Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 17:15:40 Player: Sunsh1n3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (980) 980 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4345 Bonus ------- Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Heat Sink Signal Interpreter Improved Terrain Scan Processor Trap Reconfigurator PSU Rigger Spread Laser Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating Trap Reconfigurator > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved VTOL Module Heat Sink Medium Battery Signal Interpreter Improved Terrain Scan Processor PSU Rigger EM Pulse Gun Heavy EM Pulse Gun Spread Laser Heavy Particle Gun Assault Rifle Heavy Assault Rifle [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 74 | 6 5 . 6 1 36 20 Power 9 | 1 1 . . 1 3 3 Engine 7 | 1 1 . . 1 2 2 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 26 | 2 3 . . . 11 10 Treads 9 | . . . . . 4 5 Leg 14 | 2 3 . . . 6 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 3 | . . . . . 1 2 Utility 16 | 1 1 . 6 . 7 1 Device 7 | . 1 . 4 . 2 . Storage 5 | 1 . . 2 . 1 1 Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 3 | . . . . . 3 . Artifact . | . . . . . . . Weapon 23 | 2 . . . . 15 6 Energy Gun 16 | . . . . . 10 6 Energy Cannon . | . . . . . . . Ballistic Gun 5 | 2 . . . . 3 . Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . 2 . Parts Lost 36 | . . . . . 15 21 Power 6 | . . . . . 2 4 Propulsion 14 | . . . . . 6 8 Utility 6 | . . . . . 3 3 Weapon 10 | . . . . . 4 6 Highest Loss Streak 20 | . . . . . 7 20 To Critical Strikes 2 | . . . . . . 2 Average Slot Usage (%) 95 | . 92 100 100 100 97 72 Engine 10 | . 14 14 14 14 8 . Treads 7 | . . . . . 16 4 Leg 21 | . 28 28 28 28 16 12 Device 13 | . 7 14 14 14 14 7 Storage 12 | . 14 14 14 14 10 16 Processor 1 | . . . . . 2 . Protection 3 | . . . . . 7 6 Energy Gun 5 | . . . . . 8 15 Ballistic Gun 16 | . 28 28 28 28 7 . Naked Turns . | . . . . . . . Heaviest Build 63 | 14 15 15 50 52 63 57 Greatest Support 83 | 20 20 20 20 20 83 60 Greatest Overweight (x) 14 | . . . 2 2 2 14 Average Overweight (x) . | . . . 1 2 . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 Average Capacity 17 | 6 8 8 18 20 20 20 Most Carried 20 | 6 8 8 11 12 20 18 Average Carried 11 | 3 7 8 8 11 14 16 Final Capacity 20 | 8 8 8 20 20 20 20 Final Carried 18 | 6 8 8 10 12 18 9 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 1106 | 210 144 . . . 629 123 Remotely . | . . . . . . . Salvage Created 1143 | . 159 . . . 824 160 Parts 47 | . 7 . . . 34 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 21 | . 2 . . . 16 3 Guns 19 | . 2 . . . 15 2 AOE 1 | . . . . . . 1 Classes Destroyed 7 | . 2 . . . 5 . Worker 2 | . . . . . 2 . Recycler 2 | . 1 . . . 1 . Grunt 14 | . 2 . . . 9 3 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Best Kill Streak 4 | . 1 . . . 4 2 Combat Bots Only 4 | . 1 . . . 4 2 Max Kills in Single Turn 2 | . 1 . . . 2 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 341 | . 9 . . . 179 153 Missed 76 | . 4 . . . 37 35 Damage Taken 4033 | . 73 . . . 2233 1727 Core 551 | . . . . . 155 396 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . . . 100 . . Volleys Fired 101 | . 9 . . . 75 17 Largest 2 | . 2 . . . 2 2 Hottest 130 | . 40 . . . 130 110 Shots Fired 192 | . 18 . . . 147 27 Gun 182 | . 18 . . . 137 27 Cannon 10 | . . . . . 10 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 79 | . 18 . . . 61 . Thermal 94 | . . . . . 76 18 Explosive . | . . . . . . . Electromagnetic 19 | . . . . . 10 9 Robot Hit Streak 16 | . 4 . . . 16 11 Robot Miss Streak 14 | . 2 . . . 14 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 147 | . 13 . . . 112 22 Core Hits 96 | . 7 . . . 77 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 1 1 Burn 1 | . . . . . 1 . Corrupt 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2665 | . 160 . . . 1777 728 Guns 2218 | . 160 . . . 1642 416 Cannons 135 | . . . . . 135 . Explosions 312 | . . . . . . 312 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 862 | . 160 . . . 702 . Thermal 1560 | . . . . . 969 591 Explosive . | . . . . . . . Electromagnetic 243 | . . . . . 106 137 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 3 | . . . . . 3 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . 10 4 Message Errors 6 | . . . . . 3 3 Matter Fused 2 | . . . . . 2 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . . 3 . Impact . | . . . . . . . Kinetic 3 | . . . . . 3 . Secondary . | . . . . . . . Self-Inflicted Damage 25 | . . . . . . 25 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 264 | . 2 . . . 264 157 Average Temperature 91 | . 2 . . . 98 71 Received Heat Transfer 1779 | . 42 . . . 1089 648 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 2 | . . . . . 2 . Heat Transferred 2479 | . . . . . 1707 772 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Peak Influence 137 | . 70 27 . . 137 119 Initial 84 | . . 27 . . . 84 Average 45 | . 42 27 . . 51 71 Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 39 | . 2 . . . 28 9 Peak Tracking Total 6 | . 2 . . . 6 4 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Reconfigurated 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 6 | . . . 3 . 3 . Terminals 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . . . 34 . 9 . Successful 40 | . . . 34 . 6 . Failed 3 | . . . . . 3 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 4 | . . . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 36 | . . . 34 . 2 . Record 34 | . . . 33 . 1 . Prototype ID Bank 1 | . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . . 3 . Insert Component 2 | . . . . . 2 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 3662 | 70 181 177 1167 229 1465 373 Spaces Moved 1465 | 49 108 148 517 86 440 117 Core 10 | 8 . . . . . 2 Treads 305 | . . . . . 275 30 Legs 1148 | 41 108 148 517 86 165 83 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2 | . . . . . . 2 Fastest Speed 50 | 50 120 120 120 260 160 160 Average Speed 191 | 108 120 120 223 260 174 255 Slowest Speed 750 | 120 120 120 260 260 260 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 20 28 73 25 27 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . . . 3 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 2123 | 66 143 147 528 92 986 161 Wait 421 | . 10 . . 4 405 2 Move 1459 | 48 107 147 516 85 439 117 Hop . | . . . . . . . Pick Up 54 | 12 6 . 4 2 26 4 Fast Attach 2 | . 1 . . . 1 . Attach 37 | 6 . . . . 17 14 Detach 2 | . . . . . 1 1 Swap 35 | . 4 . 6 1 18 6 Drop 12 | . 6 . 2 . 4 . Fire 101 | . 9 . . . 75 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 8) 252 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 379 | -10/Mines | Assembled infested the area 424 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 424 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Exiles 452 | -10/Exiles | Discovered new exit (range 14) 471 | -10/Exiles | Met 8R-AWN 491 | -10/Exiles | Met EX-HEX 580 | -10/Exiles | Met EX-DEC 629 | -10/Exiles | Learned location of Zion (-6) 742 | -10/Exiles | Discovered new exit (range 14) 950 | -10/Exiles | Met EX-BIN 1036 | -10/Exiles | Aligned with FarCom system 1039 | -10/Exiles | Given EX-Vault access code 1291 | -10/Exiles | Opened EX-Vault 1304 | -10/Exiles | Found Prototype Device 1305 | -10/Exiles | Identified Trap Reconfigurator 1312 | -10/Exiles | Found Prototype Device 1313 | -10/Exiles | Identified Chronowheel 1313 | -10/Exiles | Activated Chronowheel 1319 | -10/Exiles | Found Prototype Device 1320 | -10/Exiles | Identified PSU Rigger 1404 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1596 | -10/Exiles | Stole two prototypes: Trap Reconfigurator, PSU Rigger 1596 | -10/Exiles | Entered Mines 1796 | -9/Mines | Discovered new exit (range 12) 1825 | -9/Mines | Entered Materials 1825 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2393 | -8/Materials | Lost 7 parts (1p3n1u2w) 3044 | -8/Materials | Discovered new exit (range 14) 3174 | -8/Materials | Discovered new exit (range 15) 3266 | -8/Materials | Lost 3 parts (2n1w) 3274 | -8/Materials | Identified exit to Garrison 3290 | -8/Materials | Entered Garrison 3313 | -8/Garrison | Build established: Scavenger-Mutant 3342 | -8/Garrison | Triggered checkpoint 3492 | -8/Garrison | Triggered checkpoint 3556 | -8/Garrison | Triggered checkpoint 3603 | -8/Garrison | Core integrity fell below 50% 3651 | -8/Garrison | Core integrity fell below 20% 3663 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- G-47 Trooper destroyed. Acquired 25 matter. Lgt. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Wall. Hvy. Particle Gun destroyed. Slug penetrates Wall. Penetrated by Slug. Acquired Aluminum Leg. Penetrated by Slug. Hvy. Particle Gun destroyed. Penetrated by Slug. %&SX#GS%=NAMGLNMFB% 6DHDBPZUA Aluminum Leg destroyed. Critical hit (Destroy). Hvy. Particle Gun destroyed. Slug penetrates Wall. Imp. VTOL Module destroyed. System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | #???# #?????????????? | | #???# #??????????????? | | ######################### #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #??????????????? | | ????????????????????????# #???# #???#??????????? | | ????????????????????????# #####"#?? #??????????? | | ????????????????????????# ##!=%%#? #??????????? | | ????????????????????????# ##% ## ##?????????? | | ????????????????????????# [ #?????????? | | ????????????????????????# ^ #?????????? | | ????????????????????????# ^ #?????????? | | ????????????????????????# ## ## #?????????? | | ??????????????????????### ^ ## ## #?????????? | | ??????????????????????# ^^ "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### %!## ## #?????????? | | ???????????????########## = ## ## #?????????? | | ???????????????# [+! h ???????? | | ???????????????# % g ???????? | | ???????????????# #######g ####??????? | | ????????????????????????# g##""""## ##?????????? | | ????????????????????????# #??g???? #??????????? | | ????????????????????????#@ #?g?????? #??????????? | | ????????????????????????# #?g???????#??????????? | | ????????????????????????; #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #??????????x?????????? | | ???????????????????????? #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Librarian Challenges ------------ None Game ------ Seed CommAblativeCalibrator Manual? 0 Play Time 00:34:49 Cumulative 3.1 hours Start 2024.05.22 @ 16:26:41 End 2024.05.22 @ 17:15:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd8b3928-6771-4168-b4c9-483b307b9d71