Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.31 @ 01:20:10 Player: Ischenous Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2739) 2739 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1101) 1101 TOTAL SCORE: 8415 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 455 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 100/100 System Corruption 11% Temperature Warm (150) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Large Storage Unit Visual Processing Unit Targeting Computer Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Deuterium Engine Faulty Light Neutrino Core Micro Fission Core Flexi-carbon Leg Flexi-carbon Leg Improved Signal Interpreter Phase Shifter Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Weight Redist. System Visual Processing Unit 0b10 Decoder Chip [Skirmisher] Targeting Computer Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Disruptor Cannon Heavy Mass Driver > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Neutrino Core Compact Wheel Improved Signal Interpreter Precision Energy Filter Phase Shifter Phase Shifter Recalibrator Tesla Rifle Heavy Flak Cannon Bore Cannon [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Wheel Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Linear Gravjet Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Slots Evolved 10 | . . . 2 . . . 6 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . . . 1 1 Utility 6 | . . . 2 . . . 3 1 Weapon 1 | . . . . . . . 1 . Parts Attached 63 | 6 4 . 15 . 2 4 4 28 Power 9 | 1 . . 2 . . 1 . 5 Engine 5 | 1 . . 2 . . . . 2 Core 3 | . . . . . . 1 . 2 Reactor 1 | . . . . . . . . 1 Propulsion 16 | 1 2 . 4 . . 1 1 7 Treads . | . . . . . . . . . Leg 2 | . . . . . . . . 2 Wheel 12 | 1 2 . 4 . . 1 1 3 Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 18 | 1 2 . 3 . 1 1 3 7 Device 9 | . . . 2 . 1 . . 6 Storage 2 | 1 . . . . . 1 . . Processor 7 | . 2 . 1 . . . 3 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 3 . . 6 . 1 1 . 9 Energy Gun 7 | 2 . . 2 . 1 . . 2 Energy Cannon 6 | . . . 3 . . . . 3 Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 4 | . . . . . . 1 . 3 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 3 | . . . 1 . . . . 2 Parts Lost 38 | . . . 9 . . 3 . 26 Power 6 | . . . 2 . . . . 4 Propulsion 12 | . . . 3 . . 2 . 7 Utility 6 | . . . 1 . . . . 5 Weapon 14 | . . . 3 . . 1 . 10 Highest Loss Streak 12 | . . . 4 . . 3 . 12 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 78 100 95 100 100 97 74 73 Engine 7 | . 14 14 10 11 11 5 . 2 Core 2 | . . . . . . 5 6 5 Wheel 16 | . 15 28 21 22 22 19 11 6 Device 8 | . . . 8 11 11 11 6 7 Storage 9 | . 14 14 11 11 11 11 6 5 Processor 22 | . 6 14 21 22 22 22 28 27 Energy Gun 7 | . 28 28 7 11 11 9 . . Energy Cannon 7 | . . . 8 11 11 11 6 2 Ballistic Cannon 1 | . . . . . . 1 6 4 Launcher 1 | . . . 5 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 12 12 12 21 20 21 39 39 69 Greatest Support 44 | 10 26 26 26 24 24 24 24 44 Greatest Overweight (x) 11 | 1 1 . 1 . . 3 3 11 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 8 15 15 15 Average Capacity 10 | 5 8 8 8 8 8 14 15 15 Most Carried 15 | 5 8 8 8 8 8 8 8 15 Average Carried 8 | 3 7 7 6 8 7 7 7 10 Final Capacity 15 | 8 8 8 8 8 8 15 15 15 Final Carried 8 | 3 7 8 8 8 8 6 8 8 Class Distribution -------------------- 81% | Mutant 15% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 ----------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Matter Collected 1455 | 246 24 . 199 . 20 50 . 916 Remotely . | . . . . . . . . . Salvage Created 2896 | . 85 . 960 150 . 70 . 1631 Parts 162 | . 6 . 74 5 . . . 77 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . 1 20 . . Prevented 9 | . . . . . . 9 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Combat Hostiles Destroyed 59 | . 2 . 24 6 . 1 . 26 Guns 11 | . 2 . 6 2 . . . 1 Cannons 32 | . . . 10 4 . . . 18 AOE 9 | . . . 8 . . . . 1 Classes Destroyed 12 | . 1 . 7 . . . . 4 Worker 5 | . . . 1 . . . . 4 Builder 6 | . . . 2 . . . . 4 Recycler 2 | . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . 1 Operator 1 | . . . 1 . . . . . Watcher 9 | . . . 3 . . . . 6 Swarmer 18 | . . . 11 4 . . . 3 Grunt 18 | . 2 . 6 2 . 1 . 7 Brawler 1 | . . . . . . . . 1 Sentry 9 | . . . 7 . . . . 2 Hunter 4 | . . . . . . . . 4 Programmer 9 | . . . . . . . . 9 Best Kill Streak 12 | . 2 . 12 4 . 1 . 6 Combat Bots Only 6 | . 2 . 6 4 . 1 . 5 Max Kills in Single Turn 6 | . 1 . 6 1 . 1 . 2 Gunslinging . | . . . . . . . . . Exploded 4 | . . . 4 . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Damage Taken 5200 | . 44 . 986 104 . 288 . 3778 Core 1316 | . 11 . 199 38 . 58 . 1010 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 127 | . . . 80 . 47 . . . Core Remaining (%) 80 | 100 . 95 . . . 26 100 . Volleys Fired 197 | . 4 . 62 12 . 5 . 114 Largest 3 | . 2 . 2 2 . 2 . 3 Hottest 198 | . 80 . 113 113 . 128 . 198 Shots Fired 302 | . 8 . 94 23 . 10 . 167 Gun 80 | . 8 . 44 11 . 5 . 12 Cannon 218 | . . . 46 12 . 5 . 155 Launcher 4 | . . . 4 . . . . . Special . | . . . . . . . . . Kinetic 99 | . . . . . . . . 99 Thermal 85 | . . . 46 12 . 5 . 22 Explosive 4 | . . . 4 . . . . . Electromagnetic 114 | . 8 . 44 11 . 5 . 46 Robot Hit Streak 18 | . 5 . 18 6 . 9 . 14 Robot Miss Streak 4 | . 1 . 3 3 . 2 . 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 218 | . 7 . 72 17 . 8 . 114 Core Hits 121 | . 4 . 40 10 . 4 . 63 Critical Kills 12 | . . . . . . 1 . 11 Critical Parts Destroyed 15 | . . . . . . . . 15 Critical Strikes 34 | . . . . . . 1 . 33 Meltdown 3 | . . . . . . 1 . 2 Destroy 24 | . . . . . . . . 24 Blast 3 | . . . . . . . . 3 Corrupt 4 | . . . . . . . . 4 Melee Attacks 3 | . . . . . . . . 3 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6700 | . 93 . 1835 283 . 182 . 4307 Guns 1068 | . 93 . 463 117 . 101 . 294 Cannons 4979 | . . . 720 166 . 81 . 4012 Explosions 652 | . . . 652 . . . . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . . 1 Kinetic 2723 | . . . . . . . . 2723 Thermal 1688 | . . . 832 166 . 81 . 609 Explosive 540 | . . . 540 . . . . . Electromagnetic 1748 | . 93 . 463 117 . 101 . 974 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . . 1 . 11 Average Corruption 5 | . . . . . . 1 . 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 43 | . . . . . . 1 . 42 Message Errors 7 | . . . . . . . . 7 Matter Fused 9 | . . . . . . 1 . 8 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 7 | . . . . . . . . 7 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . . 8 Data Loss (major) 1 | . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 445 | . . . 27 . . . . 418 Projectiles 422 | . . . 4 . . . . 418 Explosions 23 | . . . 23 . . . . . Melee . | . . . . . . . . . Knockbacks 19 | . . . . . . . . 19 Impact . | . . . . . . . . . Kinetic 19 | . . . . . . . . 19 Secondary . | . . . . . . . . . Self-Inflicted Damage 61 | . . . 61 . . . . . Shots 2 | . . . 2 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 468 | . 96 . 192 173 . 144 . 468 Average Temperature 68 | . 51 . 44 71 . 56 . 88 Received Heat Transfer 930 | . 24 . 309 36 . 129 . 432 Effects 4 | . . . . . . . . 4 Interference 2 | . . . . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 4 Combat Hostiles 3 | . . . . . . . . 3 Parts Fried 14 | . . . 1 . . . . 13 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 4 | . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . 1 . 3 Parts Melted 13 | . . . . . . 3 . 10 Heat Transferred 2724 | . . . 1445 296 . 148 . 835 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Peak Influence 533 | . 56 21 345 274 . . 115 533 Initial 134 | . . 21 7 134 . . 115 56 Average 168 | . 29 21 187 221 . . 115 206 Maximum Alert Level 2 | . . . 1 1 . . . 2 Low Security (%) 59 | 100 100 100 49 15 . . 100 52 Level 1 38 | . . . 50 84 . . . 40 Level 2 2 | . . . . . . . . 6 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . 1 . . . . 6 Investigation 1 | . . . . . . . . 1 Extermination 3 | . . . . . . . . 3 Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Distress Signals 4 | . . . 2 . . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 2 . 35 6 . 11 . 52 Peak Tracking Total 6 | . 2 . 5 4 . 4 . 6 Tactical Retreats 8 | . . . 1 . . . . 7 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Traps Triggered 5 | . . . . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 ---------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Machines Disabled 4 | . . . 1 . . . . 3 Max in Single Turn 2 | . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Machines Accessed 9 | . 2 . 6 . . . . 1 Terminals 7 | . 2 . 5 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 6 . 13 . . . . 1 Successful 12 | . 6 . 6 . . . . . Failed 8 | . . . 7 . . . . 1 Catastrophic 3 | . . . 3 . . . . . Database Lockouts . | . . . . . . . . . Manual 15 | . 1 . 1 . . . 2 11 Terminals 17 | . 6 . 11 . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 2 . . . . 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 6 . 4 . . . . . Terminal Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 6 | . . . 5 . . . . 1 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 51 | . . . 51 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------ Run | Jun Mat Min Mat Min Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 3 | . . . . . . . . 3 Non-combat 2 | . . . . . . . . 2 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . 3 parse_system 1 | . . . . . . . . 1 find_chute 2 | . . . . . . . . 2 Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Total Allies 8 | . . . . . 8 . . . Largest Group 8 | . . . . . 8 8 4 4 Highest-Rated Group 276 | . . . . . 276 276 152 152 Highest-Rated Ally 51 | . . . . . 51 51 40 40 Total Orders . | . . . . . . . . . Ally Attacks 72 | . . . . . . 57 . 15 Total Damage 1489 | . . . . . . 1297 . 192 Kills 14 | . . . . . . 13 . 1 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . 19 Garrisons 2 | . . . . . . . . 2 Patrols 9 | . . . . . . . . 9 Investigations 1 | . . . . . . . . 1 Guards 7 | . . . . . . . . 7 Zionite Intel Received 3 | . . . . . . . . 3 Guard Positions 1 | . . . . . . . . 1 Component Stockpiles 1 | . . . . . . . . 1 Unaware Schematics 1 | . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 ------------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Turns Passed 6071 | 106 259 198 1491 251 1233 744 286 1503 Spaces Moved 4816 | 121 239 214 963 233 1320 673 254 799 Core 31 | 28 . . . . . . . 3 Treads . | . . . . . . . . . Legs 146 | . . . . . . . . 146 Wheels 4612 | 93 239 214 963 233 1320 673 254 623 Hover 27 | . . . . . . . . 27 Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 80 90 90 90 105 105 Average Speed 100 | 75 94 90 90 90 90 106 108 131 Slowest Speed 600 | 95 95 90 105 90 90 135 135 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 5 31 53 58 33 88 68 5 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . 1 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 3 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 74 | . . . 57 . . . . 17 Melee . | . . . . . . . . . Projectile 17 | . . . . . . . . 17 AOE 57 | . . . 57 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 --------- Run | Jun Mat Min Mat Min Zio Pro Fac Fac Total 5754 | 135 265 219 1496 251 1367 689 263 1069 Wait 545 | . 5 5 427 7 32 . . 69 Move 4808 | 120 238 213 962 232 1319 672 253 799 Hop . | . . . . . . . . . Pick Up 86 | 8 10 1 21 . 7 4 6 29 Fast Attach . | . . . . . . . . . Attach 52 | 6 4 . 12 . . 2 4 24 Detach 1 | 1 . . . . . . . . Swap 11 | . . . 3 . 2 2 . 4 Drop 30 | . 4 . 9 . 7 4 . 6 Fire 197 | . 4 . 62 12 . 5 . 114 Melee 3 | . . . . . . . . 3 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . . . 20 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 107 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 16) 366 | -10/Materials | Entered Mines 373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 550 | -10/Mines | Discovered new exit (range 14) 564 | -10/Mines | Entered Materials 564 | -9/Materials | Evolved 2 slots: Utility x2 853 | -9/Materials | Lost 3 parts (1p1n1w) 1032 | -9/Materials | Lost 4 parts (1p2n1w) 1151 | -9/Materials | Repaired Adv. Beam Cannon 1778 | -9/Materials | Discovered new exit (range 15) 2030 | -9/Materials | Discovered new exit (range 12) 2055 | -9/Materials | Entered Mines 2084 | -9/Mines | Core integrity fell below 50% 2125 | -9/Mines | Met a Derelict bent on vengeance 2301 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2306 | -9/Mines | Entered Zion 2325 | -7/Zion | Given A8's code to call for help 2548 | -7/Zion | Gained Derelict followers 2630 | -7/Zion | Learned location of 1 exit from Lower Caves 2694 | -7/Zion | Imprinted 2696 | -7/Zion | Declared Zion's savior 3508 | -7/Zion | Discovered new exit (range 13) 3539 | -7/Zion | Entered Proximity Caves 3539 | -6/Proximity Caves | Accompanied by 8 allies 4170 | -6/Proximity Caves | Discovered new exit (range 14) 4181 | -6/Proximity Caves | Lost 3 parts (2n1w) 4283 | -6/Proximity Caves | Entered Factory 4283 | -6/Factory | Accompanied by 4 allies 4283 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 4322 | -6/Factory | Discovered new exit (range 9) 4569 | -6/Factory | Entered another Factory area 4569 | -5/Factory | Accompanied by 4 allies 4569 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4951 | -5/Factory | Lost 3 parts (1p1n1w) 5150 | -5/Factory | Retrieved Zion intel report: Guard Positions 5252 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 5265 | -5/Factory | Spotted B-75 Beast 5312 | -5/Factory | Garrison activated, responded to threat 5384 | -5/Factory | Lost 4 parts (2n2w) 5575 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 5722 | -5/Factory | Build established: Scavenger-Mutant 5784 | -5/Factory | Core integrity fell below 50% 5823 | -5/Factory | Lost 12 parts (2p2n5u3w) 5998 | -5/Factory | Lost 3 parts (1p1n1w) 6038 | -5/Factory | Core integrity fell below 20% 6051 | -5/Factory | System corruption reached 10% 6072 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06035_ R-10 Processor sends out distress signal. 06044_ Destroyed Unknown Hover Unit. 06046_ Destroyed Tesla Rifle. 06048_ Destroyed Imp. Remote Datajack. 06049_ P-70 Sage critical meltdown. 06049_ Mic. Fission Core melted. 06054_ Imp. Target Analyzer broken. 06054_ Overheating: Short circuit. 06055_ P-70 Sage destroyed. 06057_ Overheating: Matter decay (-4). 06058_ Overheating: System interference. 06058_ Targeting Computer temporarily disabled. 06058_ Acquired 54 matter. 06064_ K-01 Serf cleans the Pressure Siphon. 06067_ Acquired 28 matter. 06068_ Adv. Plasma Cannon destroyed. 06068_ Acquired 53 matter. 06069_ ALERT: Rogue bot located, Programmers report to Factory Zone 4D. 06069_ Linear Gravjet destroyed. 06072_ System corrupted: Mic. Antimatter Reactor rejected. 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"" # | | ?????????????????# ????#+???????# ## "" # | | ??????????########/#####????????# + """ # | | ??????????# #????????# ## """ # | | ??????????# #????????# ## """ # | | ??????????# #????????# ## # | | ??????????# #????????# ##########+# | | ??????????# #????????# | | ??????????# #????????# ^ | | ??????????# #????????# | | ??######### #????????+% """"""" | | ??# """" # #????????# """"""" | | ??# ""R" =#? #????????# ^ """"""" ##### | | ??# "" " #??? #????????# """"""" ????? | | ??# #???? #????????# ?? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 6 Energy Filtering 50 Item Schematics ----------------- None Robot Schematics ------------------ B-60 Warrior | -5/Factory | Z-intel I-36 Angel | -5/Factory | Z-intel R-06 Scavenger | -5/Factory | Z-intel T-07 Excavator | -5/Factory | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlightStoragePropulsion Manual? 0 Play Time 01:26:41 Cumulative 121.4 hours Start 2023.12.29 @ 19:26:19 End 2023.12.31 @ 01:20:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf4a8ded-e25d-4797-aad6-37cabe15262d