Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.20 @ 14:25:53 Player: Jaxz Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (163) 815 Value Destroyed (5903) 5903 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 11598 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 94/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Shield Generator Magnetic Acceleration Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Reinforced Deuterium Engine Fusion Compressor > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg Enhanced Armored Leg Myomer Leg > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Improved Phase Shifter Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Precision Rocket Launcher > --- INVENTORY -------- Fusion Compressor Improved Shield Generator Heavy Plasma Cannon Magnetic Acceleration Cannon Improved Proton Missile Launcher [Rating: 75] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Insulated Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Slots Evolved 13 | . 1 2 2 2 . . 2 2 2 Power 3 | . . . 1 . . . . 1 1 Propulsion 4 | . . 2 . . . . 2 . . Utility 5 | . 1 . 1 2 . . . 1 . Weapon 1 | . . . . . . . . . 1 Parts Attached 110 | 7 3 9 3 32 13 . 27 11 5 Power 16 | 1 . 1 1 5 2 . 4 2 . Engine 11 | 1 . 1 1 3 2 . 2 1 . Core 5 | . . . . 2 . . 2 1 . Reactor . | . . . . . . . . . . Propulsion 39 | 2 . 8 . 8 4 . 11 4 2 Treads 3 | . . 2 . . . . . 1 . Leg 36 | 2 . 6 . 8 4 . 11 3 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 31 | 2 3 . 1 11 5 . 5 2 2 Device 9 | . . . . 3 2 . 1 2 1 Storage 4 | 1 1 . . . 1 . 1 . . Processor 6 | 1 . . . 3 2 . . . . Hackware . | . . . . . . . . . . Protection 12 | . 2 . 1 5 . . 3 . 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 . . 1 8 2 . 7 3 1 Energy Gun 3 | . . . . 2 . . 1 . . Energy Cannon 7 | . . . . 3 1 . . 2 1 Ballistic Gun 5 | 2 . . 1 1 1 . . . . Ballistic Cannon 4 | . . . . . . . 4 . . Launcher 4 | . . . . 1 . . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 2 . 1 Parts Lost 42 | . . . . 12 10 . 9 1 10 Power 8 | . . . . 3 2 . . 1 2 Propulsion 14 | . . . . 4 4 . 3 . 3 Utility 14 | . . . . 4 3 . 4 . 3 Weapon 6 | . . . . 1 1 . 2 . 2 Highest Loss Streak 10 | . . . . 7 10 . 5 1 8 To Critical Strikes 1 | . . . . . 1 . . . . Average Slot Usage (%) 89 | . 98 90 100 96 73 85 97 71 47 Engine 10 | . 12 10 16 11 13 14 10 5 5 Core 1 | . . . . 2 . . 1 4 3 Treads 1 | . . 9 . . . . . . . Leg 27 | . 25 21 33 27 21 28 36 24 15 Device 6 | . . . . 8 7 14 8 5 5 Storage 7 | . 12 10 8 7 6 7 8 6 3 Processor 10 | . 12 10 8 13 13 14 9 5 4 Protection 8 | . 10 10 16 11 2 . 7 5 3 Energy Gun 1 | . . . . 4 . . . . . Energy Cannon 3 | . . . . 5 2 . . 9 3 Ballistic Gun 5 | . 25 20 16 2 5 7 . . . Ballistic Cannon 1 | . . . . . . . 9 . . Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 90 | 19 50 52 65 88 90 44 63 55 60 Greatest Support 100 | 20 20 68 68 74 70 40 80 90 100 Greatest Overweight (x) 15 | 5 2 2 . 1 15 1 1 . . Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 8 8 8 8 Average Capacity 14 | 9 14 20 20 20 10 8 8 8 6 Most Carried 20 | 6 17 20 20 20 15 7 8 8 6 Average Carried 12 | 2 11 19 18 16 6 7 7 6 4 Final Capacity 20 | 10 20 20 20 20 8 8 8 8 5 Final Carried 20 | 5 17 20 20 14 7 7 8 5 4 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Matter Collected 3306 | 221 259 354 287 572 160 . 988 450 15 Remotely . | . . . . . . . . . . Salvage Created 5618 | . 355 637 466 2156 436 . 1092 399 77 Parts 314 | . 28 36 16 108 14 . 86 17 9 Haulers Intercepted 1 | . . . . . . . 1 . . Recyclers Shooed 3 | . 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Combat Hostiles Destroyed 112 | . 9 11 9 40 9 . 23 9 2 Guns 46 | . 9 11 9 15 2 . . . . Cannons 41 | . . . . 19 7 . 12 3 . AOE 23 | . . . . 5 . . 11 5 2 Classes Destroyed 16 | . 4 4 1 3 1 . 3 . . Worker 19 | . . 2 . 5 . . 11 . 1 Builder 14 | . . . . 5 . . 8 1 . Tunneler 1 | . . . . . . . 1 . . Hauler 1 | . . . . . . . 1 . . Recycler 4 | . 1 1 . 1 . . 1 . . Minesweeper 1 | . . . . . 1 . . . . Operator 1 | . . 1 . . . . . . . Watcher 10 | . 2 1 . 5 . . 2 . . Swarmer 24 | . 4 2 . 8 2 . 5 3 . Grunt 52 | . 5 4 8 17 6 . 8 4 . Brawler 1 | . . 1 . . . . . . . Duelist 3 | . . . . 3 . . . . . Sentry 18 | . . 4 . 8 1 . 5 . . Hunter 1 | . . . 1 . . . . . . Programmer 12 | . . . . 4 . . 4 2 2 Behemoth 1 | . . . . . . . 1 . . Best Kill Streak 10 | . 10 3 4 10 7 . 8 3 2 Combat Bots Only 8 | . 7 2 4 8 7 . 4 3 2 Max Kills in Single Turn 6 | . 1 1 1 2 1 . 6 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Damage Taken 9337 | . 203 314 294 2707 887 . 1883 778 2271 Core 2094 | . 51 59 48 360 197 . 166 62 1151 Absorbed by Shields 185 | . . . . 185 . . . . . Redirected to Shielding 165 | . 6 2 2 94 . . 61 . . Core Remaining (%) 78 | 100 79 85 91 . . 20 80 93 . Volleys Fired 448 | . 30 44 48 172 30 1 80 34 9 Largest 2 | . 2 2 2 2 2 1 2 2 1 Hottest 129 | . 40 40 43 129 120 28 106 126 90 Shots Fired 727 | . 60 88 91 282 41 1 115 40 9 Gun 376 | . 60 88 91 126 10 1 . . . Cannon 326 | . . . . 150 31 . 104 36 5 Launcher 25 | . . . . 6 . . 11 4 4 Special . | . . . . . . . . . . Kinetic 427 | . 60 88 91 73 10 1 104 . . Thermal 211 | . . . . 177 31 . . . 3 Explosive 25 | . . . . 6 . . 11 4 4 Electromagnetic 64 | . . . . 26 . . . 36 2 Robot Hit Streak 72 | . 14 31 22 30 60 61 72 11 7 Robot Miss Streak 2 | . 1 1 1 2 . . 2 2 1 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 3 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . Shots Hit Robots 599 | . 48 79 81 228 39 1 85 34 4 Core Hits 316 | . 20 29 29 106 18 1 83 17 13 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 6 | . . 1 . 3 . . 2 . . Destroy 2 | . . 1 . 1 . . . . . Blast 2 | . . . . . . . 2 . . Corrupt 2 | . . . . 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15955 | . 611 933 1050 5220 869 21 5633 1151 467 Guns 4568 | . 611 933 1050 1747 206 21 . . . Cannons 6532 | . . . . 2847 663 . 2469 492 61 Explosions 4746 | . . . . 626 . . 3134 634 352 Melee . | . . . . . . . . . . Ramming 109 | . . . . . . . 30 25 54 Kinetic 6234 | . 611 933 1050 944 206 21 2469 . . Thermal 4830 | . . . . 3247 663 . 463 424 33 Explosive 3588 | . . . . 626 . . 2400 210 352 Electromagnetic 1194 | . . . . 403 . . 271 492 28 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 Average Corruption 2 | . . . . . . . 2 2 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . . 9 5 2 Message Errors 4 | . . . . . . . 2 2 . Matter Fused 6 | . . . . . . . 3 1 2 Heat Flow Errors 2 | . . . . . . . 2 . . Data Loss (minor) 3 | . . . . . . . 1 2 . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 399 | . . . . 70 . . 255 71 3 Projectiles 130 | . . . . 65 . . 62 . 3 Explosions 269 | . . . . 5 . . 193 71 . Melee . | . . . . . . . . . . Knockbacks 10 | . . . . . . . 10 . . Impact 1 | . . . . . . . 1 . . Kinetic 9 | . . . . . . . 9 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 455 | . . . . 61 . . 256 103 35 Shots 16 | . . . . 4 . . 7 4 1 Rammed 21 | . . . . . . . . . 21 Targets Rammed 25 | . . . . . . . 3 1 21 Kicked 4 | . . . . . . . 3 1 . Crushed . | . . . . . . . . . . Highest Temperature 510 | . 5 17 26 472 428 . 269 510 63 Average Temperature 115 | . 2 12 7 123 230 . 58 193 25 Received Heat Transfer 3505 | . 162 198 252 1278 378 . 450 207 580 Effects 32 | . . . . 10 6 . . 16 . Shutdowns 14 | . . . . 3 3 . . 8 . Energy Bleed 2 | . . . . 1 . . . 1 . Interference 10 | . . . . 4 2 . . 4 . Matter Decay 1 | . . . . . . . . 1 . Damage (minor) 3 | . . . . . 1 . . 2 . Damage (major) 2 | . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Fried 3 | . . . . 2 . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 13 | . . . . 11 2 . . . . Heat Transferred 7001 | . . . . 5328 1073 . 300 250 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 3 2 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Peak Influence 340 | . 244 288 290 308 . . 340 217 182 Initial 101 | . . 73 70 95 . . . 101 78 Average 122 | . 139 151 201 103 . . 131 119 122 Maximum Alert Level 1 | . 1 1 1 1 . . 1 1 . Low Security (%) 79 | 100 51 70 54 87 . . 73 82 100 Level 1 20 | . 48 29 45 12 . . 26 17 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 30 | . . 3 5 12 . . 8 1 1 Investigation 2 | . . . . 1 . . 1 . . Extermination 9 | . . . . 4 . . 4 1 . Reinforcement 12 | . . 3 2 3 . . 3 . 1 Assault . | . . . . . . . . . . Garrison 7 | . . . 3 4 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Distress Signals 9 | . 3 2 . 2 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 168 | . 12 21 14 59 9 . 32 12 9 Peak Tracking Total 7 | . 3 4 3 7 7 . 6 4 5 Tactical Retreats . | . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Traps Triggered 7 | . 1 . . 4 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Disabled 52 | . . . . 6 . . 38 5 3 Max in Single Turn 6 | . . . . 2 . . 6 4 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Machines Accessed 13 | . 1 2 . 4 1 . 5 . . Terminals 10 | . 1 1 . 3 1 . 4 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 30 | . 5 4 . 7 3 . 11 . . Successful 25 | . 5 4 . 4 3 . 9 . . Failed 5 | . . . . 3 . . 2 . . Catastrophic 1 | . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 26 | . 5 2 . 6 3 . 10 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 5 2 . 4 3 . 8 . . Record 13 | . 3 1 . 4 3 . 2 . . Open DSF 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . 2 . . Dispatch Records 2 | . . . . . . . 2 . . Surveillance Status 1 | . . . . . . . 1 . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 1 . 4 1 . 2 . . Full Trace Events 3 | . . . . 1 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Turns Passed 7221 | 86 293 782 276 2619 866 40 1348 737 174 Spaces Moved 3939 | 51 110 320 100 1299 391 21 1054 523 70 Core 21 | 6 . . . . 2 . . . 13 Treads 195 | . . 107 . . . . . 88 . Legs 3723 | 45 110 213 100 1299 389 21 1054 435 57 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 130 130 122 190 190 100 97 50 Average Speed 141 | 132 164 186 130 159 195 190 102 110 99 Slowest Speed 800 | 300 260 320 130 195 800 190 190 160 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 22 | 4 20 40 12 42 53 5 33 9 5 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 2 | . . . . . 2 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 330 | . . . . 38 1 . 206 60 25 Melee . | . . . . . . . . . . Projectile 11 | . . . . . 1 . 10 . . AOE 319 | . . . . 38 . . 196 60 25 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Fac Fac Total 4878 | 69 165 422 155 1572 457 21 1208 643 166 Wait 159 | . 1 21 1 16 3 . 1 61 55 Move 3930 | 50 109 319 99 1298 390 20 1053 522 70 Hop . | . . . . . . . . . . Pick Up 121 | 12 17 14 3 29 14 . 24 4 4 Fast Attach 16 | . . 6 . 2 . . 6 2 . Attach 84 | 7 2 2 3 29 13 . 14 9 5 Detach 7 | . 1 . . 3 1 . . 2 . Swap 10 | . 1 1 . 1 . . 7 . . Drop 78 | . 4 15 1 22 6 . 20 8 2 Fire 448 | . 30 44 48 172 30 1 80 34 9 Melee . | . . . . . . . . . . Ram 21 | . . . . . . . . . 21 Kick 4 | . . . . . . . 3 1 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Identified exit to Materials 16 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 99 | -10/Materials | Identified exit to Mines 99 | -10/Materials | Discovered exit to Mines (range 16) 230 | -10/Materials | Identified exit to Materials 230 | -10/Materials | Discovered exit to Materials (range 16) 231 | -10/Materials | Destroyed 7 combat bots 312 | -10/Materials | Build established: Hacker-Mutant 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x2 595 | -9/Materials | Identified exit to Mines 595 | -9/Materials | Discovered exit to Mines (range 10) 818 | -9/Materials | Discovered exit to Mines (range 6) 1143 | -9/Materials | Identified exit to Materials 1143 | -9/Materials | Discovered exit to Materials (range 16) 1162 | -9/Materials | Entered another Materials area 1162 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1200 | -8/Materials | Garrison activated, responded to threat 1434 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Discovered exit to Factory (range 3) 1438 | -8/Materials | Entered Factory 1438 | -7/Factory | Evolved 2 slots: Utility x2 1668 | -7/Factory | Identified exit to Lower Caves 1668 | -7/Factory | Discovered exit to Lower Caves (range 18) 1702 | -7/Factory | Garrison activated, responded to threat 2146 | -7/Factory | Lost 7 parts (1p3n2u1w) 2607 | -7/Factory | Discovered exit to Lower Caves (range 6) 2959 | -7/Factory | Garrison activated, responded to threat 2990 | -7/Factory | Destroyed 8 combat bots 4028 | -7/Factory | Core integrity fell below 50% 4057 | -7/Factory | Entered Lower Caves 4141 | -7/Lower Caves | Learned Factory trap positions 4174 | -7/Lower Caves | Attracted the attention of an 0b10 base 4248 | -7/Lower Caves | Destroyed 7 combat bots 4250 | -7/Lower Caves | Lost 10 parts (2p4n3u1w) 4348 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4348 | -7/Lower Caves | Learned 6 Upper Caves zone layouts 4910 | -7/Lower Caves | Identified exit to Lower Caves 4910 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 4923 | -7/Lower Caves | Entered another Lower Caves area 4941 | -7/Lower Caves | Identified exit to Factory 4941 | -7/Lower Caves | Discovered exit to Factory (range 10) 4963 | -7/Lower Caves | Entered Factory 4963 | -6/Factory | Evolved 2 slots: Propulsion x2 4964 | -6/Factory | Loaded intel: 82 trap records 5086 | -6/Factory | Identified exit to DSF 5616 | -6/Factory | Spotted B-75 Beast 5638 | -6/Factory | Crushed by falling debris 5713 | -6/Factory | Destroyed B-75 Beast 5723 | -6/Factory | Lost 5 parts (1n3u1w) 6297 | -6/Factory | Identified exit to Factory 6297 | -6/Factory | Discovered exit to Factory (range 15) 6311 | -6/Factory | Entered another Factory area 6311 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7042 | -5/Factory | Identified exit to Factory 7042 | -5/Factory | Discovered exit to Factory (range 6) 7048 | -5/Factory | Entered another Factory area 7048 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 7197 | -4/Factory | Lost 8 parts (2p2n2u2w) 7205 | -4/Factory | Core integrity fell below 50% 7217 | -4/Factory | Core integrity fell below 20% 7222 | -4/Factory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- Adv. Targeting Computer temporarily disabled. K-01 Serf collects debris. Slammed into L-61 Swordsman. R-10 Processor collects Myomer Leg. K-01 Serf collects debris. M-36 Artificer fits Backup Power VII on L-61 Swordsman. K-01 Serf collects debris. K-01 Serf destroyed. Slammed into L-61 Swordsman. R-10 Processor collects Enh. Armored Leg. Slammed into L-61 Swordsman. Adv. Targeting Computer severed. Slammed into L-61 Swordsman. K-01 Serf collects debris. Slammed into L-61 Swordsman. R-10 Processor collects Hvy. Plasma Cannon. Slammed into L-61 Swordsman. Slammed into G-67 Veteran. [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ????????? | | ???????????????????????????????????? #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ?????????????????????????########### ########? | | ?????????????????????????? !!! #? | | ?????????????????????????? !! #? | | ?????????????????????# ??"" !! """" #? | | ?????????????????? ? # """" """" !! #? | | ?????????????????? # """" """" !! #? | | ???????????????? # #? | | ???????????????## ## ! ## | | ?????????????? | | ?????????????? | | ???????????? =?! % | | ??????????? ==! | | ???????? =!! % R | | ???????? " """ g #####+### | | ???????# " """ """ #???????? | | ???????# "" """ """ """"" #???????? | | ???????+ " """" k """"" #???????? | | ???????# g m= + ??????? | | ???????# g@ # ?????? | | ???????# g l # ????? | | ???????# ######+############+#+########? ???? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????##??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 45 Energy Capacity 500 Matter Stores 417 Matter Capacity 550 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 50 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 16 Recoil Reduction 2 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Dramatic Entrance It's Just You Oops Remodeling Challenges ------------ None Game ------ Seed BehemothUltimateCleaver Manual? 0 Play Time 02:29:33 Cumulative 30.2 hours Start 2022.04.20 @ 03:25:00 End 2022.04.20 @ 14:25:53 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 38 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 23 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1682dc71-f89e-49bb-b6dc-34aa1b0d3f95