Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.29 @ 12:18:52 Player: RustedShell Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (125) 625 Value Destroyed (4028) 4028 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (605) 605 TOTAL SCORE: 10218 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 55 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -266 Cogmind --------- Core Integrity 0/1000 Matter 95/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Heavy Deuterium Engine Neutrino Core Flexi-carbon Leg Improved Sensor Array Mining Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Heavy Treads Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Improved Particle Charger > --- WEAPON ----------- Improved Arc Projector High-powered Field Laser Variable Charge Gun Long-range Proton Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Improved Sensor Array Proton Missile Launcher Missile Launcher Mining Laser [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Heavy Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Gauss Cannon Energy Gun High-powered Field Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Slots Evolved 11 | . 1 . . . 4 2 . . 2 . 2 Power 2 | . . . . . 1 . . . 1 . . Propulsion 3 | . 1 . . . 1 . . . . . 1 Utility 3 | . . . . . 1 1 . . 1 . . Weapon 3 | . . . . . 1 1 . . . . 1 Parts Attached 161 | 9 7 5 1 . 30 27 4 30 5 5 38 Power 17 | 1 . 1 . . 2 1 . 4 2 2 4 Engine 7 | 1 . 1 . . 2 1 . 1 . 1 . Core 10 | . . . . . . . . 3 2 1 4 Reactor . | . . . . . . . . . . . . Propulsion 36 | 2 1 1 . . 10 5 . 10 . . 7 Treads 1 | . . . . . . . . . . . 1 Leg 23 | 2 1 1 . . 9 3 . 4 . . 3 Wheel 8 | . . . . . . . . 6 . . 2 Hover 3 | . . . . . . 2 . . . . 1 Flight 1 | . . . . . 1 . . . . . . Utility 50 | 3 6 1 . . 5 11 . 7 1 2 14 Device 30 | . . 1 . . 4 7 . 5 1 2 10 Storage 9 | 1 5 . . . . 1 . . . . 2 Processor 6 | 1 . . . . . 1 . 2 . . 2 Hackware 1 | . . . . . . 1 . . . . . Protection 4 | 1 1 . . . 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 3 . 2 1 . 13 10 4 9 2 1 13 Energy Gun 19 | 3 . 2 1 . 5 2 . 2 1 1 2 Energy Cannon 7 | . . . . . 3 2 1 . . . 1 Ballistic Gun 3 | . . . . . . . . . . . 3 Ballistic Cannon 11 | . . . . . . 3 1 5 . . 2 Launcher 9 | . . . . . 2 2 2 . 1 . 2 Special Weapon 5 | . . . . . 1 1 . 2 . . 1 Impact Weapon 2 | . . . . . 1 . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 13 | . . 1 1 . 2 3 . 3 . 1 2 Corrupted Parts 5 | . . . . . . . . . . 1 4 System Corruption 31 | . . . . . . . . . . 1 30 Parts Lost 29 | . . 1 . . 1 . . 5 . 2 20 Power 5 | . . . . . . . . 2 . . 3 Propulsion 5 | . . . . . 1 . . . . . 4 Utility 6 | . . . . . . . . 1 . 2 3 Weapon 13 | . . 1 . . . . . 2 . . 10 Highest Loss Streak 13 | . . 1 . . 1 . . 3 . 2 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 99 94 87 90 91 94 97 84 88 72 Engine 11 | . 12 12 12 12 16 14 14 10 6 9 7 Core 1 | . . . . . . . . 2 6 8 6 Leg 24 | . 30 37 37 37 33 27 28 24 . . 1 Wheel 4 | . . . . . . . . 1 25 25 18 Device 12 | . . 2 12 12 15 20 21 18 15 12 8 Storage 8 | . 12 12 12 12 8 6 7 7 6 6 4 Processor 3 | . 12 9 . . . . . 2 6 . . Energy Gun 13 | . 25 24 19 12 12 10 12 7 9 12 10 Energy Cannon 2 | . . . . . 1 1 1 7 . . 3 Ballistic Cannon 4 | . . . . . . 5 5 11 6 6 4 Launcher 1 | . . . . . 1 3 3 2 2 6 1 Peak Build Rating 97 | 7 9 17 31 31 47 62 59 53 55 75 97 Average Rating 41 | 5 7 10 23 31 44 55 55 48 44 64 70 On Entrance 34 | . 7 9 17 31 31 47 59 48 33 55 75 Naked Turns 14 | . . . . . . . . . . . 14 Heaviest Build 90 | 19 19 19 24 24 37 51 55 60 59 70 90 Greatest Support 60 | 20 30 30 30 30 60 60 60 60 48 48 48 Greatest Overweight (x) 4 | . . . . . . 1 . 4 1 1 4 Average Overweight (x) . | . . . . . . . . . . 1 1 Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 8 9 10 10 10 10 9 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 10 8 9 8 Average Carried 8 | 3 8 9 9 10 9 9 9 9 8 8 6 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 10 10 10 10 10 10 8 8 8 9 5 Class Distribution -------------------- 67% | Hacker-Skirmisher 30% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/DSF Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Matter Collected 3162 | 290 170 50 . . 307 272 121 825 160 156 811 Remotely . | . . . . . . . . . . . . Salvage Created 5034 | 183 377 142 . . 1046 292 176 1081 107 461 1169 Parts 277 | 15 18 12 . . 57 31 1 65 5 15 58 Haulers Intercepted 3 | . 1 . . . . . . 2 . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Combat Hostiles Destroyed 74 | . 6 6 . . 15 5 1 18 2 4 17 Guns 39 | . 6 5 . . 11 4 1 4 . 3 5 Cannons 26 | . . . . . 1 1 . 14 1 1 8 AOE 8 | . . 1 . . 3 . . . 1 . 3 Classes Destroyed 17 | 2 4 1 . . 3 3 1 . . 1 2 Worker 12 | . . 2 . . 1 . . 2 . . 7 Builder 5 | . . . . . 1 1 . 1 . . 2 Tunneler 7 | 5 . . . . . . . 1 . . 1 Hauler 3 | . 1 . . . . . . 2 . . . Recycler 6 | 1 1 . . . 2 . . 1 . . 1 Mechanic 1 | . . . . . . 1 . . . . . Operator 2 | . . . . . . 1 . 1 . . . Watcher 14 | . 2 . . . 4 1 . 5 . . 2 Swarmer 24 | . 4 6 . . 3 2 . 6 . . 3 Grunt 22 | . 2 . . . 5 . . 4 1 2 8 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . 1 Sentry 14 | . . . . . 6 1 . 4 1 . 2 Hunter 5 | . . . . . 1 1 . . . 1 2 Programmer 5 | . . . . . . 1 . 4 . . . Heavy 1 | . . . . . . . . . . 1 . Compactor 1 | . . . . . . . 1 . . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | 3 3 3 . . 6 2 1 6 1 2 9 Combat Bots Only 5 | . 3 2 . . 4 2 1 4 1 2 5 Max Kills in Single Turn 4 | 1 2 1 . . 3 1 1 4 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . 1 . . 2 . . . 1 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Hostile Shots Fired 455 | . 36 20 . . 29 12 . 128 9 33 188 Missed 155 | . 6 7 . . 11 5 . 51 4 12 59 Damage Taken 4227 | 26 189 81 . . 173 72 . 1016 22 326 2322 Core 1227 | . 48 5 . . 26 . . 115 . 23 1010 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 2219 | 14 125 57 . . 103 46 . 618 15 183 1058 Regen/Repaired (Parts) 106 | . . . . . . 106 . . . . . Core Remaining (%) 90 | 100 . . . 78 95 . . 83 . 97 . Volleys Fired 220 | 11 21 14 . . 37 14 6 51 2 14 50 Largest 5 | 2 2 2 . . 1 2 2 4 4 4 5 Hottest 348 | 90 90 90 . . 100 118 118 229 217 217 348 Shots Fired 588 | 22 42 24 . . 78 27 65 169 6 37 118 Gun 330 | 22 42 24 . . 75 11 59 36 3 19 39 Cannon 216 | . . . . . 1 8 3 118 2 14 70 Launcher 34 | . . . . . 1 2 3 14 1 4 9 Special 8 | . . . . . 1 6 . 1 . . . Kinetic 144 | . . . . . . 8 3 65 2 14 52 Thermal 273 | 11 21 14 . . 76 17 59 37 2 9 27 Explosive 20 | . . . . . 1 . 3 14 . . 2 Electromagnetic 151 | 11 21 10 . . 1 2 . 53 2 14 37 Robot Hit Streak 35 | 11 19 8 . . 17 18 28 35 8 20 24 Robot Miss Streak 3 | 1 3 3 . . 3 2 1 2 1 1 2 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Autonomous 102 | . . . . . 41 8 53 . . . . Shots Hit Robots 416 | 18 33 15 . . 69 15 61 94 5 30 76 Core Hits 186 | 6 15 8 . . 30 12 4 46 3 17 45 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 32 | . 2 . . . 1 1 1 10 3 2 12 Burn 10 | . 2 . . . 1 . 1 4 1 . 1 Blast 21 | . . . . . . 1 . 6 2 2 10 Corrupt 1 | . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12520 | 282 467 205 . . 2131 555 1747 2940 130 844 3219 Guns 5522 | 223 427 168 . . 1596 279 1400 553 45 348 483 Cannons 3684 | . . . . . 44 88 25 1488 55 263 1721 Explosions 3097 | 59 40 23 . . 447 162 322 880 30 233 901 Melee 100 | . . . . . . . . . . . 100 Ramming 117 | . . 14 . . 44 26 . 19 . . 14 Kinetic 2624 | . . . . . . 88 25 855 55 263 1338 Thermal 5768 | 156 245 122 . . 1689 384 1400 1299 45 148 280 Explosive 1253 | . . . . . 354 . 322 83 . . 494 Electromagnetic 2641 | 126 222 69 . . 27 57 . 684 30 433 993 Impact 117 | . . . . . 17 . . . . . 100 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 43 | . . . . . . . 6 9 . 1 43 Average Corruption 7 | . . . . . . . 4 6 . 1 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 78 | . . . . . . . 5 64 . 1 8 Message Errors 16 | . . . . . . . . 12 . 1 3 Matter Fused 14 | . . . . . . . 1 12 . . 1 Heat Flow Errors 10 | . . . . . . . 1 8 . . 1 Energy Discharges 11 | . . . . . . . 2 9 . . . Parts Rejected 2 | . . . . . . . . 2 . . . Data Loss (minor) 9 | . . . . . . . . 9 . . . Misfires 9 | . . . . . . . 1 8 . . . Alerts 3 | . . . . . . . . 3 . . . Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 511 | 4 . . . . 14 8 77 235 . . 173 Projectiles 42 | . . . . . . . . 24 . . 18 Explosions 399 | 4 . . . . 14 8 77 211 . . 85 Melee 70 | . . . . . . . . . . . 70 Knockbacks 12 | . . . . . . . . 6 . 2 4 Impact 1 | . . . . . . . . . . . 1 Kinetic 11 | . . . . . . . . 6 . 2 3 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 553 | 26 . 18 . . . . . 436 . . 73 Shots 19 | 1 . 1 . . . . . 15 . . 2 Rammed 1 | . . . . . . . . . . . 1 Targets Rammed 10 | . . 1 . . 5 1 . 1 . . 2 Kicked 9 | . . 1 . . 5 1 . 1 . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 711 | 162 293 102 . . 196 7 178 248 93 484 711 Average Temperature 124 | 59 82 42 . . 59 7 76 86 49 198 262 Received Heat Transfer 810 | . 123 . . . 117 18 . 144 12 81 315 Effects 46 | . . . . . . . . . . 2 44 Shutdowns 15 | . . . . . . . . . . 1 14 Energy Bleed 11 | . . . . . . . . . . 1 10 Interference 3 | . . . . . . . . . . . 3 Matter Decay 3 | . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . . . . 8 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 13 | . . 1 . . . 1 . 5 . 1 5 Impact Corruptions 3 | . . . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 10 | . 1 1 . . 4 1 . 1 . . 2 Heat Transferred 9064 | 396 790 346 . . 2616 420 1887 1684 148 259 518 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | 2 1 1 . . 1 . . 4 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Peak Influence 428 | 30 132 222 . . 188 293 56 370 117 137 428 Initial 63 | . 14 36 . . . 24 33 30 52 63 53 Average 96 | 11 46 88 . . 75 112 47 123 84 90 129 Maximum Alert Level 2 | . . 1 . . . 1 . 1 . . 2 Low Security (%) 88 | 100 100 83 . 100 100 75 100 82 100 100 79 Level 1 11 | . . 16 . . . 24 . 17 . . 15 Level 2 . | . . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 2 . 11 . 1 5 Investigation 3 | . . . . . . . . 3 . . . Extermination 6 | . . . . . . 1 . 4 . . 1 Reinforcement 6 | . . . . . . . . 1 . 1 4 Assault 1 | . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Distress Signals 2 | . . . . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 11 7 . . 18 8 4 27 2 5 23 Peak Tracking Total 6 | . 4 2 . . 5 3 4 3 2 3 6 Tactical Retreats 5 | . . 1 . . 2 . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Traps Triggered 9 | . . . . . 2 2 . 2 . 1 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Disabled 37 | . . . . . 3 10 . 18 . 1 5 Max in Single Turn 10 | . . . . . 2 10 . 7 . 1 2 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Machines Accessed 33 | . 8 2 . . 10 3 . 6 1 . 3 Terminals 25 | . 7 2 . . 8 1 . 4 1 . 2 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 66 | . 18 2 . . 22 5 . 14 1 . 4 Successful 43 | . 13 2 . . 14 4 . 5 1 . 4 Failed 23 | . 5 . . . 8 1 . 9 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . Terminals 52 | . 17 2 . . 16 2 . 11 1 . 3 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 5 | . . . . . 3 2 . . . . . Recycling Units 5 | . 1 . . . 3 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 36 | . 12 2 . . 13 1 . 4 1 . 3 Record 1 | . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . Open DSF 3 | . . . . . . . . 1 1 . 1 Emergency Access Points 6 | . 2 . . . 4 . . . . . . Alert Level 3 | . . 1 . . . . . 2 . . . Unreport Threat 3 | . 1 . . . 2 . . . . . . Locate Traps 7 | . 5 . . . 1 . . . . . 1 Dispatch Records 2 | . . 1 . . 1 . . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . Zone Layout 5 | . 1 . . . 3 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . 1 Network Status 2 | . . . . . . . . 1 . . 1 Repair Station Hacks 2 | . . . . . . 2 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . . . 1 1 . . . . . Report Inventory 3 | . 1 . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 18 | . 3 . . . 7 2 . 5 . . 1 Full Trace Events 3 | . . . . . . . . 3 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 13 | . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total Allies 3 | . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . Total Damage 205 | . . . . . . . . 205 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Robot Analysis Total 1 | . . . . . . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Turns Passed 7063 | 139 747 732 268 26 1138 718 174 1856 203 148 914 Spaces Moved 4827 | 72 540 568 221 22 769 444 122 1223 195 92 559 Core 16 | 5 . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . Legs 3922 | 67 540 568 221 22 769 444 122 1140 . . 29 Wheels 889 | . . . . . . . . 83 195 92 519 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 122 90 90 105 100 Average Speed 122 | 115 120 120 120 120 121 122 122 133 97 105 115 Slowest Speed 330 | 120 120 120 120 120 123 193 122 193 105 105 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 77 95 63 10 63 15 90 38 5 87 16 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 1 | . . . . . 1 . . . . . . Terrain Destroyed 419 | 14 . 6 . . 28 40 29 265 . 1 36 Melee . | . . . . . . . . . . . . Projectile 37 | . . . . . 2 1 7 18 . 1 8 AOE 382 | 14 . 6 . . 26 39 22 247 . . 28 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac DSF Fac Total 5583 | 102 601 596 225 21 936 586 134 1333 201 114 734 Wait 200 | 4 5 1 . . 58 75 . 6 . . 51 Move 4817 | 71 539 567 220 21 768 444 121 1222 194 91 559 Hop . | . . . . . . . . . . . . Pick Up 47 | 6 14 4 1 . 11 6 1 1 . . 3 Fast Attach 106 | 7 7 . 1 . 13 18 . 21 5 4 30 Attach 19 | . . 1 . . 5 3 2 3 . . 5 Detach 1 | . . . . . . 1 . . . . . Swap 37 | 2 . 4 . . 13 6 2 6 . 1 3 Drop 125 | 1 15 4 3 . 26 18 2 22 . 4 30 Fire 220 | 11 21 14 . . 37 14 6 51 2 14 50 Melee 1 | . . . . . . . . . . . 1 Ram 1 | . . . . . . . . . . . 1 Kick 9 | . . 1 . . 5 1 . 1 . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Evolved 1 slot: Propulsion x1 156 | -10/Materials | Identified exit to Mines 156 | -10/Materials | Discovered exit to Mines (range 15) 284 | -10/Materials | Identified exit to Materials 284 | -10/Materials | Discovered exit to Materials (range 9) 316 | -10/Materials | Build established: Hacker-Mutant 603 | -10/Materials | Discovered exit to Materials (range 5) 627 | -10/Materials | Discovered exit to Mines (range 16) 887 | -10/Materials | Entered Mines 1157 | -10/Mines | Discovered exit to Materials (range 8) 1326 | -10/Mines | Learned Materials terminal intel 1468 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1470 | -10/Mines | Found Prototype Device 1471 | -10/Mines | Identified Exp. Sensor Array 1613 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1613 | -10/Mines | Identified exit to Exiles 1613 | -10/Mines | Discovered exit to Exiles (range 5) 1619 | -10/Mines | Entered Exiles 1652 | -10/Exiles | Met 8R-AWN 1672 | -10/Exiles | Met EX-HEX 1711 | -10/Exiles | Met EX-BIN 1729 | -10/Exiles | Aligned with FarCom system 1730 | -10/Exiles | Given EX-Vault access code 1759 | -10/Exiles | Opened EX-Vault 1768 | -10/Exiles | Found Prototype Energy Gun 1768 | -10/Exiles | Identified AWS/Thermal 1796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1830 | -10/Exiles | Met EX-DEC 1872 | -10/Exiles | Identified exit to Mines 1872 | -10/Exiles | Discovered exit to Mines (range 14) 1887 | -10/Exiles | Left Exiles lab with AWS/Thermal 1887 | -10/Exiles | Entered Mines 1904 | -9/Mines | Identified exit to Materials 1904 | -9/Mines | Discovered exit to Materials (range 8) 1913 | -9/Mines | Entered Materials 1913 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1914 | -8/Materials | Loaded intel: 12 terminal locations 1955 | -8/Materials | Identified exit to Storage 1955 | -8/Materials | Discovered exit to Storage (range 13) 2230 | -8/Materials | Build established: Hacker-Skirmisher 2515 | -8/Materials | Identified exit to Factory 2515 | -8/Materials | Discovered exit to Factory (range 15) 3051 | -8/Materials | Entered Factory 3051 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3513 | -7/Factory | Repaired Med. Storage Unit 3769 | -7/Factory | Sucked down chute 3769 | -7/Factory | Entered Waste 3784 | -7/Waste | EMP discharged 3814 | -7/Waste | Spotted C-40 Crusher 3830 | -7/Waste | Destroyed C-40 Crusher 3843 | -7/Waste | Spotted C-40 Crusher 3849 | -7/Waste | Spotted C-40 Crusher 3864 | -7/Waste | Spotted C-40 Crusher 3865 | -7/Waste | Spotted C-40 Crusher 3884 | -7/Waste | EMP discharged 3894 | -7/Waste | AWS/Thermal suddenly broke down 3932 | -7/Waste | Identified exit to Factory 3932 | -7/Waste | Discovered exit to Factory (range 10) 3943 | -7/Waste | Entered Factory 4924 | -7/Factory | Identified exit to Factory 4924 | -7/Factory | Discovered exit to Factory (range 15) 5235 | -7/Factory | Allied Derelicts emerged from ambush trap array 5783 | -7/Factory | Discovered exit to Factory (range 9) 5799 | -7/Factory | Entered another Factory area 5799 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5825 | -6/Factory | Identified exit to DSF 5829 | -6/Factory | Lost 3 parts (1p2w) 6002 | -6/Factory | Entered DSF 6027 | -6/DSF | Additional patrols routed to DSF 6068 | -6/DSF | Found Corrupted Prototype Device 6068 | -6/DSF | Identified Active Sensor Suite 6118 | -6/DSF | Identified exit to Factory 6118 | -6/DSF | Discovered exit to Factory (range 15) 6150 | -6/DSF | Entered Factory 6150 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6649 | -5/Factory | Found Launcher Loader 6848 | -5/Factory | Core integrity fell below 50% 6886 | -5/Factory | Lost 5 parts (1p1u3w) 6980 | -5/Factory | System corruption reached 10% 7028 | -5/Factory | System corruption reached 30% 7044 | -5/Factory | Core integrity fell below 20% 7064 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07045_ Slug penetrates P-70 Sage. 07045_ Destroyed Tesla Rifle. 07046_ U-05 Engineer lays Concrete. 07046_ K-01 Serf collects debris. 07046_ U-05 Engineer lays Concrete. 07047_ Slug penetrates U-05 Engineer. 07047_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 07048_ U-05 Engineer lays Concrete. 07049_ U-05 Engineer builds a Wall. 07049_ System corrupted: Gauss Rifle jammed. 07049_ Adv. Heat Sink destroyed. 07050_ U-05 Engineer lays Concrete. 07050_ Gauss Rifle destroyed. 07050_ U-05 Engineer lays Concrete. 07052_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07052_ U-05 Engineer lays Concrete. 07058_ = QS|YEG38X>J%FUJJYTB%Q5J/5IYFYFPZ&5 07058_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????? ?????????????# | | ?????????????????"" [= #????????????# | | ????????????????? [= #????????????# | | ????????????????? == #????????????####/###### | | ???????????????? ########????????# #????? | | ????????????????? ## =#######??# ###### | | ????????????????????# %%# ! ! #### | | ????????????????????# % # = ! / | | ????????????????????#!%% # ####### | | ????????????????????# # % #########+# | | ???????????????? ??# !% # ! ## # | | ??????????????" ""??# # ## """"" # | | ?????????????"" """?# # ## """"" # | | ?????????"" """ """ # # = ]] ## """ # | | ??????? # # ]] ## # | | ?????????"" % +% =/ ]] ## """"" # | | ?????????"" ! # # ## """"" # | | ?????????"" # # ## """ # | | ???????? ? # % ##+##### ##### # | | ????????????? ?? % #* ! #####??########## | | ????????????? ???? =#!|! ###?????????????# | | ?????????????#+????##=p = #??????########## | | ??????####???# ????##! % = ######## | | ??????? ??# ????## = =* ^ +????????? | | ???????? = ??#%???### p% u #????????? | | ???????? ?# ######*%!u@u u """ #????????? | | ????????"""" # %%[* !%=== u """???????????? | | ????????"""" # * %=]!= u """???????????? | | ????????"""" + !!=== % ??????????? | | ??????? """ #% *=%!% % ?????????? | | ??????? """??# !k% ! !% =?????????? | | ????????"????# %!#### ########### ?????????? | | ?????????????# % #??# #??????????w ??????????? | | ?????????????# = #??# #???????????? ??????????? | | ?????????????# #??# #????????????????????????? | | ?????????????#^^^ #??#/#????????????????????????? | | ?????????????+ #??? ????????????????????????? | | ???????????? # #???? ????????????????????????? | | ???????????" # #???? ????????????????????????? | | ???????????"?# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# ??????????????????????????????? | | ??????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 58 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Corruption Containment 8 Corruption Block 15 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It Was An Accident, I Swear Challenges ------------ None Game ------ Seed LinkedDrainedMantle Manual? 0 Play Time 02:03:46 Cumulative 20.6 hours Start 2024.09.29 @ 08:52:41 End 2024.09.29 @ 12:18:52 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 13 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 25x20 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50a10fbb-2d0e-4405-b25c-0bd3fb8fb345