Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 08:25:25 Player: gabr Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1498) 1498 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (577) 577 TOTAL SCORE: 5010 Bonus ------- High Alert Combat Kills 77 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 66/150 System Corruption 0% Temperature Cool (54) Movement Core (200) Ox3 Location -7/DSF Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Minigun Flail Scythe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Visual Processing Unit Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Seismic Detector Transmission Jammer > --- WEAPON ----------- Minigun Heavy Machine Gun > --- INVENTORY -------- High-powered Shotgun High-powered Shotgun Mining Laser Flail [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 5 | . . 2 2 1 . Weapon . | . . . . . . Parts Attached 100 | 16 3 17 40 6 18 Power 13 | 1 . 2 9 . 1 Engine 12 | 1 . 2 8 . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 22 | 8 . 1 11 1 1 Treads . | . . . . . . Leg 6 | 2 . . 3 . 1 Wheel 8 | 6 . 1 . 1 . Hover 1 | . . . 1 . . Flight 7 | . . . 7 . . Utility 30 | 5 . 5 11 2 7 Device 24 | 4 . 3 9 2 6 Storage 2 | 1 . . 1 . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 35 | 2 3 9 9 3 9 Energy Gun 14 | . 1 7 6 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 . . 2 1 5 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon 4 | . . 2 . 1 1 Impact Weapon 1 | . . . . 1 . Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . 2 . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 48 | . . 5 31 . 12 Power 5 | . . 1 4 . . Propulsion 10 | . . . 8 . 2 Utility 20 | . . 2 12 . 6 Weapon 13 | . . 2 7 . 4 Highest Loss Streak 13 | . . 5 13 . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 100 96 85 13 65 Engine 9 | . 14 10 7 . . Leg 3 | . . . 8 . 4 Wheel 14 | . 28 22 3 2 5 Flight 1 | . . . 4 . . Device 33 | . 28 39 32 . 32 Processor 1 | . . . 1 . 6 Protection 2 | . . . 7 . . Energy Gun 9 | . 2 11 13 . . Ballistic Gun 4 | . 20 . 1 4 10 Special Melee Weapon 4 | . 5 8 . . . Naked Turns 3 | . . . 3 . . Heaviest Build 33 | 14 10 16 33 5 14 Greatest Support 32 | 32 20 22 27 10 20 Greatest Overweight (x) 8 | . . . 8 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 5 5 10 5 5 Average Capacity 5 | 5 5 5 6 5 5 Most Carried 10 | 8 5 5 10 4 5 Average Carried 4 | 4 5 3 6 2 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 1 4 3 Class Distribution -------------------- 93% | Scavenger-Mutant 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 1456 | 497 79 135 577 67 101 Remotely 245 | . . . 245 . . Salvage Created 1912 | 283 104 270 1120 67 68 Parts 110 | 16 6 9 73 2 4 Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 5 | . 2 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 36 | . . 8 27 . 1 Guns 26 | . . 5 20 . 1 Cannons 3 | . . 3 . . . AOE 7 | . . . 7 . . Classes Destroyed 12 | 3 1 4 3 . 1 Worker 8 | 4 . . 3 1 . Builder 6 | . . . 5 1 . Tunneler 9 | 6 . . 2 1 . Hauler 4 | . 2 . 2 . . Recycler 2 | 1 . . 1 . . Mechanic 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 9 | . . 3 6 . . Grunt 20 | . . 3 17 . . Brawler 1 | . . 1 . . . Sentry 5 | . . 1 4 . . Specialist 1 | . . . . . 1 Best Kill Streak 13 | 3 1 4 13 2 1 Combat Bots Only 5 | . . 4 5 . 1 Max Kills in Single Turn 4 | 1 1 1 4 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 302 | . . 60 172 . 70 Missed 63 | . . 11 35 . 17 Damage Taken 4330 | . 2 515 2261 . 1552 Core 1379 | . . 119 524 . 736 Absorbed by Shields 48 | . . . . . 48 Core Remaining (%) 68 | 100 100 70 4 . . Volleys Fired 216 | 40 13 27 129 1 6 Largest 2 | 2 2 2 2 1 2 Hottest 130 | 40 40 130 130 25 125 Shots Fired 383 | 80 21 52 222 1 7 Gun 338 | 80 21 30 200 1 6 Cannon . | . . . . . . Launcher 22 | . . . 22 . . Special 23 | . . 22 . . 1 Kinetic 153 | 80 16 . 50 1 6 Thermal 197 | . 5 52 139 . 1 Explosive 22 | . . . 22 . . Electromagnetic 11 | . . . 11 . . Robot Hit Streak 15 | 8 6 7 15 2 4 Robot Miss Streak 10 | 2 2 5 10 1 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 265 | 45 23 32 157 4 4 Core Hits 178 | 16 5 13 139 1 4 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 6 | . . 1 4 1 . Burn 5 | . . 1 4 . . Smash 1 | . . . . 1 . Melee Attacks 14 | . 9 . . 3 2 Impact 3 | . . . . 3 . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks 9 | . 7 . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4530 | 513 173 416 3154 174 100 Guns 3104 | 513 168 305 2004 14 100 Cannons . | . . . . . . Explosions 1150 | . . . 1150 . . Melee 160 | . . . . 160 . Ramming 5 | . 5 . . . . Kinetic 1012 | 513 124 . 261 14 100 Thermal 2157 | . 44 416 1697 . . Explosive 1150 | . . . 1150 . . Electromagnetic 46 | . . . 46 . . Impact 160 | . . . . 160 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 133 | . . . 38 95 . Projectiles . | . . . . . . Explosions 38 | . . . 38 . . Melee 95 | . . . . 95 . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 252 | . 2 . 250 . . Shots 10 | . . . 10 . . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 577 | . . 187 577 . . Average Temperature 96 | . . 88 99 . . Received Heat Transfer 1425 | . . 192 1170 . 63 Effects 8 | . . . 8 . . Shutdowns 2 | . . . 2 . . Interference 6 | . . . 6 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 5 . Impact Corruptions 4 | . . . . 4 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 11 | . . 6 5 . . Heat Transferred 4215 | . 100 1175 2940 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 543 | 50 27 175 543 219 188 Initial 204 | . 3 11 73 204 153 Average 109 | 21 4 18 269 213 159 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 78 | 100 100 100 37 . 100 Level 1 13 | . . . 37 100 . Level 2 7 | . . . 24 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . . 9 . 2 Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 5 | . . . 3 . 2 Assault . | . . . . . . Garrison 5 | . . . 5 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 2 13 38 . 8 Peak Tracking Total 10 | . 2 10 5 . 6 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 4 | . 2 . 1 1 . Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 10 | . 5 . 4 1 . Successful 4 | . 1 . 2 1 . Failed 6 | . 4 . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 5 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 4 . . Terminal Hacks 2 | . 1 . . 1 . Open DSF 1 | . . . . 1 . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 1 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked 4 | . 4 . . . . Non-combat 4 | . 4 . . . . Combat . | . . . . . . Robot Hacks Applied 5 | . 5 . . . . parse_system 1 | . 1 . . . . no_distress 3 | . 3 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 3659 | 460 530 1185 1158 59 267 Spaces Moved 1263 | 211 192 224 439 65 132 Core 97 | 10 . . 15 46 26 Treads . | . . . . . . Legs 381 | 66 . . 226 . 89 Wheels 655 | 135 192 224 68 19 17 Hover 2 | . . . 2 . . Flight 128 | . . . 128 . . Fastest Speed 37 | 50 80 80 37 50 50 Average Speed 109 | 93 80 83 149 60 113 Slowest Speed 520 | 120 80 85 520 100 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 22 | 9 28 23 21 2 52 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 100 | . . . 100 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 100 | . . . 100 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 3130 | 402 545 1150 722 78 233 Wait 1444 | 113 321 868 81 . 61 Move 1258 | 210 191 223 438 64 132 Hop . | . . . . . . Pick Up 32 | 12 2 4 11 1 2 Fast Attach 62 | 9 2 6 28 5 12 Attach 19 | 4 . 4 7 1 3 Detach 9 | 2 . 1 2 3 1 Swap 20 | 3 1 7 6 . 3 Drop 47 | 9 4 10 20 . 4 Fire 216 | 40 13 27 129 1 6 Melee 14 | . 9 . . 3 2 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 7 | . . . . . 7 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 2 exits: [*Fac] / DSF) -7/DSF History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 461 | -11/Scrapyard | Entered Materials 462 | -10/Materials | Build established: Scavenger-Mutant 823 | -10/Materials | Discovered new exit (range 11) 922 | -10/Materials | Discovered new exit (range 9) 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Utility x2 1891 | -9/Materials | Discovered new exit (range 7) 2095 | -9/Materials | Lost 5 parts (1p2u2w) 2135 | -9/Materials | Discovered new exit (range 13) 2176 | -9/Materials | Entered another Materials area 2176 | -8/Materials | Evolved 2 slots: Utility x2 2457 | -8/Materials | Garrison activated, responded to threat 2505 | -8/Materials | Discovered new exit (range 14) 2770 | -8/Materials | Garrison activated, responded to threat 2977 | -8/Materials | Lost 3 parts (2n1u) 3075 | -8/Materials | Core integrity fell below 50% 3079 | -8/Materials | Lost 3 parts (1p2w) 3136 | -8/Materials | Identified exit to Garrison 3148 | -8/Materials | Garrison activated, responded to threat 3193 | -8/Materials | Lost 5 parts (1n3u1w) 3314 | -8/Materials | Core integrity fell below 20% 3334 | -8/Materials | Entered Factory 3334 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3335 | -7/Factory | Discovered new exit (range 14) 3362 | -7/Factory | Lost 13 parts (2p3n4u4w) 3393 | -7/Factory | Identified exit to DSF 3393 | -7/Factory | Entered DSF 3560 | -7/DSF | Additional patrols routed to DSF 3625 | -7/DSF | Core integrity fell below 50% 3636 | -7/DSF | Core integrity fell below 20% 3660 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03631_ Knocked back. 03632_ Triggered Stasis Trap. 03632_ A bubble of rippling energy engulfs the area. 03632_ Field strength at 94. 03633_ Field strength at 76. 03634_ Field strength at 70. 03635_ Field strength at 64. 03636_ Field strength at 41. 03636_ Slug penetrates Wall. 03637_ Field strength at 35. 03638_ Field strength at 17. 03639_ Field strength at 4. 03640_ Stasis field depleted. 03640_ Acquired 7 matter. 03655_ Mining Laser destroyed. 03655_ Imp. Terrain Scanner destroyed. 03655_ Critical hit (Blast). 03655_ Knocked back. 03658_ Acquired Lgt. Angular Momentum Engine. 03660_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ????#????""#????????????##????????????????????? | | ?????????#"#??????????## #?##?????????????????? | | ??????####"##???????###""##;#?????????????????? | | ??????#"""""######### ]]][[#?????????????????? | | ??????#"""""## # # ]]][[#?????????????????? | | ???#"##"" #?????????????????? | | ???#""""" %^^ #?????????????????? | | ????###""! !## # !!### ^^;##?????????????????? | | ??????### ### #!!!### %###????????????????? | | ?#?????## !#########;x % /;#????????????????? | | ???????# #?????##x /;#????????????????? | | ???????#! #??????# % / ##????????????????? | | ???????## ###??????#;#H ;[#?????????????????? | | ???????# #??????# *g !!#?????????????????? | | ???????#! #??????#*@ % !!#?????????????????? | | ???????#! #??????#** !!#?????????????????? | | ??????### ###??????### %g###?????????????????? | | ??????# #????????#?# g#???????????????????? | | ??????# #?????????# #??????????????????? | | ??????# ??????? a?????????????????? | | ??????# ???? ????????????????? | | ?#????# ? ???????????????? | | ??????# ##===#]]]## a##!!!??????????????? | | ??????# #?===#]]]### ##?!!!#?????????????? | | ??????######??#####?#?# #???###?????????????? | | ??????????????????????! !???????????????????? | | ??????????????????????! !???????????????????? | | ??????????????????????! !???????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeEfficiencyProcessor Manual? 0 Play Time 00:25:41 Cumulative 59.7 hours Start 2024.04.07 @ 07:52:49 End 2024.04.07 @ 08:25:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64070923-e91a-4a1a-b2ad-d33867728aa8