Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.22 @ 14:33:30

Player: Minty

Result: Destroyed by 16-PRH(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (23)      115
Value Destroyed (696)      696
Prototype IDs (3)          60
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1271

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     246/300
Energy                     152/170
System Corruption          0%
Temperature                Cool (6)
Movement                   Rolling (95)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
   Makeshift Power Source
>            --- PROPULSION (2) ---
             Wheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
             Scrap Shield
>            --- WEAPON (2) -------
       Heavy Riot Gun
  Subdweller Machine Gun
>            --- INVENTORY (5) ----
   Makeshift System Shield
             Battle Rifle
             Barrage Gun
             Multitool
   Makeshift Axe

 Peak State 
------------
>            --- POWER ------------
   Makeshift Power Source
>            --- PROPULSION -------
             Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
             Scrap Shield
>            --- WEAPON -----------
  Subdweller Machine Gun
   Makeshift Axe
>            --- INVENTORY --------
   Makeshift System Shield
       Heavy Riot Gun
             Battle Rifle
             Barrage Gun
             Multitool
[Rating: 18]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
Utility                    Scrap Shield
  Device                   Disposable Heat Sink
  Storage                  Small Storage Unit
  Hackware                 Hacking Suite
  Protection               Scrap Shield
Weapon                     Subdweller Machine Gun
  Energy Gun               Medium Laser
  Ballistic Gun            Subdweller Machine Gun
  Launcher                 Grenade Launcher
  Special Weapon           Flamer
  Slashing Weapon          Makeshift Axe

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             40   | .   6   34  
  Power                    2    | .   .   2   
    Engine                 2    | .   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | .   .   7   
    Treads                 2    | .   .   2   
    Leg                    1    | .   .   1   
    Wheel                  4    | .   .   4   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  8    | .   2   6   
    Device                 4    | .   1   3   
    Storage                .    | .   .   .   
    Processor              .    | .   .   .   
    Hackware               1    | .   1   .   
    Protection             3    | .   .   3   
    Artifact               .    | .   .   .   
  Weapon                   23   | .   4   19  
    Energy Gun             5    | .   2   3   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          10   | .   .   10  
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   2   2   
    Special Weapon         1    | .   .   1   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   .   3   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  2    | .   .   2   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     92   | .   99  89  
  Engine                   14   | .   14  14  
  Treads                   11   | .   .   15  
  Leg                      9    | .   28  2   
  Wheel                    5    | .   .   7   
  Device                   9    | .   6   10  
  Storage                  4    | .   14  .   
  Hackware                 2    | .   7   .   
  Protection               5    | .   .   8   
  Energy Gun               6    | .   19  2   
  Ballistic Gun            16   | .   8   19  
  Launcher                 1    | .   .   2   
  Slashing Weapon          1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             31   | 14  16  31  
  Greatest Support         40   | 20  20  40  
  Greatest Overweight (x)  10   | .   .   10  
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | .   8   8   
  Average Capacity         5    | .   8   5   
  Most Carried             8    | .   8   8   
  Average Carried          5    | .   7   5   
  Final Capacity           8    | 8   8   5   
  Final Carried            8    | 6   8   5   

 Class Distribution 
--------------------
 67% | Mutant
 23% | Subdweller-Mutant
  8% | Scavenger-Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           982  | 200 157 625 
  Remotely                 .    | .   .   .   
Salvage Created            839  | .   427 412 
  Parts                    56   | .   25  31  
Haulers Intercepted        1    | .   1   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      4    | .   .   4   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  19   | .   6   13  
  Melee                    3    | .   .   3   
  Guns                     13   | .   6   7   
  AOE                      3    | .   .   3   
Classes Destroyed          8    | .   5   3   
  Tunneler                 1    | .   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 1    | .   1   .   
  Operator                 1    | .   1   .   
  Swarmer                  4    | .   .   4   
  Grunt                    8    | .   6   2   
  Artisan                  2    | .   .   2   
  Subdweller               7    | .   .   7   
Best Kill Streak           4    | .   3   4   
  Combat Bots Only         4    | .   2   4   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        118  | .    29   89   
  Missed                   29   | .    8    21   
Damage Taken               1459 | .    256  1203 
  Core                     259  | .    67   192  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              82   | .    36   46   
  Largest                  2    | .    2    2    
  Hottest                  100  | .    100  90   
Shots Fired                151  | .    69   82   
  Gun                      133  | .    65   68   
  Cannon                   .    | .    .    .    
  Launcher                 18   | .    4    14   
  Special                  .    | .    .    .    
  Kinetic                  93   | .    29   64   
  Thermal                  36   | .    36   .    
  Explosive                18   | .    4    14   
  Electromagnetic          4    | .    .    4    
  Robot Hit Streak         20   | .    7    20   
  Robot Miss Streak        3    | .    3    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        2    | .    1    1    
    Max Gunslinging Chain  1    | .    1    1    
Shots Hit Robots           97   | .    41   56   
  Core Hits                41   | .    19   22   
  Critical Kills           1    | .    .    1    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    2    1    
    Burn                   2    | .    2    .    
    Destroy                1    | .    .    1    
Melee Attacks              12   | .    .    12   
  Impact                   .    | .    .    .    
  Slashing                 12   | .    .    12   
  Piercing                 .    | .    .    .    
  Sneak Attacks            2    | .    .    2    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1997 | .    557  1440 
  Guns                     1282 | .    527  755  
  Cannons                  .    | .    .    .    
  Explosions               419  | .    30   389  
  Melee                    296  | .    .    296  
  Ramming                  .    | .    .    .    
  Kinetic                  1023 | .    304  719  
  Thermal                  223  | .    223  .    
  Explosive                419  | .    30   389  
  Electromagnetic          36   | .    .    36   
  Impact                   .    | .    .    .    
  Slashing                 296  | .    .    296  
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            .    | .    .    .    
  Projectiles              .    | .    .    .    
  Explosions               .    | .    .    .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      30   | .    20   10   
  Shots                    2    | .    1    1    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        237  | .    102  237  
  Average Temperature      38   | .    30   85   
  Received Heat Transfer   1024 | .    126  898  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             1    | .    1    .    
  Heat Transferred         814  | .    814  .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             229  | .   229 .   
  Initial                  .    | .   .   .   
  Average                  76   | .   76  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         84   | .   84  .   
  Level 1                  15   | .   15  .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            1    | .   1   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   9   18  
  Peak Tracking Total      5    | .   2   5   
  Tactical Retreats        2    | .   1   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                1    | .   .   1   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         1    | .   1   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                16   | .   16  .   
  Successful               8    | .   8   .   
  Failed                   8    | .   8   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   11   | .   11  .   
  Terminals                16   | .   16  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Prototype ID Bank        2    | .   2   .   
  Locate Traps             2    | .   2   .   
  Security Status          1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Botnet                 1    | .   1   .   
    Operators              1    | .   1   .   
    Sabotage               1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        2    | .   2   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    2    | .   .   2   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2257 | .    615  1642 
Spaces Moved               1453 | 1    389  1063 
  Core                     1    | .    .    1    
  Treads                   457  | .    .    457  
  Legs                     436  | 1    389  46   
  Wheels                   559  | .    .    559  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            95   | 120  120  95   
  Average Speed            129  | 120  120  133  
  Slowest Speed            550  | 120  120  550  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 2    46   58   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          113  | .    12   101  
  Melee                    .    | .    .    .    
  Projectile               1    | .    .    1    
  AOE                      112  | .    12   100  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1673 | .    467  1206 
  Wait                     35   | .    30   5    
  Move                     1451 | .    388  1063 
  Hop                      .    | .    .    .    
  Pick Up                  16   | .    4    12   
  Fast Attach              19   | .    2    17   
  Attach                   2    | .    .    2    
  Detach                   2    | .    .    2    
  Swap                     19   | .    4    15   
  Drop                     33   | .    3    30   
  Fire                     82   | .    36   46   
  Melee                    12   | .    .    12   
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     1    | .    .    1    
  Miscellaneous            1    | .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    1 | -11/Scrapyard | Discovered new exit (range 0)
    1 | -11/Scrapyard | Entered Materials
  191 | -10/Materials | Discovered new exit (range 12)
  305 | -10/Materials | Build established: Mutant
  380 | -10/Materials | Discovered new exit (range 8)
  464 | -10/Materials | Discovered new exit (range 6)
  616 | -10/Materials | Entered Subcaves
 1083 | -10/Subcaves  | Learned location of Zion (-6)
 1083 | -10/Subcaves  | Met a Zionite searching for "candidates"
 1274 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1282 | -10/Subcaves  | Core integrity fell below 50%
 1544 | -10/Subcaves  | Core integrity fell below 20%
 1576 | -10/Subcaves  | Lost 3 parts (1n1u1w)
 1688 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1761 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2021 | -10/Subcaves  | Build established: Subdweller-Mutant
 2161 | -10/Subcaves  | Shifting Twisted Machinery released Mak. System Shield
 2165 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 2195 | -10/Subcaves  | Learned Materials emergency access door positions
 2244 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 2258 | -10/Subcaves  | Destroyed by 16-PRH(R) with Subdweller Laser

 Last Messages 
---------------
01956_ Dropped Ion Engine.
01960_ Dropped Mak. Axe.
01960_ Acquired Mak. Axe.
01962_ Acquired Aluminum Leg.
Mak. System Shield falls loose from the Twisted Machinery.
Sub. Monowheel falls loose from the Twisted Machinery.
02167_ Dropped Aluminum Leg.
02167_ Acquired Sub. Monowheel.
02172_ Dropped Sub. Machine Gun.
02173_ Acquired Mak. System Shield.
02195_ Acquired derelict log, extracted data.
Data stored: Materials emergency access points.
02212_ S-10 Pest destroyed. <x2>
02220_ Destroyed Flight Unit.
02222_ S-10 Pest suffers critical hit (Destroy).
02222_ S-10 Pest destroyed. <x2>
02229_ Acquired 11 matter.
02232_ Lgt. Assault Rifle fries itself beyond repair.
02244_ 16-PRH(R) emerges from the Twisted Machinery.
02247_ Acquired 27 matter.

 Map 
-----
+----------------------------------------------------+
| ????????????????????????????????????????#####???## |
| ????????????????????????????????????  ??    #####  |
| ????????????????????????????????????  ??       ### |
| ???????????????????????????    ?????   ?       ### |
| ????????????????????????????   ?????  #?#       ?? |
| ????????????????????????????   #????   ???     ?## |
| ????????????????????????????    #???  #???#    ##  |
| ?????????????????????????????    ???  #???#        |
| ???????????????????????????"##"  ###  #??##  ??#   |
| ????????????????????????????          #?##  ##?#   |
| ?????????????????????????????#"       ??#    ###   |
| ????????????????  ?#?????????#        ??#     #    |
| ????????????????#   #??#####??#      ???#          |
| ????????????????#  # ??#   #???#    ###?##     ##  |
| ???????????????##    ???#  ##???#   # ####   ##### |
| ????????????????   %&#??#   ##??#  %       ###???? |
| ?????????????????     #??#   #####%   ####   #???? |
| ??????????## ?????     ??#            #??### #???? |
| ??????????#   ????#    ??#            #??????#???? |
| ??????????#     ??#    ??#    # #     #??????????? |
| ????????????     ##    ??#     ###    #??????????? |
| ??????????????#        ###        ###  #?????????? |
| ???????????????#       ;;;#       #?#    ????????? |
| ????????????????#      |;;#       #?#####  ??????? |
| ????????????????#     *  ;#    ####???????   ????? |
| ????????????????# #;     @     #???????????   ???? |
| ??????????????????#;           #????????????  ???? |
| ??????????????????#;;   ;;     #????????????? ???? |
| ??????????????????##;;  ##     #?????????????????? |
| ???????????????????####   R    #?????????????????? |
| ??????????????????????#          ????????????????? |
| ??????????????????????##           ??????????????? |
| ???????????????????????#  R         ?????????????? |
| ???????????????????????#             ????????????? |
| ???????????????????????              #???????????? |
| ???????????????????????"!           ##???????????? |
| ?????????????????????? %            #????????????? |
| ??????????????????????       ##     #????????????? |
| ??????????????????????      ##?     #????????????? |
| ??????????????????????      #??    ??????????????? |
| ???????????????????????     ?????????????????????? |
| ?????????????????????????   ?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Coolant Potential          50
Energy Generation          15
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                21
Terrain Scan Density       10
ECM Strength               1
Armor Coverage             800
Evasion (%)                55
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              MissileVisualConstruct
  Manual?         0
Play Time         00:11:42
  Cumulative      668.8 hours
  Start           2024.02.22 @ 14:22:04
  End             2024.02.22 @ 14:33:30
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          680
  Rogue           405
  Adventurer      123
  Explorer        152
Win Type          -
  Total           25
  Types           19/0/4/1/0/0/0/1/0
Lore%             80
Gallery%          91
Achievement%      76
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 88dc1421-feb9-465e-b467-3120dc7f8ac6