Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.02 @ 22:55:21 Player: Terminus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (552) 2760 Value Destroyed (30259) 30259 Prototype IDs (296) 5920 Alien Tech Used (11) 2200 Bonus (77484) 77484 TOTAL SCORE: 130123 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 16618 Follower Combat Kills 3850 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 484 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Integrated Exoskeleton 5000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Started Test 138-B 500 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1068 Cogmind --------- Core Integrity 174/1600 Matter 280/300 Energy 332/340 System Corruption 0% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Experimental Energy Well (600) Sigix Sheargun Sigix Sheargun Sigix Corpse Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Experimental Core Analyzer Improved Armor Integrity Analyzer Graphene Brace AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Transdimensional Reconstructor Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun [Rating: 239] Favorites ----------- Power Improved Quantum Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Heavy Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Utility 11 | . . . 1 . . . 1 2 . . . . 1 . . . . . . . . . 2 . . . . 1 . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 653 | 6 12 12 16 4 . 9 22 34 11 6 3 15 30 3 19 2 13 40 3 18 33 5 37 . 23 11 2 35 58 43 39 53 10 25 1 Power 40 | 1 1 1 1 . . 1 4 . . 1 . 3 . . . . 1 3 . 3 4 . 1 . 1 1 . 1 2 2 . 6 1 1 . Engine 18 | 1 1 1 1 . . 1 4 . . 1 . 3 . . . . 1 2 . 2 . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . 1 . 1 3 . 1 . . . . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 2 2 . 6 1 1 . Propulsion 63 | 2 5 4 2 1 . 2 8 3 . . . 1 5 . 1 . 3 4 1 . 6 . . . 4 4 . 2 1 1 . 3 . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 63 | 2 5 4 2 1 . 2 8 3 . . . 1 5 . 1 . 3 4 1 . 6 . . . 4 4 . 2 1 1 . 3 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 398 | 1 2 6 5 1 . . 6 21 7 2 . 6 15 1 14 2 6 19 2 11 17 3 35 . 15 6 2 30 48 30 33 29 6 16 1 Device 298 | . 1 6 2 . . . 4 12 4 1 . 4 6 1 14 2 3 14 1 6 11 2 24 . 12 3 2 27 39 28 31 22 4 11 1 Storage 13 | 1 1 . 3 . . . 1 . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 1 2 . Processor 19 | . . . . . . . . 2 . . . . 2 . . . . 1 . . 1 . 2 . . . . . 1 . . 6 1 3 . Hackware 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 67 | . . . . 1 . . 1 6 3 1 . 2 7 . . . 3 4 1 5 4 1 8 . 3 2 . 3 8 2 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 152 | 2 4 1 8 2 . 6 4 10 4 3 3 5 10 2 4 . 3 14 . 4 6 2 1 . 3 . . 2 7 10 6 15 3 8 . Energy Gun 61 | . 2 . 1 . . . 1 5 . 1 3 3 7 1 3 . 2 9 . 2 4 1 . . 3 . . 1 2 1 . 2 2 5 . Energy Cannon 58 | . 2 1 6 1 . 3 2 3 2 1 . . 1 . . . . 2 . 1 1 1 1 . . . . . 4 8 4 10 1 3 . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Launcher 19 | . . . . 1 . 3 1 1 2 1 . 2 . 1 1 . 1 . . . . . . . . . . 1 . 1 1 2 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 6 | . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . 1 1 . . . 2 2 . . 1 . 1 . 1 1 . 3 . . 8 . 1 . 5 4 . 5 7 2 7 4 1 6 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . System Corruption 8 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 2 . . . . . . . . . . Parts Lost 39 | . . 2 . 1 . . 1 9 1 . . 4 3 . . . 4 . . 3 1 . . . . . . . . 1 . 9 . . . Power 8 | . . 1 . . . . 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . 2 . . . Propulsion 7 | . . . . . . . . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 . . . Utility 14 | . . . . 1 . . . 3 . . . 2 1 . . . . . . . 1 . . . . . . . . 1 . 5 . . . Weapon 10 | . . 1 . . . . . 4 1 . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . Highest Loss Streak 4 | . . 1 . 1 . . 1 3 1 . . 4 1 . . . 4 . . 2 1 . . . . . . . . 1 . 4 . . . To Critical Strikes 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 95 | . 98 100 100 99 100 100 99 99 100 100 79 99 99 100 99 100 99 96 100 99 99 100 100 100 99 99 100 94 94 89 85 73 57 71 72 Engine 5 | . 14 14 11 11 11 11 8 7 7 7 7 6 6 6 6 6 6 9 11 5 2 . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 9 10 10 8 9 8 8 7 6 9 9 Leg 23 | . 28 28 22 22 22 22 26 23 23 23 23 22 25 26 26 26 25 27 29 29 29 29 26 26 26 26 26 23 22 26 26 18 9 9 9 Device 18 | . 12 14 22 14 11 11 18 21 21 22 23 22 19 20 19 20 19 16 16 10 10 16 24 26 25 23 21 26 26 19 20 13 9 16 18 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 7 9 1 . Processor 11 | . . . . . . . . 15 15 15 15 15 20 20 20 20 20 17 17 17 16 11 14 15 15 15 15 14 14 12 8 11 15 25 27 Protection 3 | . . . . 7 11 11 9 1 1 . . . . . . . . . . 5 6 5 1 . . 2 5 . 1 4 4 2 . . . Energy Gun 7 | . 9 . . . . . . 7 15 19 2 22 17 20 19 20 19 15 17 16 16 16 10 10 9 10 10 8 4 . . . . . . Energy Cannon 12 | . 15 28 32 25 33 32 26 14 6 3 . . 1 . . . . . . . . . 4 5 5 5 5 4 8 12 12 10 8 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 13 34 37 68 75 75 75 77 73 71 65 63 73 73 64 72 65 75 90 83 95 106 104 109 98 120 107 107 145 157 188 177 176 79 66 55 Greatest Support 180 | 20 20 20 20 20 20 23 52 52 48 48 48 48 60 60 65 65 73 94 94 94 150 150 150 150 150 150 150 150 150 180 180 180 80 80 80 Greatest Overweight (x) 3 | . 1 1 3 3 3 3 2 1 1 1 1 1 1 1 1 . 1 1 . 1 1 . . . . . . . 1 1 . 1 . . . Average Overweight (x) . | . . 1 1 3 3 3 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 Average Capacity 18 | 7 12 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 13 5 5 Most Carried 20 | 1 15 15 20 20 19 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 10 5 Average Carried 17 | . 10 14 15 19 19 19 19 19 19 19 20 17 18 19 19 19 19 19 20 19 19 20 19 20 19 20 20 19 19 19 19 18 10 5 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 5 5 Final Carried 20 | 1 15 15 19 19 19 20 20 19 20 20 20 17 19 19 20 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 8 5 5 Class Distribution -------------------- 28% | Scavenger-Gunner 13% | Tank 10% | Alien-Sigix 10% | Mutant 9% | Skirmisher 9% | Scavenger-Skirmisher 6% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Gunner | -4/Zhirov Mutant | -3/Proximity Caves Skirmisher | -3/Research Mutant | -3/Testing Scavenger-Skirmisher | -2/Research Scavenger-Skirmisher | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 8554 | 200 213 100 176 41 . 221 258 296 158 190 . 220 267 100 467 33 278 468 30 165 333 73 390 38 254 120 20 348 597 462 518 1165 95 240 20 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 34140 | . 1045 115 1537 127 . 440 2304 1472 220 255 . 17 758 138 309 . 220 944 96 270 286 118 612 . 366 135 . 377 1338 1285 1221 12441 689 2484 2521 Parts 1177 | . 51 12 84 6 . 26 127 49 9 9 . 3 29 7 11 . 16 29 . 15 9 . 16 . 10 . . 8 55 75 42 190 30 104 155 Haulers Intercepted 22 | . 2 . 5 . . . 6 . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . 1 2 . . Recyclers Shooed 15 | 1 2 . . . . 1 1 2 . . . . . . . . . 6 . . . . . . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 99 | . . . . . . . . . 5 9 . 9 . 6 6 . 25 . 9 11 . . . 8 11 . . . . . . . . . . Prevented 13 | . . . . . . . . . . 2 . . . 2 . . 2 . 7 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 459 | . 15 6 24 7 . 12 33 20 9 4 . 1 6 4 3 . 10 11 1 6 4 2 9 . 4 . . 6 18 20 15 166 2 14 27 Guns 66 | . 8 . . . . . . 5 3 1 . . 5 . . . 5 9 1 4 4 2 4 . 3 . . 2 7 . . 1 . 2 . Cannons 321 | . 7 6 23 5 . 2 30 14 1 1 . . . . . . . . . . . . 3 . 1 . . 4 9 11 8 155 2 12 27 AOE 53 | . . . . 1 . 10 1 . 5 2 . 1 . 4 3 . 5 . . . . . . . . . . . . 9 4 8 . . . Classes Destroyed 29 | . 5 1 2 3 . 2 2 2 . . . . 1 1 . . 2 . . 1 2 . . . . . . . 1 . 2 2 . . . Worker 27 | . . . . . . 3 4 . . . . . 3 . . . . 2 . . . . 1 . . . . . 1 9 1 2 1 . . Builder 10 | . . . 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 3 2 . 1 . . Tunneler 3 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 5 . . . 6 . . . . . 2 . . . . 3 . . . . . . 1 . . . . . . 1 2 . . Recycler 25 | . 3 . 2 . . 3 5 5 . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . 2 1 . Mechanic 7 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . . Operator 10 | . 2 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 30 | . 3 . 5 . . . 5 2 . . . . . . . . . 4 . . . . . . . . . 1 2 3 2 2 . 1 . Swarmer 63 | . . 5 3 . . 7 8 2 6 . . 1 . . 3 . 9 4 . 4 . . . . . . . 2 . 9 . . . . . Cutter 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 10 . . . Grunt 130 | . 15 1 15 1 . 4 6 10 3 3 . . 4 3 . . . 5 . . 2 . . . 4 . . . 6 3 6 39 . . . Brawler 12 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 10 . . . Duelist 12 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 9 . . . Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Sentry 34 | . . . 6 . . . 8 5 . . . . 1 . . . . 2 . 1 . . 3 . . . . 2 2 . 3 1 . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 33 | . . . . . . 1 . . . . . . . . . . . . 1 . . 2 2 . . . . . 2 2 . 22 1 . . Programmer 66 | . . . . . . . . 2 . 1 . . 1 . . . . . . . . . 4 . . . . 2 8 4 2 41 . 1 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Striker 14 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 13 . . . Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 49 | . 2 2 6 2 . 5 6 8 3 2 . 1 3 4 3 . 6 7 1 4 2 2 3 . 5 . . 2 4 23 8 49 3 11 7 Combat Bots Only 46 | . 2 2 5 2 . 4 5 5 3 2 . 1 3 4 3 . 6 6 1 4 2 2 2 . 4 . . 1 4 11 6 46 2 10 7 Max Kills in Single Turn 5 | . 1 1 2 1 . 4 2 1 3 1 . 1 2 2 3 . 4 2 1 2 1 1 1 . 1 . . 1 1 5 2 4 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 1 . 3 1 . 1 . 2 3 . 4 . . . . . . . . . . . . 4 2 2 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19125 | . 381 543 537 271 . 142 1074 1264 217 63 . 441 384 28 48 . 374 555 56 1145 125 303 425 39 162 . . 38 770 905 293 4118 52 3035 1337 Core 3363 | . 89 146 91 37 . 17 168 177 58 14 . 106 21 3 . . 22 88 42 67 34 20 53 22 . . . 11 38 20 15 629 14 941 420 Absorbed by Shields 7728 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 738 870 278 2385 56 2111 1253 Ignored by Resistances 9943 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1895 114 5266 2668 Regen/Repaired (Parts) 216 | . . . . . . . . . . . . . . . . . . . . . 216 . . . . . . . . . . . . . . Core Remaining (%) 63 | 100 . 6 . . . 63 69 . . . . 49 . . . . 94 . . . . 74 . . . . 93 . 96 . . 42 . . 10 Volleys Fired 1131 | 1 57 22 68 10 . 18 85 55 10 7 . 4 27 2 7 . 14 54 6 9 14 6 42 . 14 4 16 31 73 59 34 209 19 70 84 Largest 3 | 1 2 2 3 3 . 3 3 3 3 3 . 3 3 1 3 . 3 3 3 3 3 3 3 . 3 3 1 3 3 3 3 3 2 2 1 Hottest 360 | 20 136 136 204 180 . 180 180 195 170 185 . 185 210 45 213 . 213 290 224 224 224 224 290 . 290 290 90 290 303 360 360 360 200 200 180 Shots Fired 2325 | 1 114 44 204 26 . 32 243 163 21 16 . 8 78 2 19 . 38 136 10 23 38 17 80 . 28 12 16 59 164 132 76 335 20 86 84 Gun 685 | 1 72 . . . . . . 67 12 9 . 6 71 . 18 . 36 121 10 21 37 16 42 . 14 8 . 30 50 . . 4 2 38 . Cannon 1590 | . 42 44 204 25 . 21 242 96 5 4 . . 7 . . . . 15 . 2 1 1 38 . 14 4 16 29 114 127 72 317 18 48 84 Launcher 50 | . . . . 1 . 11 1 . 4 3 . 2 . 2 1 . 2 . . . . . . . . . . . . 5 4 14 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 25 | 1 18 . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Thermal 1943 | . 96 44 204 25 . 21 242 163 17 13 . 6 78 . 18 . 36 130 10 23 38 17 80 . 28 12 16 59 164 127 72 204 . . . Explosive 50 | . . . . 1 . 11 1 . 4 3 . 2 . 2 1 . 2 . . . . . . . . . . . . 5 4 14 . . . Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Slashing 303 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 20 86 84 Robot Hit Streak 56 | . 14 4 17 4 . 4 14 26 15 5 . 11 18 . 11 . 9 15 14 15 9 17 26 . 17 14 . 26 19 21 8 46 26 56 16 Robot Miss Streak 8 | 1 3 8 3 2 . 4 5 5 . 1 . . 5 . 2 . 3 5 1 2 5 1 2 . 1 1 . 5 4 3 1 4 2 8 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 6 | . . . . . . . . . . . . . 1 . . . . 1 . 2 1 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . 1 . Shots Hit Robots 1429 | . 78 14 104 11 . 8 131 113 14 10 . 6 57 . 12 . 21 85 8 22 26 14 46 . 16 9 . 39 97 69 35 221 15 71 77 Core Hits 1411 | . 37 6 41 9 . 25 64 52 14 7 . 5 30 16 11 . 16 54 5 12 21 8 31 . 17 7 . 27 62 48 27 392 20 120 227 Critical Kills 13 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 4 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 63 | . 1 . 1 1 . . 2 3 1 . . 1 3 . 1 . 1 2 1 2 2 . . . . . . . . 2 2 29 1 1 6 Burn 16 | . . . . . . . . 3 1 . . 1 3 . 1 . 1 2 1 1 2 . . . . . . . . . . . . . . Meltdown 13 | . 1 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 2 4 . . . Sever 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 1 1 6 Impale 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 30 | . . . 2 . . . . 7 . . . . 4 . . . . 2 . 11 . . . . . . . . . . 3 1 . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Impact 15 | . . . 2 . . . . 7 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 12 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . 1 . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 117392 | . 1206 311 2278 286 . 1520 3428 2643 719 467 . 305 1355 384 357 . 746 2430 254 669 767 419 1840 . 648 423 . 1470 3822 6041 3135 45890 2426 12840 18313 Guns 14875 | . 582 . . . . . . 1024 202 123 . 136 1169 . 242 . 404 2223 254 468 767 419 1428 . 468 346 . 957 1712 . . 116 59 1776 . Cannons 91553 | . 614 311 2244 230 . 160 3331 1615 73 31 . . 152 . . . . 72 . . . . 412 . 180 77 . 438 2043 3514 1643 42713 2323 11064 18313 Explosions 9799 | . . . . 29 . 1351 43 . 424 313 . 169 . 384 115 . 342 . . . . . . . . . . . . 2527 1382 2720 . . . Melee 269 | . . . . . . . . . . . . . . . . . . . . 201 . . . . . . . . . . 68 . . . . Ramming 896 | . 10 . 34 27 . 9 54 4 20 . . . 34 . . . . 135 . . . . . . . . . 75 67 . 42 341 44 . . Kinetic 217 | . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 . . . . Thermal 35047 | . 1047 311 2244 230 . 336 3331 2639 275 154 . 136 1321 . 242 . 404 2295 254 468 767 419 1840 . 648 423 . 1395 3755 3514 1643 4956 . . . Explosive 9623 | . . . . 29 . 1175 43 . 424 313 . 169 . 384 115 . 342 . . . . . . . . . . . . 2527 1382 2720 . . . Electromagnetic 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 139 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 71269 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37734 2382 12840 18313 Piercing 201 | . . . . . . . . . . . . . . . . . . . . 201 . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 5 4 4 4 4 4 . . . . . . . . 6 6 3 3 5 . . . 10 7 7 8 . . . Average Corruption 4 | . . . . . . . 5 2 4 4 4 4 . . . . . . . . 6 6 2 3 2 . . . 8 3 2 4 . . . Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Corruption Blocked 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . Effects 227 | . . . . . . . 8 16 19 20 5 17 . . . . . . . . 3 12 13 6 10 . . . 30 15 7 46 . . . Message Errors 62 | . . . . . . . . 3 6 3 3 3 . . . . . . . . 1 4 2 3 2 . . . 12 4 2 14 . . . Matter Fused 49 | . . . . . . . 4 4 5 3 . 5 . . . . . . . . 1 3 5 2 4 . . . 3 2 2 6 . . . Heat Flow Errors 25 | . . . . . . . 2 2 2 3 . 2 . . . . . . . . 1 1 2 . 1 . . . 3 2 . 4 . . . Energy Discharges 36 | . . . . . . . 1 2 1 5 . 3 . . . . . . . . . 1 3 1 2 . . . 6 4 1 6 . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 28 | . . . . . . . . . 3 2 . 2 . . . . . . . . . 2 1 . 1 . . . 2 3 2 10 . . . Data Loss (major) 11 | . . . . . . . 1 2 . 3 2 1 . . . . . . . . . . . . . . . . . . . 2 . . . Misfires 7 | . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 . . 2 . . . Alerts 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Weapon Failures 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overflow Damage 2498 | . 1 2 3 . . 98 29 . . 16 . . . . . . 12 5 . . . . . . . . . 45 144 298 144 1443 . 107 151 Projectiles 2001 | . 1 2 3 . . 4 29 . . . . . . . . . . . . . . . . . . . . . 117 193 89 1305 . 107 151 Explosions 389 | . . . . . . 94 . . . 16 . . . . . . 12 . . . . . . . . . . . . 105 55 107 . . . Melee 108 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 45 27 . . 31 . . . Knockbacks 11 | . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 4 . . . Impact 11 | . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 4 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 489 | . . . . . . 32 23 . 41 . . 43 . 9 . . 24 . . . . . . . . . . . . 79 . 238 . . . Shots 11 | . . . . . . 2 1 . 1 . . 1 . 1 . . 2 . . . . . . . . . . . . 1 . 2 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 59 | 1 3 . 6 4 . 3 9 1 5 . . . 3 . . . . 11 . . . . . . . . . 1 1 . 2 6 3 . . Kicked 59 | 1 3 . 6 4 . 3 9 1 5 . . . 3 . . . . 11 . . . . . . . . . 1 1 . 2 6 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 252 324 306 261 . 192 294 195 128 162 . 164 275 . 27 . 81 190 . 283 89 112 229 . 246 236 . 350 488 430 116 372 40 45 31 Average Temperature 77 | . 49 180 93 71 . 67 65 55 31 41 . 44 63 . 13 . 18 60 . 74 26 71 63 . 90 102 . 67 100 125 51 97 40 45 6 Received Heat Transfer 2839 | . 219 54 210 12 . 27 243 408 18 9 . 48 189 9 . . . 108 . 473 27 9 33 . 39 . . . 76 81 28 143 . 323 53 Effects 10 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . Energy Bleed 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 . . 1 . . . Robots Melted 23 | . 1 . 1 1 . . 2 1 . . . . 2 . . . . 2 . 1 . . 2 . . . . . 2 2 2 4 . . . Combat Hostiles 16 | . . . 1 1 . . 2 1 . . . . 1 . . . . 2 . 1 . . 2 . . . . . 2 . 2 1 . . . Parts Melted 116 | . 3 2 8 . . 1 15 15 1 1 . . 5 . 1 . 4 8 2 2 1 4 4 . 2 . . 3 11 6 5 12 . . . Heat Transferred 49315 | . 2023 555 3922 370 . 459 5328 4644 555 259 . 348 2930 . 570 . 942 4132 550 900 1357 750 2657 . 935 574 . 1926 4600 2701 1184 4144 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 4888 | . 173 221 421 132 . 193 711 621 . . . . 255 . . . . 288 . . . . 198 . . . . 1085 1258 1431 1086 4888 3278 2268 . Initial 2932 | . . 64 27 132 . . 48 311 . . . . 54 . . . . 107 . . . . 31 . . . . . 609 707 720 363 2932 2097 . Average 461 | . 93 103 306 24 . 62 335 421 . . . . 119 . . . . 120 . . . . 82 . . . . 264 820 1010 720 1652 3127 2162 . Maximum Alert Level 5 | . . 1 2 . . 1 3 2 . . . . 1 . . . . 1 . . . . . . . . . 3 4 4 3 5 5 5 . Low Security (%) 44 | 100 100 95 17 100 . 99 17 . . . . . 76 . . . . 85 . . . . 100 . . . . 62 . . . . . . . Level 1 17 | . . 4 65 . . . 55 36 . . . . 23 . . . . 14 . . . . . . . . . 11 . . . 12 . . . Level 2 14 | . . . 17 . . . 27 63 . . . . . . . . . . . . . . . . . . . 15 30 . 56 26 . . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 58 57 43 16 . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 42 . . . . . Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 5 . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 129 | . 7 . . . . 1 6 9 . . . . 6 . . . . 5 . . . . 4 . . . . 5 11 3 7 56 8 1 . Investigation 9 | . 5 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Extermination 23 | . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 3 . . . . 1 3 2 3 3 . 1 . Reinforcement 28 | . 2 . . . . 1 6 1 . . . . 3 . . . . 2 . . . . . . . . . 1 5 . 2 5 . . . Assault 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 45 8 . . Garrison 10 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . 3 3 . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 2 . . . Construction Impeded 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 51 | . 2 . 1 1 . . 4 1 . . . . 2 . . . . 2 . . 1 . 1 . . . . 4 2 1 1 1 . 27 . Communications Jammed 56 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 7 7 3 34 . . . Distress Signals 55 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 7 7 3 34 . . . Times Spotted 761 | . 22 15 33 11 . 20 42 22 9 4 . 4 10 4 1 . 19 25 1 6 63 6 13 2 4 . . 32 27 23 20 250 2 26 45 Peak Tracking Total 24 | . 3 3 4 3 . 4 5 6 3 3 . 3 2 4 3 . 5 5 1 4 13 5 2 1 2 . . 8 3 5 7 24 9 11 8 Tactical Retreats 25 | . . 3 1 . . 6 3 1 . 2 . . . . . . 1 . . . 1 . . . . . . 1 . 3 . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 10 | . 3 . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Triggered 29 | . . . . . . . . . . 1 . . . 2 . . . . 1 . 23 . . 1 . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 74 | . . . 1 1 . 5 7 1 . . . . . . . . . 1 . . . . 1 . . 1 . 4 13 2 4 18 3 3 9 Max in Single Turn 5 | . . . 1 . . 5 1 1 . . . . . . . . . . . . . . 1 . . 1 . . 1 1 1 2 1 2 2 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 60 | . 8 1 12 . 1 . 11 2 1 1 4 . . . 2 . . . . . 1 . 3 . 1 4 . 1 . . . 3 . 2 2 Terminals 32 | . 6 . 11 . . . 9 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Total Hacks 206 | . 17 1 47 . 4 . 41 4 1 1 30 . . . 2 . . . . . 6 . 8 . 1 17 . 1 . . . 3 . 2 20 Successful 148 | . 9 1 23 . 4 . 23 2 1 1 30 . . . 2 . . . . . 6 . 3 . 1 17 . 1 . . . 3 . 1 20 Failed 56 | . 8 . 23 . . . 17 2 . . . . . . . . . . . . . . 5 . . . . . . . . . . 1 . Catastrophic 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Database Lockouts 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 197 | . 15 . 31 . . . 25 1 . . . . . . . . . 33 . . 1 . 23 . . . . 14 15 10 9 11 9 . . Terminals 105 | . 15 . 45 . . . 38 2 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . . 2 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . Terminal Hacks 116 | . 4 1 12 . 4 . 13 1 1 1 30 . . . 2 . . . . . 6 . . . 1 17 . . . . . 2 . 1 20 Record 38 | . . . . . 4 . . . . . 11 . . . 1 . . . . . . . . . . 5 . . . . . . . . 17 Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 21 | . 2 . 4 . . . 2 . . . 3 . . . . . . . . . 6 . . . . 4 . . . . . . . . . Open Door 8 | . . 1 . . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . 2 . 1 . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Unauthorized Hacks 24 | . 5 . 10 . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 22 | . 3 . 10 . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 21 | . 3 . 9 . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 11 . . . 9 2 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 24 | . . . . . . . . . . . 7 . . . . 1 . . . . . . 4 . . . . . 3 . 3 6 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . . . . . . . 9 . . . . 14 . 13 . . . . . . . 4 . . 6 . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 100 | . . 1 . 5 . . . . . . . 1 . . . 4 . 8 . . . . 7 . . . . 1 4 1 . . 17 51 . Largest Group 6 | . . 1 . 3 2 2 . . . . . 1 1 . . 4 4 4 . . . . 3 2 2 . . 1 3 1 . . 6 6 . Highest-Rated Group 555 | . . 31 . 52 24 24 . . . . . 96 96 . . 156 156 220 . . . . 206 206 206 . . 269 417 32 . . 555 342 . Highest-Rated Ally 269 | . . 31 . 31 16 16 . . . . . 96 96 . . 40 40 70 . . . . 103 103 103 . . 269 269 32 . . 269 269 . Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 1 . 1 . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Light 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders 113 | . . 10 . . . . . . . . . . . . . . . 6 . . . . 13 . . . . 41 21 17 4 1 . . . STAY 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . FOLLOW 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 3 . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 38 | . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . 19 8 6 . . . . . RETURN 63 | . . 8 . . . . . . . . . . . . . . . 3 . . . . 8 . . . . 21 9 9 4 1 . . . Ally Attacks 501 | . . 75 . 46 . 23 . . . . . 15 20 . . . 21 55 . . . . 19 9 3 . . 75 94 . 10 . 9 27 . Total Damage 18912 | . . 435 . 425 . 205 . . . . . 637 664 . . . 822 1174 . . . . 240 441 294 . . 6455 5077 . 75 . 1221 747 . Kills 125 | . . 6 . 11 . 1 . . . . . 4 7 . . . 10 11 . . . . 4 3 1 . . 33 28 . . . 2 4 . Allies Corrupted 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 16 | . . 2 . 2 . . . . . 1 . 1 . 1 2 1 . . 1 . . 1 . 2 2 . . . . . . . . . . Drone Launches 79 | . . 22 . . . . . . . . . . . . . . . 2 . . . . 9 . . . . 21 9 9 6 1 . . . Drone Recoveries 77 | . . 22 . . . . . . . . . . . . . . . 2 . . . . 9 . . . . 21 9 8 5 1 . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . Traps 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Zionite Intel Received 21 | . . . . . . . . . . . . . . . . . . 6 . . . . 3 . . . . 2 3 1 2 3 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Unaware Analyses 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 1 . 1 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 39257 | 54 1591 891 2214 2492 896 1754 3288 1303 1027 718 160 888 1081 797 1030 1136 470 1527 366 851 1598 495 1211 360 894 295 571 947 1589 809 740 2056 348 2228 582 Spaces Moved 22122 | 43 807 372 778 660 272 450 1333 484 494 353 82 443 473 386 485 877 221 913 286 606 999 443 760 315 558 235 321 539 736 375 438 1263 575 2390 1357 Core 14 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 22108 | 29 807 372 778 660 272 450 1333 484 494 353 82 443 473 386 485 877 221 913 286 606 999 443 760 315 558 235 321 539 736 375 438 1263 575 2390 1357 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 190 190 330 330 330 190 190 190 190 190 190 120 190 120 120 120 120 120 120 100 100 100 100 100 102 112 110 112 110 110 30 30 30 30 Average Speed 132 | 97 158 190 239 330 330 330 197 193 190 190 190 190 189 190 187 120 151 120 120 121 122 100 100 100 100 108 112 111 127 112 110 67 30 30 30 Slowest Speed 330 | 120 190 190 330 330 330 330 265 196 190 190 190 190 190 190 190 120 190 190 120 190 190 100 100 100 102 112 112 112 182 180 110 182 30 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Exploration Rate (%) 58 | 3 97 98 70 99 72 100 79 14 74 48 70 66 11 50 68 87 42 33 42 68 84 61 23 62 74 60 50 32 85 25 54 62 14 79 55 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 25 | . 2 1 . 1 1 . . . . . 1 1 . . . 2 . 6 1 . . 1 . . 1 3 . . 2 . . 2 . . . Known Exits Taken 27 | . . . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 23 | . . . . 2 . 1 . . 1 1 . 3 . 2 3 2 1 . . 3 . 1 . 2 1 . . . . . . . . . . Spaces Dug 364 | . . . 8 . . 31 10 5 28 . . . 4 . . . . 11 . 1 1 1 15 . 4 . 6 10 17 28 12 33 59 49 31 Terrain Destroyed 1743 | . . . 10 21 . 125 34 5 56 31 . 25 4 26 27 . 47 14 . 2 1 1 25 . 9 . 13 15 43 78 67 187 94 212 571 Melee 13 | . . . 2 . . . . 5 . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . Projectile 1156 | . . . 8 7 . 4 27 . . . . . . . . . . 12 . 2 1 1 25 . 9 . 13 15 43 39 34 118 79 148 571 AOE 574 | . . . . 14 . 121 7 . 56 31 . 25 . 26 27 . 47 . . . . . . . . . . . . 39 33 69 15 64 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 30143 | 51 1020 515 981 945 272 687 1806 710 555 388 87 478 583 445 596 960 324 1228 299 674 1338 478 1133 360 866 267 515 821 1251 648 632 2168 736 3829 1497 Wait 5578 | . 99 100 74 266 1 200 316 105 34 18 . 14 19 55 59 76 70 157 3 26 257 25 281 46 252 7 177 196 345 146 85 588 113 1314 54 Move 22086 | 42 806 371 777 659 271 449 1332 483 493 352 81 442 472 385 484 876 220 912 285 605 998 442 759 314 557 234 320 538 735 374 437 1262 574 2389 1356 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 203 | 1 25 3 18 1 . 3 14 14 2 2 . 2 14 . 5 4 3 19 . 3 7 . 7 . 2 1 . 5 3 11 5 23 1 4 1 Fast Attach 183 | 6 1 . 2 . . 2 6 4 . . 3 1 5 . 11 . 1 14 . 1 19 . . . 16 8 . 9 20 6 19 15 4 10 . Attach 95 | . . 2 2 1 . . 3 12 1 . . 4 6 . 3 . 4 2 . 2 5 . 3 . . . . 2 1 4 4 18 6 9 1 Detach 30 | . . . . . . . 1 . . . . . 1 . 2 . . 1 . . . . . . . . . 1 . 1 1 11 3 8 . Swap 386 | . 11 10 12 3 . 7 13 18 10 6 . 10 19 3 5 2 8 24 3 15 9 5 34 . 7 4 2 24 37 33 18 26 . 7 1 Drop 335 | . 18 7 20 1 . 5 27 11 . 3 3 1 13 . 20 2 3 32 1 2 26 . 7 . 18 9 . 12 23 14 24 8 13 12 . Fire 1131 | 1 57 22 68 10 . 18 85 55 10 7 . 4 27 2 7 . 14 54 6 9 14 6 42 . 14 4 16 31 73 59 34 209 19 70 84 Melee 30 | . . . 2 . . . . 7 . . . . 4 . . . . 2 . 11 . . . . . . . . . . 3 1 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick 59 | 1 3 . 6 4 . 3 9 1 5 . . . 3 . . . . 11 . . . . . . . . . 1 1 . 2 6 3 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 2 13 . . . . 6 . Trap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Tes) -3/Testing -2/Research (discovered 4 exits: Acc x3 / *Qua) -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 55 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 10) 1122 | -10/Materials | Discovered new exit (range 4) 1230 | -10/Materials | Discovered new exit (range 5) 1646 | -10/Materials | Entered Mines 1657 | -10/Mines | Escorted by a lone wolf Derelict 1670 | -10/Mines | Core integrity fell below 50% 1677 | -10/Mines | Learned location of Storage (-9) 1685 | -10/Mines | Build established: Scavenger-Mutant 1913 | -10/Mines | Learned Materials interactive machine intel 2046 | -10/Mines | Core integrity fell below 20% 2066 | -10/Mines | Found the Drone Emporium 2075 | -10/Mines | Found Prototype Device 2076 | -10/Mines | Identified Thief Drone Bay 2388 | -10/Mines | Discovered new exit (range 36) 2391 | -10/Mines | Discovered new exit (range 39) 2465 | -10/Mines | Learned location of 1 exit from Materials 2537 | -10/Mines | Entered Materials 2537 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2538 | -9/Materials | Identified exit to Materials 2539 | -9/Materials | Loaded intel: 18 interactive machine locations 2818 | -9/Materials | Build established: Gunner 3136 | -9/Materials | Central database locked down 3514 | -9/Materials | Discovered exit to Materials (range 12) 3740 | -9/Materials | Build established: Scavenger-Gunner 3801 | -9/Materials | Discovered new exit (range 11) 3892 | -9/Materials | Discovered exit to Materials (range 17) 4310 | -9/Materials | Identified exit to Mines 4310 | -9/Materials | Identified exit to Storage 4751 | -9/Materials | Entered Mines 4832 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5054 | -9/Mines | Discovered exit to Materials (range 6) 5123 | -9/Mines | Discovered exit to Materials (range 11) 5334 | -9/Mines | Learned Materials stockpile data 5503 | -9/Mines | Assembled infested the area 5857 | -9/Mines | Build established: Mutant 6224 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6313 | -9/Mines | Build established: Tank 6710 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6819 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7011 | -9/Mines | Learned location of Zion (-6) 7229 | -9/Mines | Discovered new exit (range 5) 7243 | -9/Mines | Entered Exiles 7243 | -9/Exiles | Accompanied by 2 allies 7323 | -9/Exiles | Met 8R-AWN 7379 | -9/Exiles | Met EX-HEX 7593 | -9/Exiles | Met EX-DEC 7660 | -9/Exiles | Visited The Gauntlet 8111 | -9/Exiles | Discovered new exit (range 10) 8139 | -9/Exiles | Entered Mines 8139 | -8/Mines | Accompanied by 2 allies 8714 | -8/Mines | Discovered exit to Materials (range 7) 9664 | -8/Mines | Discovered exit to Materials (range 13) 9893 | -8/Mines | Entered Materials 9893 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10189 | -8/Materials | Build established: Scavenger-Tank 10745 | -8/Materials | Central database locked down 11342 | -8/Materials | Discovered new exit (range 11) 11570 | -8/Materials | Build established: Tank 11705 | -8/Materials | Discovered new exit (range 16) 11973 | -8/Materials | Discovered new exit (range 9) 12795 | -8/Materials | Build established: Scavenger-Tank 13181 | -8/Materials | Entered Factory 13181 | -7/Factory | Evolved 2 slots: Utility x2 13264 | -7/Factory | Found Prototype Launcher 13264 | -7/Factory | Identified Rocket Array 13401 | -7/Factory | Identified exit to Lower Caves 13607 | -7/Factory | Lost 3 parts (3u) 13975 | -7/Factory | Build established: Scavenger-Skirmisher 14132 | -7/Factory | Garrison activated, responded to threat 14175 | -7/Factory | Lost 3 parts (2n1w) 14200 | -7/Factory | Discovered new exit (range 6) 14484 | -7/Factory | Entered Lower Caves 15226 | -7/Lower Caves | Build established: Skirmisher 15450 | -7/Lower Caves | Discovered new exit (range 8) 15459 | -7/Lower Caves | Identified exit to Lower Caves 15511 | -7/Lower Caves | Entered another Lower Caves area 15817 | -7/Lower Caves | Learned 4 Factory zone layouts 16046 | -7/Lower Caves | Spotted B-75 Beast 16170 | -7/Lower Caves | Discovered new exit (range 10) 16185 | -7/Lower Caves | Identified exit to Data Miner 16229 | -7/Lower Caves | Entered Data Miner 16229 | -7/Data Miner | Discovered new exit (range 6) 16239 | -7/Data Miner | Identified exit to Proximity Caves 16267 | -7/Data Miner | Met Data Miner 16303 | -7/Data Miner | Learned location of Section 7 (-2) 16303 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16330 | -7/Data Miner | Received God Mode back door access code from Data Miner 16389 | -7/Data Miner | Entered Proximity Caves 16622 | -6/Proximity Caves | Escorted by Enhanced Grunt 16809 | -6/Proximity Caves | Spotted B-75 Beast 16825 | -6/Proximity Caves | Allies destroyed B-75 Beast 16856 | -6/Proximity Caves | Lost 4 parts (1p1n2u) 17098 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 17197 | -6/Proximity Caves | Core integrity fell below 50% 17220 | -6/Proximity Caves | Discovered new exit (range 12) 17249 | -6/Proximity Caves | Identified exit to Factory 17277 | -6/Proximity Caves | Entered Factory 17277 | -6/Factory | Accompanied by 1 ally 17277 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17278 | -6/Factory | Identified exit to Lower Caves 17548 | -6/Factory | Discovered exit to Lower Caves (range 9) 17584 | -6/Factory | Build established: Scavenger-Gunner 17806 | -6/Factory | Discovered new exit (range 16) 17906 | -6/Factory | Identified exit to Factory 18358 | -6/Factory | Entered Lower Caves 18507 | -6/Lower Caves | Encountered a Warlord checkpoint 19106 | -6/Lower Caves | Discovered new exit (range 10) 19125 | -6/Lower Caves | Identified exit to Lower Caves 19155 | -6/Lower Caves | Entered another Lower Caves area 19156 | -6/Lower Caves | Discovered exit to Factory (range 12) 19160 | -6/Lower Caves | Learned 4 Factory zone layouts 19195 | -6/Lower Caves | Found Prototype Device 19212 | -6/Lower Caves | Identified Heart of Steel 19352 | -6/Lower Caves | Encountered a Warlord checkpoint 19759 | -6/Lower Caves | Learned Factory trap positions 19982 | -6/Lower Caves | Discovered new exit (range 15) 20181 | -6/Lower Caves | Identified exit to Zion 20185 | -6/Lower Caves | Entered Zion 20273 | -6/Zion | Discovered new exit (range 15) 20319 | -6/Zion | Found CR-A16's Pointy Stick 20500 | -6/Zion | Given the Hacking Drone Bay 20503 | -6/Zion | Found Prototype Device 20670 | -6/Zion | Given A8's code to call for help 20759 | -6/Zion | Learned location of Extension (-6) 20970 | -6/Zion | Identified Hacking Drone Bay 21034 | -6/Zion | Imprinted 21036 | -6/Zion | Declared Zion's savior 21247 | -6/Zion | Identified exit to Proximity Caves 21321 | -6/Zion | Entered Proximity Caves 21321 | -5/Proximity Caves | Accompanied by 4 allies 21752 | -5/Proximity Caves | Lost 4 parts (3n1w) 21780 | -5/Proximity Caves | Discovered exit to Factory (range 10) 21791 | -5/Proximity Caves | Entered Factory 21791 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 21793 | -5/Factory | Loaded intel: 90 trap records 21821 | -5/Factory | Zion Fire squad teleported in 22029 | -5/Factory | Retrieved Zion intel report: Guard Positions 22324 | -5/Factory | Discovered new exit (range 7) 22339 | -5/Factory | Identified exit to Factory 22390 | -5/Factory | Retrieved Zion intel report: Emergency Access 22408 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22483 | -5/Factory | Identified exit to Upper Caves 22512 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 22513 | -5/Factory | Zion Light squad teleported in 22834 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 22835 | -5/Factory | Zion Heavy Resupply teleported in 22885 | -5/Factory | Spotted B-75 Beast 22891 | -5/Factory | Allies destroyed B-75 Beast 22894 | -5/Factory | Garrison activated, responded to threat 23080 | -5/Factory | Retrieved Zion intel report: Component Schematics 23290 | -5/Factory | Terminal network hard line cut 23318 | -5/Factory | Entered Upper Caves 23612 | -5/Upper Caves | Encountered a Warlord checkpoint 23645 | -5/Upper Caves | Learned location of Armory (-3) 23666 | -5/Upper Caves | Discovered new exit (range 16) 23683 | -5/Upper Caves | Identified exit to Upper Caves 23684 | -5/Upper Caves | Entered another Upper Caves area 23684 | -5/Upper Caves | Spotted B-75 Beast 23779 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 23791 | -5/Upper Caves | Destroyed B-75 Beast 24017 | -5/Upper Caves | Discovered exit to Factory (range 6) 24283 | -5/Upper Caves | Discovered new exit (range 16) 24294 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24326 | -5/Upper Caves | Identified exit to Warlord 24535 | -5/Upper Caves | Entered Warlord 24724 | -5/Warlord | Found Prototype Special Weapon 24724 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 24905 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 25239 | -5/Warlord | Warlord's base attacked by MAIN.C 25335 | -5/Warlord | Rebuked by Warlord 25346 | -5/Warlord | Opened Warlord's prototype stash 25353 | -5/Warlord | Found Prototype Reactor 25365 | -5/Warlord | Found Prototype Processor 25365 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 25368 | -5/Warlord | Found Prototype Device 25368 | -5/Warlord | Identified Exp. Focal Shield 25589 | -5/Warlord | Warlord forces counterattacked 25600 | -5/Warlord | Spotted Executioner 25650 | -5/Warlord | Spotted Executioner 25700 | -5/Warlord | Spotted Executioner 25825 | -5/Warlord | Spotted Striker 25828 | -5/Warlord | Destroyed Striker 25856 | -5/Warlord | Spotted Striker 25861 | -5/Warlord | Spotted Executioner 25914 | -5/Warlord | Warlord base infiltrated, sounded retreat 25915 | -5/Warlord | Enhanced Grunt warped into view 25915 | -5/Warlord | Enhanced Grunt warped into view 25915 | -5/Warlord | Enhanced Grunt warped into view 25915 | -5/Warlord | Enhanced Demolisher warped into view 25915 | -5/Warlord | Enhanced Demolisher warped into view 25915 | -5/Warlord | Enhanced Demolisher warped into view 25954 | -5/Warlord | Spotted Executioner 25972 | -5/Warlord | Spotted Striker 26003 | -5/Warlord | Spotted Executioner 26018 | -5/Warlord | Spotted Executioner 26063 | -5/Warlord | Spotted Striker 26079 | -5/Warlord | Spotted Executioner 26110 | -5/Warlord | Discovered new exit (range 15) 26122 | -5/Warlord | Identified exit to Proximity Caves 26133 | -5/Warlord | Entered Proximity Caves 26139 | -4/Proximity Caves | Learned location of Testing (-3) 26421 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 26595 | -4/Proximity Caves | Discovered exit to Factory (range 15) 26624 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26628 | -4/Proximity Caves | Entered Factory 26628 | -4/Factory | Evolved 2 slots: Utility x2 26927 | -4/Factory | Retrieved Zion intel report: Active Terminals 26928 | -4/Factory | Zion Fire squad teleported in 27090 | -4/Factory | Incoming investigation squad redirected 27112 | -4/Factory | Discovered new exit (range 16) 27187 | -4/Factory | Identified exit to Research 27428 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 27456 | -4/Factory | Identified exit to Upper Caves 27491 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 27492 | -4/Factory | Zion Hacker squad teleported in 27792 | -4/Factory | Zion Heavy squad teleported in 27839 | -4/Factory | Entered Upper Caves 27839 | -4/Upper Caves | Accompanied by 2 allies 27868 | -4/Upper Caves | Identified exit to Upper Caves 28199 | -4/Upper Caves | Entered another Upper Caves area 28199 | -4/Upper Caves | Accompanied by 2 allies 28232 | -4/Upper Caves | Discovered exit to Research (range 14) 28497 | -4/Upper Caves | Learned Research stockpile data 28578 | -4/Upper Caves | Found Imp. Powered Armor 28597 | -4/Upper Caves | Found Prototype Protection 28597 | -4/Upper Caves | Identified Zio. Weapon Casing 28610 | -4/Upper Caves | Learned location of Quarantine (-2) 29040 | -4/Upper Caves | Discovered new exit (range 3) 29042 | -4/Upper Caves | Identified exit to Zhirov 29093 | -4/Upper Caves | Entered Zhirov 29093 | -4/Zhirov | Discovered new exit (range 3) 29132 | -4/Zhirov | Learned location of Command (-1) 29157 | -4/Zhirov | Found Alien Artifact 29157 | -4/Zhirov | Identified Integrated Reactor 29157 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29174 | -4/Zhirov | Found Alien Artifact 29266 | -4/Zhirov | Identified exit to Proximity Caves 29388 | -4/Zhirov | Entered Proximity Caves 29867 | -3/Proximity Caves | Build established: Mutant 29892 | -3/Proximity Caves | Discovered exit to Research (range 15) 29959 | -3/Proximity Caves | Entered Research 29959 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29960 | -3/Research | Identified Vortex Chain Reactor 30027 | -3/Research | Found Prototype Launcher 30027 | -3/Research | Identified Hellfire Missile Launcher 30112 | -3/Research | Spotted B-86 Titan 30226 | -3/Research | Retrieved Zion intel report: Guard Positions 30227 | -3/Research | Zion Experimental squad teleported in 30230 | -3/Research | Found Prototype Device 30230 | -3/Research | Identified Exp. ECM Suite 30364 | -3/Research | Retrieved Zion intel report: Unaware Analyses 30366 | -3/Research | Discovered new exit (range 18) 30392 | -3/Research | Identified exit to Research 30633 | -3/Research | Discovered exit to Research (range 20) 30666 | -3/Research | Garrison activated, responded to threat 30865 | -3/Research | Discovered new exit (range 18) 30903 | -3/Research | Identified exit to Testing 30906 | -3/Research | Entered Testing 30906 | -3/Testing | Accompanied by 1 ally 30959 | -3/Testing | Spotted PY-EEOBHRB7OC 30971 | -3/Testing | Rewired PY-EEOBHRB7OC 31124 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 31306 | -3/Testing | Retrieved Zion intel report: Active Garrisons 31381 | -3/Testing | Found Prototype Device 31381 | -3/Testing | Identified Adv. Kinecellerator 31396 | -3/Testing | Found Prototype Processor 31396 | -3/Testing | Identified Exp. Target Analyzer 31607 | -3/Testing | Found Prototype Ballistic Cannon 31607 | -3/Testing | Identified Omega Cannon 31632 | -3/Testing | Found Prototype Protection 31651 | -3/Testing | Discovered exit to Research (range 10) 31928 | -3/Testing | Found Prototype Device 31928 | -3/Testing | Identified Exp. Hardlight Generator 31966 | -3/Testing | Spotted PL-UR63AEKWMD 31977 | -3/Testing | Rewired PL-UR63AEKWMD 31989 | -3/Testing | Scanned by Researcher 32030 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 32033 | -3/Testing | Enhanced Grunt warped into view, answering call for help 32034 | -3/Testing | Enhanced Grunt warped into view, answering call for help 32214 | -3/Testing | Garrison activated, responded to threat 32242 | -3/Testing | Terminal network hard line cut 32318 | -3/Testing | System corruption reached 10% 32495 | -3/Testing | Entered Research 32495 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 32497 | -2/Research | Identified Centrium Heavy Armor Plating 32522 | -2/Research | Zion Thermal Resupply teleported in 32764 | -2/Research | Identified exit to Access 33002 | -2/Research | Destroyed 11 combat bots 33103 | -2/Research | Retrieved Zion intel report: Emergency Access 33224 | -2/Research | Cargo convoy interrupted 33238 | -2/Research | Incoming assault squad redirected 33250 | -2/Research | Spotted B-90 Cyclops 33269 | -2/Research | Destroyed B-90 Cyclops 33279 | -2/Research | Discovered new exit (range 6) 33280 | -2/Research | First assault squad dispatched 33286 | -2/Research | Identified exit to Quarantine 33304 | -2/Research | Entered Quarantine 33325 | -2/Quarantine | Found Alien Impact Weapon 33394 | -2/Quarantine | Found Alien Artifact 33394 | -2/Quarantine | Identified Core Reset Matrix 33394 | -2/Quarantine | Identified Core Stripper 33394 | -2/Quarantine | Identified Transdimensional Reconstructor 33394 | -2/Quarantine | Used Core Reset Matrix 33398 | -2/Quarantine | Detected hypermatrix surge 33398 | -2/Quarantine | Sensed 13 artifacts in vicinity 33423 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 33602 | -2/Quarantine | First assault squad dispatched 33670 | -2/Quarantine | Warped through subspace 33683 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 33829 | -2/Quarantine | Cryocooling Duct disabled 33844 | -2/Quarantine | Ambient heat levels rising (+20) 33844 | -2/Quarantine | Non-combat units ordered to evacuate 33877 | -2/Quarantine | Spotted Fortress 33893 | -2/Quarantine | Destroyed Fortress 33904 | -2/Quarantine | Found Centrium Heavy Armor Plating 33907 | -2/Quarantine | Found Vortex Chain Reactor 33911 | -2/Quarantine | Found Prototype Device 33911 | -2/Quarantine | Identified Thermal Barrier 33914 | -2/Quarantine | Found Prototype Device 33914 | -2/Quarantine | Identified Exp. EM Disruption Field 33921 | -2/Quarantine | Found Prototype Device 33921 | -2/Quarantine | Identified Exp. Force Field 34031 | -2/Quarantine | Discovered new exit (range 5) 34035 | -2/Quarantine | Identified exit to Section 7 34044 | -2/Quarantine | Entered Section 7 34045 | -2/Section 7 | Sensed 17 artifacts in vicinity 34147 | -2/Section 7 | Found Integrated Dissipator 34147 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34308 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 34327 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 34412 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 34426 | -2/Section 7 | Discovered exit to Access (range 12) 34447 | -2/Section 7 | Build established: Alien-Skirmisher 34572 | -2/Section 7 | Spotted Executioner 34573 | -2/Section 7 | Spotted Executioner 34580 | -2/Section 7 | Destroyed Executioner 34632 | -2/Section 7 | Destroyed Executioner 34650 | -2/Section 7 | Found Prototype Processor 34650 | -2/Section 7 | Identified Exp. Core Analyzer 34652 | -2/Section 7 | Lost 4 parts (1p1n2u) 34655 | -2/Section 7 | Found Prototype Processor 34655 | -2/Section 7 | Identified Exp. Targeting Computer 34718 | -2/Section 7 | Found Transdimensional Reconstructor 34721 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 34750 | -2/Section 7 | Scanned by Researcher 34794 | -2/Section 7 | First assault squad dispatched 34865 | -2/Section 7 | Found Sigix Sheargun 34867 | -2/Section 7 | Found Sigix Sheargun 34877 | -2/Section 7 | Spotted Striker 34877 | -2/Section 7 | Spotted Striker 34897 | -2/Section 7 | Found Sigix Shearcannon 34936 | -2/Section 7 | Spotted Striker 34937 | -2/Section 7 | Spotted Striker 34946 | -2/Section 7 | Destroyed Striker 34956 | -2/Section 7 | Destroyed Striker 35061 | -2/Section 7 | Incoming assault squad redirected 35066 | -2/Section 7 | Incoming assault squad redirected 35090 | -2/Section 7 | Destroyed 11 combat bots 35125 | -2/Section 7 | Integrated with Sigix Exoskeleton 35156 | -2/Section 7 | Intercept squad dispatched 35171 | -2/Section 7 | Spotted Tracker 35172 | -2/Section 7 | Spotted Tracker 35172 | -2/Section 7 | Destroyed Tracker 35174 | -2/Section 7 | Destroyed Tracker 35180 | -2/Section 7 | Spotted Executioner 35181 | -2/Section 7 | Spotted Executioner 35184 | -2/Section 7 | Destroyed Executioner 35191 | -2/Section 7 | Destroyed Executioner 35193 | -2/Section 7 | Found Exp. Core Analyzer 35195 | -2/Section 7 | Found Exp. Targeting Computer 35198 | -2/Section 7 | Found Exp. Targeting Computer 35199 | -2/Section 7 | Found Exp. Core Analyzer 35208 | -2/Section 7 | Spotted Combat Programmer 35208 | -2/Section 7 | Spotted Combat Programmer 35211 | -2/Section 7 | Destroyed Combat Programmer 35215 | -2/Section 7 | Destroyed Combat Programmer 35230 | -2/Section 7 | Spotted B-99 Colossus 35234 | -2/Section 7 | Destroyed B-99 Colossus 35255 | -2/Section 7 | Destroyed 7 combat bots 35264 | -2/Section 7 | Found LRC Boosters 35264 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 35265 | -2/Section 7 | Found LRC Boosters 35265 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 35282 | -2/Section 7 | Found Integrated Reactor 35282 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 35305 | -2/Section 7 | Spotted Alpha 7 35306 | -2/Section 7 | Spotted Alpha 7 35312 | -2/Section 7 | Spotted Striker 35312 | -2/Section 7 | Spotted Striker 35313 | -2/Section 7 | Destroyed Alpha 7 35315 | -2/Section 7 | Warped through subspace 35346 | -2/Section 7 | Destroyed Striker 35350 | -2/Section 7 | Destroyed Striker 35431 | -2/Section 7 | Build established: Alien-Sigix 35493 | -2/Section 7 | Spotted Executioner 35497 | -2/Section 7 | Spotted Striker 35497 | -2/Section 7 | Spotted Striker 35498 | -2/Section 7 | Destroyed Striker 35502 | -2/Section 7 | Destroyed Striker 35505 | -2/Section 7 | Destroyed Executioner 35509 | -2/Section 7 | Spotted Striker 35511 | -2/Section 7 | Destroyed Executioner 35515 | -2/Section 7 | Destroyed Striker 35574 | -2/Section 7 | Destroyed 32 combat bots 35715 | -2/Section 7 | Spotted Striker 35728 | -2/Section 7 | Destroyed Striker 35731 | -2/Section 7 | Spotted Striker 35736 | -2/Section 7 | Core integrity fell below 50% 35736 | -2/Section 7 | Destroyed Striker 35771 | -2/Section 7 | Destroyed 37 combat bots 35927 | -2/Section 7 | Spotted Striker 35931 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 35942 | -2/Section 7 | Destroyed Striker 35946 | -2/Section 7 | Spotted Executioner 35951 | -2/Section 7 | Destroyed Executioner 35952 | -2/Section 7 | Sterilization system engaged 35952 | -2/Section 7 | Non-combat units ordered to evacuate 35991 | -2/Section 7 | Destroyed Executioner 35991 | -2/Section 7 | Spotted Striker 35995 | -2/Section 7 | Destroyed Striker 36016 | -2/Section 7 | Destroyed 46 combat bots 36016 | -2/Section 7 | Found Transdimensional Reconstructor 36047 | -2/Section 7 | Destroyed Striker 36049 | -2/Section 7 | Destroyed Striker 36052 | -2/Section 7 | Combat units ordered to evacuate 36062 | -2/Section 7 | Destroyed Alpha 7 36070 | -2/Section 7 | Spotted S7 Guard 36076 | -2/Section 7 | Found Core Membrane 36076 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 36100 | -2/Section 7 | Entered Access 36100 | -1/Access | Evolved 2 slots: Utility x2 36105 | -1/Access | Emitted hypermatrix ping 36110 | -1/Access | Assembled emerged from beneath the floor 36123 | -1/Access | Energy Cycler disabled 36178 | -1/Access | Retrieved Zion intel report: Active Terminals 36180 | -1/Access | Zion Experimental squad teleported in 36312 | -1/Access | Zion Heavy squad teleported in 36318 | -1/Access | Assembled emerged from beneath the floor 36350 | -1/Access | First assault squad dispatched 36379 | -1/Access | Discovered new exit (range 18) 36421 | -1/Access | Spotted B-99 Colossus 36427 | -1/Access | Spotted B-99 Colossus 36432 | -1/Access | Destroyed B-99 Colossus 36439 | -1/Access | Allies destroyed B-99 Colossus 36448 | -1/Access | Entered Command 36448 | -1/Command | Accompanied by 1 ally 36453 | -1/Command | Emitted hypermatrix ping 36458 | -1/Command | Assembled emerged from beneath the floor 36480 | -1/Command | Assembled emerged from beneath the floor 36515 | -1/Command | Assembled emerged from beneath the floor 36573 | -1/Command | Assembled emerged from beneath the floor 36596 | -1/Command | Spotted M Guard 36596 | -1/Command | Spotted M Guard 36597 | -1/Command | Spotted Combat Programmer 36597 | -1/Command | Spotted Combat Programmer 36601 | -1/Command | Destroyed Combat Programmer 36618 | -1/Command | Destroyed Combat Programmer 36654 | -1/Command | Destroyed M Guard 36667 | -1/Command | Destroyed M Guard 36667 | -1/Command | All MAIN.C guards destroyed 36674 | -1/Command | Found Prototype Reactor 36674 | -1/Command | Identified Zero-point Reactor 36686 | -1/Command | Found Prototype Device 36686 | -1/Command | Identified AEGIS Remote Shield 36713 | -1/Command | Met MAIN.C 36727 | -1/Command | 0b10 Conduit disabled 36729 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 36729 | -1/Command | Destroyed MAIN.C Shell 36729 | -1/Command | Spotted M Shell/Def 36729 | -1/Command | Spotted M Shell/Atk 36729 | -1/Command | Spotted M Shell/Def 36729 | -1/Command | Spotted M Shell/Atk 36729 | -1/Command | Spotted M Shell/Atk 36729 | -1/Command | Spotted M Shell/Def 36729 | -1/Command | Spotted M Shell/Atk 36729 | -1/Command | Spotted M Shell/Def 36731 | -1/Command | MAIN.C activated Command garrisons 36735 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 36739 | -1/Command | Destroyed M Shell/Def 36744 | -1/Command | Destroyed M Shell/Def 36750 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 36752 | -1/Command | Core integrity fell below 50% 36752 | -1/Command | Destroyed MAIN.C 36752 | -1/Command | Destroyed M Shell/Def 36754 | -1/Command | Discovered new exit (range 45) 36754 | -1/Command | Discovered new exit (range 78) 36754 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36755 | -1/Command | Destroyed M Shell/Def 36759 | -1/Command | Destroyed M Shell/Atk 36765 | -1/Command | Destroyed M Shell/Atk 36767 | -1/Command | Destroyed M Shell/Atk 36775 | -1/Command | Discovered new exit (range 39) 36775 | -1/Command | Discovered new exit (range 83) 36775 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 36777 | -1/Command | Found Exp. Targeting Computer 36792 | -1/Command | Destroyed 10 combat bots 36811 | -1/Command | Found Exp. Weapon Cycler 38209 | -1/Command | Assembled emerged from beneath the floor 38271 | -1/Command | Assembled emerged from beneath the floor 38406 | -1/Command | Assembled emerged from beneath the floor 38468 | -1/Command | Phase Generator disabled 38644 | -1/Command | Warped through subspace to slip node 38644 | -1/Command | Discovered new exit (range 5) 38676 | -1/Command | Entered Access_0 38677 | -1/Access_0 | Sensed 2 artifacts in vicinity 38677 | -1/Access_0 | Met Architect 38681 | -1/Access_0 | Architect warped through subspace 38686 | -1/Access_0 | Destroyed A8 38705 | -1/Access_0 | Architect warped through subspace 38715 | -1/Access_0 | Subspace Access Node disabled 38744 | -1/Access_0 | Architect warped through subspace 38760 | -1/Access_0 | A6 warped into view 38768 | -1/Access_0 | Destroyed A6 38778 | -1/Access_0 | Architect warped through subspace 38794 | -1/Access_0 | Subspace Access Node disabled 38815 | -1/Access_0 | Architect warped through subspace 38831 | -1/Access_0 | Architect warped through subspace 38836 | -1/Access_0 | Subspace Access Node disabled 38848 | -1/Access_0 | A5 warped into view 38857 | -1/Access_0 | Architect warped through subspace 38861 | -1/Access_0 | Destroyed A5 38882 | -1/Access_0 | Architect warped through subspace 38889 | -1/Access_0 | Destroyed 7 combat bots 38904 | -1/Access_0 | Architect warped through subspace 38930 | -1/Access_0 | Architect warped through subspace 38951 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 20% 38976 | -1/Access_0 | Architect warped through subspace 38976 | -1/Access_0 | Core integrity fell below 20% 39002 | -1/Access_0 | Architect warped through subspace 39010 | -1/Access_0 | Destroyed A2 39012 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 39044 | -1/Access_0 | A4 warped into view 39053 | -1/Access_0 | Architect warped through subspace 39056 | -1/Access_0 | Destroyed A4 39065 | -1/Access_0 | Started Test 138-B, establishing a local singularity 39068 | -1/Access_0 | Singularity Gate disabled 39086 | -1/Access_0 | Architect warped through subspace 39113 | -1/Access_0 | Architect warped through subspace 39129 | -1/Access_0 | Architect warped through subspace 39136 | -1/Access_0 | Architect warped through subspace 39142 | -1/Access_0 | Subspace Access Node disabled 39148 | -1/Access_0 | Destroyed Architect 39149 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 39253 | -1/Access_0 | Warped through subspace to slip node 39253 | -1/Access_0 | Discovered new exit (range 8) 39256 | -1/Access_0 | Found Sigix Corpse 39258 | *** | Heading to fleet! Last Messages --------------- [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 39251_ Quantum Shear penetrates Analysis Chamber. 39251_ Analysis Chamber breached. 39251_ Quantum Shear penetrates Wall. 39251_ Quantum Shear penetrates Earth. 39253_ Warped through subspace, drawn to slip node. 39253_ EXIT=FOUND 39256_ Acquired Sigix Corpse. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#########################???????????? | | ????????????###########################??????????? | | ???????????#############################?????????? | | ???????????#############################?????????? | | ??????????###############################????????? | | ?????????#################################???????? | | ?????????#################################???????? | | ?????????################ ################???????? | | ????????################ ################??????? | | ????????################ X ################??????? | | ????????################ ################??????? | | ???????################ ################??????? | | ???????################ #################??????? | | ???????################# #################?????? | | ???????################ ################??????? | | ???????################ #################??????? | | ??????################# < ################??????? | | ???????################ #################??????? | | ???????################# #################??????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 118 Energy Capacity 1045 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Armor Coverage 1000 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 30 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 8 Armor Integrity Analysis 40 Particle Charging 25 Item Schematics ----------------- Adv. Gravity Neutralizer | -2/Section 7 | Archive Centrium Heavy Armor Plating | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Robot Schematics ------------------ G-73 Enforcer | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel G-67 Veteran | -2/Quarantine | Z-intel A-15 Conveyor | -2/Section 7 | Z-intel A-27 Freighter | -2/Section 7 | Z-intel L-61 Swordsman | -2/Section 7 | Z-intel A-02 Transporter | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Archive X-87 Electro | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Transdimensional Reconstructor Core Stripper Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon LRC Boosters High-powered Transdimensional Reconstructor Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerRestorationPlating Manual? 0 Play Time 05:30:18 Cumulative 1773.4 hours Start 2023.08.02 @ 15:27:42 End 2023.08.02 @ 22:55:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 622 Rogue 622 Adventurer 0 Explorer 0 Win Type 2 Total 137 Types 28/13/61/7/1/2/23/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79c79c9d-0194-44b9-98f2-ab059e303185