Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.28 @ 08:45:52 Player: Demise Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (41) 205 Value Destroyed (824) 824 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (75) 75 TOTAL SCORE: 1544 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 39 Friendly Fire -26 Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 265/265 System Corruption 2% Temperature Cool (39) Movement Rolling (215) Ox9 Location -10/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Wheel Wheel Visual Processing Unit Signal Interpreter Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Targeting Computer ECM Suite Utility Shielding Weapon Shielding Light Armor Plating Light Armor Plating Sensor Drone Bay (20/20) Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Sensor Drone Bay > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Wheel Wheel Visual Processing Unit Sensor Array Signal Interpreter Salvage Targeting Computer Salvage Targeting Computer Salvage Targeting Computer Targeting Computer ECM Suite Utility Shielding Weapon Shielding Light Armor Plating Light Armor Plating Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Sensor Drone Bay Storage Large Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 50 | 5 36 9 Power 6 | . 5 1 Engine 6 | . 5 1 Core . | . . . Reactor . | . . . Propulsion 13 | 2 9 2 Treads . | . . . Leg . | . . . Wheel 12 | 2 8 2 Hover . | . . . Flight 1 | . 1 . Utility 14 | 1 10 3 Device 1 | . . 1 Storage 4 | 1 3 . Processor 2 | . 2 . Hackware . | . . . Protection 7 | . 5 2 Artifact . | . . . Weapon 17 | 2 12 3 Energy Gun 5 | 1 4 . Energy Cannon . | . . . Ballistic Gun 9 | 1 6 2 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . 5 2 Power . | . . . Propulsion 4 | . 3 1 Utility 1 | . . 1 Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 87 99 Engine 13 | . 12 14 Wheel 21 | . 19 27 Storage 14 | . 14 14 Processor 4 | . 5 . Protection 7 | . 6 10 Energy Gun 7 | . 10 . Ballistic Gun 19 | . 16 27 Naked Turns . | . . . Heaviest Build 105 | 9 90 105 Greatest Support 32 | 26 32 20 Greatest Overweight (x) 15 | . 15 5 Average Overweight (x) 2 | . 1 4 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 18 25 Most Carried 25 | 2 22 25 Average Carried 15 | 1 12 24 Final Capacity 25 | 8 25 25 Final Carried 24 | 2 22 24 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 961 | 194 607 160 Remotely . | . . . Salvage Created 1301 | . 1141 160 Parts 86 | . 76 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 29 | . 25 4 Guns 21 | . 17 4 AOE 8 | . 8 . Classes Destroyed 7 | . 7 . Worker 4 | . 3 1 Builder 2 | . 2 . Hauler 2 | . 2 . Recycler 3 | . 3 . Watcher 1 | . 1 . Swarmer 10 | . 9 1 Grunt 19 | . 16 3 Best Kill Streak 7 | . 7 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1057 | . 717 340 Core 251 | . 166 85 Absorbed by Shields . | . . . Redirected to Shielding 6 | . 6 . Regen/Repaired (Parts) 122 | . 122 . Core Remaining (%) 100 | 100 . . Volleys Fired 136 | . 111 25 Largest 2 | . 2 2 Hottest 90 | . 90 43 Shots Fired 258 | . 208 50 Gun 254 | . 204 50 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 171 | . 121 50 Thermal 83 | . 83 . Explosive 4 | . 4 . Electromagnetic . | . . . Robot Hit Streak 14 | . 14 11 Robot Miss Streak 4 | . 4 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 181 | . 142 39 Core Hits 78 | . 66 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks 2 | . . 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . . 2 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2365 | . 1946 419 Guns 1826 | . 1407 419 Cannons . | . . . Explosions 539 | . 539 . Melee . | . . . Ramming . | . . . Kinetic 1109 | . 690 419 Thermal 717 | . 717 . Explosive 539 | . 539 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 23 | . 14 9 Message Errors 7 | . 4 3 Matter Fused 2 | . 1 1 Heat Flow Errors 2 | . 1 1 Energy Discharges 2 | . 1 1 Parts Rejected 1 | . 1 . Data Loss (minor) 5 | . 3 2 Data Loss (major) 1 | . 1 . Misfires 1 | . 1 . Alerts 1 | . . 1 Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 254 | . 238 254 Average Temperature 34 | . 31 43 Received Heat Transfer 480 | . 294 186 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1802 | . 1802 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 549 | . 549 326 Initial 195 | . . 195 Average 323 | . 372 217 Maximum Alert Level 2 | . 2 1 Low Security (%) 18 | 100 12 29 Level 1 39 | . 28 70 Level 2 42 | . 58 . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 8 . Investigation 7 | . 7 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 37 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 11 | . 10 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 40 | . 39 1 Successful 26 | . 25 1 Failed 13 | . 13 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 26 | . 26 . Terminals 29 | . 29 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 5 | . 5 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 9 1 Robot Analysis 4 | . 4 . Open Door 1 | . . 1 Branch Access Points 1 | . 1 . Locate Traps 1 | . 1 . Reprogram Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 8 | . 8 . Botnet 7 | . 7 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 10 . Full Trace Events 7 | . 7 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 13 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked 2 | . . 2 Non-combat 1 | . . 1 Combat 1 | . . 1 Robot Hacks Applied 2 | . . 2 parse_system 2 | . . 2 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 2 | . . 2 Largest Group 2 | . . 2 Highest-Rated Group 38 | . . 38 Highest-Rated Ally 31 | . . 31 Total Orders 1 | . . 1 RETURN 1 | . . 1 Ally Attacks 11 | . . 11 Total Damage 169 | . . 169 Kills 3 | . . 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 4 | . 4 . Derelict Logs Recovered 1 | . . 1 Drone Launches 1 | . . 1 Drone Recoveries 1 | . . 1 Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1990 | 40 1424 526 Spaces Moved 1130 | 34 811 285 Core 10 | 1 9 . Treads . | . . . Legs . | . . . Wheels 1115 | 33 797 285 Hover . | . . . Flight 5 | . 5 . Fastest Speed 50 | 50 90 140 Average Speed 127 | 90 123 143 Slowest Speed 800 | 100 800 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 52 | 4 99 55 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 29 | . 29 . Melee . | . . . Projectile . | . . . AOE 29 | . 29 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1438 | 40 1040 358 Wait 69 | . 48 21 Move 1128 | 33 810 285 Hop . | . . . Pick Up 29 | 2 20 7 Fast Attach 26 | 5 20 1 Attach 5 | . 4 1 Detach 7 | . 7 . Swap 19 | . 12 7 Drop 17 | . 8 9 Fire 136 | . 111 25 Melee 2 | . . 2 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 492 | -10/Materials | Discovered new exit (range 11) 749 | -10/Materials | Repaired Lgt. Assault Rifle 773 | -10/Materials | Identified exit to Mines 773 | -10/Materials | Central database locked down 1022 | -10/Materials | Discovered new exit (range 3) 1089 | -10/Materials | Core integrity fell below 50% 1290 | -10/Materials | Repaired Lgt. Armor Plating 1465 | -10/Materials | Entered Mines 1480 | -10/Mines | Build established: Scavenger-Mutant 1576 | -10/Mines | Discovered new exit (range 8) 1581 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1672 | -10/Mines | Found a hidden stash of uninstalled traps 1753 | -10/Mines | Core integrity fell below 20% 1789 | -10/Mines | Found the Drone Emporium 1794 | -10/Mines | Found Prototype Device 1794 | -10/Mines | Identified Sensor Drone Bay 1991 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>parse_system Reading system data... 01861_ XVP1 1MRK6CKXCBU>YXXEMV2YHQ 01866_ Sneak attack on Sensor Drone. 01866_ Jacked Sensor Drone... >>parse_system Reading system data... New IDs: Exp. Signal Interpreter 01883_ GDM%IUKXBJN DLA#,DF4PZEOO AN#QDC 01900_ System corrupted: Energy discharge (-95). 01910_ Sensor Drone retrieved by Sensor Drone Bay. 01917_ System corrupted: Component data lost. 01937_ Lgt. Armor Plating destroyed. 01946_ G-47 Trooper destroyed. 01948_ Acquired 41 matter. 01958_ Acquired 11 matter. 01965_ System corrupted: Component data lost. 01979_ G-34 Mercenary destroyed. 01985_ Wheel destroyed. 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