Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 15:58:06 Player: Gertrude Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (590) 590 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1645 Bonus ------- None Cogmind --------- Core Integrity 299/400 Matter 203/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (8) ---- Aluminum Leg Improved Targeting Computer Improved Medium Laser Improved Medium Laser Improved Medium Laser Assault Rifle Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Medium Laser Assault Rifle Assault Rifle Light Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 9 9 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 8 | 2 3 3 Treads . | . . . Leg 5 | . 2 3 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 5 1 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 94 88 Engine 6 | . 11 . Core 3 | . 1 4 Leg 16 | . 2 33 Wheel 12 | . 24 . Device 3 | . . 6 Storage 12 | . 14 11 Processor 6 | . 3 11 Protection 4 | . 8 . Energy Gun 5 | . . 11 Ballistic Gun 14 | . 26 . Launcher 4 | . . 9 Naked Turns . | . . . Heaviest Build 17 | 12 15 17 Greatest Support 30 | 20 26 30 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 3 8 8 Average Carried 5 | 1 4 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 535 | 217 206 112 Remotely . | . . . Salvage Created 659 | . 440 219 Parts 33 | . 24 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 9 8 Guns 15 | . 9 6 AOE 2 | . . 2 Classes Destroyed 5 | . 3 2 Hauler 1 | . 1 . Watcher 1 | . 1 . Swarmer 4 | . . 4 Grunt 9 | . 9 . Sentry 4 | . . 4 Best Kill Streak 4 | . 3 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 129 | . 70 59 Missed 35 | . 21 14 Damage Taken 1115 | . 589 526 Core 240 | . 139 101 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 44 . Volleys Fired 82 | . 61 21 Largest 2 | . 2 2 Hottest 112 | . 60 112 Shots Fired 150 | . 108 42 Gun 140 | . 108 32 Cannon . | . . . Launcher 10 | . . 10 Special . | . . . Kinetic 106 | . 106 . Thermal 34 | . 2 32 Explosive 10 | . . 10 Electromagnetic . | . . . Robot Hit Streak 11 | . 9 11 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 100 | . 74 26 Core Hits 42 | . 29 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1157 | . 691 466 Guns 942 | . 606 336 Cannons . | . . . Explosions 208 | . 80 128 Melee . | . . . Ramming 7 | . 5 2 Kinetic 606 | . 606 . Thermal 416 | . 80 336 Explosive 128 | . . 128 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . 2 29 Shots 2 | . . 2 Rammed 1 | . 1 . Targets Rammed 3 | . 1 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 345 | . 53 345 Average Temperature 66 | . 15 137 Received Heat Transfer 435 | . 327 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 988 | . 100 888 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 276 | . 189 276 Initial 34 | . . 34 Average 80 | . 64 106 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 91 Level 1 3 | . . 8 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 3 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 17 8 Peak Tracking Total 5 | . 5 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 3 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 7 6 Successful 9 | . 4 5 Failed 4 | . 3 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 4 2 Terminals 13 | . 7 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 4 5 Prototype ID Bank 1 | . . 1 Alert Level 2 | . 1 1 Unreport Threat 1 | . . 1 Locate Traps 1 | . . 1 Recall Reinforcements 1 | . 1 . Zone Layout 3 | . 2 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 2 2 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1128 | 52 569 507 Spaces Moved 732 | 43 416 273 Core 8 | 4 4 . Treads . | . . . Legs 310 | . 37 273 Wheels 414 | 39 375 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 110 | 77 89 147 Slowest Speed 190 | 80 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 54 29 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 55 | . 7 48 Melee . | . . . Projectile . | . . . AOE 55 | . 7 48 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 918 | 61 524 333 Wait 47 | 5 27 15 Move 730 | 42 415 273 Hop . | . . . Pick Up 27 | 8 11 8 Fast Attach . | . . . Attach 14 | 6 6 2 Detach . | . . . Swap 10 | . 3 7 Drop 5 | . . 5 Fire 82 | . 61 21 Melee . | . . . Ram 1 | . 1 . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 12) 53 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 11) 553 | -10/Materials | Core integrity fell below 50% 579 | -10/Materials | Lost 4 parts (1p2n1w) 621 | -10/Materials | Identified exit to Materials 622 | -10/Materials | Entered another Materials area 622 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1129 | -9/Materials | Self-destructed Last Messages --------------- Kicked U-05 Engineer. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Y-45 Defender destroyed. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Acquired Imp. Targeting Computer. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Door. 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""" # #?????? | | ??# """ # """ #] ==""" # #?????? | | ??# ^ """ # """ #] !%""" #######?????? | | ??# ^ # # !! #???????????? | | ??# ################ ##???????????? | | ??# """ #??????????????###????????????? | | ??# """ #???########??????????????????? | | ??# """ #???# #??????????????????? | | ??# #???# #??????????????????? | | ??# #???# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingSingularityMegatreads Manual? 0 Play Time 00:10:08 Cumulative 3.3 hours Start 2024.04.06 @ 06:23:54 End 2024.04.06 @ 15:58:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd667e29-6364-494b-bfdf-eea60627db8a