Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.21 @ 19:31:40 Player: Demo Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (158) 790 Value Destroyed (5590) 5590 Prototype IDs (76) 1520 Alien Tech Used (15) 3000 Bonus (15910) 15910 TOTAL SCORE: 35210 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 488 Follower Combat Kills 867 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Friendly Fire -445 Cogmind --------- Core Integrity 0/1450 Matter 415/425 Energy 864/1090 System Corruption 2% Temperature Cool (0) Movement Hovering (113) Ox1 Location -2/Section 7 Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY (9) ------ Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (20) --- Matter Drive Advanced Phase Shifter Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Core Reset Matrix Terrabomb Terrabomb Terrabomb Spacefold Activator Spacefold Activator Core Cannon Sigix Shearcannon Plasma Lance Signal Generator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Matter Drive Advanced Phase Shifter Centrium Light Armor Plating Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Core Reset Matrix Terrabomb Terrabomb Terrabomb Spacefold Activator Core Cannon Sigix Shearcannon Plasma Lance Signal Generator [Rating: 216] Favorites ----------- Power Light Quantum Reactor Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Large Storage Unit Device 2N-1CE's Frost Array Storage Large Storage Unit Processor Experimental Target Analyzer Hackware Ghost Barrier Protection Light Armor Plating Artifact Spacefold Activator Weapon Scythe Energy Gun Enhanced Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Scythe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Slots Evolved 16 | . . 2 2 2 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 7 | . . . . 2 2 . . . . 1 . . . . . . 1 . . 1 . . Utility 7 | . . 2 2 . . . . . . . . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 406 | 10 13 18 47 20 26 1 6 1 2 . 7 3 23 2 1 3 34 11 33 65 20 60 Power 52 | 1 1 1 2 3 4 . . . . . 1 1 6 . . . 3 2 3 13 2 9 Engine 12 | 1 1 1 2 2 3 . . . . . . . . . . . . 2 . . . . Core 5 | . . . . 1 . . . . . . 1 1 1 . . . . . 1 . . . Reactor 35 | . . . . . 1 . . . . . . . 5 . . . 3 . 2 13 2 9 Propulsion 118 | 5 4 6 12 10 9 . . . . . 1 . 5 1 . 2 13 . 7 18 7 18 Treads 5 | . 1 1 1 2 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Wheel 27 | 5 3 4 10 5 . . . . . . . . . . . . . . . . . . Hover 51 | . . . . 1 2 . . . . . . . 1 . . 2 5 . 2 14 7 17 Flight 33 | . . 1 1 . 7 . . . . . 1 . 4 1 . . 8 . 5 4 . 1 Utility 158 | 2 3 4 19 4 10 1 3 . 1 . 3 2 9 1 1 1 12 8 18 25 8 23 Device 76 | 1 1 2 3 2 6 1 1 . . . 3 1 6 1 1 . 10 6 4 11 7 9 Storage 16 | 1 1 . 3 . 1 . . . . . . . . . . . . 2 5 1 . 2 Processor 28 | . . 1 3 . 2 . 2 . . . . . 3 . . . 2 . 1 8 . 6 Hackware 5 | . . . . 1 1 . . . . . . . . . . . . . 2 1 . . Protection 31 | . 1 1 10 1 . . . . 1 . . 1 . . . 1 . . 6 4 . 5 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 78 | 2 5 7 14 3 3 . 3 1 1 . 2 . 3 . . . 6 1 5 9 3 10 Energy Gun 9 | 1 . 1 1 1 . . . . . . . . . . . . . . . 3 . 2 Energy Cannon 11 | . 1 2 4 . . . . . . . . . . . . . . . 1 . . 3 Ballistic Gun 20 | 1 3 2 4 . . . . . . . . . . . . . . . . 4 1 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 10 | . 1 1 2 . 1 . 1 . . . 1 . . . . . 1 . 1 1 . . Special Weapon 5 | . . . . . . . . . . . . . 1 . . . 2 1 1 . . . Impact Weapon 3 | . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Slashing Weapon 12 | . . . 3 2 2 . 2 . 1 . 1 . 1 . . . . . . . . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 2 . 2 1 2 . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . 3 1 2 4 . . . . . . . 9 . . . 5 . 12 11 2 4 Parts Lost 101 | . 1 3 12 3 4 . . 1 . . 2 2 . 3 . 2 17 3 18 3 4 23 Power 14 | . . . 1 . . . . . . . . . . . . . 5 . 3 . 1 4 Propulsion 42 | . 1 . 5 2 1 . . . . . 1 1 . 2 . 1 7 2 9 1 2 7 Utility 34 | . . 2 4 1 2 . . 1 . . 1 1 . 1 . 1 4 1 3 1 1 10 Weapon 11 | . . 1 2 . 1 . . . . . . . . . . . 1 . 3 1 . 2 Highest Loss Streak 16 | . 1 2 6 2 4 . . 1 . . 1 2 . 3 . 2 11 3 16 3 3 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 99 98 98 95 93 100 99 98 100 88 90 85 94 97 84 94 86 73 75 86 97 84 Engine 3 | . 14 11 8 3 3 . . . . . . . . . . . 2 5 3 . . . Reactor 3 | . . . . . 1 6 6 6 6 5 5 5 4 5 5 5 2 . 1 9 11 7 Wheel 7 | . 27 20 17 21 . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . 1 6 6 6 6 5 5 3 . . . 5 4 16 10 30 38 34 Flight 10 | . . . . . 32 33 33 33 33 29 31 29 35 40 26 26 30 14 14 1 . . Device 12 | . 11 10 11 5 15 26 20 18 13 11 13 14 13 11 21 21 15 14 13 15 17 10 Storage 6 | . 14 11 14 15 2 . . . . . . . . . . . . 2 1 . 4 6 Processor 13 | . . 10 19 15 9 13 18 20 20 17 14 11 18 20 15 15 17 14 14 14 13 10 Hackware 1 | . . . . 1 9 . . . . . . . . . . . . . 3 5 3 . Protection 3 | . 1 10 8 6 . . . . 6 5 5 5 1 . . 5 2 . 2 . . 1 Energy Gun 1 | . 9 . 2 . . . . . . . . . . . . . . . . 4 4 2 Energy Cannon 1 | . 2 11 6 . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 2 | . 15 10 4 . . . . . . . . . . . . . . . . 1 2 1 Slashing Weapon 4 | . . . 3 14 12 13 12 8 13 11 10 11 6 5 5 5 . . . . . . Peak Build Rating 216 | 9 10 16 28 42 63 63 65 65 64 64 66 64 94 97 88 110 145 123 146 193 207 216 Average Rating 87 | 5 9 13 22 33 50 63 63 64 63 64 64 59 79 93 88 101 120 102 113 155 196 188 On Entrance 69 | . 9 8 14 27 42 63 63 65 61 64 64 61 64 92 84 88 104 88 100 48 193 205 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 33 38 52 45 30 25 25 24 23 23 23 28 28 27 28 30 52 27 35 105 105 104 Greatest Support 119 | 32 20 20 20 48 35 25 25 25 25 25 25 33 48 51 39 39 60 34 42 113 114 119 Greatest Overweight (x) 3 | . 3 3 3 3 1 . . . . . . . . . . . 1 1 1 . . 3 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 Average Capacity 11 | 7 13 15 15 15 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 20 20 Most Carried 20 | 7 15 15 15 15 14 5 5 5 5 5 5 5 5 5 4 5 5 5 5 20 20 20 Average Carried 10 | 3 11 14 14 14 7 5 5 5 5 5 4 4 4 5 4 4 4 4 4 7 19 18 Final Capacity 20 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 20 20 20 Final Carried 20 | 7 13 14 15 15 5 5 5 5 5 5 4 5 5 5 4 5 5 5 5 20 20 20 Class Distribution -------------------- 36% | Scavenger-Mutant 14% | Derelict-Sprinter 14% | Mutant 8% | Scavenger-Sprinter 8% | Sprinter 7% | Alien-Mutant 3% | Hacker-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Derelict-Sprinter | -5/Proximity Caves Derelict-Sprinter | -5/Factory Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Derelict-Sprinter | -4/Factory Derelict-Sprinter | -4/DSF Derelict-Sprinter | -3/Research Scavenger-Mutant | -3/Garrison Scavenger-Gladiator | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Matter Collected 5403 | 420 305 509 833 190 273 30 61 . 32 . 59 134 240 10 . . 188 206 231 953 275 454 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6815 | 239 518 1251 1036 359 588 93 124 . . . 25 51 . . . . 257 806 364 148 407 549 Parts 364 | 19 28 75 69 29 30 5 6 . . . 4 1 . . . . 12 14 15 13 22 22 Haulers Intercepted 10 | . 1 2 3 1 2 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 7 | . 2 5 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 5 2 . . . 3 1 . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Combat Hostiles Destroyed 88 | . 8 17 21 4 9 1 4 . . . 4 1 . . . . 1 . 5 6 3 4 Melee 14 | . . . 2 4 4 1 1 . . . . 1 . . . . 1 . . . . . Guns 18 | . 4 3 5 . . . . . . . . . . . . . . . . 2 3 1 Cannons 23 | . 2 9 9 . . . . . . . . . . . . . . . . . . 3 AOE 30 | . 2 4 5 . 5 . 3 . . . 4 . . . . . . . 3 4 . . Classes Destroyed 21 | 3 4 3 4 1 1 1 2 . . . . . . . . . . . 1 1 . . Worker 15 | 2 . 1 3 4 1 . . . . . . . . . . . 4 . . . . . Builder 6 | . 1 1 2 . . . . . . . . . . . . . . . . . . 2 Tunneler 6 | 5 . . . . 1 . . . . . . . . . . . . . . . . . Hauler 10 | . 1 2 3 1 2 . . . . . . . . . . . 1 . . . . . Recycler 11 | 1 2 5 2 . 1 . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 7 | . 1 2 1 . 1 . . . . . . . . . . . 1 . 1 . . . Watcher 4 | . . 2 . 1 . . . . . . . . . . . . 1 . . . . . Swarmer 27 | . . 4 5 . 6 . 3 . . . 4 . . . . . . . . 4 1 . Cutter 3 | . . . 3 . . . . . . . . . . . . . . . . . . . Grunt 24 | . 8 8 3 2 2 . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . 2 . 3 4 Sentry 12 | . . 5 6 . 1 . . . . . . . . . . . . . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . Programmer 12 | . . . . 2 . 1 . . . . . 1 . . . . 1 . 5 1 . 1 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 4 4 8 11 2 10 1 3 . . . 4 1 . . . . 3 . 3 4 2 4 Combat Bots Only 10 | . 3 4 10 2 7 1 3 . . . 4 1 . . . . 1 . 3 4 2 3 Max Kills in Single Turn 3 | 1 2 3 2 1 3 1 3 . . . 2 1 . . . . 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 2 . 2 . 3 . . . 2 . . . . . . . 1 2 . . Melee 1 | . . . 1 1 1 1 1 . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Hostile Shots Fired 1435 | . 37 54 212 55 103 2 11 4 8 4 19 11 12 46 . 5 158 35 167 132 87 273 Missed 612 | . 8 19 71 16 56 1 6 3 6 2 13 2 5 25 . 4 80 22 76 79 55 63 Damage Taken 16052 | . 373 462 1826 539 651 15 98 46 44 43 109 187 117 456 . 38 1684 231 2257 1314 812 4750 Core 3305 | . 60 54 361 48 215 . 34 . . 24 14 62 21 150 . 21 306 41 360 506 46 982 Absorbed by Shields 21 | . . . . . . . . . . . . . . . . . 21 . . . . . Redirected to Shielding 84 | . . . . . . . . . 17 . 17 . . . . . 50 . . . . . Ignored by Resistances 126 | . . . . 7 . . . . . . . . . . . . . . . . . 119 Regen/Repaired (Parts) 64 | . . . . . . . . . . . . . 15 . . . . . 49 . . . Core Remaining (%) 74 | 100 76 86 34 93 . . . . 70 . . . . 72 . 98 . . 45 . . . Volleys Fired 265 | 10 41 57 61 . 7 . 2 . . . 7 . . . . . . 1 11 26 15 27 Largest 2 | 2 2 2 2 . 1 . 1 . . . 1 . . . . . . 1 1 2 2 2 Hottest 300 | 60 80 80 138 . 39 . 39 . . . 39 . . . . . . . 200 103 103 300 Shots Fired 449 | 20 78 104 111 . 7 . 2 . . . 7 . . . . . . 1 9 45 27 38 Gun 270 | 20 61 52 47 . . . . . . . . . . . . . . . . 43 27 20 Cannon 136 | . 12 49 53 . . . . . . . . . . . . . . . 4 . . 18 Launcher 39 | . 5 3 11 . 7 . 2 . . . 7 . . . . . . . 2 2 . . Special 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Kinetic 186 | 10 40 52 41 . . . . . . . . . . . . . . . . 24 15 4 Thermal 196 | 10 33 49 51 . . . . . . . . . . . . . . . 4 19 12 18 Explosive 41 | . 5 3 11 . 7 . 2 . . . 7 . . . . . . 1 3 2 . . Electromagnetic 10 | . . . 8 . . . . . . . . . . . . . . . 2 . . . Slashing 16 | . . . . . . . . . . . . . . . . . . . . . . 16 Robot Hit Streak 18 | 7 12 18 13 . 6 . . . . . 1 . . . . . . . 6 3 7 6 Robot Miss Streak 6 | 1 3 3 5 . . . . . . . 2 . . . . . . . 1 4 3 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 406 | 13 49 65 87 24 14 2 13 1 . 2 2 7 . . . . 19 32 16 21 17 22 Core Hits 227 | 9 23 38 43 10 28 1 5 . . 1 5 1 . . . . 4 11 11 17 10 10 Critical Kills 5 | 1 . 1 . . . . . . . . . . . . . . . . 2 . 1 . Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . 3 . . 1 . 4 Critical Strikes 28 | 1 . 1 2 2 . . . . . . . 1 . . . . 6 4 4 1 1 5 Meltdown 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . Destroy 7 | 1 . . . . . . . . . . . . . . . . . . . 1 1 4 Smash 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Sever 8 | . . . 2 2 . . . . . . . 1 . . . . 2 . 1 . . . Impale 7 | . . . . . . . . . . . . . . . . . 1 4 1 . . 1 Melee Attacks 281 | . . . 20 46 34 3 14 1 1 7 1 12 . 4 . 1 39 38 32 . 9 19 Impact 30 | . . . . . . . . 1 . . . . . 2 . . 27 . . . . . Slashing 147 | . . . 20 46 34 3 14 . 1 7 1 12 . 2 . 1 6 . . . . . Piercing 104 | . . . . . . . . . . . . . . . . . 6 38 32 . 9 19 Sneak Attacks 36 | . . . 5 6 4 1 5 1 . . . . . . . . 5 . 4 . 1 4 Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . 1 4 1 . 3 . . 1 . 2 . . . . . . 2 . . . Damage Inflicted 18866 | 156 859 1255 2795 976 1839 137 945 81 . 91 325 266 . . . 18 1280 2356 1333 1257 698 2199 Guns 2926 | 156 476 314 502 . . . . . . . . . . . . . . . . 683 489 306 Cannons 3065 | . 138 666 1017 . . . . . . . . . . . . . . . 24 . . 1220 Explosions 3981 | . 245 267 646 . 1184 . 283 . . . 325 . . . . . . . 457 574 . . Melee 8729 | . . . 630 976 655 137 662 81 . 91 . 266 . . . . 1280 2356 713 . 209 673 Ramming 29 | . . 8 . . . . . . . . . . . . . 18 . . 3 . . . Kinetic 1911 | 65 307 314 448 . . . . . . . . . . . . . . . . 440 281 56 Thermal 3956 | 91 307 666 891 . 306 . . . . . . . . . . . . . 24 243 208 1220 Explosive 3606 | . 245 267 646 . 878 . 283 . . . 325 . . . . . . . 388 574 . . Electromagnetic 249 | . . . 180 . . . . . . . . . . . . . . . 69 . . . Impact 1001 | . . . . . . . . 81 . . . . . . . . 920 . . . . . Slashing 3966 | . . . 630 976 655 137 662 . . 91 . 266 . . . . 163 . 136 . . 250 Piercing 4148 | . . . . . . . . . . . . . . . . . 197 2356 713 . 209 673 Highest Corruption 26 | . 2 2 . 1 . . . . . . . 3 3 . . . 8 10 26 . 2 2 Average Corruption 4 | . 2 2 . 1 . . . . . . . 2 3 . . . 5 8 14 . 1 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 53 | . 3 . . 3 . . . . . . . 2 . . . . 2 7 19 . 2 15 Message Errors 12 | . . . . . . . . . . . . . . . . . 1 2 5 . . 4 Matter Fused 12 | . 1 . . 1 . . . . . . . . . . . . . 2 4 . . 4 Heat Flow Errors 8 | . . . . 1 . . . . . . . 1 . . . . . 1 1 . . 4 Energy Discharges 4 | . . . . . . . . . . . . . . . . . . 1 . . 1 2 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . . . 1 1 1 . . 1 Data Loss (major) 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . Misfires 3 | . 1 . . . . . . . . . . . . . . . . . 1 . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2249 | . 11 . 161 22 65 75 104 21 . . 53 34 . . . . 635 132 261 26 62 587 Projectiles 579 | . . . 36 . . . . . . . . . . . . . . . 31 . . 512 Explosions 187 | . 11 . 1 . 30 . . . . . 53 . . . . . . . 66 26 . . Melee 1483 | . . . 124 22 35 75 104 21 . . . 34 . . . . 635 132 164 . 62 75 Knockbacks 5 | . . . . . . . . 1 . . . . . . . . 3 . 1 . . . Impact 5 | . . . . . . . . 1 . . . . . . . . 3 . 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 211 | . . 35 39 . 12 . 34 . . . . . . . . 9 . . 51 31 . . Shots 6 | . . 1 1 . 1 . 1 . . . . . . . . . . . 1 1 . . Rammed 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Targets Rammed 3 | . . 1 . . . . . . . . . . . . . 1 . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 207 42 164 114 36 . . . . . . 260 50 97 . . 19 134 122 17 324 378 Average Temperature 67 | . 49 12 45 68 5 . . . . . . 218 20 44 . . 8 71 48 17 90 131 Received Heat Transfer 1594 | . 216 126 351 246 141 . . . 9 9 9 . . 151 . . 99 . 12 99 18 108 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Impact Corruptions 16 | . . . . . . . . 2 . . . . . . . . 14 . . . . . Robots Melted 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 3 | . . 1 . . . . . . . . . . . . . . . . 2 . . . Parts Melted 16 | . . 2 3 . . . . . . . . . . . . . . . 11 . . . Heat Transferred 4705 | 200 671 1406 1406 . 300 . . . . . . . . . . . . . . 296 278 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Peak Influence 2070 | 40 264 547 663 412 707 . . . . 195 . . . . . 37 316 270 506 689 742 2070 Initial 417 | . 26 46 202 242 159 . . . . 9 . . . . . . 15 90 145 166 328 417 Average 433 | 26 129 310 435 272 412 . . . . 149 . . . . . 10 159 165 330 556 473 1059 Maximum Alert Level 5 | . 1 2 2 2 3 . . . . . . . . . . . 1 1 2 2 3 5 Low Security (%) 24 | 100 75 43 . 18 34 . . . . 100 . . . . 100 100 54 60 17 6 . . Level 1 27 | . 24 20 35 71 10 . . . . . . . . . . . 45 39 44 1 44 . Level 2 41 | . . 36 64 10 48 . . . . . . . . . . . . . 37 91 47 56 Level 3 1 | . . . . . 6 . . . . . . . . . . . . . . . 7 7 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . 35 Squads Dispatched 60 | . 2 2 5 5 3 . . . . 2 . . . 1 . 1 2 . 3 . 3 31 Investigation 8 | . 1 . . 2 2 . . . . 1 . . . 1 . . . . 1 . . . Extermination 5 | . . . . 2 . . . . . . . . . . . . 1 . 1 . . 1 Reinforcement 19 | . 1 2 4 1 1 . . . . . . . . . . 1 1 . 1 . 3 4 Assault 22 | . . . 1 . . . . . . 1 . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Distress Signals 24 | . . 4 3 . . . . . . . . . . . . . 3 . 3 6 2 3 Communications Jammed 12 | . . . . 11 1 . . . . . . . . . . . . . . . . . Distress Signals 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 11 29 40 14 23 5 6 4 8 2 8 1 17 21 . 6 29 9 30 44 31 65 Peak Tracking Total 22 | . 3 6 9 5 12 3 4 4 8 2 4 1 12 22 . 4 12 9 12 9 14 10 Tactical Retreats 45 | . . 1 . 2 8 1 1 . 1 . . . 1 . . 2 7 . 5 9 6 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Traps Triggered 4 | . 1 . . . 1 . . . . . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . 1 7 . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Machines Disabled 46 | . . 1 2 . 4 . . 1 . 1 . . . . . . . 2 8 3 5 19 Max in Single Turn 4 | . . 1 1 . 4 . . 1 . 1 . . . . . . . 2 1 1 1 2 Garrison Access 6 | . . . . 2 . . . . . 1 . . . . . . . . . 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Machines Accessed 58 | . 5 3 5 3 2 1 1 4 . 1 . . 10 1 1 . 4 1 4 2 4 6 Terminals 30 | . 3 3 5 . 1 . . . . . . . . 1 1 . 1 1 4 . 4 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 . . . . . 1 . . . . . . 2 . . 2 . . Total Hacks 125 | . 10 8 11 6 4 1 1 27 . 2 . . 14 3 1 . 4 2 8 2 11 10 Successful 75 | . 4 2 4 2 4 1 1 27 . . . . 14 . 1 . 2 . 3 2 2 6 Failed 50 | . 6 6 7 4 . . . . . 2 . . . 3 . . 2 2 5 . 9 4 Catastrophic 9 | . . . . 2 . . . . . . . . . . . . 2 1 . . 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 7 6 4 2 2 . . . . 1 . . 1 . . . . . . . 3 . Terminals 64 | . 7 8 11 . 2 . . . . . . . . 3 1 . 1 2 8 . 11 10 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 6 . . . . . 2 . . . . . . 2 . . 2 . . Terminal Hacks 62 | . 2 . 4 . 1 1 1 27 . . . . 14 . 1 . . . 3 . 2 6 Record 24 | . . . . . . . . 11 . . . . 12 . . . . . . . 1 . Part Schematic 10 | . . . . . . . . 9 . . . . . . . . . . 1 . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . 3 . . . . . . . . . . . . . . Open Door 11 | . . . . . . 1 1 . . . . . 2 . . . . . 1 . 1 5 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . 1 . . 2 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 3 | . . . . 1 . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 6 | . 1 2 . 1 2 . . . . . . . . . . . . . . . . . Terminals 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Jam 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 2 . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 3 5 2 . . . . . 1 . . . 1 1 . 3 1 3 . 3 4 Full Trace Events 4 | . . . . 1 . . . . . 1 . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 4 . . . . . . . . . . 2 . 1 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . 9 . . . . . . . . . . 7 . 10 1 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . 10 . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Total Allies 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 1204 | . . . . . . . . . . . . . . . . . . . . . . 1204 Highest-Rated Ally 1204 | . . . . . . . . . . . . . . . . . . . . . . 1204 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Total Damage 4353 | . . . . . . . . . . . . . . . . . . . . . . 4353 Kills 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Robot Analysis Total 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . 1 . . . . 1 3 15 3 7 2 . . Traps 14 | . . . . . . . . . . . . . . . . . 6 3 5 . . . Emergency Access 10 | . . . . . . . . . . . . . . . 1 1 4 . 2 2 . . Items 6 | . . . . . . . . . . 1 . . . . . 2 3 . . . . . Patrols 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Turns Passed 7827 | 203 510 446 816 936 329 111 192 47 75 35 186 103 385 83 4 46 419 221 401 1065 336 878 Spaces Moved 12368 | 100 377 216 423 819 686 414 653 164 269 96 642 312 1162 304 12 112 854 256 683 1997 601 1216 Core 30 | 4 . . . . . . . . . . . . . . . . . . 6 20 . . Treads 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1930 | 96 377 216 422 819 . . . . . . . . . . . . . . . . . . Hover 3376 | . . . . . . . . . . . . . . . . . 2 . . 1557 601 1216 Flight 7031 | . . . . . 686 414 653 164 269 96 642 312 1162 304 12 112 852 256 677 420 . . Fastest Speed 16 | 50 80 95 95 80 23 23 23 23 23 23 23 23 17 17 23 23 16 34 28 29 34 31 Average Speed 39 | 84 92 98 101 95 23 23 23 23 23 23 23 23 22 23 23 23 27 38 33 34 34 40 Slowest Speed 271 | 100 125 125 250 125 96 23 23 23 23 23 23 23 23 26 23 23 110 114 101 70 34 271 Overloaded Moves 39 | . . . . . . . . . . . . . . 6 . . 33 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . 2 . . 2 . . 2 . 11 7 . 1 10 . 22 28 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Exploration Rate (%) 47 | 4 43 24 46 25 18 58 70 79 47 4 68 45 95 48 1 87 32 47 83 36 59 83 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 6 | . 1 . . . 1 . 1 1 1 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . . . 1 . . . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . Scrap Searched 15 | . . . . . . 4 5 . 2 . 2 1 . 1 . . . . . . . . Spaces Dug 100 | . . . 3 15 27 . 6 . 1 3 1 3 . . . 1 16 4 8 . . 12 Terrain Destroyed 560 | . 24 24 17 15 90 . 11 . 1 3 100 3 . . . 1 16 78 40 93 5 39 Melee 68 | . . . 3 15 13 . . . 1 3 1 3 . . . 1 16 4 8 . . . Projectile 55 | . . . 7 . . . . . . . . . . . . . . . . 4 5 39 AOE 437 | . 24 24 7 . 77 . 11 . . . 99 . . . . . . 74 32 89 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp War Pro Fac DSF Res Gar Tes Res Qua Sec Total 14356 | 195 463 350 694 916 812 426 679 168 278 100 666 325 1270 303 12 128 961 313 767 2292 699 1539 Wait 653 | 63 9 34 65 8 15 9 1 5 7 . 9 . 71 . . . 18 3 5 163 23 145 Move 12195 | 99 376 215 422 818 681 413 652 159 268 95 637 311 1144 289 11 110 836 255 642 1948 599 1215 Hop 66 | . . . . . 2 . . 2 . . 2 . 6 7 . 1 8 . 18 20 . . Pick Up 164 | 9 12 10 39 10 13 . 2 . . . . 1 4 . . 2 3 1 3 24 10 21 Fast Attach 233 | 8 3 8 9 14 10 . 2 . 1 . 4 3 19 1 . 3 27 9 27 40 5 40 Attach 76 | . 3 4 15 2 12 . . . . . 1 . 1 . 1 . 3 2 6 5 6 15 Detach 17 | . 1 1 . . . . . . . . . . . . . . 2 1 5 3 2 2 Swap 109 | 2 7 6 23 4 4 1 4 1 1 . 2 . 3 1 . . 4 . 1 20 10 15 Drop 296 | 4 11 14 42 23 24 1 5 . . . 3 . 22 1 . 1 21 3 20 43 19 39 Fire 265 | 10 41 57 61 . 7 . 2 . . . 7 . . . . . . 1 11 26 15 27 Melee 250 | . . . 18 37 26 2 11 1 1 5 1 10 . 4 . 1 39 38 28 . 9 19 Ram 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . 18 . . . . . . . . . . 10 . . . . 1 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res / Arm / Gar) -3/Garrison -3/Testing -2/Research -2/Quarantine -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 204 | -11/Scrapyard | Entered Materials 606 | -10/Materials | Build established: Scavenger-Mutant 690 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Utility x2 1080 | -9/Materials | Discovered new exit (range 18) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Utility x2 1498 | -8/Materials | Lost 5 parts (2n2u1w) 1512 | -8/Materials | Destroyed 10 combat bots 1618 | -8/Materials | Lost 6 parts (1p2n2u1w) 1957 | -8/Materials | Core integrity fell below 50% 1960 | -8/Materials | First assault squad dispatched 1974 | -8/Materials | Discovered new exit (range 3) 1976 | -8/Materials | Entered Factory 1976 | -7/Factory | Evolved 2 slots: Propulsion x2 2895 | -7/Factory | Discovered new exit (range 14) 2912 | -7/Factory | Entered another Factory area 2912 | -6/Factory | Evolved 2 slots: Propulsion x2 3093 | -6/Factory | Destroyed 7 combat bots 3095 | -6/Factory | Lost 4 parts (1n2u1w) 3236 | -6/Factory | Discovered new exit (range 8) 3241 | -6/Factory | Entered Lower Caves 3303 | -6/Lower Caves | Encountered a Warlord checkpoint 3345 | -6/Lower Caves | Discovered new exit (range 7) 3352 | -6/Lower Caves | Entered another Lower Caves area 3386 | -6/Lower Caves | Discovered new exit (range 7) 3387 | -6/Lower Caves | Identified exit to Factory 3513 | -6/Lower Caves | Build established: Sprinter 3513 | -6/Lower Caves | Encountered a Warlord checkpoint 3515 | -6/Lower Caves | Discovered new exit (range 9) 3544 | -6/Lower Caves | Entered Data Miner 3544 | -6/Data Miner | Discovered new exit (range 6) 3549 | -6/Data Miner | Met Data Miner 3556 | -6/Data Miner | Learned location of Section 7 (-2) 3556 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3558 | -6/Data Miner | Received God Mode back door access code from Data Miner 3581 | -6/Data Miner | Data Conduit disabled 3591 | -6/Data Miner | Entered Proximity Caves 3651 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3657 | -5/Proximity Caves | Spotted B-75 Beast 3662 | -5/Proximity Caves | Discovered exit to Factory (range 11) 3666 | -5/Proximity Caves | Entered Factory 3666 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3695 | -5/Factory | Discovered new exit (range 13) 3701 | -5/Factory | Entered Upper Caves 3812 | -5/Upper Caves | Spotted B-75 Beast 3816 | -5/Upper Caves | Encountered a Warlord checkpoint 3878 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3885 | -5/Upper Caves | Build established: Derelict-Sprinter 3886 | -5/Upper Caves | Discovered new exit (range 8) 3887 | -5/Upper Caves | Entered another Upper Caves area 3977 | -5/Upper Caves | Discovered new exit (range 10) 3990 | -5/Upper Caves | Entered Warlord 3998 | -5/Warlord | System corruption cleaned by Quarantine Array 4035 | -5/Warlord | Opened side exit 4093 | -5/Warlord | Found Prototype Special Weapon 4093 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 4102 | -5/Warlord | Found RU-N14's Throwing Claymores v3 4118 | -5/Warlord | Found Signal Generator 4122 | -5/Warlord | Warlord's base attacked by MAIN.C 4127 | -5/Warlord | Found Prototype Device 4127 | -5/Warlord | Identified Minesniffer Drone Bay 4138 | -5/Warlord | Met Warlord 4142 | -5/Warlord | Opened Warlord's prototype stash 4144 | -5/Warlord | Found Prototype Reactor 4144 | -5/Warlord | Identified Vortex Chain Reactor 4155 | -5/Warlord | Found Prototype Device 4155 | -5/Warlord | Identified Exp. Cloaking Device 4166 | -5/Warlord | Found Prototype Processor 4166 | -5/Warlord | Identified Exp. Target Analyzer 4168 | -5/Warlord | Found Prototype Device 4168 | -5/Warlord | Identified Exp. Focal Shield 4366 | -5/Warlord | Warlord forces counterattacked 4373 | -5/Warlord | Discovered new exit (range 14) 4375 | -5/Warlord | Entered Proximity Caves 4383 | -4/Proximity Caves | Learned Research terminal intel 4421 | -4/Proximity Caves | Spotted B-86 Titan 4422 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 4452 | -4/Proximity Caves | Discovered new exit (range 16) 4458 | -4/Proximity Caves | Entered Factory 4458 | -4/Factory | Evolved 2 slots: Utility x2 4462 | -4/Factory | Identified exit to DSF 4462 | -4/Factory | Entered DSF 4483 | -4/DSF | Additional patrols routed to DSF 4488 | -4/DSF | Lost 3 parts (2n1u) 4494 | -4/DSF | Discovered new exit (range 15) 4508 | -4/DSF | Entered Research 4508 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4509 | -3/Research | Identified exit to Armory 4510 | -3/Research | Loaded intel: 24 terminal locations 4564 | -3/Research | Found Prototype Launcher 4564 | -3/Research | Identified Tactical Quantum Warhead 4574 | -3/Research | Lost 5 parts (1p1n2u1w) 4801 | -3/Research | Spotted B-86 Titan 4867 | -3/Research | Discovered new exit (range 9) 4869 | -3/Research | Identified exit to Research 4927 | -3/Research | Identified exit to Garrison 4927 | -3/Research | Entered Garrison 4947 | -3/Garrison | Lost 11 parts (3p5n3u) 5060 | -3/Garrison | Phase Generator disabled 5098 | -3/Garrison | System corruption reached 10% 5122 | -3/Garrison | Lost 3 parts (2n1u) 5125 | -3/Garrison | Triggered checkpoint 5134 | -3/Garrison | Installed Relay Interface Framework 5147 | -3/Garrison | Discovered new exit (range 5) 5148 | -3/Garrison | Entered Testing 5224 | -3/Testing | Found Lgt. Regenerative Plating 5231 | -3/Testing | Found Prototype Protection 5231 | -3/Testing | Identified Hvy. Regenerative Plating 5236 | -3/Testing | Found Lgt. Regenerative Plating 5308 | -3/Testing | Found Prototype Device 5308 | -3/Testing | Identified 2N-1CE's Frost Array 5420 | -3/Testing | Found Prototype Hackware 5420 | -3/Testing | Identified Ghost Barrier 5423 | -3/Testing | Search patrols dispatched 5439 | -3/Testing | Found Prototype Energy Cannon 5439 | -3/Testing | Identified Disintegrator 5472 | -3/Testing | Spotted Striker 5472 | -3/Testing | Spotted Striker 5497 | -3/Testing | Found Gamma Bomb Array 5531 | -3/Testing | Discovered exit to Research (range 12) 5537 | -3/Testing | Found Prototype Processor 5537 | -3/Testing | Identified Spectral Analyzer 5546 | -3/Testing | Core integrity fell below 50% 5549 | -3/Testing | Entered Research 5549 | -2/Research | Warlord forces began assault on 0b10 5549 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5562 | -2/Research | Found Quantum Capacitor 5577 | -2/Research | Lost 16 parts (3p8n3u2w) 5659 | -2/Research | Research machine network offline 5683 | -2/Research | Lost 3 parts (1n1u1w) 5874 | -2/Research | Found Unknown Protection 5876 | -2/Research | Met up with Warlord 5944 | -2/Research | Discovered new exit (range 16) 5949 | -2/Research | Identified exit to Quarantine 6096 | -2/Research | Found Prototype Processor 6096 | -2/Research | Identified Exp. Core Analyzer 6108 | -2/Research | Found Prototype Processor 6108 | -2/Research | Identified Exp. Melee Analysis Suite 6109 | -2/Research | Borebot progress halted 6110 | -2/Research | Identified Imp. Powered Armor 6136 | -2/Research | Spotted Striker 6151 | -2/Research | Build established: Scavenger-Sprinter 6188 | -2/Research | Spotted Striker 6207 | -2/Research | Found Prototype Device 6207 | -2/Research | Identified Adv. Kinecellerator 6222 | -2/Research | Spotted Striker 6223 | -2/Research | Spotted Striker 6246 | -2/Research | Destroyed Striker 6284 | -2/Research | Spotted B-90 Cyclops 6349 | -2/Research | Spotted Striker 6385 | -2/Research | Lost 5 allies 6394 | -2/Research | Found Exp. Core Analyzer 6397 | -2/Research | Borebot progress halted 6427 | -2/Research | Found Exp. Core Analyzer 6598 | -2/Research | Borebot progress halted 6614 | -2/Research | Entered Quarantine 6623 | -2/Quarantine | Found Alien Artifact 6623 | -2/Quarantine | Identified Phase Armor 6699 | -2/Quarantine | Found Alien Artifact 6699 | -2/Quarantine | Identified Core Reset Matrix 6699 | -2/Quarantine | Used Core Reset Matrix 6703 | -2/Quarantine | Detected hypermatrix surge 6703 | -2/Quarantine | Sensed 12 artifacts in vicinity 6705 | -2/Quarantine | Met incapacitated Sigix Warrior 6705 | -2/Quarantine | Lockdown squad dispatched 6719 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 6720 | -2/Quarantine | Unlocked Sigix quarantine chamber 6733 | -2/Quarantine | Found Sigix Containment Pod 6754 | -2/Quarantine | Build established: Scavenger-Mutant 6754 | -2/Quarantine | Scanned by Researcher 6772 | -2/Quarantine | Found Matter Drive 6778 | -2/Quarantine | Spotted Lightning 6803 | -2/Quarantine | Spotted Lightning 6804 | -2/Quarantine | Spotted Lightning 6850 | -2/Quarantine | Lost 3 parts (1p2n) 6850 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6858 | -2/Quarantine | Found Dimensional Node Initializer 6860 | -2/Quarantine | Found Transdimensional Reconstructor 6862 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 6864 | -2/Quarantine | Search patrols dispatched 6885 | -2/Quarantine | Found Terrabomb 6909 | -2/Quarantine | Found Core Cannon 6923 | -2/Quarantine | Spotted Fortress 6948 | -2/Quarantine | Discovered new exit (range 5) 6949 | -2/Quarantine | Identified exit to Section 7 6950 | -2/Quarantine | Entered Section 7 6951 | -2/Section 7 | Sensed 22 artifacts in vicinity 6967 | -2/Section 7 | Spotted S7 Guard 6975 | -2/Section 7 | Found Navigation Efficiency Matrix 6975 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 7031 | -2/Section 7 | Found Integrated Dissipator 7031 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7037 | -2/Section 7 | Spotted S7 Guard 7042 | -2/Section 7 | Found Core Membrane 7042 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 7064 | -2/Section 7 | Found Integrated Mediator 7064 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 7089 | -2/Section 7 | Found Spacefold Activator 7104 | -2/Section 7 | Spotted S7 Guard 7107 | -2/Section 7 | Scanned by Researcher 7110 | -2/Section 7 | Found Core Regenerator 7129 | -2/Section 7 | Found Spacefold Activator 7148 | -2/Section 7 | Spotted Executioner 7148 | -2/Section 7 | Spotted Executioner 7156 | -2/Section 7 | Spotted Alpha 7 7157 | -2/Section 7 | Spotted Alpha 7 7168 | -2/Section 7 | Lost 3 parts (1n2u) 7173 | -2/Section 7 | Found Integrated Dissipator 7173 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7187 | -2/Section 7 | Discovered new exit (range 10) 7189 | -2/Section 7 | Spotted S7 Guard 7193 | -2/Section 7 | Found Integrated Thermoelectric Network 7200 | -2/Section 7 | Search patrols dispatched 7225 | -2/Section 7 | Crushed by falling debris 7226 | -2/Section 7 | Core integrity fell below 50% 7250 | -2/Section 7 | Spotted B-99 Colossus 7263 | -2/Section 7 | Lost 5 parts (2n2u1w) 7269 | -2/Section 7 | Found Core Reset Matrix 7270 | -2/Section 7 | Found Core Reset Matrix 7280 | -2/Section 7 | Intercept squad dispatched 7282 | -2/Section 7 | Found LRC Insulator 7282 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 7285 | -2/Section 7 | Found LRC Matter Compressor 7285 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 7295 | -2/Section 7 | Spotted Tracker 7295 | -2/Section 7 | Spotted Tracker 7327 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 7348 | -2/Section 7 | Destroyed Tracker 7359 | -2/Section 7 | Destroyed Tracker 7388 | -2/Section 7 | Lost 11 parts (2p3n5u1w) 7395 | -2/Section 7 | Found Prototype Processor 7395 | -2/Section 7 | Identified Exp. Targeting Computer 7429 | -2/Section 7 | Spotted Combat Programmer 7438 | -2/Section 7 | Warped through subspace 7462 | -2/Section 7 | Found Transdimensional Reconstructor 7464 | -2/Section 7 | Found Transdimensional Reconstructor 7466 | -2/Section 7 | Found Transdimensional Reconstructor 7471 | -2/Section 7 | Found Terrabomb 7473 | -2/Section 7 | Found Terrabomb 7487 | -2/Section 7 | Spotted Striker 7487 | -2/Section 7 | Spotted Striker 7489 | -2/Section 7 | Warped through subspace 7497 | -2/Section 7 | Activated Sigix Exoskeleton 7497 | -2/Section 7 | Received instructions from Sigix Warrior 7503 | -2/Section 7 | Spotted Executioner 7504 | -2/Section 7 | Spotted Executioner 7510 | -2/Section 7 | Build established: Alien-Mutant 7513 | -2/Section 7 | Allies destroyed Executioner 7515 | -2/Section 7 | Core integrity fell below 20% 7532 | -2/Section 7 | Allies destroyed Executioner 7539 | -2/Section 7 | Allies destroyed Striker 7559 | -2/Section 7 | Found Exp. Core Analyzer 7583 | -2/Section 7 | Found Exp. Core Analyzer 7664 | -2/Section 7 | Found Sigix Sheargun 7674 | -2/Section 7 | Found Sigix Sheargun 7695 | -2/Section 7 | Spotted Striker 7695 | -2/Section 7 | Spotted Striker 7719 | -2/Section 7 | Allies destroyed Striker 7731 | -2/Section 7 | Allies destroyed Striker 7742 | -2/Section 7 | Found Sigix Shearcannon 7812 | -2/Section 7 | Intercept squad dispatched 7819 | -2/Section 7 | Spotted Executioner 7820 | -2/Section 7 | Spotted Executioner 7821 | -2/Section 7 | Spotted Tracker 7821 | -2/Section 7 | Spotted Tracker 7822 | -2/Section 7 | Spotted Tracker 7824 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 7828 | -2/Section 7 | Destroyed by Tracker with Immobilizer Last Messages --------------- 80%." 07824_ Imp. Antigrav System temporarily disabled. 07824_ Slug penetrates Sigix Warrior. 07824_ Slug penetrates Tracker. 07825_ Slug penetrates Sigix Warrior. 07825_ Cmb. Antigrav System temporarily disabled. 07826_ Synergy achieved. Target locked: B-99 Colossus. 07826_ Imp. Gyrokinetic Inverter temporarily disabled. 07827_ Dropped Antigrav System. 07827_ Slug penetrates Executioner. 07827_ Tracker suffers critical hit (Destroy). 07827_ Slug penetrates Sigix Warrior. 07827_ Antigrav System temporarily disabled. 07828_ Quantum Shear penetrates Executioner. 07828_ Imp. Antigrav System temporarily disabled. Map ----- +----------------------------------------------------+ | " "???????? "" " | | "???????""""" | | """ "???????????" | | ???""" "?????????""" """"""""""""" | | """ ???????? """"""""""" | | ????????? " " " " " " | | ????????? " | | """ ?????????? """ ! | | ??????? ?????????? " = | | """ ????????????? | | ? ????????? """" " " " | | """"????? ?" " " " """""" | | " ???? ???"?" " """ "???? | | " ? """""""""" """"???? | | """ " " " " """ "? | | "" T " " " " """"""""""? | | " ? ? " " " "" ???????? | | " "" ? ??? """""""""" | | " "" "?" 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" | | """"" E % | | " | | | | | | """""""""" " """"""""" | | """"""" ###"""""""""""""""""""""""""""""" | | """"""" #?#""""""""""""""""""""""""""""""" | | ######### ###//#????########"####?############### | | ????????# ### #????## # ###??# ##??????????????? | | ????????#####" #????## # ##??? ##??????????????? | | ????????????## #???### # ## ## ####????????????? | | ????????????## #?#####""#"#####"####????????????? | | ????????????#" #?##"""" " "" ""##????????????? | | ????????????## #?##"""" " " """##????????????? | | ???????????### ####"""" "##????????????? | | ??############ #### " " """##????????????? | | ??# " """##????????????? | | ??# ""##????????????? | | ### ""#""#""#######" " """##????????????? | | """ #########????##"" $%$$"##????????????? | | " #####????????##" ! ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Coolant Potential 65 Energy Generation 69 Energy Capacity 1200 Matter Stores 450 Matter Capacity 450 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 2 Power Amplification 60 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 400 Resistance: KI 20 Resistance: EM 25 Core Shielding 30 Weapon Shielding 66 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 87 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 10 Core Analysis 9 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 32 Authchip Count 1 Item Schematics ----------------- Com. Tesla Bomb Launcher | -2/Quarantine | Archive Cld. Field Propulsion Drive | -2/Quarantine | Archive Ragnarok Missile Launcher | -2/Quarantine | Archive Imp. Matter Neutralizer | -2/Quarantine | Archive Thermal Barrier | -2/Quarantine | Archive Enh. Biometal Leg | -2/Quarantine | Archive Imp. Energy Well | -2/Quarantine | Archive Proton Burst Cannon | -2/Quarantine | Archive Cld. Gravmag System | -2/Quarantine | Archive Lgt. Antimatter Cannon | -2/Quarantine | Archive Cld. Q-thruster | -2/Section 7 | Archive Robot Schematics ------------------ L-61 Swordsman | -2/Quarantine | Archive H-88 Terminator | -2/Section 7 | Archive A-02 Transporter | -2/Section 7 | Archive E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Core Reset Matrix Matter Drive Navigation Efficiency Matrix Integrated Dissipator Core Membrane Integrated Mediator Spacefold Activator LRC Insulator LRC Matter Compressor Core Regenerator Core Cannon High-powered Transdimensional Reconstructor Transdimensional Reconstructor Sigix Sheargun Achievements -------------- All-out Warlord Artifact Hunter Everyone Must Die Reappropriation Signature Confirmed Ultimate Loadout Challenges ------------ None Game ------ Seed ActiveFusionVibroblade Manual? 0 Play Time 03:04:49 Cumulative 156.1 hours Start 2025.01.20 @ 22:51:23 End 2025.01.21 @ 19:31:40 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 179 Rogue 179 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf08e715-f134-4e06-ac52-774d37ebd289