Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.31 @ 21:21:50 Player: Finn Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1309) 1309 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3139 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 51/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Assault Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- ECM Suite Heavy Armor Plating > --- WEAPON ----------- Field Laser Heavy Ion Cannon Assault Cannon > --- INVENTORY -------- Improved Aluminum Leg Wheel Terrain Scanner Light Armor Plating [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Small Storage Unit Protection Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 38 | 6 1 17 14 Power 7 | 1 . 3 3 Engine 6 | 1 . 3 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 3 | . . 2 1 Leg 5 | 2 . 3 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 1 1 5 Device 3 | . 1 . 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 15 | 2 . 8 5 Energy Gun 5 | . . 4 1 Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 3 . Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 33 | . 2 12 19 Power 7 | . 1 2 4 Propulsion 8 | . 1 3 4 Utility 6 | . . . 6 Weapon 12 | . . 7 5 Highest Loss Streak 7 | . 2 4 7 To Critical Strikes . | . . . . Average Backups 5 | 3 7 6 4 Power . | . 1 . . Propulsion 2 | 2 4 3 1 Utility 1 | . . . 1 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 85 | . 96 89 79 Engine 10 | . 12 8 12 Treads 13 | . . 10 18 Leg 10 | . 27 15 1 Device 9 | . 12 11 6 Storage 14 | . 14 22 7 Protection 2 | . . . 4 Energy Gun 8 | . . 11 7 Energy Cannon 2 | . . . 6 Ballistic Gun 9 | . 28 8 6 Launcher 1 | . . . 3 Peak Build Rating 22 | 6 7 13 22 Average Rating 12 | 4 6 9 16 On Entrance 6 | . 6 5 13 Avg Prop Armor Cover (%) 6 | . . 6 6 Naked Turns 18 | . . . 18 Heaviest Build 41 | 11 13 19 41 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 10 | 1 . 5 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 6 8 8 8 Average Carried 6 | 4 7 7 5 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 6 8 8 3 Class Distribution -------------------- 63% | Mutant 17% | Scavenger-Gunner 9% | Scavenger-Tank 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 601 | 253 40 93 215 Remotely . | . . . . Salvage Created 1481 | . 56 693 732 Parts 82 | . 3 43 36 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 33 | . 1 19 13 Guns 23 | . 1 17 5 Cannons 2 | . . . 2 AOE 8 | . . 2 6 Classes Destroyed 10 | . 1 4 5 Worker 1 | . . . 1 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 2 | . . . 2 Mechanic 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 7 | . . 7 . Grunt 20 | . 1 8 11 Duelist 1 | . . . 1 Sentry 5 | . . 4 1 Best Kill Streak 8 | . 1 5 8 Combat Bots Only 5 | . 1 5 4 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 408 | . 44 164 200 Missed 113 | . 11 43 59 Hits 295 | . 33 121 141 Melee 5 | . . . 5 Projectile 290 | . 33 121 136 Critical Strikes 9 | . . 3 6 Damage Taken 4037 | . 390 1402 2245 Core 902 | . 55 291 556 Absorbed by Shields . | . . . . Ignored by Resistances 54 | . . . 54 Regen/Repaired (Parts) 39 | . . 39 . Core Remaining (%) 68 | 100 78 27 . Volleys Fired 102 | . 7 66 29 Largest 3 | . 2 2 3 Hottest 128 | . 40 90 128 Shots Fired 188 | . 14 118 56 Gun 160 | . 14 113 33 Cannon 9 | . . . 9 Launcher 19 | . . 5 14 Special . | . . . . Kinetic 69 | . 14 53 2 Thermal 64 | . . 37 27 Explosive 19 | . . 5 14 Electromagnetic 36 | . . 23 13 Robot Hit Streak 19 | . 2 19 7 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . . 1 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 118 | . 6 75 37 Core Hits 87 | . 3 39 45 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . . 4 1 Burn 5 | . . 4 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3089 | . 76 1329 1684 Guns 1474 | . 76 925 473 Cannons 191 | . . . 191 Explosions 1379 | . . 400 979 Melee . | . . . . Ramming 45 | . . 4 41 Kinetic 458 | . 76 372 10 Thermal 837 | . . 373 464 Explosive 1316 | . . 337 979 Electromagnetic 433 | . . 243 190 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles . | . . . . Explosions 23 | . . . 23 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . . 37 62 Shots 3 | . . 1 2 Rammed 10 | . . . 10 Targets Rammed 13 | . . 1 12 Kicked 3 | . . 1 2 Crushed . | . . . . Highest Temperature 482 | . 16 237 482 Average Temperature 136 | . 10 61 227 Received Heat Transfer 1788 | . 216 483 1089 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 2246 | . . 1321 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 92 | 100 100 100 83 Level 1 7 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 316 | . 30 162 316 Initial 11 | . . 3 11 Average 49 | . 1 52 58 Influence Increases 1203 | . 35 548 620 Destroy 0b10 Robot/C 660 | . 20 380 260 Destroy 0b10 Robot/NC 45 | . . 15 30 Destroy Leader 146 | . 10 84 52 Successful Hack 20 | . 5 15 . Disable Machine 60 | . . 15 45 Destroy Structure 122 | . . 39 83 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 135 | . . . 135 Influence Decreases 1116 | . 25 530 561 Entered New Map 24 | . . 7 17 Time Decay 562 | . 15 433 114 Search Patrol Dispatched 100 | . . . 100 Lost Part 280 | . 10 90 180 Purge Threat 150 | . . . 150 Squads Dispatched 7 | . 1 2 4 Investigation 3 | . 1 1 1 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered 1 | . . . 1 Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 78 | . 11 33 34 Peak Tracking Total 14 | . 5 6 14 Tactical Retreats 9 | . 1 4 4 ECM-based Alert Blocks 13 | . 3 9 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed 6 | . . 6 . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 1 3 Max in Single Turn 1 | . . 1 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 5 3 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access 1 | . . . 1 Total Hacks 24 | . 4 11 9 Successful 12 | . 2 7 3 Failed 12 | . 2 4 6 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 11 | . 4 6 1 Fabricators . | . . . . Repair Stations 6 | . . 2 4 Recycling Units . | . . . . Scanalyzers 3 | . . 3 . Garrison Access 4 | . . . 4 Terminal Hacks 7 | . 2 4 1 Terminal Index 1 | . . 1 . Unreport Threat 1 | . . . 1 Disarm Traps 1 | . . 1 . Reprogram Traps 1 | . . 1 . Surveillance Status 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 2 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3114 | . 282 1691 1141 Sensors 27 | . . . 27 Terrain 9 | . . . 9 ECM 3087 | . 282 1691 1114 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3737 | 92 313 1724 1608 Spaces Moved 1488 | 68 235 622 563 Core 104 | 16 . 11 77 Treads 571 | . . 208 363 Legs 813 | 52 235 403 123 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 146 | 110 120 143 164 Slowest Speed 550 | 120 120 300 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 37 50 41 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 145 | . . 53 92 Melee . | . . . . Projectile 1 | . . . 1 AOE 144 | . . 53 91 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2862 | 85 253 1338 1186 Wait 1169 | . 8 613 548 Move 1485 | 67 234 621 563 Hop . | . . . . Pick Up 37 | 12 3 13 9 Fast Attach 8 | . . 4 4 Attach 32 | 6 1 14 11 Detach . | . . . . Swap 5 | . . 2 3 Drop 8 | . . 1 7 Fire 102 | . 7 66 29 Melee . | . . . . Ram 10 | . . . 10 Kick 3 | . . 1 2 Crush . | . . . . Escape Stasis . | . . . . Rewire 3 | . . 3 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 19) 316 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 13) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -9/Materials | Discovered new exit (range 14) 1181 | -9/Materials | Discovered new exit (range 11) 1310 | -9/Materials | Lost 4 parts (2n2w) 1434 | -9/Materials | Core integrity fell below 50% 1498 | -9/Materials | Lost 4 parts (4w) 1515 | -9/Materials | Discovered new exit (range 5) 1603 | -9/Materials | Discovered new exit (range 15) 2077 | -9/Materials | Repaired Ion Engine 2130 | -9/Materials | Entered another Materials area 2130 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2438 | -8/Materials | Build established: Scavenger-Gunner 3094 | -8/Materials | Build established: Scavenger-Tank 3316 | -8/Materials | Lost 7 parts (2p3n2u) 3368 | -8/Materials | Lost 3 parts (1p2w) 3683 | -8/Materials | Core integrity fell below 50% 3723 | -8/Materials | Lost 6 parts (1p1n2u2w) 3730 | -8/Materials | Search patrols dispatched 3736 | -8/Materials | Core integrity fell below 20% 3738 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Purged threat record, alert level lowered. 03728_ Slammed into G-50 Soldier. 03728_ Destabilizing: System corrupted (+1). 03729_ Slammed into G-50 Soldier. 03729_ Destabilizing: System interference. 03729_ Terrain Scanner temporarily disabled. 03730_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] 03730_ Slammed into G-50 Soldier. 03731_ Critical hit (Burn: +37). 03731_ Slammed into G-50 Soldier. 03735_ Slammed into G-47 Trooper. 03735_ Terrain Scanner broken. 03735_ Destabilizing: Short circuit. 03736_ Slammed into Y-45 Defender. 03736_ Imp. Sensor Array destroyed. 03737_ Broken Terrain Scanner destroyed. 03737_ Slammed into Y-45 Defender. 03737_ Destabilizing: Core damaged (-16). 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