Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 09:48:29 // Halloween2020/ForbiddenLore Player: WayneKnight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (91) 455 Value Destroyed (2614) 2614 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1146) 1146 TOTAL SCORE: 7535 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 91 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 460/550 Matter 294/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Minigun > --- INVENTORY (36) --- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Superbattery (2000) High-capacity Matter Pod (200) Improved Propulsion Shielding Light Armor Plating Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle AWS/Autocannon Grenade Launcher Grenade Launcher Rocket Launcher Makeshift Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Large Storage Unit Large Storage Unit Superbattery High-capacity Matter Pod Improved Propulsion Shielding Hardened Light Armor Plating Improved EM Shotgun Heavy Assault Rifle Heavy Assault Rifle AWS/Autocannon Grenade Launcher Grenade Launcher Rocket Launcher Makeshift Spear [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 3 | . . . 1 . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 66 | . 10 10 22 2 1 5 2 10 4 Power 6 | . 1 1 2 . . 1 . 1 . Engine 6 | . 1 1 2 . . 1 . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 18 | . 2 1 9 . . 2 . 3 1 Treads 15 | . 2 . 7 . . 2 . 3 1 Leg 3 | . . 1 2 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | . 2 . 6 . 1 . 2 . 1 Device . | . . . . . . . . . . Storage 10 | . 2 . 6 . 1 . 1 . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 2 | . . . . . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 30 | . 5 8 5 2 . 2 . 6 2 Energy Gun 8 | . 1 4 2 . . . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | . 2 2 3 . . 2 . 3 2 Ballistic Cannon . | . . . . . . . . . . Launcher 6 | . 2 1 . 1 . . . 2 . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 12 | . 1 3 1 . . 3 . 3 1 Power 2 | . . . . . . 1 . 1 . Propulsion 4 | . . 1 . . . 2 . 1 . Utility 1 | . . . . . . . . . 1 Weapon 5 | . 1 2 1 . . . . 1 . Highest Loss Streak 3 | . 1 2 1 . . 3 . 1 1 Average Slot Usage (%) 97 | . 91 100 100 100 77 99 100 99 100 Engine 11 | . 14 14 11 11 11 11 9 9 9 Treads 29 | . 28 20 31 33 33 33 27 27 27 Leg 1 | . . 7 1 . . . . . . Storage 30 | . 20 28 33 33 33 33 36 36 36 Protection 1 | . . . . . . . 9 9 9 Energy Gun 7 | . 3 24 11 . . . . . . Ballistic Gun 14 | . 24 1 10 19 . 21 18 17 18 Naked Turns . | . . . . . . . . . . Heaviest Build 148 | 10 42 43 109 110 108 109 148 148 148 Greatest Support 60 | 20 40 40 60 60 60 60 60 60 60 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 2 2 2 Average Overweight (x) 1 | . . 1 . 1 1 1 2 2 2 Largest Inventory Capacity 36 | 6 16 16 28 28 28 28 36 36 36 Average Capacity 22 | 6 10 16 21 28 28 28 36 36 36 Most Carried 28 | 6 14 16 28 28 28 28 24 23 26 Average Carried 20 | 6 6 15 20 28 27 25 23 22 24 Final Capacity 36 | 6 16 16 28 28 28 28 36 36 36 Final Carried 28 | 6 14 16 28 28 28 25 23 23 26 Class Distribution -------------------- 72% | Hauler-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2024 | 206 157 473 400 67 20 201 50 393 57 Remotely . | . . . . . . . . . . Salvage Created 3415 | 82 329 661 1312 28 . 279 99 568 57 Parts 212 | 3 24 44 87 4 . 15 4 27 4 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 81 | . 10 17 23 2 . 8 2 18 1 Guns 71 | . 10 13 23 2 . 8 2 12 1 AOE 10 | . . 4 . . . . . 6 . Classes Destroyed 11 | 1 4 2 4 . . . . . . Worker 2 | . . . 1 . . 1 . . . Tunneler 1 | . . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . . . Operator 1 | . 1 . . . . . . . . Watcher 5 | . 1 . 4 . . . . . . Swarmer 24 | . 6 . 4 2 . 4 . 8 . Grunt 38 | . 4 15 7 . . 4 2 6 . Brawler 4 | . . . 2 . . . . 2 . Sentry 13 | . . . 10 . . . . 2 1 Assembled 2 | . . 2 . . . . . . . Best Kill Streak 5 | 1 4 5 3 2 . 5 2 5 1 Combat Bots Only 5 | . 3 5 3 2 . 4 2 5 1 Max Kills in Single Turn 2 | 1 1 2 1 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 . . . . . 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 3130 | . 278 518 931 57 . 423 78 746 99 Core 369 | . 35 67 120 9 . 48 18 57 15 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 . 59 . . . 55 . . . Volleys Fired 248 | 2 37 40 77 7 . 26 5 50 4 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 100 | 40 65 100 90 46 . 46 46 68 48 Shots Fired 472 | 4 73 70 151 11 . 52 10 93 8 Gun 453 | 4 72 60 151 8 . 52 10 88 8 Cannon . | . . . . . . . . . . Launcher 13 | . 1 4 . 3 . . . 5 . Special 6 | . . 6 . . . . . . . Kinetic 318 | 4 70 17 63 8 . 52 10 86 8 Thermal 20 | . . 6 14 . . . . . . Explosive 13 | . 1 4 . 3 . . . 5 . Electromagnetic 121 | . 2 43 74 . . . . 2 . Robot Hit Streak 18 | 3 7 16 18 4 . 9 6 15 2 Robot Miss Streak 4 | . 4 2 3 1 . 3 2 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . 3 2 . . 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . Shots Hit Robots 313 | 3 37 46 107 7 . 37 6 67 3 Core Hits 161 | 2 18 28 54 4 . 17 4 32 2 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 2 | . . . . 2 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 2 | . . . . 2 . . . . . Sneak Attacks 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5834 | 31 475 1317 1687 217 . 559 91 1366 91 Guns 4549 | 31 463 703 1638 79 . 519 91 934 91 Cannons . | . . . . . . . . . . Explosions 1013 | . . 577 . 4 . . . 432 . Melee 97 | . . . . 97 . . . . . Ramming 175 | . 12 37 49 37 . 40 . . . Kinetic 2845 | 31 438 136 556 79 . 519 91 904 91 Thermal 298 | . . 160 99 . . . . 39 . Explosive 814 | . . 417 . 4 . . . 393 . Electromagnetic 1605 | . 25 567 983 . . . . 30 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 97 | . . . . 97 . . . . . Highest Corruption 1 | . . . 1 1 1 1 . . . Average Corruption 1 | . . . 1 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Effects 30 | . . . 11 6 5 8 . . . Message Errors 13 | . . . 6 3 3 1 . . . Energy Discharges 7 | . . . 3 1 . 3 . . . Data Loss (minor) 9 | . . . 1 2 2 4 . . . Targeting Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 100 | . . 20 2 75 . . . 3 . Projectiles . | . . . . . . . . . . Explosions 23 | . . 20 . . . . . 3 . Melee 77 | . . . 2 75 . . . . . Knockbacks 3 | . . 1 . 1 . 1 . . . Impact 3 | . . 1 . 1 . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 24 | . . 24 . . . . . . . Shots 2 | . . 2 . . . . . . . Rammed 29 | . 4 8 8 5 . 4 . . . Targets Rammed 29 | . 4 8 8 5 . 4 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 292 | . 6 153 292 . . 24 4 11 16 Average Temperature 50 | . 4 53 67 . . 7 2 2 7 Received Heat Transfer 1161 | . 69 228 297 . . 198 45 297 27 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . 1 4 . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 375 | . . 150 225 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 655 | 5 130 190 323 168 . 140 116 655 354 Initial 319 | . 3 5 . 118 . . 54 75 319 Average 106 | 3 31 66 94 43 . 63 99 394 330 Maximum Alert Level 2 | . . . 1 . . . . 2 1 Low Security (%) 85 | 100 100 100 87 100 . 100 100 15 . Level 1 9 | . . . 12 . . . . 30 100 Level 2 5 | . . . . . . . . 54 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 . 1 1 . 1 1 . . Investigation 3 | . . . 1 . . 1 1 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . 1 . 6 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 25 20 43 2 . 13 2 17 1 Peak Tracking Total 4 | . 4 4 4 2 . 4 2 4 1 Tactical Retreats 8 | . 2 3 2 . . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . . 2 . . . Max in Single Turn 1 | . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 22 | . 8 . 7 . 2 1 4 . . Terminals 15 | . 6 . 5 . . 1 3 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 64 | . 26 . 21 . 2 2 13 . . Successful 35 | . 11 . 15 . 2 . 7 . . Failed 29 | . 15 . 6 . . 2 6 . . Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 34 | . 14 . 12 . 1 2 5 . . Terminals 53 | . 24 . 16 . . 2 11 . . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 15 | . 7 . 3 . 2 . 3 . . Record 1 | . . . . . 1 . . . . Robot Analysis 4 | . 3 . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . Locate Traps 4 | . 2 . . . . . 2 . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . Scan Component 2 | . . . 2 . . . . . . Repair 2 | . . . 2 . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 13 | . 2 . 8 . . . 3 . . Terminals 13 | . 2 . 8 . . . 3 . . Track 2 | . . . 2 . . . . . . Assimilate 4 | . . . 3 . . . 1 . . Botnet 4 | . 1 . 2 . . . 1 . . Operators 3 | . 1 . 1 . . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 6 . 6 . . 1 4 . . Full Trace Events 2 | . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . Time 52 | . . . 52 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 1 1 3 . . . . . Largest Group 3 | . . 1 1 3 3 3 . . . Highest-Rated Group 40 | . . 31 10 40 40 40 . . . Highest-Rated Ally 31 | . . 31 10 16 16 16 . . . Total Orders . | . . . . . . . . . . Ally Attacks 26 | . . . . . . 26 . . . Total Damage 305 | . . . . . . 305 . . . Kills 5 | . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 4 | . 3 . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 11306 | 14 1712 1344 3608 1348 688 1130 168 1072 222 Spaces Moved 4746 | 8 763 609 1112 731 379 542 76 424 102 Core . | . . . . . . . . . . Treads 4716 | . 763 609 1090 731 379 542 76 424 102 Legs 30 | 8 . . 22 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 180 150 180 180 180 200 200 200 Average Speed 180 | 120 170 191 170 180 180 180 200 200 200 Slowest Speed 200 | 120 180 200 180 180 180 180 200 200 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 2 99 99 66 99 70 97 12 62 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . . . Known Exits Taken 3 | . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 18 | . . . . 18 . . . . . Terrain Destroyed 81 | . 5 32 . 27 . . . 17 . Melee 1 | . . . . 1 . . . . . Projectile . | . . . . . . . . . . AOE 80 | . 5 32 . 26 . . . 17 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 7010 | 9 1100 697 2678 746 391 642 83 553 111 Wait 1834 | . 272 21 1412 . . 64 1 64 . Move 4737 | 7 763 608 1111 730 378 541 75 422 102 Hop . | . . . . . . . . . . Pick Up 49 | . 11 7 24 . 3 2 . 1 1 Fast Attach 5 | . 1 . 4 . . . . . . Attach 18 | . 1 3 3 . . 5 2 3 1 Detach 3 | . . . 2 . 1 . . . . Swap 43 | . 8 7 15 2 1 . . 7 3 Drop 37 | . 4 3 22 . 8 . . . . Fire 248 | 2 37 40 77 7 . 26 5 50 4 Melee 2 | . . . . 2 . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 28 | . 3 8 8 5 . 4 . . . Escape Stasis 6 | . . . . . . . . 6 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / [*Sto x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 8) 450 | -10/Materials | Discovered new exit (range 13) 853 | -10/Materials | Discovered new exit (range 3) 1512 | -10/Materials | Discovered new exit (range 10) 1727 | -10/Materials | Entered Mines 1730 | -10/Mines | Received a Mining Laser from a helpful Derelict 1797 | -10/Mines | Excavation squad dispatched 1797 | -10/Mines | A large section of the Mines collapsed 1955 | -10/Mines | Found a hidden stash of uninstalled traps 2047 | -10/Mines | Excavation squad dispatched 2297 | -10/Mines | Excavation squad dispatched 2463 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2472 | -10/Mines | Discovered new exit (range 10) 2666 | -10/Mines | Discovered new exit (range 7) 2742 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3071 | -10/Mines | Entered Materials 3071 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3072 | -9/Materials | Identified exit to Mines 3375 | -9/Materials | Build established: Hauler-Mutant 3386 | -9/Materials | Discovered new exit (range 4) 3415 | -9/Materials | Discovered new exit (range 14) 4263 | -9/Materials | Repaired Lgt. Treads 5561 | -9/Materials | Discovered new exit (range 10) 6196 | -9/Materials | Repaired Grenade Launcher 6234 | -9/Materials | Discovered new exit (range 16) 6679 | -9/Materials | Entered Mines 6680 | -9/Mines | Learned location of Storage (-9) 6695 | -9/Mines | Met a Derelict bent on vengeance 6712 | -9/Mines | Discovered new exit (range 10) 7048 | -9/Mines | Discovered new exit (range 8) 7100 | -9/Mines | Identified exit to Exiles 7148 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7203 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7257 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8027 | -9/Mines | Entered Exiles 8027 | -9/Exiles | Accompanied by 3 allies 8072 | -9/Exiles | Met 8R-AWN 8103 | -9/Exiles | Met EX-HEX 8202 | -9/Exiles | Met EX-DEC 8344 | -9/Exiles | Learned location of Zion (-7) 8378 | -9/Exiles | Met EX-BIN 8403 | -9/Exiles | Aligned with FarCom system 8405 | -9/Exiles | Given EX-Vault access code 8450 | -9/Exiles | Opened EX-Vault 8464 | -9/Exiles | Found AWS/Autocannon 8508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8545 | -9/Exiles | Found Superbattery 8695 | -9/Exiles | Discovered new exit (range 14) 8715 | -9/Exiles | Stole two prototypes: AWS/Autocannon, Superbattery 8715 | -9/Exiles | Entered Mines 8715 | -8/Mines | Accompanied by 3 allies 9032 | -8/Mines | Discovered new exit (range 10) 9435 | -8/Mines | Lost 3 parts (1p2n) 9669 | -8/Mines | Discovered new exit (range 10) 9845 | -8/Mines | Entered Materials 9845 | -8/Materials | Evolved 2 slots: Utility x2 10011 | -8/Materials | Identified exit to Garrison 10013 | -8/Materials | Entered Garrison 10070 | -8/Garrison | Triggered checkpoint 10250 | -8/Garrison | Triggered checkpoint 10366 | -8/Garrison | Discovered new exit (range 15) 10609 | -8/Garrison | Discovered new exit (range 15) 10812 | -8/Garrison | Triggered checkpoint 11037 | -8/Garrison | Discovered new exit (range 13) 11075 | -8/Garrison | Installed Relay Interface Framework 11085 | -8/Garrison | Entered Materials 11307 | -8/Materials | Self-destructed Last Messages --------------- 10877_ Acquired 60 matter. 10915_ G-47 Trooper destroyed. 10942_ Acquired Lgt. Ion Engine. 10983_ Acquired 30 matter. 11000_ ALERT: Garrison interior compromised. 11037_ EXIT=FOUND 11073_ Initiating installation procedure... 11075_ Relay Interface Framework installed. 11083_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 11085_ Receiving FarCom transmissions... 11233_ Med. Armor Plating destroyed. 11238_ Y-45 Defender destroyed. 11262_ Acquired 57 matter. 11268_ Acquired Lgt. Armor Plating. 11299_ Connecting with Scanalyzer... 11299_ Current location identified: Materials 11307_ Connecting with Scanalyzer... Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????###????????????????????????? | | ???## ########?????????????????? | | ???# !! #?????????????????? | | ???# ! ! #?????????????????? | | ???# #?????????????????? | | ???# """"" +?????????????????? | | ???# """"" #?????????????????? | | ???# """"" #?????????????????? | | ???# #?????????????????? | | ???# #?????????????????? | | ???####+######?????o???????????? | | ???#### ########???????????????? | | ???# #?????????????? | | ???# ##+########???????????????? | | ???# # #??????????????????? | | ???# # #??????????????????? | | ???# # #??????????????????? | | ???# # @"" #??????????????????? | | ???# # S"" #??????????????????? | | ???# # "" #??????????????????? | | ???# ########??????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #??????????Y??????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #########?????????????????? | | ???# +????????????????? | | ???# #########?????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | | ???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldVariableMallet Manual? 0 Play Time 00:43:40 Cumulative 138.1 hours Start 2020.11.27 @ 12:31:22 End 2020.11.28 @ 09:48:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9732956d-ce2e-4bba-b395-9317fbb0410f