Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 14:17:58 Player: opdo Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (37) 185 Value Destroyed (1316) 1316 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 6828 Bonus ------- Follower Combat Kills 267 Met Data Miner 300 Cogmind --------- Core Integrity 756/1000 Matter 45/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Heavy Treads > --- UTILITY (8) ------ Small Storage Unit Advanced ECM Suite System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Carbon-fiber Leg Melee Analysis Suite Long-range Proton Cannon Remote Datajack Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Heavy Treads Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Actuator Array Advanced ECM Suite Improved Medium Armor Plating System Guard Advanced System Restoration Module > --- WEAPON ----------- Wave Gun Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Melee Analysis Suite Long-range Proton Cannon Remote Datajack Great Maul [Rating: 65] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Actuator Array Storage Small Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Utility Shielding Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Great Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . 2 . 2 2 2 . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . Utility 6 | . . 2 . 1 1 1 . . . 1 Weapon 1 | . . . . . . . . . . 1 Parts Attached 79 | 6 5 2 . 14 9 15 6 . 16 6 Power 10 | 1 1 . . 2 1 2 2 . . 1 Engine 5 | 1 1 . . 1 1 1 . . . . Core 5 | . . . . 1 . 1 2 . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 2 . 1 . 6 1 9 3 . 7 1 Treads 2 | . . . . . . 1 . . . 1 Leg 13 | 2 . 1 . 2 . 2 . . 6 . Wheel . | . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . Flight 14 | . . . . 3 1 6 3 . 1 . Utility 23 | 1 1 1 . 4 3 4 1 . 6 2 Device 13 | . 1 . . 3 1 3 . . 5 . Storage 2 | 1 . . . . . . . . . 1 Processor 4 | . . . . . 2 . 1 . 1 . Hackware 1 | . . . . . . 1 . . . . Protection 3 | . . 1 . 1 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 16 | 2 3 . . 2 4 . . . 3 2 Energy Gun 6 | 2 1 . . . 1 . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . 2 . . 2 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . . . . Parts Lost 40 | . 3 . . 2 . 6 2 . 15 12 Power 8 | . 1 . . 1 . 3 . . 2 1 Propulsion 11 | . . . . 1 . 2 . . 5 3 Utility 14 | . . . . . . 1 2 . 7 4 Weapon 7 | . 2 . . . . . . . 1 4 Highest Loss Streak 8 | . 2 . . 1 . 3 3 . 7 8 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 93 87 88 98 95 94 79 93 62 64 Engine 3 | . 9 11 11 8 4 5 . . . . Core 2 | . . . . . 7 5 9 13 3 2 Leg 11 | . 28 22 22 16 . 2 . . 10 10 Flight 8 | . . . . 2 23 21 12 20 8 1 Device 15 | . 11 11 11 17 15 18 14 13 14 18 Storage 6 | . 14 11 11 9 7 6 6 6 2 3 Processor 4 | . . . . . 5 6 8 13 6 5 Hackware 1 | . . . . . . 4 6 6 2 . Protection 4 | . . 10 11 17 15 7 . . . 3 Energy Gun 3 | . 20 11 11 1 . . . . . 3 Ballistic Gun 3 | . 7 11 11 16 10 . . . . . Ballistic Cannon 3 | . . . . . . . . . 6 10 Impact Weapon 2 | . . . . . 2 6 6 6 3 . Piercing Weapon 2 | . . . . . 2 6 6 6 2 . Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 11 13 15 15 21 29 35 26 26 30 52 Greatest Support 60 | 20 20 20 20 35 25 36 27 27 60 60 Greatest Overweight (x) 12 | . . . . 1 1 1 1 . 2 12 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 7 Most Carried 8 | 5 8 8 8 8 8 8 8 6 8 6 Average Carried 6 | 1 5 7 8 7 7 7 5 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 8 Final Carried 8 | 2 8 8 8 8 7 7 6 6 4 5 Class Distribution -------------------- 43% | Mutant 37% | Gladiator 10% | Tank 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Matter Collected 1178 | 191 116 63 36 190 . 215 54 . 172 141 Remotely . | . . . . . . . . . . . Salvage Created 1296 | . 182 116 52 159 . 335 68 . 133 251 Parts 71 | . 9 14 7 10 . 13 8 . 2 8 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . 6 . 17 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 33 | . 6 4 3 2 . 6 3 . 3 6 Melee 10 | . . . . . . 5 3 . 2 . Guns 15 | . 6 4 3 2 . . . . . . Cannons 7 | . . . . . . . . . 1 6 Classes Destroyed 8 | . 3 1 . 1 . 1 . . 1 1 Hauler 1 | . . . . 1 . . . . . . Watcher 3 | . 2 1 . . . . . . . . Swarmer 12 | . 3 3 3 . . . 3 . . . Grunt 10 | . 3 . . 1 . 2 . . 1 3 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . 1 . Sentry 6 | . . 1 . 1 . 3 . . 1 . Programmer 3 | . . . . . . 1 . . . 2 Best Kill Streak 6 | . 6 3 3 2 . 2 2 . 1 3 Combat Bots Only 4 | . 4 3 3 1 . 2 2 . 1 3 Max Kills in Single Turn 2 | . 1 1 2 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 380 | . 45 22 9 19 . 124 20 . 66 75 Missed 99 | . 15 7 3 6 . 35 4 . 18 11 Damage Taken 4689 | . 457 146 49 246 . 1002 221 . 1167 1401 Core 959 | . 62 26 . 15 . 277 53 . 282 244 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 152 | . . 13 12 58 . 59 10 . . . Core Remaining (%) 82 | 100 75 . 93 97 100 . . . 28 . Volleys Fired 79 | . 24 16 5 10 . . . . 3 21 Largest 3 | . 2 2 2 2 . . . . 2 3 Hottest 195 | . 100 70 70 43 . . . . 114 195 Shots Fired 165 | . 46 31 10 20 . . . . 6 52 Gun 117 | . 46 31 10 20 . . . . . 10 Cannon 48 | . . . . . . . . . 6 42 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 95 | . 6 16 5 20 . . . . 6 42 Thermal 70 | . 40 15 5 . . . . . . 10 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 10 | . 6 4 2 10 . . . . 8 9 Robot Miss Streak 5 | . 5 4 2 2 . . . . . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 152 | . 31 15 5 17 . 28 3 . 24 29 Core Hits 58 | . 14 6 3 5 . 10 3 . 8 9 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 3 | . . . . . . 1 . . 2 . Critical Strikes 18 | . 2 2 1 1 . 3 . . 4 5 Burn 7 | . 2 2 1 . . . . . . 2 Destroy 1 | . . . . 1 . . . . . . Blast 4 | . . . . . . . . . 1 3 Smash 4 | . . . . . . 2 . . 2 . Impale 2 | . . . . . . 1 . . 1 . Melee Attacks 73 | . . . . . . 31 7 . 35 . Impact 21 | . . . . . . 6 1 . 14 . Slashing . | . . . . . . . . . . . Piercing 52 | . . . . . . 25 6 . 21 . Sneak Attacks 1 | . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks 10 | . . . . . . 6 . . 4 . Damage Inflicted 3614 | . 394 187 69 244 . 873 82 . 824 941 Guns 1073 | . 394 187 69 244 . . . . . 179 Cannons 925 | . . . . . . . . . 163 762 Explosions . | . . . . . . . . . . . Melee 1616 | . . . . . . 873 82 . 661 . Ramming . | . . . . . . . . . . . Kinetic 1354 | . 66 74 45 244 . . . . 163 762 Thermal 644 | . 328 113 24 . . . . . . 179 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 519 | . . . . . . 220 . . 299 . Slashing . | . . . . . . . . . . . Piercing 1097 | . . . . . . 653 82 . 362 . Highest Corruption 22 | . . . . . . 3 3 3 22 . Average Corruption 9 | . . . . . . 1 3 3 14 . Corruption Purged 5 | . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . Effects 46 | . . . . . . 7 4 . 35 . Message Errors 9 | . . . . . . 1 1 . 7 . Matter Fused 13 | . . . . . . 3 1 . 9 . Heat Flow Errors 2 | . . . . . . . . . 2 . Energy Discharges 9 | . . . . . . . . . 9 . Parts Fused 3 | . . . . . . 1 1 . 1 . Data Loss (minor) 6 | . . . . . . 2 1 . 3 . Data Loss (major) 1 | . . . . . . . . . 1 . Alerts 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 188 | . . . . . . 42 . . 111 35 Projectiles 35 | . . . . . . . . . . 35 Explosions . | . . . . . . . . . . . Melee 153 | . . . . . . 42 . . 111 . Knockbacks 9 | . . . . . . 1 . . . 8 Impact 1 | . . . . . . 1 . . . . Kinetic 8 | . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . Kicked 1 | . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 573 | . 218 9 . 3 . 4 . . 146 573 Average Temperature 157 | . 83 9 . 3 . 2 . . 36 252 Received Heat Transfer 1314 | . 171 9 . 81 . 282 . . 258 513 Effects 11 | . 1 . . . . . . . . 10 Energy Bleed 1 | . . . . . . . . . . 1 Interference 3 | . 1 . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 6 | . . . . . . 1 . . 5 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . Heat Transferred 2088 | . 1052 481 148 . . . . . . 407 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Peak Influence 189 | . 189 179 139 105 55 160 . . . 137 Initial 69 | . . . 69 53 47 26 . . . . Average 66 | . 94 64 96 81 53 81 . . . 33 Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . 1 1 . 1 . 2 . . . 2 Investigation 2 | . 1 . . . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 4 | . . 1 . 1 . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Distress Signals 4 | . 2 1 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 75 | . 12 10 3 7 . 14 4 . 15 10 Peak Tracking Total 6 | . 3 6 1 4 . 5 3 . 4 4 Tactical Retreats 8 | . 1 1 . . . 1 1 . 3 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Traps Triggered 4 | . 1 . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Machines Disabled 2 | . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Machines Accessed 22 | . 2 2 . 1 1 7 1 4 . 4 Terminals 14 | . 2 2 . 1 1 6 . . . 2 Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 64 | . 3 7 . 2 3 13 1 22 . 13 Successful 44 | . 2 3 . . 2 7 1 22 . 7 Failed 20 | . 1 4 . 2 1 6 . . . 6 Catastrophic 2 | . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 2 6 . 2 2 7 . . . 7 Terminals 32 | . 3 7 . 2 3 11 . . . 6 Fabricators 2 | . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 Scanalyzers 2 | . . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 34 | . 1 2 . . 2 4 1 22 . 2 Record 8 | . . . . . 1 3 . 2 . 2 Part Schematic 14 | . . 1 . . 1 . . 12 . . Robot Schematic 5 | . . . . . . . . 5 . . Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . Zone Layout 2 | . 1 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 5 | . 1 1 . . . 1 . . . 2 Terminals 4 | . 1 1 . . . 1 . . . 1 Botnet 4 | . 1 1 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 2 . 1 1 6 . . . 3 Full Trace Events 1 | . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . 1 . . 1 1 . 12 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 Total Part Build Rating 8 | . . . . . . . . . . 8 Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . 3 Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Total Allies 1 | . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . 1 . Highest-Rated Group 96 | . . . . . . . . . 96 . Highest-Rated Ally 96 | . . . . . . . . . 96 . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . 26 . Total Damage 1329 | . . . . . . . . . 1329 . Kills 7 | . . . . . . . . . 7 . Allies Corrupted 1 | . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Turns Passed 3701 | 59 410 244 78 358 126 615 126 58 978 649 Spaces Moved 2639 | 49 261 145 26 251 255 448 147 108 675 274 Core 22 | 18 . . . . . . . . . 4 Treads 77 | . . . . . . 29 13 . . 35 Legs 1411 | 31 261 145 26 210 . 17 . . 486 235 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1129 | . . . . 41 255 402 134 108 189 . Fastest Speed 29 | 50 120 120 120 29 29 103 54 54 54 126 Average Speed 106 | 94 120 120 120 107 37 107 67 54 120 160 Slowest Speed 650 | 120 120 120 120 190 103 190 240 54 197 650 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 3 60 28 10 20 8 11 29 70 84 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . 1 . . . 1 . 5 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 20 | . . . . . . . . . 2 18 Melee . | . . . . . . . . . . . Projectile 20 | . . . . . . . . . 2 18 AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Dat Pro Fac Total 3266 | 62 311 184 62 316 290 545 164 107 784 441 Wait 301 | . 12 19 31 23 . 36 1 . 49 130 Move 2621 | 48 260 144 26 241 254 447 146 107 674 274 Hop 3 | . . . . 3 . . . . . . Pick Up 87 | 8 10 2 . 15 14 13 5 . 12 8 Fast Attach . | . . . . . . . . . . . Attach 53 | 6 4 1 . 6 5 7 6 . 12 6 Detach . | . . . . . . . . . . . Swap 26 | . 1 1 . 8 4 8 . . 4 . Drop 36 | . . 1 . 10 13 9 . . 1 2 Fire 79 | . 24 16 5 10 . . . . 3 21 Melee 60 | . . . . . . 25 6 . 29 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 13) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Discovered new exit (range 16) 714 | -9/Materials | Entered Mines 755 | -9/Mines | Discovered new exit (range 11) 792 | -9/Mines | Entered Materials 792 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -8/Materials | Discovered new exit (range 6) 1150 | -8/Materials | Entered Factory 1150 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1179 | -7/Factory | Discovered new exit (range 10) 1276 | -7/Factory | Entered another Factory area 1276 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1402 | -6/Factory | Build established: Gladiator 1865 | -6/Factory | Lost 3 parts (3p) 1872 | -6/Factory | Discovered new exit (range 6) 1891 | -6/Factory | Entered Lower Caves 1893 | -6/Lower Caves | Learned 4 Factory zone layouts 1955 | -6/Lower Caves | Lost 3 parts (1n2u) 2003 | -6/Lower Caves | Encountered a Warlord checkpoint 2012 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2017 | -6/Lower Caves | Identified exit to Data Miner 2017 | -6/Lower Caves | Entered Data Miner 2017 | -6/Data Miner | Discovered new exit (range 6) 2028 | -6/Data Miner | Met Data Miner 2042 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2047 | -6/Data Miner | Received God Mode back door access code from Data Miner 2075 | -6/Data Miner | Identified exit to Proximity Caves 2075 | -6/Data Miner | Entered Proximity Caves 2314 | -5/Proximity Caves | Escorted by Enhanced Grunt 2333 | -5/Proximity Caves | Core integrity fell below 50% 2366 | -5/Proximity Caves | Lost 3 parts (2p1n) 2485 | -5/Proximity Caves | Lost 3 parts (1n2u) 2498 | -5/Proximity Caves | System corruption reached 10% 2538 | -5/Proximity Caves | Lost 7 parts (2n4u1w) 2726 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2830 | -5/Proximity Caves | Build established: Mutant 2962 | -5/Proximity Caves | Discovered new exit (range 15) 3053 | -5/Proximity Caves | Entered Factory 3053 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3089 | -5/Factory | Spotted B-75 Beast 3312 | -5/Factory | Lost 3 parts (1n1u1w) 3591 | -5/Factory | Fabricated Arm. Heavy Treads (x1) 3613 | -5/Factory | Build established: Tank 3702 | -5/Factory | Self-destructed Last Messages --------------- 03678_ Critical hit (Burn: +37). 03678_ Adv. System Restoration Module destroyed. 03680_ Actuator Array destroyed. 03680_ Critical hit (Burn: +37). 03680_ Penetrated by Slug. 03681_ Arm. Heavy Treads broken. 03681_ Overheating: Short circuit. 03682_ Acquired Carbon-fiber Leg. 03682_ Mic. Nuclear Core destroyed. 03682_ Carbon-fiber Leg destroyed. 03683_ Acquired 1 matter. 03685_ Enh. Gauss Cannon broken. 03685_ Overheating: Short circuit. 03688_ Penetrated by Slug. 03692_ Imp. Medium Armor Plating destroyed. 03693_ Broken Enh. Gauss Cannon destroyed. 03693_ Penetrated by Slug. 03693_ Wave Gun destroyed. 03701_ Enh. Gauss Cannon destroyed. 03701_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????? ##### #############+### """ """ | | ??????????? """ """ | | ??????????? 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[%|%% + """ # #???????????????# | | ????????????????# """" # #???????????????# | | ????????????????# """" # #???????????????# | | ????????????????# """" # ???????????????# | | ????????????????# "" """" # #???????????????# ? | | ????????????????#""" """" #^??????????????????? | | ????????????????#"F # ??????????????????? | | ????????????????#""" # ??????????????????? | | ????????????????# "" ! # #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????#########+#### #?????????????????? | | ???????????????????????# ### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ?????????? ############## #?????????????????? | | ????????? #?????????????????? | | ????????? %@ ####?????????????????? | | ????????? % % #????????????????????? | | ?????????????###########=g#Y####?????????????????? | | ????????????????????# % ##?????????????????? | | ????????????????????# ^ "" ##?????????????????? | | ????????????????????# ^ """ "g#??????????????????? | | ????????????????????# """"" #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# ""T"" #??????????????????? | | ????????????????????# """"" #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###### ""????????????????????????????? | | """"" + ""????????????????????????????? | | ###### ""????????????????????????????? | | """"" ########+## ????????????????????????????? | | # # ""????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Hacking Suite | -7/Factory | Hacked Actuator Array | -6/Factory | Scanalyzed Adv. Weapon Cycler | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Arm. Heavy Treads | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed PiercingInertialMegatreads Manual? 0 Play Time 00:39:09 Cumulative 24.0 hours Start 2024.04.05 @ 14:42:18 End 2024.04.06 @ 14:17:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 64 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b988b986-2380-4aeb-b5fb-d96420d04c9f