Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.07 @ 22:14:15 Player: Mercey Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4443) 4443 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (956) 956 TOTAL SCORE: 9909 Bonus ------- High Alert Combat Kills 228 Follower Combat Kills 428 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 63/100 System Corruption 9% Temperature Cool (0) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Hover Unit Xenon Bombardment Thruster > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- Spear > --- INVENTORY (5) ---- Light Fission Core Advanced Heat Sink Gauss Rifle Heavy Machine Gun Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Experimental Shield Generator Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Assault Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Carbon-fiber Leg Armored Leg Advanced Heat Sink Advanced Signal Interpreter Advanced Targeting Computer Transmission Jammer Layered Light Armor Plating Remote Datajack [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 4 2 . . . . 2 Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 Utility 3 | . . . . 2 . . . . 1 Weapon 2 | . . . 2 . . . . . . Parts Attached 120 | 6 1 . 4 49 1 2 . 13 44 Power 14 | 1 . . 2 5 . . . 2 4 Engine 8 | 1 . . 1 4 . . . 1 1 Core 5 | . . . 1 1 . . . . 3 Reactor 1 | . . . . . . . . 1 . Propulsion 41 | 2 . . . 20 . 1 . 1 17 Treads 10 | . . . . 3 . . . . 7 Leg 23 | 2 . . . 13 . . . 1 7 Wheel 6 | . . . . 4 . 1 . . 1 Hover 1 | . . . . . . . . . 1 Flight 1 | . . . . . . . . . 1 Utility 28 | 1 . . . 10 . . . 6 11 Device 10 | . . . . 4 . . . 2 4 Storage 3 | 1 . . . 1 . . . 1 . Processor 7 | . . . . 1 . . . 2 4 Hackware 3 | . . . . 1 . . . . 2 Protection 5 | . . . . 3 . . . 1 1 Artifact . | . . . . . . . . . . Weapon 37 | 2 1 . 2 14 1 1 . 4 12 Energy Gun 9 | 1 1 . 2 1 . . . 2 2 Energy Cannon 5 | . . . . 2 1 . . . 2 Ballistic Gun 11 | 1 . . . 5 . 1 . 1 3 Ballistic Cannon 7 | . . . . 3 . . . . 4 Launcher 1 | . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . Unidentified Prototypes 5 | . . . . 3 . . . 2 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . 3 Parts Lost 59 | . . . 7 19 2 . . 6 25 Power 7 | . . . 2 4 . . . . 1 Propulsion 16 | . . . 2 5 2 . . . 7 Utility 12 | . . . . 2 . . . 3 7 Weapon 24 | . . . 3 8 . . . 3 10 Highest Loss Streak 7 | . . . 7 4 1 . . 2 6 To Critical Strikes 1 | . . . 1 . . . . . . Average Backups 8 | 1 3 4 2 8 9 9 10 9 8 Power 1 | . 1 2 2 . 1 1 1 2 1 Propulsion . | . . . . . . . . 1 1 Utility 4 | . . . . 5 6 6 7 4 3 Weapon 1 | . 2 2 . 1 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 1 . . 6 . . . 1 17 Power 6 | . . . . 1 . . . . 5 Propulsion 3 | . . . . . . . . . 3 Utility 7 | . . . . 3 . . . . 4 Weapon 8 | . 1 . . 2 . . . 1 4 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 83 | . 83 85 60 83 91 86 92 90 76 Engine 4 | . 14 14 5 4 7 7 7 2 . Treads 5 | . . . . 4 5 . . . 15 Leg 10 | . 28 28 15 15 7 7 7 7 5 Wheel 5 | . . . . 3 8 9 15 15 2 Device 4 | . . . . 5 . . . 6 4 Storage 6 | . 12 14 8 5 7 7 7 7 4 Processor 5 | . . . . 5 . . . 8 9 Hackware 5 | . . . . 6 7 7 7 2 4 Protection 4 | . . . . 1 15 15 15 4 1 Energy Gun 4 | . 14 14 22 3 . . . 8 5 Energy Cannon 5 | . . . . 2 15 15 15 10 1 Ballistic Gun 8 | . 14 14 8 10 . . 7 8 9 Ballistic Cannon 3 | . . . . 5 7 6 . . 1 Launcher 1 | . . . . . 7 7 7 . . Peak Build Rating 62 | 6 6 6 10 49 42 48 47 61 62 Average Rating 39 | 4 5 6 7 36 40 42 47 49 45 On Entrance 24 | . 6 6 6 . 42 39 47 47 51 Naked Turns 82 | . . . 28 25 . . . . 29 Heaviest Build 62 | 11 12 12 18 62 62 62 58 58 49 Greatest Support 140 | 20 20 20 20 72 24 40 40 40 140 Greatest Overweight (x) 14 | . . . . 4 5 5 1 1 14 Average Overweight (x) 1 | . . . . . 4 3 1 . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 6 7 8 7 9 10 10 10 9 8 Most Carried 10 | 2 5 4 3 10 10 10 10 10 10 Average Carried 8 | 1 3 4 2 8 9 9 10 9 8 Final Capacity 10 | 8 8 8 5 10 10 10 10 10 5 Final Carried 10 | 2 4 4 2 9 9 10 10 10 5 Class Distribution -------------------- 27% | Tank 27% | Gunner 20% | Scavenger-Gunner 13% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Matter Collected 3340 | 254 . . . 1287 266 100 . 208 1225 Remotely . | . . . . . . . . . . Salvage Created 4588 | . 36 . 136 1612 96 40 . 413 2255 Parts 265 | . 7 . 6 109 12 . . 19 112 Haulers Intercepted 4 | . . . . 4 . . . . . Recyclers Shooed 6 | . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 49 | . . . . . 17 . . 32 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 83 | . 3 . 2 26 8 . . 8 36 Melee 5 | . . . . 4 . . . . 1 Guns 35 | . 3 . . 8 . . . . 24 Cannons 29 | . . . . 10 4 . . 8 7 AOE 11 | . . . 1 4 4 . . . 2 Classes Destroyed 16 | . 1 . 1 10 1 . . 1 2 Worker 12 | . . . . 8 . . . . 4 Builder 7 | . . . . 6 . . . . 1 Tunneler 1 | . . . . 1 . . . . . Hauler 4 | . . . . 4 . . . . . Recycler 4 | . . . . 2 . . . . 2 Operator 1 | . . . . . . . . . 1 Watcher 6 | . . . . 4 . . . . 2 Swarmer 18 | . 3 . . 3 6 . . 2 4 Cutter 1 | . . . . . . . . . 1 Grunt 30 | . . . . 9 . . . 2 19 Duelist 3 | . . . . . . . . 2 1 Sentry 7 | . . . . 4 . . . . 3 Specialist 4 | . . . 2 2 . . . . . Hunter 8 | . . . . 2 . . . 2 4 Programmer 11 | . . . . 6 1 . . . 4 Behemoth 1 | . . . . . 1 . . . . Decomposer 2 | . . . . . . 2 . . . Best Kill Streak 9 | . 3 . 1 9 3 . . 4 4 Combat Bots Only 6 | . 3 . 1 6 3 . . 4 4 Max Kills in Single Turn 5 | . 1 . 1 5 2 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . 1 Exploded 3 | . . . 1 3 2 . . . 2 Melee 1 | . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 1187 | . 27 . 59 553 33 . . 75 440 Missed 385 | . 8 . 10 199 13 . . 17 138 Hits 802 | . 19 . 49 354 20 . . 58 302 Melee 9 | . . . . . . . . 4 5 Projectile 793 | . 19 . 49 354 20 . . 54 297 AOE 1 | . . . . . . . . . 1 Critical Strikes 27 | . 1 . 1 9 . . . 5 11 Damage Taken 11421 | . 160 . 942 4593 381 3 . 1105 4237 Core 1857 | . 26 . 374 436 33 . . 136 852 Absorbed by Shields 476 | . . . . . . . . . 476 Regen/Repaired (Parts) 15 | . . . . 15 . . . . . Core Remaining (%) 58 | 100 . 89 32 . . . . 13 . Volleys Fired 253 | . 8 . 12 90 15 2 . 19 107 Largest 4 | . 2 . 4 4 4 2 . 4 4 Hottest 269 | . 70 . 170 207 171 95 . 233 269 Shots Fired 763 | . 16 . 32 256 42 4 . 61 352 Gun 503 | . 16 . 32 156 . . . 28 271 Cannon 251 | . . . . 100 34 4 . 33 80 Launcher 8 | . . . . . 8 . . . . Special 1 | . . . . . . . . . 1 Kinetic 438 | . 8 . 6 197 12 . . 13 202 Thermal 316 | . 8 . 26 59 22 4 . 48 149 Explosive 8 | . . . . . 8 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 4 . 7 21 6 4 . 6 19 Robot Miss Streak 10 | . 3 . 2 10 6 . . 2 7 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 7 | . 1 . . 1 . . . . 5 Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 Shots Hit Robots 510 | . 10 . 22 179 25 3 . 34 237 Core Hits 258 | . 3 . 3 99 22 1 . 14 116 Critical Kills 2 | . . . . 1 . . . . 1 Critical Parts Destroyed 4 | . . . . 1 . . . . 3 Critical Strikes 13 | . 1 . . 3 . . . 1 8 Burn 5 | . 1 . . . . . . 1 3 Meltdown 1 | . . . . 1 . . . . . Destroy 5 | . . . . 1 . . . . 4 Sever 1 | . . . . 1 . . . . . Impale 1 | . . . . . . . . . 1 Melee Attacks 32 | . . . . 24 . . . . 8 Impact . | . . . . . . . . . . Slashing 17 | . . . . 17 . . . . . Piercing 8 | . . . . . . . . . 8 Sneak Attacks 12 | . . . . 10 . . . . 2 Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13725 | . 125 . 290 5809 1093 88 . 877 5443 Guns 6825 | . 125 . 275 2359 . . . 279 3787 Cannons 3630 | . . . . 1344 432 82 . 598 1174 Explosions 2137 | . . . . 1288 661 . . . 188 Melee 991 | . . . . 736 . . . . 255 Ramming 142 | . . . 15 82 . 6 . . 39 Kinetic 6041 | . 75 . 35 2869 173 . . 66 2823 Thermal 5177 | . 50 . 240 1409 259 82 . 811 2326 Explosive 1357 | . . . . 696 661 . . . . Electromagnetic 17 | . . . . 17 . . . . . Impact . | . . . . . . . . . . Slashing 736 | . . . . 736 . . . . . Piercing 255 | . . . . . . . . . 255 Highest Corruption 9 | . . . 3 1 1 1 1 1 9 Average Corruption 1 | . . . 2 1 1 1 1 1 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 73 | . . . 1 13 5 5 1 17 31 Message Errors 17 | . . . . 3 2 2 1 1 8 Matter Fused 20 | . . . . 3 1 1 . 6 9 Heat Flow Errors 12 | . . . . 2 . . . 2 8 Energy Discharges 6 | . . . 1 2 . . . 2 1 Parts Rejected 1 | . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 8 | . . . . 1 1 . . 3 3 Data Loss (major) 4 | . . . . 1 . 2 . . 1 Misfires 1 | . . . . . 1 . . . . Alerts 2 | . . . . . . . . 2 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 338 | . . . . 251 9 31 . 23 24 Projectiles 93 | . . . . 40 . 30 . 23 . Explosions 181 | . . . . 172 9 . . . . Melee 64 | . . . . 39 . 1 . . 24 Knockbacks 30 | . . . . 22 3 . . . 5 Impact 2 | . . . . 2 . . . . . Kinetic 26 | . . . . 18 3 . . . 5 Secondary 2 | . . . . 2 . . . . . Self-Inflicted Damage 497 | . . . 5 372 47 3 . . 70 Shots 6 | . . . . 4 1 . . . 1 Rammed 17 | . . . 10 4 . 1 . . 2 Targets Rammed 24 | . . . 10 8 . 1 . . 5 Kicked 7 | . . . . 4 . . . . 3 Crushed . | . . . . . . . . . . Highest Temperature 622 | . 72 . 563 426 374 48 . 318 622 Average Temperature 165 | . 37 . 355 100 126 24 . 111 204 Received Heat Transfer 2629 | . . . 171 1041 12 . . 216 1189 Effects 60 | . . . 15 2 4 . . . 39 Shutdowns 15 | . . . 2 1 . . . . 12 Energy Bleed 5 | . . . 2 1 1 . . . 1 Interference 19 | . . . 4 . 3 . . . 12 Matter Decay 1 | . . . 1 . . . . . . Short Circuit 10 | . . . 3 . . . . . 7 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 5 | . . . 2 . . . . . 3 Damage (core) 4 | . . . 1 . . . . . 3 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . 1 . 1 . . . Robots Melted 4 | . . . 1 1 . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . 2 Parts Melted 11 | . 1 . 1 . . . . 3 6 Heat Transferred 8394 | . 222 . 703 1319 333 111 . 1295 4411 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . 3 . . . . 2 Low Security (%) 59 | 100 100 . 100 61 . . . . 47 Level 1 14 | . . . . 11 . . . . 23 Level 2 23 | . . . . 22 . . . . 28 Level 3 2 | . . . . 4 . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 916 | . 60 . 30 916 . . . . 634 Initial 11 | . . . 2 11 . . . . . Average 219 | . 21 . 4 221 . . . . 255 Influence Increases 3716 | . 70 . 65 1460 200 . . 516 1405 Destroy 0b10 Robot/C 1880 | . 60 . 40 520 160 . . 380 720 Destroy 0b10 Robot/NC 180 | . . . . 125 . . . 5 50 Destroy Leader 448 | . 10 . 10 194 40 . . 30 164 Allied During Kill 86 | . . . . . . . . 86 . Successful Hack 21 | . . . . 3 . . . . 18 Disable Machine 330 | . . . . 225 . . . . 105 Destroy Structure 186 | . . . . 123 . . . . 63 Partial Spotted 75 | . . . . 45 . . . . 30 Lose Combat Pursuer 510 | . . . 15 225 . . . 15 255 Influence Decreases 3082 | . 40 25 45 572 708 396 9 516 771 Entered New Map 457 | . . 15 3 14 338 78 9 . . Time Decay 2083 | . 40 10 32 368 350 318 . 416 549 Lost Part 482 | . . . 10 190 20 . . 40 222 Lost Ally 60 | . . . . . . . . 60 . Squads Dispatched 51 | . 1 . 2 22 . . . 1 25 Investigation 12 | . . . . 4 . . . . 8 Extermination 9 | . . . . 6 . . . . 3 Reinforcement 17 | . 1 . 1 9 . . . . 6 Assault 4 | . . . . 1 . . . 1 2 Garrison 9 | . . . 1 2 . . . . 6 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 4 Construction Impeded 4 | . . . . 2 . . . . 2 Haulers Reinforced 2 | . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Distress Signals 11 | . 1 . 1 3 . . . . 6 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 163 | . 5 . 10 54 8 . . 21 65 Peak Tracking Total 9 | . 4 . 6 7 3 . . 9 8 Tactical Retreats 25 | . . . 1 8 . . . 1 15 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Traps Triggered 8 | . . . 1 3 . . . . 4 Indirectly 1 | . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Disabled 22 | . . . . 15 . . . . 7 Max in Single Turn 3 | . . . . 3 . . . . 2 Garrison Access 3 | . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Machines Accessed 21 | . . . 1 9 . 1 2 . 8 Terminals 9 | . . . 1 4 . . . . 4 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 2 | . . . . 1 . . . . 1 Recycling Units 2 | . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 2 . . . . 1 Total Hacks 52 | . . . 2 19 . 1 8 . 22 Successful 18 | . . . . 6 . 1 8 . 3 Failed 34 | . . . 2 13 . . . . 19 Catastrophic 12 | . . . 1 6 . . . . 5 Database Lockouts . | . . . . . . . . . . Manual 19 | . . . 2 8 . . . . 9 Terminals 24 | . . . 2 10 . . . . 12 Fabricators 2 | . . . . 1 . . . . 1 Repair Stations 6 | . . . . 2 . . . . 4 Recycling Units 4 | . . . . 1 . . . . 3 Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 5 . . . . 2 Terminal Hacks 10 | . . . . 1 . 1 8 . . Record 8 | . . . . . . . 8 . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . . . . Fabricator Hacks 2 | . . . . 1 . . . . 1 Network Status 1 | . . . . 1 . . . . . Build 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . 2 . . . . 1 Scan Component 2 | . . . . 1 . . . . 1 Repair 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . Report Inventory 1 | . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 Seal Access 2 | . . . . 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 12 | . . . 1 5 . . . . 6 Full Trace Events 10 | . . . 1 4 . . . . 5 Feedback Events 2 | . . . . . . . . . 2 Corruption 1 | . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 Authchips . | . . . . . . . . . . Time 204 | . . . . . . . . . 204 Total Part Build Rating 8 | . . . . . . . . . 8 Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 5 | . . . . 4 . . . . 1 Non-combat 4 | . . . . 3 . . . . 1 Combat 1 | . . . . 1 . . . . . Robot Hacks Applied 7 | . . . . 6 . . . . 1 parse_system 1 | . . . . 1 . . . . . no_distress 6 | . . . . 5 . . . . 1 Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . 3 . Largest Group 3 | . . . . . . . . 3 . Highest-Rated Group 145 | . . . . . . . . 145 . Highest-Rated Ally 96 | . . . . . . . . 96 . Total Orders . | . . . . . . . . . . Ally Attacks 36 | . . . . . . . . 36 . Total Damage 1459 | . . . . . . . . 1459 . Kills 12 | . . . . . . . . 12 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 2892 | . . . . 2450 . . . . 442 Optics 162 | . . . . . . . . . 162 Sensors 204 | . . . . . . . . . 204 Seismic 2450 | . . . . 2450 . . . . . Jamming 1 | . . . . 1 . . . . . ECM 202 | . . . . . . . . . 202 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . 2 . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Turns Passed 8891 | 68 121 30 198 3636 795 706 98 1264 1975 Spaces Moved 6045 | 49 75 19 139 2211 469 493 90 1036 1464 Core 547 | 2 . . 53 420 . . . . 72 Treads 531 | . . . . 176 . . . . 355 Legs 1499 | 47 75 19 86 1155 . . . . 117 Wheels 2785 | . . . . 460 469 493 90 1036 237 Hover . | . . . . . . . . . . Flight 683 | . . . . . . . . . 683 Fastest Speed 40 | 50 120 120 50 50 120 110 110 95 40 Average Speed 120 | 117 120 120 93 132 156 140 110 109 94 Slowest Speed 750 | 120 120 120 120 400 165 165 110 110 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 11 2 28 51 68 59 75 87 28 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . . . . 2 . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 1 4 . 1 . Spaces Dug 4 | . . . . 4 . . . . . Terrain Destroyed 271 | . . . . 146 57 1 . 4 63 Melee . | . . . . . . . . . . Projectile 33 | . . . . 14 4 1 . 4 10 AOE 238 | . . . . 132 53 . . . 53 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Total 7034 | 56 91 26 173 2685 497 499 89 1121 1797 Wait 406 | . . 8 9 243 11 . . 27 108 Move 6036 | 48 74 18 138 2210 468 492 89 1035 1464 Hop . | . . . . . . . . . . Pick Up 61 | 2 3 . . 25 . 1 . 9 21 Fast Attach 82 | 6 1 . . 35 . 2 . 8 30 Attach 35 | . 1 . 3 14 . . . 4 13 Detach 17 | . 2 . . 5 . . . 1 9 Swap 17 | . . . 1 7 1 . . 3 5 Drop 62 | . 2 . . 23 1 1 . 8 27 Fire 253 | . 8 . 12 90 15 2 . 19 107 Melee 32 | . . . . 24 . . . . 8 Ram 16 | . . . 10 4 . 1 . . 1 Kick 7 | . . . . 4 . . . . 3 Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . 1 1 . . 7 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Met a group of wandering Federalists 187 | -10/Materials | Discovered new exit (range 3) 190 | -10/Materials | Entered Subcaves 191 | -10/Subcaves | Continued accompanying wandering Federalists (5) 209 | -10/Subcaves | Discovered new exit (range 8) 220 | -10/Subcaves | Entered Materials 220 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 253 | -8/Materials | Garrison activated, responded to threat 390 | -8/Materials | Released all parts (2) 403 | -8/Materials | Core integrity fell below 50% 411 | -8/Materials | Discovered new exit (range 16) 418 | -8/Materials | Entered Factory 418 | -7/Factory | Evolved 2 slots: Utility x2 420 | -7/Factory | Lost 7 parts (2p2n3w) 690 | -7/Factory | Build established: Mutant 945 | -7/Factory | Repaired Seismic Detector 1012 | -7/Factory | Build established: Gunner 1935 | -7/Factory | Lost 4 parts (1p2n1w) 2276 | -7/Factory | Lost 3 parts (3w) 2686 | -7/Factory | Garrison activated, responded to threat 3056 | -7/Factory | Lost 4 parts (1p1n1u1w) 3605 | -7/Factory | Build established: Tank 3962 | -7/Factory | Garrison activated, responded to threat 3975 | -7/Factory | Core integrity fell below 50% 4018 | -7/Factory | First assault squad dispatched 4031 | -7/Factory | Discovered new exit (range 14) 4054 | -7/Factory | Entered Lower Caves 4074 | -7/Lower Caves | Spotted B-75 Beast 4090 | -7/Lower Caves | Destroyed B-75 Beast 4696 | -7/Lower Caves | Discovered new exit (range 7) 4849 | -7/Lower Caves | Entered another Lower Caves area 5501 | -7/Lower Caves | Discovered new exit (range 16) 5555 | -7/Lower Caves | Entered Data Miner 5555 | -7/Data Miner | Discovered new exit (range 6) 5576 | -7/Data Miner | Met Data Miner 5617 | -7/Data Miner | Learned location of Section 7 (-2) 5617 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5626 | -7/Data Miner | Received God Mode back door access code from Data Miner 5653 | -7/Data Miner | Entered Proximity Caves 5750 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5752 | -6/Proximity Caves | Escorted by Enhanced Grunt 6078 | -6/Proximity Caves | Build established: Scavenger-Tank 6150 | -6/Proximity Caves | Core integrity fell below 20% 6532 | -6/Proximity Caves | Build established: Scavenger-Gunner 6615 | -6/Proximity Caves | Learned location of Zion (-6) 6621 | -6/Proximity Caves | Learned Factory non-interactive machine intel 6905 | -6/Proximity Caves | Discovered new exit (range 12) 6906 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6917 | -6/Proximity Caves | Entered Factory 6917 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6918 | -6/Factory | Loaded intel: 214 non-interactive machine locations 6983 | -6/Factory | Incoming investigation squad redirected 7057 | -6/Factory | Hacking Suite fried by hacking feedback 7350 | -6/Factory | Garrison activated, responded to threat 7484 | -6/Factory | Lost 3 parts (1u2w) 7635 | -6/Factory | Fabricated Exp. Shield Generator? 7727 | -6/Factory | Garrison activated, responded to threat 7984 | -6/Factory | Build established: Scavenger-Tank 7992 | -6/Factory | Cargo convoy interrupted 8007 | -6/Factory | Incoming investigation squad redirected 8148 | -6/Factory | Incoming investigation squad redirected 8271 | -6/Factory | Lost 6 parts (3n1u2w) 8349 | -6/Factory | Core integrity fell below 50% 8384 | -6/Factory | Core integrity fell below 20% 8422 | -6/Factory | Lost 3 parts (1n2u) 8488 | -6/Factory | Released all parts (10) 8528 | -6/Factory | Discovered new exit (range 12) 8651 | -6/Factory | Incoming investigation squad redirected 8801 | -6/Factory | Build established: Mutant 8892 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 08780_ Acquired Imp. Hover Unit. 08781_ R-10 Processor collects Imp. Hover Unit. 08784_ K-01 Serf collects debris. 08785_ R-10 Processor collects Lgt. Deuterium Engine. 08788_ K-01 Serf cleans the Repair Station. 08788_ K-01 Serf collects debris. 08793_ Connecting with Fabricator... 08824_ Triggered Shock Trap. 08824_ The floor emits a surge of raw power. 08824_ System corrupted (+2). 08836_ K-01 Serf cleans the Terminal. 08841_ DAG#VRC,BB8IVFOE2THDV#NW N<9| 08872_ System corrupted: Heat flow error (+232). 08879_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08885_ ECM Suite destroyed. 08886_ Sneak attack on K-01 Serf. 08886_ K-01 Serf destroyed. 08888_ C-17 Slicer destroyed. 08890_ K-01 Serf cleans the TF Node. Map ----- +----------------------------------------------------+ | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????"""???????????????????????????? | | ???????????????????????########??????????????????? | | ???????????????"""?"""?# #??????????????????? | | ???????????????"""?"""?# """ #??????????????????? | | ???????????????"""?"""?# ""R" #???"""????????????? | | ???????????????????????# "" " #???"""????????????? | | ???????????????????????# #???"""????????????? | | ???????????????????????# #??????????????????? | | ???????????????????????# !!] #???"""?"""????????? | | ???????????????????????# !! #???"""?"""????????? | | ???????????????????????# !] #???"""?"""????????? | | ???????????????????????# #??????????????????? | | ?????"""???????????????# ! #??????????????????? | | ?????"""???????????????# ???????????????????? | | ?????"""???????????????# ?????????????????????? | | ???????????????????????##+##?????????????????????? | | ######################## ######## #?????????? | | + g" #?????????? | | ###############!*k########+?????????????? | | #?????????????##%##?###?????????????????? | | #??????????????#@#?? #?"""""""""???????? | | #???############c#? #?????????????????? | | #???# / k #? #?????????????????? | | #???# """ ### # #?????????????????? | | #???# """ #?# # #?????????????????? | | ####+#######?# """ #?# + #???????????????""" | | ### ### #?# # #???????????????""" | | + """ #?# # #?"?????"?"?????""" | | ! ### """ #?#u#? #?"?????"?"???????? | | #?# """ #?# ######?"?????"?"???????? | | ### #?#R# #?"?????"?"???????? | | ! ! ###+######?# / #?"?????"?"???????? | | !! #???#R# #?"?????"?"???????? | | !! ##### # #?"?????"?"???????? | | + #?"?????"?"???????? | | ####### #?"?????"?"???????? | | ##### #???????? #?????????????????? | | ##??# ###+##+#####???? #?????????????????? | | #??####+##### #????? #?????????????????? | | #??# # #?????##?????????????????? | | #??# # #????????????????????????? | | #??# # #????????????????????????? | | #??# # #????????????????????????? | | ###??# # #????????????????????????? | | #????# # #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 600 Evasion (%) 62 Targeting Accuracy 10 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Shield Generator | x1 | -6/Factory | Preloaded Repaired ---------- Seismic Detector | 25% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed DirtyChromaticClaws Manual? 0 Play Time 01:35:32 Cumulative 39.7 hours Start 2025.09.06 @ 11:01:53 End 2025.09.07 @ 22:14:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e492f49-b78f-45f1-bf8a-cccdb1476a10