Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 12:18:29 Player: polar Result: Crushed by singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (517) 2585 Value Destroyed (27211) 27211 Prototype IDs (311) 6220 Alien Tech Used (18) 3600 Bonus (58916) 58916 TOTAL SCORE: 109432 Bonus ------- High Alert Combat Kills 4169 Follower Combat Kills 1136 Installed LC Capacitor 1000 Entered Garrisons 400 Used RIF Installer 2000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Found Hidden Lab 3000 Decrypted A0 Command 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Friendly Fire -1489 Cogmind --------- Core Integrity 0/1600 Matter 369/425 Energy 1720/1720 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY (12) ----- Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Particle Accelerator Centrium Heavy Armor Plating > --- WEAPON (4) ------- Improved Potential Cannon Core Cannon > --- INVENTORY (27) --- Reinforced Quantum Reactor Vortex Chain Reactor Advanced Heavy Siege Treads Desublimator Experimental Heat Sink Advanced Phase Shifter Experimental Powered Armor Phase Armor Thermal Barrier AEGIS Remote Shield Potential Cannon L-Cannon (24) Graviton Cannon Graviton Cannon Graviton Cannon Omega Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Spectral Analyzer Advanced Targeting Computer Experimental Targeting Computer Advanced Cloaking Device Advanced Focal Shield AEGIS Remote Shield Advanced Hacking Suite Deep Network Scanner Microwarp Drive > --- WEAPON ----------- Improved Potential Cannon Omega Cannon > --- INVENTORY -------- Reinforced Quantum Reactor Experimental Heat Sink Experimental Energy Well Experimental Targeting Computer Experimental Armor Integrity Analyzer Particle Accelerator Centrium Heavy Armor Plating Experimental Powered Armor Experimental Powered Armor Phase Armor Thermal Barrier Advanced EM Disruption Field High-powered Transdimensional Reconstructor Terrabomb Spacefold Activator Enhanced Nova Cannon Firepult Cooled Nova Cannon Core Cannon L-Cannon [Rating: 266] Favorites ----------- Power Reinforced Quantum Reactor Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Reinforced Quantum Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Enhanced Nova Cannon Energy Gun Precision Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Utility 10 | . . . 2 . . . 1 . . . 1 2 . . . . 1 . . . . . . . 2 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Attached 777 | 7 13 19 76 5 5 4 38 21 23 23 52 36 2 2 14 4 56 4 3 1 5 22 73 19 13 34 63 8 48 24 49 11 Power 43 | 1 1 2 3 1 . . 1 . 2 . 3 1 . . 1 . 5 . . . 1 4 9 . . 1 1 . 1 1 4 . Engine 11 | 1 1 2 3 1 . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . 1 . 1 . 2 1 . . . . 2 . . . 1 1 . . . . . . . . . . Reactor 23 | . . . . . . . . . . . . . . . 1 . 2 . . . . 3 9 . . 1 1 . 1 1 4 . Propulsion 165 | 2 6 6 38 . 2 3 21 11 4 4 9 3 . . . 1 13 . 1 1 1 6 5 . . 7 6 3 4 . 8 . Treads 88 | . 2 2 17 . 2 . 5 9 . 4 1 . . . . . 5 . 1 1 . 6 5 . . 7 6 3 4 . 8 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 77 | 2 4 4 21 . . 3 16 2 4 . 8 3 . . . 1 8 . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 326 | 2 2 4 18 1 2 . 4 3 4 2 18 18 1 2 5 2 17 . . . . 5 42 11 13 25 31 3 39 20 26 6 Device 223 | 1 1 2 10 1 1 . 2 2 2 1 10 6 1 . 3 . 13 . . . . 4 38 7 10 21 19 2 31 15 17 3 Storage 9 | 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Processor 20 | . . . . . . . . . . . 1 3 . . . 1 . . . . . . 1 . 1 . . . 5 3 5 . Hackware 14 | . . . 1 . . . . . . . 3 3 . 1 . . 2 . . . . 1 1 . 1 1 . . . . . . Protection 42 | . . 1 7 . . . 2 1 2 1 4 6 . 1 2 1 2 . . . . . 2 3 . 2 2 . . . 3 . Artifact 18 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 10 1 3 2 . . Weapon 243 | 2 4 7 17 3 1 1 12 7 13 17 22 14 1 . 8 1 21 4 2 . 3 7 17 8 . 1 25 2 4 3 11 5 Energy Gun 39 | 1 2 . 1 . . . 4 . 6 6 7 4 . . 1 . 1 . . . . . 1 2 . . 1 2 . . . . Energy Cannon 109 | . 1 4 5 1 1 . 2 2 1 . 1 5 1 . 5 1 11 1 . . 2 3 14 5 . 1 23 . 4 3 8 4 Ballistic Gun 11 | 1 1 . 2 . . . . 1 . . 4 . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 19 | . . . . . . . . . . 4 . . . . . . 7 1 2 . 1 1 1 . . . . . . . 2 . Launcher 29 | . . 3 5 1 . 1 . 2 1 1 1 5 . . 1 . 2 2 . . . 3 1 . . . . . . . . . Special Weapon 16 | . . . 2 . . . 1 . 1 . 9 . . . 1 . . . . . . . . 1 . . . . . . . 1 Impact Weapon 20 | . . . 2 1 . . 5 2 4 6 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 4 . . . . . 1 . 1 1 . . . . . . . . . . . 10 . . 3 . 8 1 5 1 Parts Lost 55 | . . 2 8 . . . . 3 1 2 7 3 . 1 . . 13 2 1 1 1 2 4 . . . 2 . . 1 1 . Power 6 | . . . . . . . . . 1 . 1 . . . . . 3 . . . . . . . . . 1 . . . . . Propulsion 19 | . . 2 3 . . . . 2 . 1 2 . . . . . 3 . 1 1 1 1 1 . . . . . . . 1 . Utility 20 | . . . 3 . . . . 1 . 1 3 2 . 1 . . 4 . . . . 1 3 . . . . . . 1 . . Weapon 10 | . . . 2 . . . . . . . 1 1 . . . . 3 2 . . . . . . . . 1 . . . . . Highest Loss Streak 4 | . . 1 3 . . . . 2 1 1 3 1 . 1 . . 4 1 1 1 1 1 1 . . . 1 . . 1 1 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 89 | . 100 100 99 100 96 100 99 99 100 100 84 84 86 85 84 85 85 93 92 93 93 91 86 77 75 80 81 85 79 79 76 75 Engine 3 | . 14 14 11 11 11 11 2 . . 9 4 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 6 9 8 . 2 6 6 6 4 . . 5 5 5 5 6 . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 6 3 . . . . 3 10 10 9 9 8 8 7 12 12 12 Treads 10 | . 2 3 2 . 6 3 . 19 . 23 1 . . . . . 3 23 22 22 18 18 18 15 14 20 23 17 13 12 12 12 Wheel 9 | . 25 24 19 22 15 18 26 6 27 3 15 12 13 13 13 12 13 . . . 3 4 . . . . . . . . . . Device 13 | . 14 14 12 21 21 22 19 9 9 9 6 5 11 13 14 13 16 23 23 23 23 19 17 6 8 8 6 8 7 10 14 13 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 6 Processor 6 | . . . . . . . . . . . 6 6 13 13 9 8 11 11 11 11 11 7 5 7 8 9 9 8 8 11 16 20 Hackware 11 | . . . 10 11 11 11 9 9 9 9 15 21 13 13 13 10 12 11 11 11 11 14 15 12 12 14 14 13 13 12 3 . Protection 5 | . . . 9 . . . 6 17 18 18 6 10 7 5 6 13 3 . . . . . 1 5 1 . . 4 4 1 3 4 Energy Gun 3 | . 14 . 2 11 7 . 9 9 14 8 4 5 1 . 1 . . . . . . . . 1 . . . 11 4 . . . Energy Cannon 6 | . 7 21 11 . . 11 4 7 2 . 6 5 4 6 6 9 6 5 5 5 4 4 7 6 9 8 6 4 10 12 5 5 Launcher 1 | . . 6 . 9 . 11 . . . 1 . . 6 6 2 3 . 1 . . . . . . . . . . . . . . Peak Build Rating 266 | 7 11 14 25 23 24 23 36 37 41 47 67 77 79 81 93 89 108 102 105 107 107 132 160 186 196 197 211 212 240 255 266 266 Average Rating 103 | 5 9 11 20 20 21 22 32 34 37 41 59 72 78 79 81 86 97 100 100 105 101 114 147 170 193 190 193 208 229 249 254 255 On Entrance 98 | . 7 11 14 23 21 24 23 34 35 38 46 67 77 79 81 85 88 104 101 105 107 100 132 149 184 193 195 168 212 238 249 260 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 271 | 11 30 94 100 96 95 95 101 102 102 119 117 119 118 115 130 131 131 116 119 119 119 154 179 192 193 185 193 190 207 246 271 213 Greatest Support 260 | 20 40 40 40 22 40 40 48 63 44 66 66 56 56 56 56 56 143 143 148 148 147 174 235 230 230 230 204 212 240 240 260 250 Greatest Overweight (x) 9 | . 1 4 9 4 4 4 4 3 2 2 4 3 2 2 2 2 4 . . . 4 5 . . . 1 . 1 1 1 1 . Average Overweight (x) 1 | . . . 3 4 3 3 2 1 2 1 1 1 1 1 1 2 . . . . 2 3 . . . . . . . . . . Largest Inventory Capacity 27 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 27 Average Capacity 24 | 7 12 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 Most Carried 27 | 6 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 27 Average Carried 23 | 3 11 15 23 25 23 24 24 24 24 24 24 24 24 24 23 24 23 24 23 24 23 24 24 24 24 24 23 26 26 26 26 25 Final Capacity 27 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 27 27 27 Final Carried 27 | 5 15 22 25 25 24 25 25 25 25 25 25 25 25 24 25 25 24 25 25 24 23 25 25 25 25 24 26 27 27 27 26 25 Class Distribution -------------------- 46% | Hacker-Mutant 31% | Mutant 6% | Scavenger-Mutant 4% | Hacker-Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Hacker-Mutant | -4/Lab Hacker-Skirmisher | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Section 7 Hacker-Tank | -2/Research Hacker-Gunner | -2/Testing Hacker-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 10613 | 182 247 300 989 90 20 90 370 361 402 498 1191 485 45 189 165 140 800 146 254 . 53 154 1349 . 245 239 405 104 364 120 402 214 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26830 | 29 622 360 1284 62 . 237 697 343 341 597 1610 1431 48 39 428 639 3300 342 230 . 126 185 5260 . 216 1314 2399 267 658 1067 2322 377 Parts 952 | 3 39 30 76 12 . 15 24 24 11 36 78 47 3 3 9 15 92 6 8 . 5 20 130 . 9 46 59 11 19 53 58 11 Haulers Intercepted 5 | . . . 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . . . 2 1 . . . . 2 . . . . 1 . . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . . . 3 . . 10 . 3 12 . 5 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 419 | . 7 13 25 9 . 3 10 10 2 23 23 27 1 5 4 5 49 8 5 . 1 13 76 . 3 17 30 3 6 10 24 7 Guns 45 | . 4 . 7 1 . . 5 3 1 13 5 2 . . . . 1 . . . . . . . . . . 2 1 . . . Cannons 166 | . 3 5 13 . . 1 5 2 . 7 12 13 . 1 . 3 17 4 5 . . 2 38 . 3 6 4 1 2 2 11 6 AOE 89 | . . 8 4 8 . 2 . 4 . 3 3 9 1 4 . 2 11 4 . . . 11 7 . . . 2 . . . 6 . Classes Destroyed 27 | 1 5 3 2 1 . . . 1 . 1 1 1 . 1 . 1 2 . 1 . 1 . 1 . . . 3 . . 1 . . Worker 20 | . . 1 5 . . 1 . . . . 5 . . . . . 5 . . . . 1 . . . . 1 . . 1 . . Builder 12 | . . . 1 . . . . . . . 1 1 . . . . 6 . . . . . . . . . 2 . . 1 . . Tunneler 4 | 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 20 | . 4 . 1 . . 2 3 . 1 . 5 1 . . . . 2 . . . . . . . . . . . 1 . . . Mechanic 7 | . 1 . . . . . . . . . . . . . . . 2 . . . . . 3 . . . 1 . . . . . Operator 5 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 22 | . 2 . 3 . . . . . 2 . 3 3 . . . . 1 . . . . . 1 . . 2 1 . 1 2 1 . Swarmer 76 | . . 9 6 8 . 3 3 4 . 11 3 6 . . . . 4 . 3 . . 12 4 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 133 | . 7 2 10 . . . 4 . 2 4 14 12 1 2 . 2 23 2 . . . . 26 . 3 4 7 . 2 . 6 . Brawler 7 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . 3 . . . 1 . . . . . Duelist 10 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . 5 . . 1 . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 40 | . . 2 9 . . . 3 4 . 3 2 3 . . . . 2 1 1 . . 1 2 . . . 2 2 . 1 2 . Demolisher 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Specialist 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . Hunter 28 | . . . . . . . . . . . . . . . . . 5 . 1 . . . 5 . . 2 4 . . 4 7 . Programmer 68 | . . . . . . . . 2 . 3 3 5 . . . . 6 . . . . . 16 . . 10 13 1 3 1 5 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tracker 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . 1 . . . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Best Kill Streak 14 | 1 4 4 5 7 . 3 4 3 2 5 5 9 1 3 5 3 12 4 3 . 1 5 14 . 2 4 7 2 3 3 5 3 Combat Bots Only 12 | . 2 3 4 7 . 3 3 3 2 5 3 6 1 3 4 3 6 4 3 . 1 4 12 . 2 3 5 2 3 2 5 3 Max Kills in Single Turn 8 | 1 1 3 2 4 . 2 1 2 1 2 3 3 1 1 3 1 4 3 1 . 1 3 8 . 1 3 2 1 2 2 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 1 4 . 2 . 2 . 2 3 2 1 1 . 1 4 3 . . . 3 3 . . . 1 . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 YI-UF0 (-10/Mines) Data Miner (-6/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2460 | . 19 40 144 4 . 5 38 57 18 98 131 260 . 20 . 23 172 29 53 . 12 50 490 27 22 91 137 14 73 172 135 126 Missed 746 | . 1 10 25 . . 1 11 22 7 24 35 109 . 7 . 4 47 8 16 . 3 12 182 16 3 18 34 4 10 48 38 51 Damage Taken 29537 | . 245 432 1611 227 . 86 419 715 182 951 1547 2323 . 514 . 458 2662 455 569 84 182 723 4415 155 338 1597 2308 224 1192 1747 1313 1863 Core 3311 | . 25 96 139 . . . 85 66 16 79 140 269 . 22 . 19 289 22 51 . . 31 345 . . 47 489 60 259 442 170 150 Absorbed by Shields 2790 | . . . . . . . . . . . . 86 . . . . . . . . . 102 422 . . . . . 120 840 651 569 Reduced by Siege Mode 1684 | . . . . . . . . . . . . . . . . . 10 45 12 . . . 604 . 94 195 190 14 57 201 45 217 Redirected to Core 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . Redirected to Shielding 66 | . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . . . . . . Ignored by Resistances 3228 | . . . . . . . . . . . . . . . . . . . . . . . 897 132 37 6 187 60 265 835 666 143 Regen/Repaired (Parts) 3104 | . 86 . 273 . . . 269 . . . . 763 . . . . 1003 . . . . . 94 . . 314 . . 302 . . . Core Remaining (%) 66 | 100 . 51 . . . 65 . . . 55 80 . . . . 63 . . . . 63 . . 84 . . 36 . 68 . . . Volleys Fired 1591 | 6 30 29 93 6 . 13 29 54 36 59 132 149 4 25 6 38 131 26 37 7 9 33 202 25 14 67 126 22 47 61 46 29 Largest 4 | 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 1 1 2 2 2 2 2 2 4 4 2 3 2 Hottest 900 | 60 125 120 120 124 . 98 129 124 124 130 151 180 133 133 250 180 250 155 155 98 250 159 250 225 240 250 250 366 416 200 900 900 Shots Fired 2485 | 12 60 53 182 10 . 15 57 103 66 107 205 215 5 31 7 47 185 42 57 7 9 38 330 26 23 98 162 44 66 103 73 47 Gun 548 | 12 46 . 69 4 . . 36 59 62 80 74 64 . . 1 . 10 . . . . . . . . . 1 22 8 . . . Cannon 1837 | . 14 45 105 2 . 13 21 39 2 25 106 142 4 19 5 43 172 36 57 7 9 32 330 25 23 98 161 22 58 103 73 46 Launcher 71 | . . 8 7 4 . 2 . 5 . 2 2 9 1 12 . 4 3 6 . . . 6 . . . . . . . . . . Special 29 | . . . 1 . . . . . 2 . 23 . . . 1 . . . . . . . . 1 . . . . . . . 1 Kinetic 282 | 6 16 . 69 . . . . 9 . 25 22 . . . . . 37 13 22 . . 5 35 . . . . . . . 8 15 Thermal 2099 | 6 44 45 106 6 . 13 57 89 64 80 158 206 4 19 6 43 145 23 35 7 9 27 295 25 23 98 161 40 66 103 65 31 Explosive 71 | . . 8 7 4 . 2 . 5 . 2 2 9 1 12 . 4 3 6 . . . 6 . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . . Robot Hit Streak 35 | 2 11 8 35 1 . 6 14 24 13 17 23 22 1 9 11 9 15 16 18 . 9 7 33 11 12 12 16 16 17 29 11 21 Robot Miss Streak 8 | 8 4 4 4 2 . 1 3 4 4 3 4 3 1 2 . 3 5 1 5 . . 1 4 . 1 3 3 2 1 4 2 2 Penetration Max 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 1 Secondary Targets 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1322 | 4 39 29 130 1 . 11 46 41 46 61 121 103 1 11 2 24 99 29 24 . 1 9 175 1 16 43 53 26 30 62 43 41 Core Hits 885 | 1 24 24 52 8 . 8 22 15 12 28 48 54 3 10 15 16 135 18 7 . 1 18 175 . 6 25 71 9 17 13 31 19 Critical Kills 29 | . . . 1 . . . . . . . 1 1 . . . . . 1 1 . . . 3 . . 7 1 . 4 8 1 . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . . 3 Critical Strikes 70 | . . . 1 . . . 4 1 3 3 2 6 . . . . 3 7 4 . . . 3 . . 7 1 1 4 8 2 10 Burn 18 | . . . . . . . 4 1 3 2 1 5 . . . . 1 . . . . . . . . . . 1 . . . . Meltdown 27 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . 3 . . 7 1 . 4 8 1 . Destroy 17 | . . . . . . . . . . . . . . . . . . 7 4 . . . . . . . . . . . . 6 Blast 8 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . 1 4 Melee Attacks 73 | . . . 4 1 . . 12 19 6 31 . . . . . . . . . . . . . . . . . . . . . . Impact 73 | . . . 4 1 . . 12 19 6 31 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66118 | 41 544 1055 2800 427 . 356 866 959 795 1745 3453 3863 79 1012 340 1130 7440 1465 700 . 84 1383 11640 . 680 2525 3669 839 1053 2065 4053 9057 Guns 6617 | 41 405 . 633 17 . . 486 538 753 835 985 986 . . . . 159 . . . . . . . . . . 566 213 . . . Cannons 38893 | . 139 511 1518 . . 209 380 245 42 666 1760 1430 . 127 54 993 3788 746 700 . 45 331 8094 . 680 2050 1207 273 823 1918 3192 6972 Explosions 20024 | . . 535 252 410 . 147 . 176 . 244 699 1447 79 885 286 137 3493 719 . . 34 1052 3546 . . 475 2462 . . . 861 2085 Melee 397 | . . . 397 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 187 | . . 9 . . . . . . . . 9 . . . . . . . . . 5 . . . . . . . 17 147 . . Kinetic 6143 | 20 75 . 633 . . . . 147 . 666 247 . . . . . 1236 177 203 . . 156 855 . . . . . . . 449 1279 Thermal 52555 | 21 469 511 1518 122 . 209 866 636 795 835 2901 2559 . 127 340 993 5603 569 497 . 79 175 10785 . 680 2525 3669 735 1036 1918 3604 7778 Explosive 6732 | . . 535 252 305 . 147 . 176 . 244 296 1304 79 885 . 137 601 719 . . . 1052 . . . . . . . . . . Electromagnetic 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . Impact 397 | . . . 397 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 . . . . . 7 7 10 1 1 . . 2 2 . . . . . . 9 2 . 9 12 . . . . . Average Corruption 5 | . 1 1 . . . . . 6 7 8 1 1 . . 2 2 . . . . . . 4 1 . 4 10 . . . . . Corruption Purged 10 | . . . . . . . . . . . 1 . . . . . . . . . . . 9 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . 5 10 . . . . . 51 29 63 5 2 . . 2 8 . . . . . . 45 1 . 25 77 . . . . . Message Errors 74 | . 1 1 . . . . . 10 10 16 2 . . . . . . . . . . . 13 . . 4 17 . . . . . Matter Fused 76 | . 2 4 . . . . . 17 5 14 . 1 . . 1 5 . . . . . . 6 . . 10 11 . . . . . Heat Flow Errors 31 | . . 1 . . . . . 9 3 4 . . . . . . . . . . . . 4 1 . 2 7 . . . . . Energy Discharges 47 | . 1 . . . . . . 8 3 11 . 1 . . . . . . . . . . 5 . . 1 17 . . . . . Parts Rejected 4 | . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 34 | . . 2 . . . . . 5 4 4 1 . . . . . . . . . . . 8 . . 2 8 . . . . . Data Loss (major) 22 | . . 2 . . . . . . 1 3 1 . . . . . . . . . . . 4 . . 2 9 . . . . . Misfires 13 | . . . . . . . . 1 . 4 . . . . 1 1 . . . . . . 1 . . 3 2 . . . . . Alerts 7 | . . . . . . . . . 2 2 . . . . . . . . . . . . 1 . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 11 | . . . . . . . . 1 . 3 1 . . . . 1 . . . . . . 3 . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3211 | . . 48 200 45 . . . 5 . 17 322 131 . 122 . 169 98 14 43 . . 19 232 . . 69 41 17 64 101 508 946 Projectiles 2242 | . . 8 . . . . . . . 17 98 38 . . . 138 94 6 43 . . 9 221 . . 58 6 17 64 42 448 935 Explosions 720 | . . 40 10 45 . . . 5 . . 224 93 . 122 . 31 4 8 . . . 10 11 . . 11 35 . . . 60 11 Melee 249 | . . . 190 . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . . Knockbacks 31 | . . 1 1 . . . . . . . . . . . . . 8 2 2 . . . 8 . . . . . 1 1 . 7 Impact 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Kinetic 27 | . . . . . . . . . . . . . . . . . 8 2 2 . . . 8 . . . . . . . . 7 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1716 | . . 86 92 104 . 61 . 32 . . 191 212 . 319 . 57 129 35 . . . 81 8 . . 76 24 . . 78 47 84 Shots 58 | . . 3 3 3 . 2 . 1 . . 3 5 . 6 . 1 14 1 . . . 2 2 . . 5 4 . . 1 1 1 Rammed 7 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 3 . . Targets Rammed 7 | . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 486 | 40 128 234 197 . . . 22 247 175 198 267 230 . 21 138 229 164 . . . 82 9 486 185 330 385 418 201 198 . 337 75 Average Temperature 70 | 26 43 56 52 . . . 9 65 34 88 78 48 . 13 61 151 41 . . . 61 9 104 14 73 89 106 74 94 . 93 50 Received Heat Transfer 3985 | . 180 117 549 . . . 225 45 99 171 513 429 . 75 . 153 471 189 . . 9 47 373 . 84 45 111 18 45 13 24 . Effects 24 | . . . . . . . . . . . 3 . . . . 3 . . . . . . 10 . 1 4 3 . . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . . . . . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . Interference 12 | . . . . . . . . . . . 3 . . . . 3 . . . . . . 6 . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Siege Activations 80 | . . . . . . . . . . . . . . . . . 1 4 3 . . . 20 1 2 8 16 2 5 5 9 4 Total Turns 1482 | . . . . . . . . . . . . . . . . . 4 49 33 . . . 371 30 68 145 300 18 109 120 86 149 Longest Duration 85 | . . . . . . . . . . . . . . . . . 4 19 12 . . . 71 30 57 85 70 14 37 38 22 55 Robots Corrupted 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Impact Corruptions 8 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Melted 131 | . . . 1 . . . . 1 1 . 3 3 . . 4 . 25 . . . 1 . 34 . . 13 28 . 4 9 4 . Combat Hostiles 115 | . . . 1 . . . . 1 1 . 3 3 . . 4 . 20 . . . 1 . 31 . . 11 24 . 3 8 4 . Parts Melted 540 | . 2 . 10 . . . 10 5 1 4 16 22 . 1 19 1 82 1 1 . 1 1 143 . 2 40 109 1 15 32 21 . Heat Transferred 102840 | 50 1051 1073 3108 137 . 370 1998 1258 1896 1776 4528 4642 . 200 2560 850 17718 800 700 . 320 250 26817 . 592 4280 16106 888 814 1998 4832 1228 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . . . . . 2 . . . 1 3 . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1558 | 5 201 226 475 511 . 82 181 1171 709 1320 693 686 . . . . 1194 . . . . 304 1335 . 147 286 516 348 336 551 1558 . Initial 693 | . 3 55 6 166 . . 1 31 570 411 693 175 . . . . 344 . . . . . 25 . . 12 160 285 148 107 345 . Average 336 | . 105 117 263 334 . 40 49 495 613 750 337 244 . . . . 597 . . . . 120 412 . 46 112 355 293 186 254 747 . Maximum Alert Level 5 | . 1 1 2 2 . . . 4 3 4 2 2 . . . . 4 . . . . 1 4 . . 1 2 1 1 2 5 . Low Security (%) 35 | 100 94 89 35 24 . 100 100 17 . . 7 38 . . . . 6 . . . . 75 34 . 100 78 10 7 72 26 . . Level 1 29 | . 5 10 34 39 . . . 37 . . 72 45 . . . . 18 . . . . 24 32 . . 21 64 92 27 64 1 . Level 2 20 | . . . 30 35 . . . 10 97 53 19 16 . . . . 46 . . . . . 12 . . . 24 . . 9 18 . Level 3 6 | . . . . . . . . 33 2 31 . . . . . . 16 . . . . . 13 . . . . . . . 2 . Level 4 3 | . . . . . . . . . . 14 . . . . . . 11 . . . . . 7 . . . . . . . 9 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 1 . 1 . . . 1 . 1 . 7 13 . . . . 19 . . . . 1 17 . 1 10 13 1 10 4 1 . Investigation 13 | . . . . . . . 1 . . . 2 1 . . . . 4 . . . . . 1 . 1 1 . 1 1 . . . Extermination 33 | . . . . . . . . . . . 3 4 . . . . 3 . . . . 1 6 . . 4 6 . 3 2 1 . Reinforcement 18 | . 1 . 1 . . . . . . . 2 3 . . . . 3 . . . . . 1 . . . 2 . 3 2 . . Assault 12 | . . . . . . . . . . . . 1 . . . . 5 . . . . . 6 . . . . . . . . . Garrison 7 | . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . 2 . . . . . . Intercept 18 | . . . . . . . . . . . . . . . . . 4 . . . . . 3 . . 3 5 . 3 . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 45 | . 1 . 2 . . . 1 . 2 . . 2 . . . . . . . . . . 1 . . 1 5 . 2 4 24 . Communications Jammed 129 | . . . . . . . . . . . . . . 1 . 3 73 . 2 . . 1 49 . . . . . . . . . Distress Signals 126 | . . . . . . . . . . . . . . 1 . . 73 . 2 . . 1 49 . . . . . . . . . Times Spotted 667 | . 14 13 40 3 . 3 16 20 21 23 35 45 1 5 4 7 82 10 12 . 1 16 97 1 5 29 49 6 29 35 32 13 Peak Tracking Total 13 | . 3 3 4 1 . 3 4 5 3 5 4 8 1 3 4 3 8 4 5 . 1 4 11 1 3 4 7 3 6 13 6 4 Tactical Retreats 35 | . . . 2 . . . 3 1 1 1 . 3 . . . . 7 . 3 . . . 1 . 2 . 5 . 1 3 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 1 . . . . . 1 . 1 4 1 4 . . . . . . . 1 . 1 2 . . . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 5 4 4 4 4 4 . . . . . . . . . . 1 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 93 | . . 4 2 5 . . . 6 . 2 7 5 . . . . 5 . . . . 1 16 7 . 11 9 . 7 1 4 1 Max in Single Turn 5 | . . 2 1 5 . . . 1 . 1 2 3 . . . . 3 . . . . 1 1 1 . 1 1 . 1 1 2 1 Garrison Access 6 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . 1 . . . Garrison Relay 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 170 | . 9 . 15 1 2 . 8 5 6 1 17 17 . . 3 . 11 1 3 . . 6 16 3 6 10 13 3 8 4 2 . Terminals 101 | . 6 . 10 1 . . 4 5 4 1 9 7 . . . . 3 . . . . 5 11 . 3 8 11 3 4 4 2 . Fabricators 12 | . . . . . . . . . . . 2 3 . . . . 3 . . . . . 3 . . . . . 1 . . . Repair Stations 18 | . 1 . 2 . . . 2 . . . . 2 . . . . 4 . . . . 1 2 . 2 1 . . 1 . . . Recycling Units 10 | . 2 . 1 . . . 1 . 1 . 2 2 . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . . . . 2 1 . . . . . . . . . . . . 1 1 1 . 1 . . . Garrison Access 8 | . . . . . . . 1 . 1 . 2 2 . . . . . . . . . . . . . . 1 . 1 . . . Total Hacks 586 | . 29 . 48 6 5 . 33 9 21 3 52 62 . . 15 . 41 1 8 . . 26 56 24 30 33 27 11 33 10 3 . Successful 402 | . 22 . 36 4 5 . 21 5 15 . 40 35 . . 15 . 36 1 8 . . 10 35 24 15 20 19 3 29 3 1 . Failed 183 | . 7 . 11 2 . . 12 4 6 3 12 27 . . . . 5 . . . . 16 21 . 15 13 8 8 4 7 2 . Catastrophic 17 | . 1 . 2 . . . 2 1 1 1 2 2 . . . . . . . . . 1 . . 1 3 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 212 | . 18 . 20 2 1 . 16 . 18 . 19 16 . . . . 10 . . . . 10 26 . 15 13 9 1 15 1 2 . Terminals 340 | . 22 . 27 6 . . 14 9 15 3 25 22 . . . . 14 . . . . 23 43 . 21 27 23 11 22 10 3 . Fabricators 38 | . . . . . . . . . . . 10 9 . . . . 10 . . . . . 6 . . . . . 3 . . . Repair Stations 84 | . 5 . 10 . . . 11 . . . . 20 . . . . 15 . . . . 3 7 . 5 3 . . 5 . . . Recycling Units 35 | . 2 . 6 . . . 7 . 5 . 6 7 . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 27 | . . . 5 . . . . . . . 9 2 . . . . . . . . . . . . 4 3 2 . 2 . . . Garrison Access 9 | . . . . . . . 1 . 1 . 2 2 . . . . . . . . . . . . . . 2 . 1 . . . Terminal Hacks 184 | . 8 . 10 3 5 . 5 5 3 . 9 5 . . 15 . 8 1 8 . . 6 16 24 9 12 12 3 13 3 1 . Record 36 | . . . . . 4 . . . . . . . . . 2 . . . 6 . . . 1 23 . . . . . . . . Part Schematic 17 | . 2 . 1 . . . 1 . . . . . . . 9 . 1 . . . . 1 2 . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 2 . 2 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . 1 2 . . Prototype ID Bank 9 | . . . 3 . . . . . . . . . . . 3 . . . . . . . . . 1 1 . . 1 . . . Open Door 12 | . . . . . . . . 1 . . . . . . . . . 1 2 . . . 2 . . . 4 . . 1 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Branch Access Points 6 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . 1 . . . . Emergency Access Points 6 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 3 . . 1 . . . . . . Machine Index 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 3 . 1 2 . . . Unreport Threat 13 | . . . . . . . . . . . 2 . . . . . 1 . . . . 2 3 . . 2 2 . 1 . . . Locate Traps 13 | . 2 . 1 . . . 1 . 1 . 2 1 . . . . 1 . . . . 1 . . 1 . 1 . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . Security Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Recall Reinforcements 3 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 16 | . 1 . 1 1 . . . . . . . . . . . . 1 . . . . . 4 . 1 1 3 . 3 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 20 | . . . . . . . . . . . 5 2 . . . . 8 . . . . . 3 . . . . . 2 . . . Load Schematic 6 | . . . . . . . . . . . 2 . . . . . 3 . . . . . . . . . . . 1 . . . Build 14 | . . . . . . . . . . . 3 2 . . . . 5 . . . . . 3 . . . . . 1 . . . Repair Station Hacks 70 | . 5 . 10 . . . 8 . . . . 18 . . . . 13 . . . . 1 6 . 2 2 . . 5 . . . Scan Component 38 | . 3 . 5 . . . 4 . . . . 9 . . . . 7 . . . . 1 3 . 2 1 . . 3 . . . Repair 32 | . 2 . 5 . . . 4 . . . . 9 . . . . 6 . . . . . 3 . . 1 . . 2 . . . Recycling Unit Hacks 13 | . 2 . 2 . . . 2 . 1 . 2 2 . . . . 2 . . . . . . . . . . . . . . . Report Inventory 10 | . 2 . 1 . . . 1 . 1 . 2 2 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 19 | . . . 5 . . . . . . . 9 2 . . . . . . . . . . . . 1 2 . . . . . . Insert Component 8 | . . . 2 . . . . . . . 3 1 . . . . . . . . . . . . 1 1 . . . . . . Analyze 11 | . . . 3 . . . . . . . 6 1 . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . 2 2 . . . . . . . . . . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . 1 . 1 . . . Unauthorized Hacks 88 | . 7 . 9 1 . . 5 . 10 . 13 4 . . . . 5 . . . . 3 10 . 3 4 6 . 8 . . . Terminals 63 | . 7 . 5 1 . . 2 . 6 . 7 1 . . . . 4 . . . . 3 9 . 3 3 6 . 6 . . . Track 19 | . 3 . 1 1 . . . . . . 1 1 . . . . 1 . . . . . 5 . 1 . 2 . 3 . . . Assimilate 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 3 . . . . . Botnet 26 | . 3 . 3 . . . 2 . 3 . 4 . . . . . 2 . . . . 1 3 . 1 2 . . 2 . . . Disrupt 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Operators 11 | . 1 . 1 . . . . . 1 . 1 . . . . . 1 . . . . 2 . . 1 1 1 . 1 . . . Fabricators 9 | . . . . . . . . . . . 4 2 . . . . 1 . . . . . 1 . . . . . 1 . . . Report 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Prioritize 5 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . . . 4 . . . 3 . 4 . 2 . . . . . . . . . . . . . . . . . . . . . Monitor 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Mask 5 | . . . 1 . . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 127 | . 5 . 12 1 . . 8 4 3 1 15 13 . . . . 11 . . . . 6 11 . 6 8 9 3 7 3 1 . Full Trace Events 15 | . 1 . . . . . . 2 . 1 2 1 . . . . 4 . . . . . . . 1 1 . 1 1 . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Corruption 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . 6 . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 405 | . . . . . . . . . . . . . . . . . 218 . . . . . 187 . . . . . . . . . Total Robot Build Rating 49 | . . . . . . . . . . . . . . . . . 28 . . . . . 21 . . . . . . . . . Part Schematics Acquired 23 | . 2 . 3 . . . 1 . . . 2 1 . . 9 . 1 . . . . 1 2 . . 1 . . . . . . Parts Built 15 | . . . . . . . . . . . 3 4 . . . . 5 . . . . . 2 . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 802 | . . . . . . . . . . . 221 170 . . . . 180 . . . . . 203 . . . . . 28 . . . Total Part Build Rating 105 | . . . . . . . . . . . 18 26 . . . . 39 . . . . . 16 . . . . . 6 . . . Parts Repaired 32 | . 2 . 5 . . . 4 . . . . 9 . . . . 6 . . . . . 3 . . 1 . . 2 . . . Time 1176 | . 52 . 136 . . . 128 . . . . 437 . . . . 181 . . . . . 176 . . 24 . . 42 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . 1 . . . 10 . . . . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . . . . 3 1 . . . . . . . . . . . . 1 1 . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . . 2 1 . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer 4 | . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . 2 . 8 1 . . 1 . 1 . . . . . . 1 . . . . . . . . Non-combat 9 | . . . . . . . . . 1 . 8 . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . Robot Hacks Applied 16 | . . . . . . . . . 2 . 13 . . . 1 . . . . . . . . . . . . . . . . . parse_system 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . locate_traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . disarm_traps 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . summon_haulers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . recall_investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 31 | . . . . . . . . 11 . 14 . . . . . . . . . . . . . . . . . 4 2 . . . Machine Destruction 23 | . . . . . . . . 11 . 10 . . . . . . . . . . . . . . . . . . 2 . . . Programmers 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 4 . . . . Attached 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 19 | . . . . 1 . . . 1 . . 2 1 . . . . 7 . . . . . 5 . . . 1 . 1 . . . Largest Group 5 | . . . . 1 . . . 1 1 . 1 2 . . . . 5 . . . . . 5 . . . 1 . 1 . . . Highest-Rated Group 262 | . . . . 31 . . . 149 149 . 26 73 . . . . 98 . . . . . 262 . . . 45 . 123 . . . Highest-Rated Ally 149 | . . . . 31 . . . 149 149 . 26 47 . . . . 49 . . . . . 65 . . . 45 . 123 . . . Total Orders 5 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . STAY 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 105 | . . . . 4 . . . 21 16 . . . . . . . 26 . . . . . 27 . . . . . 11 . . . Total Damage 4135 | . . . . 62 . . . 1052 842 . . . . . . . 667 . . . . . 728 . . . . . 784 . . . Kills 35 | . . . . 1 . . . 12 10 . . . . . . . 5 . . . . . 1 . . . . . 6 . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 155 | . 2 . 2 . . . 1 . . . 2 . . . 145 . . . . . . . . . . . . . 1 2 . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . . . 1 1 . 2 . 2 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 41126 | 71 755 1278 2335 1065 1708 840 1462 1810 1055 1964 2487 2565 465 550 377 646 2152 978 1309 245 596 882 2940 893 507 1508 2335 493 1212 992 2324 327 Spaces Moved 21431 | 49 517 985 1127 709 964 441 730 704 634 676 1614 1368 354 384 273 348 1129 522 688 138 351 463 1076 499 253 655 1029 264 630 622 1162 73 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8826 | . 13 80 22 . 164 42 . 453 . 571 4 . . . . . 161 522 688 138 89 58 1076 499 253 655 906 247 539 445 1128 73 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12162 | 48 504 905 1105 709 800 399 730 251 634 105 1610 1368 354 384 273 348 968 . . . 262 405 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 95 135 145 145 145 113 126 126 126 115 115 115 115 115 130 108 167 167 167 145 153 150 150 150 150 158 155 141 146 141 160 Average Speed 145 | 79 97 109 143 145 174 161 127 200 126 222 116 117 126 125 119 130 117 167 167 167 161 162 150 150 150 160 158 158 143 157 170 160 Slowest Speed 320 | 80 160 160 320 145 320 320 145 240 126 240 240 145 130 130 130 130 167 167 170 170 170 237 158 150 150 241 158 249 220 229 232 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 . 1 . 1 . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . . Microwarps 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 3 9 13 3 . Exploration Rate (%) 54 | 4 90 99 93 99 81 70 46 71 41 65 28 39 54 64 82 60 21 67 70 16 58 15 63 99 11 84 65 13 64 22 46 11 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 30 | . . . . 1 1 . . . . . . . . . 26 1 . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . . 1 . . . . 1 . 1 . . 1 . . 1 . 1 1 1 . . . Unknown Exits Taken 20 | 1 1 1 1 1 1 1 . . . . 1 . 1 1 1 1 . 1 . 1 1 . 1 1 . 1 . . . 1 1 . Scrap Searched 9 | . . 1 . 1 . . . . . . . . 2 2 . . . 1 2 . . . . . . . . . . . . . Spaces Dug 832 | . . . 2 1 . . 11 7 6 33 25 74 3 22 . 40 35 5 10 6 8 59 69 . 5 20 69 12 16 27 267 . Terrain Destroyed 3285 | . . 45 45 52 . 16 11 15 6 46 127 180 19 114 . 78 98 114 27 6 8 84 131 . 7 31 85 15 21 76 1405 423 Melee 43 | . . . 1 1 . . 11 7 6 17 . . . . . . . . . . . . . . . . . . . . . . Projectile 2302 | . . . 1 . . . . . . 1 41 93 4 14 . 16 55 16 27 6 8 21 102 . 7 31 85 15 21 36 1368 334 AOE 940 | . . 45 43 51 . 16 . 8 . 28 86 87 15 100 . 62 43 98 . . . 63 29 . . . . . . 40 37 89 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 28882 | 67 711 1132 1649 732 996 553 1182 971 814 968 2037 2098 364 418 319 491 1762 584 793 145 370 553 2069 619 358 1022 1658 315 892 612 1412 216 Wait 4508 | . 132 82 272 10 . 94 348 161 90 151 187 515 3 5 10 98 390 28 56 . . 10 605 39 69 215 475 26 192 53 103 89 Move 21008 | 48 516 984 1126 708 963 440 730 703 634 675 1613 1367 353 383 272 347 1128 521 687 137 350 462 1075 498 252 654 924 249 548 458 1130 73 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | 6 13 11 39 1 10 1 8 4 11 13 21 12 1 2 5 1 25 5 6 . 1 12 41 9 1 17 12 3 10 . 28 5 Fast Attach 224 | 6 1 1 8 . 1 . 7 3 5 1 13 12 . 1 3 3 14 1 1 . 2 10 17 15 5 19 12 4 31 11 15 2 Attach 179 | 1 . 2 13 . 2 . 2 3 1 2 9 7 . 1 4 . 28 1 2 1 2 2 13 2 4 7 42 1 5 2 16 4 Detach 106 | . . . 5 . 2 . 1 . . 1 3 2 . 1 6 1 12 . 1 . 2 . 4 5 4 1 34 2 5 3 10 1 Swap 392 | . 12 16 55 5 2 4 29 15 17 20 30 17 2 . 7 1 14 2 . . 1 10 43 6 4 10 17 3 13 11 20 6 Drop 427 | . 7 6 34 1 15 1 16 9 14 11 28 9 1 . 6 2 20 . 3 . 2 14 59 20 5 32 16 5 35 10 39 7 Fire 1591 | 6 30 29 93 6 . 13 29 54 36 59 132 149 4 25 6 38 131 26 37 7 9 33 202 25 14 67 126 22 47 61 46 29 Melee 73 | . . . 4 1 . . 12 19 6 31 . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . Escape Stasis 15 | . . . . . . . . . . 4 . 8 . . . . . . . . . . . . . . . . . . 3 . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 6 . 2 . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 2 exits: Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 265 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 468 | -10/Materials | Repaired Lgt. Treads 495 | -10/Materials | Repaired Lgt. Treads 574 | -10/Materials | Discovered new exit (range 13) 765 | -10/Materials | Discovered new exit (range 13) 827 | -10/Materials | Entered Mines 922 | -10/Mines | Discovered new exit (range 11) 973 | -10/Mines | Found a hidden stash of uninstalled traps 983 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1069 | -10/Mines | Murdered YI-UF0 1157 | -10/Mines | Learned Materials trap positions 1550 | -10/Mines | Discovered new exit (range 5) 1902 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1981 | -10/Mines | Discovered new exit (range 6) 2105 | -10/Mines | Entered Materials 2105 | -9/Materials | Evolved 2 slots: Utility x2 2106 | -9/Materials | Loaded intel: 24 trap records 2430 | -9/Materials | Discovered new exit (range 16) 2543 | -9/Materials | Discovered new exit (range 16) 2828 | -9/Materials | Discovered new exit (range 7) 3197 | -9/Materials | Repaired Beam Cannon 3230 | -9/Materials | Repaired Trap Extractor 3427 | -9/Materials | Central database locked down 3548 | -9/Materials | Lost 3 parts (1n1u1w) 3973 | -9/Materials | Discovered new exit (range 15) 4051 | -9/Materials | Repaired Grenade Launcher 4078 | -9/Materials | Repaired Lgt. Treads 4104 | -9/Materials | Repaired Lgt. Treads 4440 | -9/Materials | Entered Mines 4449 | -9/Mines | Assembled infested the area 4454 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4457 | -9/Mines | Met a Derelict bent on vengeance 4481 | -9/Mines | Destroyed 7 combat bots 4518 | -9/Mines | Met a Derelict testing a Signal Generator 4887 | -9/Mines | Discovered new exit (range 8) 5103 | -9/Mines | Discovered new exit (range 5) 5200 | -9/Mines | Learned location of Storage (-7) 5334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5334 | -9/Mines | Discovered new exit (range 5) 5377 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5505 | -9/Mines | Entered Exiles 5542 | -9/Exiles | Met 8R-AWN 5568 | -9/Exiles | Warned about trapping Exiles lab 5571 | -9/Exiles | Met EX-HEX 5695 | -9/Exiles | Met EX-DEC 5716 | -9/Exiles | Visited The Gauntlet 5898 | -9/Exiles | Learned location of Zion (-7) 5927 | -9/Exiles | Met EX-BIN 6123 | -9/Exiles | Aligned with FarCom system 6125 | -9/Exiles | Given EX-Vault access code 6158 | -9/Exiles | Opened EX-Vault 6194 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6675 | -9/Exiles | Found Firepult 6681 | -9/Exiles | Found Gui. Plasma Cannon 6872 | -9/Exiles | Found AWS/Autocannon 7170 | -9/Exiles | Discovered new exit (range 14) 7213 | -9/Exiles | Stole three prototypes: Gui. Plasma Cannon, Firepult, AWS/Autocannon 7213 | -9/Exiles | Entered Mines 7656 | -8/Mines | Discovered new exit (range 14) 8053 | -8/Mines | Entered Materials 8053 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8351 | -8/Materials | Build established: Scavenger-Mutant 8761 | -8/Materials | Build established: Mutant 8782 | -8/Materials | Repaired Arm. Wheel 8817 | -8/Materials | Repaired Cooling System 8841 | -8/Materials | Discovered new exit (range 15) 9120 | -8/Materials | Repaired Imp. Light Armor Plating 9148 | -8/Materials | Repaired Grenade Launcher 9515 | -8/Materials | Identified exit to Garrison 9515 | -8/Materials | Entered Garrison 9571 | -8/Garrison | Discovered new exit (range 54) 9571 | -8/Garrison | Discovered new exit (range 79) 9571 | -8/Garrison | Discovered new exit (range 56) 9665 | -8/Garrison | Crushed by falling debris 9767 | -8/Garrison | Installed Relay Interface Framework 9809 | -8/Garrison | Triggered checkpoint 9837 | -8/Garrison | Garrison Relay disabled 9885 | -8/Garrison | Triggered checkpoint 10441 | -8/Garrison | Rescued HV-R5K 10515 | -8/Garrison | Triggered checkpoint 10567 | -8/Garrison | Garrison Relay disabled 10705 | -8/Garrison | Triggered checkpoint 10753 | -8/Garrison | Triggered checkpoint 10816 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 10949 | -8/Garrison | Triggered checkpoint 11008 | -8/Garrison | Learned Materials security intel 11028 | -8/Garrison | Garrison Relay disabled 11325 | -8/Garrison | Entered Materials 11325 | -8/Materials | Accompanied by 1 ally (HV-R5K) 12204 | -8/Materials | Garrison activated, responded to threat 12380 | -8/Materials | Identified exit to Garrison 12380 | -8/Materials | Entered Garrison 12677 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 12776 | -8/Garrison | Triggered checkpoint 13121 | -8/Garrison | Discovered new exit (range 9) 13295 | -8/Garrison | Triggered checkpoint 13583 | -8/Garrison | Expanded RIF knowledge: Hotswap 13914 | -8/Garrison | Discovered new exit (range 13) 13926 | -8/Garrison | Build established: Scavenger-Mutant 13950 | -8/Garrison | Triggered checkpoint 14016 | -8/Garrison | System corruption reached 10% 14024 | -8/Garrison | Garrison Relay disabled 14196 | -8/Garrison | Garrison Relay disabled 14260 | -8/Garrison | Triggered checkpoint 14344 | -8/Garrison | Entered Factory 14344 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14346 | -7/Factory | FarCom data flow suspended 15007 | -7/Factory | Discovered new exit (range 17) 15264 | -7/Factory | Discovered new exit (range 4) 15388 | -7/Factory | Build established: Mutant 15507 | -7/Factory | Fabricated Smartbomb Launcher (x1) 15635 | -7/Factory | Fabricated Exp. Heat Sink? 15665 | -7/Factory | Lost 3 parts (1p1n1w) 15756 | -7/Factory | Build established: Hacker-Mutant 15827 | -7/Factory | Fabricated Exp. Heat Sink (x1) 16831 | -7/Factory | Entered another Factory area 16831 | -6/Factory | Accompanied by 1 ally 16831 | -6/Factory | Evolved 2 slots: Utility x2 16965 | -6/Factory | Repaired Arm. Huge Wheel? 16975 | -6/Factory | Identified exit to Lower Caves 17068 | -6/Factory | Repaired Hvy. Plasma Cannon 17130 | -6/Factory | Repaired Prc. Beam Rifle 17169 | -6/Factory | Repaired Hrd. Medium Armor Plating 17402 | -6/Factory | Repaired Arm. Huge Wheel 17464 | -6/Factory | Repaired Prc. Beam Rifle 17515 | -6/Factory | Repaired Hvy. Plasma Cannon 17555 | -6/Factory | Repaired Hrd. Medium Armor Plating 17733 | -6/Factory | Repaired Corrupted System Shield 18225 | -6/Factory | Fabricated Adv. Particle Charger (x2) 18502 | -6/Factory | Garrison activated, responded to threat 18702 | -6/Factory | Fabricated Imp. Transmission Jammer (x2) 19247 | -6/Factory | Garrison activated, responded to threat 19281 | -6/Factory | First assault squad dispatched 19396 | -6/Factory | Entered Lower Caves 19695 | -6/Lower Caves | Learned Factory garrison access intel 19814 | -6/Lower Caves | Encountered a Warlord checkpoint 19835 | -6/Lower Caves | Discovered new exit (range 7) 19861 | -6/Lower Caves | Entered another Lower Caves area 19913 | -6/Lower Caves | Discovered new exit (range 17) 19987 | -6/Lower Caves | Learned Factory non-interactive machine intel 20252 | -6/Lower Caves | Discovered new exit (range 21) 20262 | -6/Lower Caves | Spotted UX-081(f) 20262 | -6/Lower Caves | Spotted U4-GQG(f) 20262 | -6/Lower Caves | Spotted S0-KKY(f) 20264 | -6/Lower Caves | Encountered a Master Thief 20264 | -6/Lower Caves | Encountered a Master Thief 20264 | -6/Lower Caves | Encountered a Master Thief 20267 | -6/Lower Caves | Gui. Plasma Cannon stolen by Master Thief 20267 | -6/Lower Caves | AWS/Autocannon stolen by Master Thief 20268 | -6/Lower Caves | Destroyed U4-GQG(f) 20270 | -6/Lower Caves | Destroyed UX-081(f) 20274 | -6/Lower Caves | Destroyed S0-KKY(f) 20411 | -6/Lower Caves | Entered Data Miner 20411 | -6/Data Miner | Discovered new exit (range 6) 20426 | -6/Data Miner | Met Data Miner 20454 | -6/Data Miner | Learned location of Section 7 (-3) 20454 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20471 | -6/Data Miner | Received God Mode back door access code from Data Miner 20634 | -6/Data Miner | Destroyed Data Miner 20639 | -6/Data Miner | Found Deep Network Scanner 20642 | -6/Data Miner | Interfaced with the Data Conduit 20788 | -6/Data Miner | Entered Proximity Caves 20867 | -5/Proximity Caves | Spotter reported a threat 20867 | -5/Proximity Caves | Spotter reported a threat 20911 | -5/Proximity Caves | Learned Factory emergency access door positions 21411 | -5/Proximity Caves | Discovered new exit (range 18) 21434 | -5/Proximity Caves | Entered Factory 21434 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21436 | -5/Factory | Loaded intel: 250 machine locations 21437 | -5/Factory | Loaded intel: 198 non-interactive machine locations 21438 | -5/Factory | Loaded intel: 4 garrison access locations 21453 | -5/Factory | Identified exit to Upper Caves 21552 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 21609 | -5/Factory | Fabricated Adv. Transmission Jammer (x2) 21734 | -5/Factory | Search patrols dispatched 21833 | -5/Factory | Repaired Arm. Huge Wheel 21856 | -5/Factory | Repaired Arm. Huge Wheel 22073 | -5/Factory | Spotted B-75 Beast 22119 | -5/Factory | Intercept squad dispatched 22140 | -5/Factory | Spotted Tracker 22142 | -5/Factory | Destroyed Tracker 22187 | -5/Factory | Spotted Combat Programmer 22190 | -5/Factory | Destroyed Combat Programmer 22455 | -5/Factory | Lost 4 parts (1p2n1w) 22478 | -5/Factory | Repaired Arm. Huge Wheel 22510 | -5/Factory | Repaired Adv. Transmission Jammer 22612 | -5/Factory | Repaired Arm. Huge Wheel 22764 | -5/Factory | Repaired Hardcell Cannon 22889 | -5/Factory | Intercept squad dispatched 22904 | -5/Factory | Spotted Tracker 22906 | -5/Factory | Destroyed Tracker 22934 | -5/Factory | First assault squad dispatched 22966 | -5/Factory | Spotted Combat Programmer 22968 | -5/Factory | Destroyed Combat Programmer 22970 | -5/Factory | Fabricated Y-64 Sentinel? 23005 | -5/Factory | Fabricated S-27 Virus? 23047 | -5/Factory | Lost 6 allies 23254 | -5/Factory | Fabricated Hvy. Siege Treads (x1) 23496 | -5/Factory | Discovered new exit (range 5) 23586 | -5/Factory | Entered Upper Caves 23586 | -5/Upper Caves | Spotted U5-38Z(f) 23588 | -5/Upper Caves | Encountered a Master Thief 23589 | -5/Upper Caves | AWS/Autocannon stolen by Master Thief 23819 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24333 | -5/Upper Caves | Discovered new exit (range 4) 24350 | -5/Upper Caves | Learned location of 1 exit from Factory 24435 | -5/Upper Caves | Ambushed by wild Derelicts 24564 | -5/Upper Caves | Entered another Upper Caves area 24564 | -5/Upper Caves | Spotted PG-GJD(f) 24564 | -5/Upper Caves | Spotted 3F-262(f) 24564 | -5/Upper Caves | Spotted BO-GBF(f) 24565 | -5/Upper Caves | Identified exit to Warlord 24565 | -5/Upper Caves | Gui. Plasma Cannon stolen by Master Thief 24566 | -5/Upper Caves | Encountered a Master Thief 24566 | -5/Upper Caves | Encountered a Master Thief 24566 | -5/Upper Caves | Encountered a Master Thief 24567 | -5/Upper Caves | Adv. Remote Datajack stolen by Master Thief 24572 | -5/Upper Caves | Lrn. Missile Launcher stolen by Master Thief 24713 | -5/Upper Caves | Discovered new exit (range 4) 24863 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25145 | -5/Upper Caves | Learned Research trap positions 25145 | -5/Upper Caves | Learned Research stockpile data 25389 | -5/Upper Caves | Learned 8 Factory zone layouts 25873 | -5/Upper Caves | Entered Warlord 25990 | -5/Warlord | Discovered new exit (range 16) 26020 | -5/Warlord | Opened side exit 26038 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 26038 | -5/Warlord | Attacked by Warlord forces 26118 | -5/Warlord | Entered Proximity Caves 26280 | -4/Proximity Caves | Spotted B-86 Titan 26292 | -4/Proximity Caves | Destroyed B-86 Titan 26697 | -4/Proximity Caves | Discovered new exit (range 9) 26714 | -4/Proximity Caves | Entered Factory 26714 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 26715 | -4/Factory | Identified exit to Upper Caves 26717 | -4/Factory | Loaded intel: 285 machine locations 26838 | -4/Factory | Identified exit to Extension 26838 | -4/Factory | Identified exit to Armory 27186 | -4/Factory | Spotted B-86 Titan 27596 | -4/Factory | Entered Armory 27597 | -4/Armory | Loaded intel: 82 machine locations 28003 | -4/Armory | Repaired Imp. Trap Scanner 28030 | -4/Armory | Found Adv. EM Disruption Field 28534 | -4/Armory | Repaired Adv. Transmission Jammer 28624 | -4/Armory | Repaired Exp. Heat Sink 28739 | -4/Armory | Intercept squad dispatched 28750 | -4/Armory | Spotted Tracker 28751 | -4/Armory | Spotted Tracker 28756 | -4/Armory | Destroyed Tracker 28759 | -4/Armory | Spotted Combat Programmer 28762 | -4/Armory | Spotted Combat Programmer 28762 | -4/Armory | Destroyed Tracker 28792 | -4/Armory | Destroyed Combat Programmer 28818 | -4/Armory | Destroyed Combat Programmer 28831 | -4/Armory | Found Exp. Phase Shifter 28834 | -4/Armory | Found Exp. Targeting Computer 29133 | -4/Armory | Fabricated Enh. Force Lance? 29377 | -4/Armory | Fabricated G-67 Veteran? 29563 | -4/Armory | P-70 Sage assimilated allied Assassin 7a 29596 | -4/Armory | First assault squad dispatched 29670 | -4/Armory | Lost 4 allies 29673 | -4/Armory | Destroyed 9 combat bots 29826 | -4/Armory | Spotted Armor Guard 29826 | -4/Armory | Spotted Armor Guard 29830 | -4/Armory | Destroyed Armor Guard 29831 | -4/Armory | Destroyed Armor Guard 29937 | -4/Armory | Spotted Armor Guard 29937 | -4/Armory | Spotted Armor Guard 29942 | -4/Armory | Destroyed Armor Guard 29946 | -4/Armory | Destroyed Armor Guard 29967 | -4/Armory | Destroyed 12 combat bots 29995 | -4/Armory | Breached Obliterator storage 30105 | -4/Armory | Destroyed 8 combat bots 30154 | -4/Armory | Found PL-3XN's Ring of Power 30175 | -4/Armory | Found Disassembled Obliterator 30489 | -4/Armory | Discovered new exit (range 6) 30536 | -4/Armory | Entered Lab 30536 | -4/Lab | Discovered new exit (range 9) 30561 | -4/Lab | Hidden lab's door opened automatically 30561 | -4/Lab | Sensor layout match revealed 30562 | -4/Lab | Gained access to the hidden lab's interior 30568 | -4/Lab | Decrypted terminal 30607 | -4/Lab | Decrypted terminal 30616 | -4/Lab | Decrypted terminal 30616 | -4/Lab | Acquired modification code for an L2 power cell 30674 | -4/Lab | Found Prototype Energy Gun 30674 | -4/Lab | Identified Tachyon Dispersion Ray 30681 | -4/Lab | Found Prototype Energy Cannon 30681 | -4/Lab | Identified Potential Cannon 30686 | -4/Lab | Found Prototype Protection 30686 | -4/Lab | Identified Exp. Powered Armor 30692 | -4/Lab | Found Deep Network Scanner 30757 | -4/Lab | Found Alien Artifact 30757 | -4/Lab | Identified Core Regenerator 30757 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 30765 | -4/Lab | Found Alien Artifact 30765 | -4/Lab | Identified Integrated Mediator 30765 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 30775 | -4/Lab | Found Alien Artifact 30775 | -4/Lab | Identified Transdimensional Reconstructor 30775 | -4/Lab | Warped through subspace 30916 | -4/Lab | Detected by scanners 30927 | -4/Lab | Decrypted terminal 30929 | -4/Lab | Found Alien Artifact 30929 | -4/Lab | Identified LC Capacitor 31009 | -4/Lab | Decrypted terminal 31063 | -4/Lab | Confronted by A5 31088 | -4/Lab | Found Prototype Special Weapon 31088 | -4/Lab | Identified Gui. Remote Datajack 31089 | -4/Lab | Destroyed A5 with code downloaded from Data Conduit 31119 | -4/Lab | Found Alien Artifact 31119 | -4/Lab | Identified Core Reset Matrix 31119 | -4/Lab | Used Core Reset Matrix 31136 | -4/Lab | Discovered new exit (range 18) 31429 | -4/Lab | Entered Research 31429 | -3/Research | Evolved 2 slots: Utility x2 31561 | -3/Research | Identified exit to Quarantine 31749 | -3/Research | Build established: Hacker-Skirmisher 31936 | -3/Research | Entered Quarantine 31937 | -3/Quarantine | Detected hypermatrix surge 31937 | -3/Quarantine | Sensed 12 artifacts in vicinity 32111 | -3/Quarantine | Cryocooling Duct disabled 32126 | -3/Quarantine | Ambient heat levels rising (+20) 32126 | -3/Quarantine | Non-combat units ordered to evacuate 32182 | -3/Quarantine | Found Sigix Corpse 32654 | -3/Quarantine | Found Unknown Protection 32654 | -3/Quarantine | Identified Hvy. Insulated Plating 32733 | -3/Quarantine | Build established: Hacker-Mutant 32840 | -3/Quarantine | Discovered new exit (range 16) 32865 | -3/Quarantine | Found Transdimensional Reconstructor 32877 | -3/Quarantine | Found Dimensional Node Initializer 32892 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32894 | -3/Quarantine | Found Transdimensional Reconstructor 32897 | -3/Quarantine | Found Transdimensional Reconstructor 32938 | -3/Quarantine | Warped through subspace 32985 | -3/Quarantine | Found Phase Armor 33017 | -3/Quarantine | Found Core Cannon 33120 | -3/Quarantine | Found Subatomic Replicator 33280 | -3/Quarantine | Repaired Adv. Heavy Siege Treads 33304 | -3/Quarantine | Garrison activated, responded to threat 33356 | -3/Quarantine | Intercept squad dispatched 33362 | -3/Quarantine | Spotted Tracker 33362 | -3/Quarantine | Spotted Tracker 33363 | -3/Quarantine | Warped through subspace 33434 | -3/Quarantine | Discovered new exit (range 6) 33444 | -3/Quarantine | Entered Section 7 33445 | -3/Section 7 | Sensed 21 artifacts in vicinity 33461 | -3/Section 7 | Found Integrated Dissipator 33461 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33941 | -3/Section 7 | Found Spacefold Activator 33980 | -3/Section 7 | Identified exit to Research 34140 | -3/Section 7 | Found Integrated Dissipator 34140 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 34219 | -3/Section 7 | Intercept squad dispatched 34235 | -3/Section 7 | Spotted Tracker 34236 | -3/Section 7 | Warped through subspace 34299 | -3/Section 7 | Found Microwarp Drive 34341 | -3/Section 7 | Found Prototype Device 34341 | -3/Section 7 | Identified Exp. Thermal Defense Suite 34425 | -3/Section 7 | System corruption reached 10% 34658 | -3/Section 7 | Spotted S7 Guard 34676 | -3/Section 7 | Found Core Membrane 34803 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 34849 | -3/Section 7 | Initialized slip node 35011 | -3/Section 7 | Destroyed Tracker 35162 | -3/Section 7 | Spotted Alpha 7 35444 | -3/Section 7 | Spotted Alpha 7 35456 | -3/Section 7 | Destroyed Alpha 7 35471 | -3/Section 7 | Spotted Executioner 35499 | -3/Section 7 | Core integrity fell below 50% 35545 | -3/Section 7 | Found Drained L-Cannon 35546 | -3/Section 7 | Installed L-Cannon capacitor 35586 | -3/Section 7 | Found Transdimensional Reconstructor 35588 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 35604 | -3/Section 7 | Found Terrabomb 35673 | -3/Section 7 | Spotted B-99 Colossus 35729 | -3/Section 7 | Intercept squad dispatched 35741 | -3/Section 7 | Found LRC Matter Compressor 35741 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 35747 | -3/Section 7 | Spotted Tracker 35747 | -3/Section 7 | Spotted Tracker 35747 | -3/Section 7 | Spotted Tracker 35751 | -3/Section 7 | Found LRC Storage 35751 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 35756 | -3/Section 7 | Warped through subspace to slip node 35779 | -3/Section 7 | Entered Research 35779 | -2/Research | Evolved 2 slots: Weapon x2 35983 | -2/Research | Identified exit to Testing 36118 | -2/Research | Spotted B-90 Cyclops 36165 | -2/Research | Build established: Hacker-Tank 36272 | -2/Research | Entered Testing 36363 | -2/Testing | Found Prototype Processor 36363 | -2/Testing | Identified Exp. Targeting Computer 36413 | -2/Testing | Identified exit to Access 36500 | -2/Testing | Found Prototype Processor 36500 | -2/Testing | Identified Exp. Signal Interpreter 36649 | -2/Testing | Found Prototype Device 36649 | -2/Testing | Identified Exp. Hardlight Generator 36738 | -2/Testing | Found Prototype Energy Cannon 36738 | -2/Testing | Identified Cld. Nova Cannon 36842 | -2/Testing | Found Prototype Energy Cannon 36842 | -2/Testing | Identified Disintegrator 36861 | -2/Testing | Intercept squad dispatched 36865 | -2/Testing | Spotted Tracker 36868 | -2/Testing | Scanned by Researcher 36870 | -2/Testing | Spotted Tracker 36871 | -2/Testing | Warped through subspace 36967 | -2/Testing | Build established: Hacker-Gunner 37004 | -2/Testing | Spotted PL-5U6PYLZ1VX 37017 | -2/Testing | Rewired PL-5U6PYLZ1VX 37070 | -2/Testing | Spotted Combat Programmer 37118 | -2/Testing | Spotted Combat Programmer 37197 | -2/Testing | Destroyed Combat Programmer 37272 | -2/Testing | Fabricated Exp. Heat Sink (x1) 37306 | -2/Testing | Repaired Adv. Cooling System 37331 | -2/Testing | Repaired Rnf. Quantum Reactor 37484 | -2/Testing | Entered Access 37484 | -1/Access | Evolved 2 slots: Power x1, Utility x1 38046 | -1/Access | Spotted B-99 Colossus 38062 | -1/Access | Spotted B-99 Colossus 38471 | -1/Access | Discovered new exit (range 8) 38476 | -1/Access | Entered Command 38925 | -1/Command | Used Subatomic Replicator to replicate L-Cannon 38939 | -1/Command | Fired L-Cannon 38939 | -1/Command | 0b10 Conduit disabled 38987 | -1/Command | Spotted Combat Programmer 39006 | -1/Command | Fired L-Cannon 39006 | -1/Command | All MAIN.C guards destroyed 39057 | -1/Command | Build established: Alien-Tank 39108 | -1/Command | Found Prototype Device 39108 | -1/Command | Identified AEGIS Remote Shield 39126 | -1/Command | Found Prototype Reactor 39126 | -1/Command | Identified Zero-point Reactor 39137 | -1/Command | Found Prototype Device 39137 | -1/Command | Identified Thermal Barrier 39149 | -1/Command | Found Exp. Targeting Computer 39212 | -1/Command | Met MAIN.C 39212 | -1/Command | Fired L-Cannon 39212 | -1/Command | Destroyed MAIN.C Shell 39215 | -1/Command | MAIN.C activated Command garrisons 39225 | -1/Command | Fired L-Cannon 39225 | -1/Command | Destroyed MAIN.C 39242 | -1/Command | Fired L-Cannon 39255 | -1/Command | Found Zero-point Reactor 39260 | -1/Command | Discovered new exit (range 48) 39260 | -1/Command | Discovered new exit (range 94) 39260 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39262 | -1/Command | Fired L-Cannon 39276 | -1/Command | Found Omega Cannon 39295 | -1/Command | Found Exp. Powered Armor 39308 | -1/Command | Found Centrium Heavy Armor Plating 39376 | -1/Command | Found Spectral Analyzer 39379 | -1/Command | Found Exp. Armor Integrity Analyzer 39385 | -1/Command | Found Imp. Potential Cannon 39405 | -1/Command | Found Vortex Chain Reactor 39564 | -1/Command | Spotted B-99 Colossus 39675 | -1/Command | Build established: Scavenger-Gunner 39793 | -1/Command | Found Zero-point Reactor 40046 | -1/Command | Found Exp. Core Analyzer 40054 | -1/Command | Found Multirail 40082 | -1/Command | Found Exp. Targeting Computer 40793 | -1/Command | Warped through subspace to slip node 40793 | -1/Command | Discovered new exit (range 4) 40800 | -1/Command | Entered Access_0 40801 | -1/Access_0 | Sensed 2 artifacts in vicinity 40804 | -1/Access_0 | Met Architect 40806 | -1/Access_0 | Architect warped through subspace 40808 | -1/Access_0 | Destroyed A8 40853 | -1/Access_0 | Architect warped through subspace 40908 | -1/Access_0 | Architect warped through subspace 40949 | -1/Access_0 | Architect warped through subspace 40974 | -1/Access_0 | Found Prototype Device 40975 | -1/Access_0 | Identified Desublimator 41008 | -1/Access_0 | Spotted Enhanced Programmer 41012 | -1/Access_0 | Core integrity fell below 50% 41018 | -1/Access_0 | Architect warped through subspace 41023 | -1/Access_0 | Fired L-Cannon 41023 | -1/Access_0 | Destroyed Enhanced Programmer 41023 | -1/Access_0 | Subspace Access Node disabled 41060 | -1/Access_0 | Used Terrabomb 41060 | -1/Access_0 | Subspace Access Node disabled 41074 | -1/Access_0 | Architect warped through subspace 41097 | -1/Access_0 | Architect warped through subspace 41115 | -1/Access_0 | Destroyed Architect 41116 | -1/Access_0 | Architect triggered a singularity event 41119 | -1/Access_0 | Spotted Enhanced Programmer 41127 | -1/Access_0 | Crushed by singularity! Last Messages --------------- 41096_ Destroyed Prototype Protection. 41096_ Penetrated by Quantum Shear. Architect warps through subspace. 41115_ Penetrated by Quantum Shear. 41115_ Beam penetrates Architect. 41115_ Architect: "If I can't win, no one wins!" 41115_ Architect destroyed. 41116_ A0_COM: Initiating irreversible singularity event. Goodbye. 41117_ A0_COM: 10. 41118_ A0_COM: 9. 41119_ A0_COM: 8. 41120_ A0_COM: 7. 41121_ A0_COM: 6. 41122_ A0_COM: 5. 41123_ A0_COM: 4. 41124_ A0_COM: 3. 41124_ Ended siege mode. 41125_ A0_COM: 2. 41126_ A0_COM: 1. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ???? ????????????????? | | ????????????????????##### #### ????????????????? | | ???????????????????; ; ; ;;###??????????????? | | ??????????? ????? ; ; ; ;#####??????????? | | ?????????## ?? ;; ; ; ; ??????????? | | ????????## ;;;;; ; ; ; [[ =??????????? | | ???????? ;; ; ; ; [[ ==?????????? | | ??????? ; ; ; ; ????????? | | ??????? ;; ; ; ; ]] !! !! ?????? | | ??????# ; ; ; ; ]] !! !! ????? | | ?????? ;; ; ; ; ????? | | ?????? ;;; ; ; ; !! == !! ????? | | ?????# ;; ; ; ; !! == !! #???? | | ????? p ; ; ; ; #???? | | ?????##;;;;;; ; ; ; ; #???? | | ???? # ;; ; ; ; ; #???? | | ???? ;;; ; ; ; ;;;;;; ;;#???? | | ??? ;;; ; ;;; ;;; ;;;; ;#???? | | ??? ;;; ; ;;; ;;; ;; ;#???? | | ???# ; ;;;;;;;;" ";;;;; ;;#???? | | ?? ;; "" ; #???? | | ?? ;; @" ;; #??? | | ?? %! ;; ;;;; ;;;;; ;;; ;#???? | | ??? ; ; ;;; ;;; ;;; ;;; #???? | | ??? ; ; ;;; ;;; ;; #???? | | ??? ; ; ;; ;;;; ;; ;#???? | | ?# ; ;;; ; ;;;;;;;;; ;;#???? | | ??# ; % ; ;; #???? | | " ;;;;;;; ;; ##???? | | ; ; #????? | | "" ; ;; ! ;; ;; ##????? | | ; ;;; ;; ;;; #?????? | | ? ; ; ; ;;;;;;;;; ##?????? | | ??# ;;; ;=]; #??????? | | ??# ;;; ;;; ; ##??????? | | ??# ?? ##; ; != % ##???????? | | ??????????##; ; !; ##????????? | | ???????????## ; ; ##?????????? | | ???????????# ; ###????####### | | ??????# ## ;; ###?????##" "#"# | | ?????# ;;;;########### " | | ?????# "; | | ?????## " # | | ??????# #"" # "" | | ?????? " " ### "" | | ?????? ### #?# ### #######"########" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Coolant Potential 65 Energy Generation 89 Energy Capacity 1720 Matter Stores 425 Matter Capacity 425 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Corruption Containment 8 Corruption Block 15 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 50 Weapon Shielding 66 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 36 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 47 Defensive Hacking 24 Relay Coupler Types 1 Relay Coupler Value 27 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Exp. Heat Sink | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Smartbomb Launcher | x1 | -7/Factory | Preloaded Exp. Heat Sink | x1 | -7/Factory Exp. Heat Sink | x1 | -7/Factory Adv. Particle Charger | x2 | -6/Factory | Preloaded Imp. Transmission Jammer | x2 | -6/Factory | Preloaded Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Adv. Transmission Jammer | x2 | -5/Factory Y-64 Sentinel | x2 | -5/Factory | Preloaded S-27 Virus | x4 | -5/Factory | Preloaded Hvy. Siege Treads | x1 | -5/Factory Enh. Force Lance | x2 | -4/Armory | Preloaded G-67 Veteran | x3 | -4/Armory | Preloaded Exp. Heat Sink | x1 | -2/Testing Alien Tech Used ----------------- Core Regenerator Integrated Mediator Transdimensional Reconstructor LC Capacitor Core Reset Matrix Integrated Dissipator High-powered Transdimensional Reconstructor Spacefold Activator Microwarp Drive Core Membrane Dimensional Node Initializer LRC Matter Compressor LRC Storage Phase Armor Subatomic Replicator L-Cannon Core Cannon Terrabomb Achievements -------------- void main() Challenges ------------ None Game ------ Seed BoltFocalRigger Manual? 0 Play Time 13:33:13 Cumulative 350.3 hours Start 2024.09.23 @ 17:46:06 End 2024.09.26 @ 12:18:29 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 114 Adventurer 0 Explorer 2 Win Type - Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 68 Gallery% 81 Achievement% 74 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: febe2619-f5bc-489f-8cee-ffe350d3e788