Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 19:32:50 Player: H3-RMN Result: Destroyed by ZA-EQD(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (122) 610 Value Destroyed (3202) 3202 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 6917 Bonus ------- Follower Combat Kills 145 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 260/280 System Corruption 0% Temperature Cool (25) Movement Treading (480) Ox4 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Armored Wheel > --- UTILITY (3) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Makeshift Spear > --- INVENTORY (25) --- Cooled Ion Engine Light Treads Disposable Heat Sink Large Storage Unit Gravity Neutralizer Machine Analyzer Experimental Terrain Scanner Hacking Suite Hacking Suite Trap Extractor (0/4) Recalibrator Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Overtuned Pulse Rifle Autogun Autogun Improved Assault Rifle Rocket Launcher Mini Grenade Launcher LU-1G1's Laser Shovel Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating Remote Shield > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Disposable Heat Sink Large Storage Unit Gravity Neutralizer Machine Analyzer Experimental Terrain Scanner Light Armor Plating Hacking Suite Hacking Suite Trap Extractor Recalibrator Heavy EM Pulse Gun Heavy EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Light EM Pulse Cannon Advanced Beam Cannon Autogun Autogun Rocket Launcher Mini Grenade Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Light Armor Plating Device Remote Shield Storage Huge Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 84 | 7 6 2 29 29 6 5 Power 10 | 1 . 1 3 4 1 . Engine 9 | 1 . . 3 4 1 . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 25 | 2 2 . 10 7 1 3 Treads 18 | 1 1 . 7 6 1 2 Leg . | . . . . . . . Wheel 6 | 1 1 . 2 1 . 1 Hover . | . . . . . . . Flight 1 | . . . 1 . . . Utility 21 | 2 1 . 8 7 3 . Device 4 | 1 . . 1 1 1 . Storage 5 | 1 1 . 3 . . . Processor . | . . . . . . . Hackware 1 | . . . 1 . . . Protection 11 | . . . 3 6 2 . Artifact . | . . . . . . . Weapon 28 | 2 3 1 8 11 1 2 Energy Gun 9 | 2 . . 2 4 . 1 Energy Cannon 4 | . . . 2 2 . . Ballistic Gun 11 | . 3 1 3 4 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 7 | . . . 2 5 . . Parts Lost 19 | . 1 . 3 11 . 4 Power 1 | . . . . 1 . . Propulsion 7 | . . . 2 3 . 2 Utility 7 | . . . 1 5 . 1 Weapon 4 | . 1 . . 2 . 1 Highest Loss Streak 4 | . 1 . 2 4 . 4 To Critical Strikes 1 | . 1 . . . . . Average Backups 18 | 2 7 9 13 23 25 24 Power . | . 1 1 . . 1 1 Propulsion 3 | 1 2 2 2 4 3 2 Utility 6 | . 1 3 4 8 8 9 Weapon 7 | . 2 3 5 8 10 11 Tool/Special . | . . . . . . . Unused Backups 32 | . 2 . 11 3 . 16 Power 3 | . . . 1 1 . 1 Propulsion 5 | . 1 . 3 . . 1 Utility 9 | . 1 . . 1 . 7 Weapon 14 | . . . 7 1 . 6 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 98 | . 100 100 98 98 100 99 Engine 10 | . 14 6 9 10 11 11 Treads 20 | . 14 14 21 22 22 21 Wheel 11 | . 14 14 10 10 11 11 Device 5 | . 14 14 1 . 9 9 Storage 11 | . 14 14 11 11 11 11 Hackware 3 | . . . 10 1 . . Protection 11 | . . . 9 19 12 11 Energy Gun 2 | . 5 . 2 4 . . Energy Cannon 7 | . . . 12 6 10 2 Ballistic Gun 9 | . 22 28 6 10 10 2 Special Weapon 1 | . . . . . . 8 Special Melee Weapon 1 | . . . . . . 8 Peak Build Rating 27 | 7 8 10 20 25 26 27 Average Rating 18 | 4 7 9 17 18 24 24 On Entrance 12 | . 7 8 10 18 22 24 Naked Turns . | . . . . . . . Heaviest Build 105 | 14 19 19 98 101 105 105 Greatest Support 40 | 20 20 10 40 24 12 22 Greatest Overweight (x) 8 | . 1 1 8 8 8 8 Average Overweight (x) 4 | . . 1 2 7 8 7 Largest Inventory Capacity 25 | 8 10 10 25 25 25 25 Average Capacity 19 | 6 8 10 15 25 25 25 Most Carried 25 | 7 9 10 16 25 25 25 Average Carried 18 | 2 7 9 13 23 24 24 Final Capacity 25 | 8 10 10 25 25 25 25 Final Carried 25 | 7 9 10 16 25 25 22 Class Distribution -------------------- 51% | Scavenger-Mutant 28% | Commander-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2487 | 270 173 141 778 847 206 72 Remotely . | . . . . . . . Salvage Created 4913 | 120 336 174 2246 1626 301 110 Parts 295 | 7 30 16 115 101 18 8 Haulers Intercepted 12 | . . . 6 6 . . Recyclers Shooed 4 | . . . 2 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 84 | . 10 7 37 24 4 2 Melee 2 | . . . . . . 2 Guns 59 | . 10 7 24 17 1 . Cannons 16 | . . . 8 5 3 . AOE 7 | . . . 5 2 . . Classes Destroyed 15 | 2 6 . 4 . 1 2 Worker 2 | . 1 . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 12 | . . . 6 6 . . Recycler 6 | 1 . . 4 1 . . Mechanic 3 | . 1 . 1 1 . . Operator 5 | . 1 . 3 1 . . Watcher 8 | . 1 . 5 2 . . Swarmer 22 | . 6 5 7 4 . . Grunt 29 | . 4 2 18 5 . . Brawler 3 | . . . 2 1 . . Duelist 1 | . . . 1 . . . Sentry 25 | . . . 9 14 2 . Programmer 3 | . . . . . 3 . Guru 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Best Kill Streak 9 | 2 5 3 9 4 3 2 Combat Bots Only 6 | . 3 3 6 4 3 2 Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 460 | . 54 39 123 150 37 57 Missed 102 | . 14 7 37 27 8 9 Hits 358 | . 40 32 86 123 29 48 Melee 9 | . . . . 1 . 8 Projectile 349 | . 40 32 86 122 29 40 AOE 1 | . . . . . . 1 Critical Strikes 15 | . 1 1 1 8 2 2 Part Disruptions 1 | . . . . . . 1 Damage Taken 4329 | . 342 311 1013 1619 416 628 Core 517 | . 71 37 124 153 43 89 Absorbed by Shields 199 | . . . . . 23 176 Regen/Repaired (Parts) 105 | . . . 105 . . . Core Remaining (%) 78 | 100 . 56 . . . . Volleys Fired 328 | 3 41 19 132 113 16 4 Largest 2 | 2 2 2 2 2 2 2 Hottest 112 | 80 80 40 112 112 91 91 Shots Fired 644 | 6 82 38 256 222 35 5 Gun 549 | 6 82 38 210 194 17 2 Cannon 93 | . . . 44 28 18 3 Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 432 | . 63 38 166 146 17 2 Thermal 89 | 3 14 . 44 7 18 3 Explosive 2 | . . . 2 . . . Electromagnetic 121 | 3 5 . 44 69 . . Robot Hit Streak 19 | 4 15 9 15 19 13 2 Robot Miss Streak 4 | 1 4 2 3 2 3 1 Penetration Max . | . . . . . . . Secondary Targets 14 | . 3 2 7 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 459 | 4 53 24 179 166 22 11 Core Hits 190 | 3 21 11 83 59 9 4 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 5 | . . 2 2 1 . . Critical Strikes 12 | . . 2 7 3 . . Burn 3 | . . . 3 . . . Destroy 7 | . . 2 3 2 . . Corrupt 2 | . . . 1 1 . . Melee Attacks 12 | . . . . . . 12 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 10 | . . . . . . 10 Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7588 | 54 670 272 3185 2724 496 187 Guns 5571 | 34 670 272 2158 2213 194 30 Cannons 1353 | . . . 641 410 302 . Explosions 507 | 20 . . 386 101 . . Melee 157 | . . . . . . 157 Ramming . | . . . . . . . Kinetic 4407 | . 491 272 1604 1816 194 30 Thermal 1306 | 30 114 . 675 185 302 . Explosive 265 | . . . 265 . . . Electromagnetic 1453 | 24 65 . 641 723 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 157 | . . . . . . 157 Highest Corruption 7 | . 2 2 . . 7 7 Average Corruption 5 | . 2 2 . . 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 57 | . 2 6 . . 32 17 Message Errors 14 | . . 1 . . 10 3 Matter Fused 17 | . 1 2 . . 8 6 Heat Flow Errors 7 | . . . . . 5 2 Energy Discharges 5 | . 1 1 . . 1 2 Data Loss (minor) 10 | . . 2 . . 5 3 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 18 | . . . 12 . 6 . Projectiles 16 | . . . 10 . 6 . Explosions 2 | . . . 2 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . . . 36 29 . . Shots 2 | . . . 1 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | 36 72 27 237 250 282 180 Average Temperature 63 | 17 32 9 59 60 108 61 Received Heat Transfer 1312 | . 60 84 360 549 18 241 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . . 5 4 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . . 3 . 3 1 Heat Transferred 2492 | 75 250 . 1456 248 463 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | 1 . . 2 2 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 74 | 100 100 100 35 92 100 . Level 1 25 | . . . 64 7 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 353 | 10 183 70 353 216 84 . Initial 132 | . . 51 16 132 22 . Average 122 | 1 99 21 222 99 22 . Influence Increases 3007 | 10 341 170 1250 878 358 . Destroy 0b10 Robot/C 1700 | . 200 140 760 480 120 . Destroy 0b10 Robot/NC 200 | 10 20 . 100 55 15 . Destroy Leader 450 | . 42 30 202 176 . . Allied During Kill 17 | . . . 3 2 12 . Successful Hack 102 | . 19 . 34 33 16 . Select Force Hacks 240 | . 60 . . . 180 . Disable Machine 225 | . . . 105 105 15 . Destroy Structure 28 | . . . 16 12 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 30 | . . . 15 15 . . Influence Decreases 3007 | 10 209 260 977 1136 415 . Entered New Map 325 | . . 81 26 183 35 . Time Decay 1926 | 10 199 179 631 587 320 . Lost Part 131 | . 10 . 20 101 . . Lost Ally 40 | . . . . 20 20 . Purge Threat 585 | . . . 300 245 40 . Squads Dispatched 10 | . 3 . 3 4 . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 7 | . 1 . 3 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 17 8 50 34 7 17 Peak Tracking Total 10 | . 3 3 6 6 3 10 Tactical Retreats 3 | . . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 17 | . . . 8 7 1 1 Max in Single Turn 2 | . . . 2 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled 4 | . . . . 4 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 44 | . 6 . 13 13 12 . Terminals 29 | . 4 . 8 11 6 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 10 | . 2 . 1 1 6 . Scanalyzers 2 | . . . 2 . . . Garrison Access 1 | . . . . 1 . . Total Hacks 132 | . 18 . 46 31 37 . Successful 82 | . 11 . 33 15 23 . Failed 50 | . 7 . 13 16 14 . Catastrophic 6 | . 1 . . 3 2 . Database Lockouts . | . . . . . . . Manual 66 | . 16 . 19 8 23 . Terminals 94 | . 12 . 33 26 23 . Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 27 | . 6 . 5 2 14 . Scanalyzers 4 | . . . 4 . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 30 | . 3 . 12 11 4 . Part Schematic 5 | . 2 . 1 1 1 . Robot Schematic 2 | . . . . 1 1 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 6 | . . . 3 2 1 . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . . . . 1 . . Unreport Threat 5 | . . . 2 2 1 . Locate Traps 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 10 | . 2 . 1 1 6 . Report Inventory 8 | . 1 . 1 1 5 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 34 | . 6 . 12 3 13 . Terminals 23 | . 4 . 9 3 7 . Track 1 | . . . 1 . . . Botnet 5 | . 1 . 2 . 2 . Operators 1 | . . . 1 . . . Skim 16 | . 3 . 5 3 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 11 | . 2 . 3 . 6 . Reject 1 | . . . 1 . . . Recyclers 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 8 | . 2 . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 34 | . 4 . 10 11 9 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . 1 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 2 . 2 1 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 58 | . . . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 9 . . . 2 . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . . 2 Non-combat . | . . . . . . . Combat 2 | . . . . . . 2 Robot Hacks Applied 2 | . . . . . . 2 parse_system 2 | . . . . . . 2 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 13 | . . . 1 . 12 . Allies Hacked 1 | . . . . . 1 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 13 | . . . 1 . 12 . Largest Group 10 | . . . 1 1 10 10 Highest-Rated Group 162 | . . . 15 15 162 162 Highest-Rated Ally 27 | . . . 15 15 27 27 Total Orders . | . . . . . . . Ally Attacks 50 | . . . 2 1 10 37 Total Damage 721 | . . . 46 29 203 443 Kills 7 | . . . 1 . 3 3 Allies Corrupted 1 | . . . . 1 . . Allies Melted 4 | . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1251 | 6 425 533 287 . . . Seismic 1251 | 6 425 533 287 . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 7703 | 74 425 533 2282 1976 1081 1332 Spaces Moved 3722 | 48 274 497 1218 701 411 573 Core 6 | 6 . . . . . . Treads 22 | 3 1 . 18 . . . Legs . | . . . . . . . Wheels 3694 | 39 273 497 1200 701 411 573 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 95 95 150 210 145 Average Speed 159 | 97 99 95 134 209 210 204 Slowest Speed 210 | 160 160 95 210 210 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 63 | 4 49 94 89 92 77 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 13 | . 2 . . . 11 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 10 | . . . 9 . . 1 Terrain Destroyed 29 | 6 . . 11 11 . 1 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 28 | 6 . . 11 11 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4855 | 65 353 524 1633 963 599 718 Wait 402 | 1 19 4 190 43 33 112 Move 3716 | 47 273 496 1217 700 410 573 Hop . | . . . . . . . Pick Up 65 | 7 7 1 20 24 2 4 Fast Attach 24 | 7 . . 10 6 . 1 Attach 20 | . 1 . 5 8 1 5 Detach . | . . . . . . . Swap 59 | . 5 2 19 25 6 2 Drop 71 | . 7 2 33 19 5 5 Fire 328 | 3 41 19 132 113 16 4 Melee 12 | . . . . . . 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 133 | . . . 7 . 126 . Trap . | . . . . . . . Miscellaneous 25 | . . . . 25 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 9) 500 | -10/Materials | Entered Mines 527 | -10/Mines | Discovered new exit (range 10) 796 | -10/Mines | Discovered new exit (range 9) 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1034 | -9/Materials | Identified exit to Mines 1119 | -9/Materials | Identified exit to Storage 1376 | -9/Materials | Build established: Scavenger-Mutant 1773 | -9/Materials | Repaired Lgt. Treads 2190 | -9/Materials | Discovered new exit (range 16) 2248 | -9/Materials | Learned 2 Storage zone layouts 2322 | -9/Materials | Identified exit to Materials 2433 | -9/Materials | Discovered exit to Materials (range 9) 2444 | -9/Materials | Learned location of 2 exits from Materials 2490 | -9/Materials | Loaded intel: 23 trap records 2550 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2587 | -9/Materials | Learned Materials trap positions 2687 | -9/Materials | Learned 2 Storage zone layouts 2751 | -9/Materials | Learned Storage trap positions 3315 | -9/Materials | Entered Storage 3315 | -9/Storage | Accompanied by 1 ally 3316 | -9/Storage | Identified exit to Recycling 3317 | -9/Storage | Loaded intel: 20 trap records 4060 | -9/Storage | Core integrity fell below 50% 4116 | -9/Storage | Garrison activated, responded to threat 4151 | -9/Storage | Lost 4 parts (2n2u) 4745 | -9/Storage | Garrison activated, responded to threat 5291 | -9/Storage | Entered Recycling 5424 | -9/Recycling | Build established: Mutant 5916 | -9/Recycling | Build established: Commander-Mutant 6029 | -9/Recycling | Learned location of Storage (-9) 6139 | -9/Recycling | Learned Storage emergency access door positions 6165 | -9/Recycling | Discovered new exit (range 16) 6212 | -9/Recycling | Scanned before Scraplab entrance 6260 | -9/Recycling | Learned Storage stockpile data 6315 | -9/Recycling | Learned Materials security intel 6324 | -9/Recycling | Entered Scraplab 6341 | -9/Recycling | Discovered new exit (range 3) 6372 | -9/Recycling | Entered Scraptown 6372 | -9/Scraptown | Accompanied by 10 allies 6448 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6510 | -9/Scraptown | Visited UFD Registry 6510 | -9/Scraptown | Registered with UFD as "Armorsys" 6685 | -9/Scraptown | Visited Modified Component R&D 6773 | -9/Scraptown | Visited LU-1G1's Boring Crew 6899 | -9/Scraptown | Discovered new exit (range 3) 6905 | -9/Scraptown | System corruption cleaned by C-Scrubber 7067 | -9/Scraptown | Visited Junk Repository 7362 | -9/Scraptown | Met Optimus 7362 | -9/Scraptown | Accepted into 0bPrime 7429 | -9/Scraptown | Visited Infowarlord's Domain 7444 | -9/Scraptown | Found Exp. Terrain Scanner 7549 | -9/Scraptown | Civil war broke out across Scraptown 7590 | -9/Scraptown | Lost 4 allies 7590 | -9/Scraptown | Found Prototype Special Weapon 7648 | -9/Scraptown | Visited Scrapoid Research Area 7684 | -9/Scraptown | Core integrity fell below 20% 7704 | -9/Scraptown | Destroyed by ZA-EQD(j) with Overtuned Pulse Rifle Last Messages --------------- 07674_ Bolt penetrates Wall. 07680_ Penetrated by Bolt. 07680_ Savior 2c destroyed. 07681_ ZA-EQD(j): "Don't throw away your lives for a pipe dream!" 07682_ Penetrated by Bolt. 07685_ 0Y-EXQ(j) destroyed. 07685_ Machine disabled. 07688_ Mak. Salvage Targeting Computer melted. 07688_ YN-QE7(j) destroyed. 07689_ Hrd. Light Armor Plating destroyed. 07691_ Lgt. Treads destroyed. 07691_ Bolt penetrates Wall. 07693_ Machine disabled. 07695_ 04-SXQ(p) destroyed. 07695_ Bolt penetrates Wall. 07697_ Wheel destroyed. 07698_ XE-JQ7(j) heat spikes uncontrollably. 07701_ Critical hit (Burn: +38). 07702_ Adv. Beam Cannon destroyed. 07703_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#####?????????? | | ???????????????????????????????????#"""#?????????? | | ??????????????????????????####?????#" "#?????????? | | ??????????????????#??????## ##???## < #?????????? | | ??????????????""|##!!"#### =%###[## ##????????? | | ???????????? !=!!* #????????? | | ???????????? !=[!% #????????? | | ??????????????????######## %[###########????????? | | ?????????????????????????## ##??????????????????? | | ????????????????########### #???????????????????? | | #???????????????# " """g #???????????????????? | | #???????????????# " "= j# #???????????????????? | | #???????????????#""" !j%@# #???????#+####??????? | | #???????????????#""" [=]xj#[%#?????? """#??????? | | #???????????????#"""%s=!"%*% #???? ["#??????? | | #?????#####?#???# " = !"""# #????" ""#??????? | | #?????#![!#]=#??# s"""# #####" "???????? | | #?????? ! #!*#??#"" i """# =#""""" ?????????? | | #?????# # ???#" i " #=%# = [ ???????????? | | #?????? ????# # !# ?????????????? | | #??????? ?????# # # ???????????????? | | #???????# #?????##### ##### ## #????????????????? | | ######### ########### #####==## ##?????####??????? | | """"""""" """"""""""" """""%! " "#???"" ???????? | | !=%*= "#?? "????????? | | *==[ "#?? "????????? | | =!!* "#?" ""???????? | | =!=%=! "##" " ??????? | | !%*=! " ""?????????? | | """""""""""""""""""""""""""%[! "##" ""?????????? | | """""""""""""""""""""""""""[* "#?" " ????????? | | "###### ################"" "#?? ?????????? | | "# ##????????#"" "#??#####????????? | | "# X"?????????#"" "#???? ?#???????? | | "# "" "" ##????????#"" "#??? $ #???????? | | "# "" "" X"#??????###"" "#?? #???????? | | "# " " ######### #"" "## #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed VTOL Module | -9/Materials | Hacked Imp. Utility Shielding | -9/Storage | Hacked Trap Extractor | -9/Recycling | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked K-01 Serf | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 52% | -9/Materials Lgt. EM Pulse Cannon | 44% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NavigationVisualNetwork Manual? 0 Play Time 01:03:10 Cumulative 743.9 hours Start 2025.06.13 @ 18:13:06 End 2025.06.13 @ 19:32:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 277 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(110) Filters SHIFT_HUE(250) Steam 1 RUN: 7fdc92ae-9ee9-4e8d-8ac0-32a163a6d116