . 1 . . Parts Attached 134 | 8 5 11 21 39 26 19 5 Power 10 | 1 . 2 2 1 2 1 1 Engine 7 | 1 . 2 2 . 1 . 1 Core 3 | . . . . 1 1 1 . Reactor . | . . . . . . . . Propulsion 42 | 2 1 2 8 15 5 8 1 Treads 30 | 2 1 . 7 13 4 2 1 Leg 6 | . . 2 1 1 . 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . 1 1 4 . Utility 37 | 2 3 2 7 9 9 4 1 Device 15 | 1 . 1 1 4 5 2 1 Storage 10 | 1 3 . 4 2 . . . Processor 5 | . . . 1 1 1 2 . Hackware 1 | . . . . . 1 . . Protection 6 | . . 1 1 2 2 . . Artifact . | . . . . . . . . Weapon 45 | 3 1 5 4 14 10 6 2 Energy Gun 6 | 2 . . . 1 3 . . Energy Cannon 8 | . 1 3 . 3 1 . . Ballistic Gun 11 | 1 . . . 2 5 2 1 Ballistic Cannon 3 | . . . 2 . . . 1 Launcher 10 | . . 2 2 4 . 2 . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . 4 1 2 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . . 2 2 . . Parts Lost 20 | . . 1 . 5 2 3 9 Power 3 | . . 1 . . . 1 1 Propulsion 9 | . . . . 2 2 2 3 Utility 5 | . . . . 2 . . 3 Weapon 3 | . . . . 1 . . 2 Highest Loss Streak 6 | . . 1 . 2 1 2 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 99 100 98 97 86 96 Engine 5 | . 14 14 11 . . 1 6 Core 3 | . . . . 8 6 3 . Treads 24 | . 28 23 24 35 27 11 14 Leg 4 | . . 4 8 . . 3 14 Flight 1 | . . . . . . 10 . Device 9 | . 14 8 9 16 7 3 4 Storage 9 | . 14 14 11 9 7 7 7 Processor 6 | . . . 1 1 7 15 16 Hackware 2 | . . . . . 3 7 6 Protection 5 | . . 5 11 9 10 . . Energy Gun 2 | . 9 . . 1 6 . . Energy Cannon 4 | . 4 14 11 7 . . . Ballistic Gun 8 | . 14 . . 2 8 11 21 Ballistic Cannon 1 | . . . 8 1 . . . Launcher 2 | . . 12 2 1 . . . Impact Weapon 2 | . . . . 3 5 6 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 12 18 22 27 34 44 34 32 Greatest Support 86 | 40 40 40 63 83 86 80 30 Greatest Overweight (x) 3 | . . 2 1 1 . 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 25 25 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 9 9 9 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 10 Class Distribution -------------------- 61% | Mutant 13% | Scavenger-Mutant 12% | Scavenger-Gunner 5% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 3014 | 276 80 240 407 684 559 367 401 Remotely . | . . . . . . . . Salvage Created 3533 | 56 149 457 467 766 1011 61 566 Parts 177 | 5 11 34 28 39 39 . 21 Haulers Intercepted 7 | . 2 . 1 1 3 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . . . . 4 20 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 79 | . 3 15 17 21 10 3 10 Guns 23 | . 3 . . 3 6 1 10 Cannons 27 | . . 2 14 11 . . . AOE 27 | . . 13 3 7 2 2 . Classes Destroyed 17 | 1 3 3 1 4 4 . 1 Worker 2 | . . . . . 2 . . Builder 6 | . . 2 . 1 3 . . Tunneler 3 | 2 . . . . 1 . . Hauler 7 | . 2 . 1 1 3 . . Recycler 4 | . . 1 . . 3 . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . . . 1 . . Watcher 7 | . 1 . 2 1 3 . . Swarmer 22 | . 3 5 7 4 3 . . Grunt 33 | . . 10 8 8 3 . 4 Brawler 3 | . . . . 1 . . 2 Duelist 2 | . . . . . . . 2 Sentry 8 | . . . 2 3 1 . 2 Specialist 2 | . . . . 2 . . . Hunter 4 | . . . . 2 2 . . Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . 1 . . . Thug 3 | . . . . . . 3 . Best Kill Streak 6 | 1 2 4 6 5 6 3 4 Combat Bots Only 5 | . 2 3 5 5 4 3 4 Max Kills in Single Turn 3 | 1 1 3 2 2 2 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . 3 2 2 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 466 | . 20 42 67 123 98 27 89 Missed 126 | . 8 11 17 33 23 9 25 Damage Taken 5629 | . 100 444 538 1256 1249 461 1581 Core 936 | . 8 70 63 65 83 129 518 Absorbed by Shields 179 | . . . . 179 . . . Regen/Repaired (Parts) 15 | . . . . . 15 . . Core Remaining (%) 85 | 100 . 68 84 88 . . . Volleys Fired 247 | 7 23 30 40 77 42 7 21 Largest 3 | 2 2 2 2 2 3 2 3 Hottest 131 | 70 80 120 95 120 131 72 95 Shots Fired 457 | 14 46 40 74 130 87 9 57 Gun 198 | 14 34 1 . 17 82 1 49 Cannon 217 | . 12 26 71 95 5 . 8 Launcher 42 | . . 13 3 18 . 8 . Special . | . . . . . . . . Kinetic 223 | 7 23 1 36 49 49 1 57 Thermal 155 | 7 23 26 35 59 5 . . Explosive 42 | . . 13 3 18 . 8 . Electromagnetic 37 | . . . . 4 33 . . Robot Hit Streak 21 | 7 4 4 13 17 21 6 17 Robot Miss Streak 6 | 1 3 6 3 4 4 . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 324 | 11 27 23 49 89 73 5 47 Core Hits 179 | 3 8 27 24 47 42 6 22 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . . . 1 3 . 1 Critical Strikes 10 | . . . 3 2 3 . 2 Destroy 2 | . . . . . . . 2 Blast 4 | . . . 3 1 . . . Smash 4 | . . . . 1 3 . . Melee Attacks 61 | . . . . 29 31 1 . Impact 61 | . . . . 29 31 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . 1 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8867 | 106 318 1031 1004 2426 2444 612 926 Guns 2790 | 106 182 7 . 278 1324 28 865 Cannons 2394 | . 121 227 834 1040 112 . 60 Explosions 3121 | . . 797 170 1041 529 584 . Melee 542 | . . . . 67 475 . . Ramming 20 | . 15 . . . 4 . 1 Kinetic 2882 | 43 132 7 466 580 701 28 925 Thermal 2255 | 63 171 379 368 685 589 . . Explosive 2514 | . . 645 170 1041 74 584 . Electromagnetic 654 | . . . . 53 601 . . Impact 542 | . . . . 67 475 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 12 | . . . . 2 4 4 12 Average Corruption 3 | . . . . 2 2 4 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 89 | . . . . 9 20 19 41 Message Errors 16 | . . . . 1 3 1 11 Matter Fused 33 | . . . . 1 7 9 16 Heat Flow Errors 7 | . . . . 2 2 2 1 Energy Discharges 8 | . . . . 2 3 1 2 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 15 | . . . . 2 3 5 5 Data Loss (major) 2 | . . . . . 1 . 1 Misfires 2 | . . . . . 1 . 1 Alerts 1 | . . . . . . . 1 Misdirections 1 | . . . . . . . 1 Weapon Failures 3 | . . . . . . 1 2 Overload Shots . | . . . . . . . . Overflow Damage 494 | . . 22 1 86 362 23 . Projectiles 21 | . . . . 6 15 . . Explosions 139 | . . 22 1 13 80 23 . Melee 334 | . . . . 67 267 . . Knockbacks 15 | . . . 5 6 4 . . Impact 4 | . . . . . 4 . . Kinetic 9 | . . . 4 5 . . . Secondary 2 | . . . 1 1 . . . Self-Inflicted Damage 613 | . . 88 . 36 421 68 . Shots 17 | . . 3 . 2 8 4 . Rammed 6 | . 2 . . 1 2 . 1 Targets Rammed 6 | . 2 . . 1 2 . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 449 | 70 240 449 364 254 244 303 172 Average Temperature 96 | 28 71 217 131 101 60 82 28 Received Heat Transfer 1254 | . . 147 216 288 135 162 306 Effects 7 | . . 3 3 1 . . . Shutdowns 3 | . . 2 1 . . . . Energy Bleed 1 | . . . 1 . . . . Interference 1 | . . . . 1 . . . Matter Decay 1 | . . . 1 . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 10 | . . . . 2 8 . . Impact Corruptions 16 | . . . . 3 13 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 4053 | 185 407 631 777 1443 610 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . . . . . 7 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 578 | 10 148 308 578 572 418 . . Initial 242 | . 6 . 61 135 242 . . Average 228 | 4 58 169 282 357 201 . . Maximum Alert Level 2 | . . 1 2 2 2 . . Low Security (%) 46 | 100 100 80 24 9 44 . . Level 1 39 | . . 19 50 52 52 . . Level 2 14 | . . . 24 37 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . . 2 5 5 . 1 Investigation 2 | . . . 1 . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 8 | . . . 1 5 2 . . Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . Haulers Reinforced 2 | . . . . . 2 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 4 | . . . 1 3 . . . Communications Jammed 14 | . . . . 3 11 . . Distress Signals 14 | . . . . 3 11 . . Times Spotted 126 | . 7 14 26 30 21 15 13 Peak Tracking Total 9 | . 4 3 7 9 4 7 9 Tactical Retreats 16 | . 1 . 3 5 1 4 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . . . 1 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 22 | . . 2 1 4 15 . . Max in Single Turn 7 | . . 2 1 1 7 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed 28 | . 2 1 2 6 13 1 3 Terminals 18 | . 2 1 2 4 9 . . Fabricators 2 | . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . 1 1 . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 87 | . 9 7 7 21 37 1 5 Successful 43 | . 3 5 3 12 14 1 5 Failed 44 | . 6 2 4 9 23 . . Catastrophic 10 | . . . 3 2 5 . . Database Lockouts . | . . . . . . . . Manual 59 | . 9 6 7 15 22 . . Terminals 61 | . 9 7 7 16 22 . . Fabricators 9 | . . . . . 9 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 6 | . . . . 3 3 . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 24 | . 2 3 1 5 7 1 5 Record 7 | . . . . 4 . . 3 Robot Analysis 1 | . . . . 1 . . . Open Door 3 | . . . . . . 1 2 Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . . 1 . . . . . Alert Level 2 | . . 1 . . 1 . . Unreport Threat 4 | . 1 . 1 . 2 . . Locate Traps 3 | . . 1 . . 2 . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . . . 1 2 . . Report Inventory 2 | . . . . 1 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 1 2 2 4 2 . . Terminals 9 | . 1 2 2 2 2 . . Track 1 | . . 1 . . . . . Botnet 8 | . 1 1 2 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . 2 . . . Reject 1 | . . . . 1 . . . Recyclers 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 22 | . 2 1 2 5 12 . . Full Trace Events 3 | . 1 . 1 . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 22 | . . . . . 22 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered 2 | . . . . . . 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 7512 | 154 508 1029 644 1455 1563 696 1463 Spaces Moved 3949 | 75 244 561 298 641 746 666 718 Core 12 | 2 . . . . . . 10 Treads 2611 | 73 244 484 207 641 746 203 13 Legs 991 | . . 77 91 . . 128 695 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 335 | . . . . . . 335 . Fastest Speed 28 | 50 160 160 120 160 162 28 120 Average Speed 154 | 157 160 164 149 161 162 93 187 Slowest Speed 260 | 160 160 260 240 240 163 190 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 5 40 94 26 33 23 60 84 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 1 1 Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 6 | . . 1 . . . 3 2 Spaces Dug 50 | . . 10 . 29 10 1 . Terrain Destroyed 376 | . . 76 9 121 117 52 1 Melee 32 | . . . . 21 10 1 . Projectile 1 | . . . . . . . 1 AOE 343 | . . 76 9 100 107 51 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 4836 | 96 321 631 428 881 963 728 788 Wait 280 | . 31 16 44 53 83 19 34 Move 3934 | 74 243 560 297 640 745 657 718 Hop 4 | . . . . . . 4 . Pick Up 67 | 6 9 4 8 18 14 5 3 Fast Attach 40 | 7 1 4 5 7 7 6 3 Attach 24 | 1 . 2 2 7 5 7 . Detach 13 | 1 . 1 1 . . 9 1 Swap 70 | . 4 5 14 25 14 6 2 Drop 89 | . 8 9 17 24 20 7 4 Fire 247 | 7 23 30 40 77 42 7 21 Melee 61 | . . . . 29 31 1 . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 5 | . 2 . . 1 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 12) 639 | -10/Materials | Identified exit to Mines 663 | -10/Materials | Entered Mines 1483 | -10/Mines | Discovered new exit (range 13) 1681 | -10/Mines | Discovered new exit (range 6) 1692 | -10/Mines | Entered Materials 1692 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1723 | -9/Materials | Discovered new exit (range 18) 2206 | -9/Materials | Discovered new exit (range 5) 2229 | -9/Materials | Discovered new exit (range 16) 2336 | -9/Materials | Entered another Materials area 2336 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2979 | -8/Materials | Build established: Scavenger-Mutant 3542 | -8/Materials | Discovered new exit (range 15) 3761 | -8/Materials | Identified exit to Factory 3791 | -8/Materials | Entered Factory 3791 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4142 | -7/Factory | Build established: Mutant 4149 | -7/Factory | Identified exit to Lower Caves 4210 | -7/Factory | Repaired Transmission Jammer 4776 | -7/Factory | Discovered new exit (range 14) 5354 | -7/Factory | Entered Lower Caves 5355 | -7/Lower Caves | Encountered a Warlord checkpoint 5427 | -7/Lower Caves | Learned Factory garrison access intel 5454 | -7/Lower Caves | Ambushed by wild Derelicts 5585 | -7/Lower Caves | Discovered new exit (range 5) 5636 | -7/Lower Caves | Identified exit to Lower Caves 6050 | -7/Lower Caves | Entered another Lower Caves area 6074 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6128 | -7/Lower Caves | Discovered new exit (range 5) 6139 | -7/Lower Caves | Identified exit to Factory 6381 | -7/Lower Caves | Build established: Scavenger-Skirmisher 6712 | -7/Lower Caves | Discovered new exit (range 14) 6746 | -7/Lower Caves | Identified exit to Zion 6771 | -7/Lower Caves | Build established: Scavenger-Gunner 7174 | -7/Lower Caves | Encountered a Warlord checkpoint 7358 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7417 | -7/Lower Caves | System corruption reached 10% 7447 | -7/Lower Caves | Lost 3 parts (1n2u) 7492 | -7/Lower Caves | Core integrity fell below 50% 7504 | -7/Lower Caves | Core integrity fell below 20% 7513 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07465_ Acquired 13 matter. 07469_ Acquired 11 matter. 07469_ Carbon-fiber Leg destroyed. 07470_ System corrupted: Component data lost. 07472_ Carbon-fiber Leg fries itself beyond repair. 07473_ Prc. Assault Rifle severed. 07474_ M-28 Smith repairs L-41 Fighter. 07478_ Prc. Assault Rifle destroyed. 07482_ Lgt. Angular Momentum Engine fries itself beyond repair. 07485_ System corrupted: Matter fused (-9). 07487_ Imp. Treads severed. 07488_ Slammed into G-47 Trooper. 07489_ Battle Cannon destroyed. 07489_ Imp. Deuterium Engine destroyed. 07491_ Recalibrator destroyed. 07496_ Carbon-fiber Leg severed. 07503_ Imp. Signal Interpreter severed. 07508_ System corrupted: Matter fused (-6). 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