Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.09 @ 21:21:00 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by AG-72592 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (4630) 4630 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1051) 1051 TOTAL SCORE: 10786 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 64 Destroyed Z-Imprinter 1000 Friendly Fire -28 Cogmind --------- Core Integrity 0/1700 Matter 56/450 Energy 170/170 System Corruption 3% Temperature Cool (18) Movement Hovering (56) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Zionite Glidesys I > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer Phase Shifter > --- WEAPON (5) ------- Heavy Particle Cannon Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Light Nuclear Core Improved Medium Treads Rocket Launcher Peak State ------------ > --- POWER ------------ Makeshift Power Source Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Improved Signal Interpreter Target Analyzer Phase Shifter Phase Shifter Phasing AFG > --- WEAPON ----------- Zionite Laser-S Heavy Particle Cannon Cooled Particle Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Medium Treads Rocket Launcher [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Visual Processing Unit Device Sensor Array Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 11 | 6 . . . . . 1 2 1 . 1 . Power 1 | 1 . . . . . . . . . . . Propulsion 2 | 2 . . . . . . . . . . . Utility 4 | 2 . . . . . 1 . 1 . . . Weapon 4 | 1 . . . . . . 2 . . 1 . Parts Attached 73 | 4 11 1 . 1 2 20 2 2 6 9 15 Power 10 | . 4 . . . . 2 . 1 . 2 1 Engine 3 | . 1 . . . . . . 1 . 1 . Core 6 | . 3 . . . . 2 . . . 1 . Reactor 1 | . . . . . . . . . . . 1 Propulsion 11 | 2 1 . . . . 3 . 1 1 . 3 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 8 | 2 1 . . . . 3 . 1 1 . . Hover 3 | . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . Utility 30 | . 4 . . . 1 8 1 . 1 5 10 Device 9 | . 2 . . . . 4 . . . . 3 Storage . | . . . . . . . . . . . . Processor 7 | . 2 . . . 1 1 1 . . 2 . Hackware 2 | . . . . . . 2 . . . . . Protection 12 | . . . . . . 1 . . 1 3 7 Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 1 . 1 1 7 1 . 4 2 1 Energy Gun 2 | . . . . . . . . . 1 . 1 Energy Cannon 3 | . . . . . . . . . 2 1 . Ballistic Gun 8 | 2 2 . . 1 . 3 . . . . . Ballistic Cannon 5 | . . . . . 1 3 1 . . . . Launcher 2 | . . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . 1 . . . 1 6 Parts Lost 15 | . . . . . . 4 1 3 2 . 5 Power 2 | . . . . . . . 1 . 1 . . Propulsion 5 | . . . . . . 2 . 1 1 . 1 Utility 6 | . . . . . . 2 . 1 . . 3 Weapon 2 | . . . . . . . . 1 . . 1 Highest Loss Streak 5 | . . . . . . 1 1 1 1 . 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 80 100 100 100 100 91 91 76 75 85 92 Engine 2 | . . . . . . . . 5 7 10 6 Core 12 | . 13 20 20 20 20 18 12 7 1 2 2 Wheel 21 | . 27 30 30 30 30 24 24 20 14 13 4 Hover 1 | . . . . . . . . . . . 12 Device 6 | . 12 10 10 10 10 7 7 4 . . 7 Processor 14 | . 6 20 20 20 20 14 16 14 14 13 13 Hackware 4 | . . . . . . 6 7 7 7 6 2 Protection 2 | . . . . . . 1 . . 4 12 6 Energy Gun 1 | . . . . . . . . . 5 6 5 Energy Cannon 2 | . . . . . . . . . 5 6 13 Ballistic Gun 4 | . 19 17 10 10 4 6 . . . . . Ballistic Cannon 11 | . . . . . 5 11 21 16 14 13 13 Launcher 1 | . . 2 10 10 10 . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 2 18 18 18 19 21 26 29 27 26 41 61 Greatest Support 52 | 32 48 48 48 48 48 48 42 44 44 38 52 Greatest Overweight (x) 1 | . . . . . . 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . 1 1 5 5 5 5 5 5 Average Capacity 4 | . . . . . 1 4 5 5 5 5 5 Most Carried 5 | . . . . . 1 5 5 5 5 5 5 Average Carried 3 | . . . . . . 4 4 4 5 4 3 Final Capacity 5 | . . . . 1 1 5 5 5 5 5 5 Final Carried 5 | . . . . . 1 5 4 5 5 4 3 Class Distribution -------------------- 32% | Wizard-Mutant 18% | Wizard-Tank 14% | Hacker-Skirmisher 14% | Wizard-Gunner 11% | Scavenger-Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -10/Mines Scavenger-Skirmisher | -10/Exiles Scavenger-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Wizard-Mutant | -7/Factory Wizard-Gunner | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Gunner | -6/Lower Caves Wizard-Tank | -6/Zion Wizard-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 4148 | 136 200 215 . 37 130 2227 98 598 271 23 213 Remotely . | . . . . . . . . . . . . Salvage Created 3130 | . 359 222 . 40 137 1812 137 223 52 . 148 Parts 213 | . 28 15 . 2 17 122 14 2 1 . 12 Haulers Intercepted 3 | . . . . . . 3 . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 6 1 . . Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 4 10 . 2 5 62 8 10 5 . 5 Guns 37 | . 4 9 . 2 . 21 . . . . 1 Cannons 73 | . . . . . 5 41 8 10 5 . 4 AOE 1 | . . 1 . . . . . . . . . Classes Destroyed 15 | . 3 2 . 1 1 7 . . . . 1 Worker 8 | . . . . . . 8 . . . . . Builder 3 | . . . . . . 2 1 . . . . Hauler 3 | . . . . . . 3 . . . . . Recycler 5 | . 2 . . . . 3 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 4 | . . . . . 2 . 2 . . . . Watcher 12 | . 3 . . . 3 5 1 . . . . Swarmer 24 | . . 6 . . . 13 3 1 1 . . Grunt 52 | . 4 2 . 1 5 32 1 6 1 . . Brawler 4 | . . . . . . 3 . 1 . . . Duelist 4 | . . . . . . 1 . 1 2 . . Sentry 11 | . . . . 1 . 6 2 1 1 . . Programmer 9 | . . . . . . 7 2 . . . . Z-Light 4 | . . . . . . . . . . . 4 Decomposer 1 | . . . . . . . . 1 . . . Assembled 3 | . . 2 . . . . . . . . 1 Best Kill Streak 7 | . 3 3 . 1 3 7 3 3 4 . 2 Combat Bots Only 5 | . 2 3 . 1 2 5 3 3 4 . 2 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 705 | . 22 31 . 6 25 318 56 67 106 . 74 Missed 213 | . 6 2 . 1 6 97 22 25 35 . 19 Damage Taken 6772 | 24 174 508 . 56 236 2632 280 583 490 . 1789 Core 5030 | 24 141 418 . 42 189 2047 231 494 403 . 1041 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Core 3374 | . 107 305 . 42 155 1440 147 305 248 . 625 Redirected to Shielding 382 | . . . . . . . . . . . 382 Ignored by Resistances 2212 | . 51 143 . 16 67 812 110 171 206 . 636 Core Remaining (%) 73 | 96 . . . 72 63 61 . . . . . Volleys Fired 353 | . 21 17 . 9 44 167 21 24 14 4 32 Largest 5 | . 2 2 . 1 1 2 3 3 4 2 5 Hottest 341 | . 46 56 . 33 44 96 140 140 251 170 341 Shots Fired 711 | . 42 30 . 9 44 324 62 57 36 5 102 Gun 221 | . 42 28 . 9 4 128 . . . 1 9 Cannon 483 | . . . . . 40 194 62 57 33 4 93 Launcher 4 | . . 2 . . . 2 . . . . . Special 3 | . . . . . . . . . 3 . . Kinetic 656 | . 42 28 . 9 44 322 62 57 29 . 63 Thermal 51 | . . . . . . . . . 7 5 39 Explosive 4 | . . 2 . . . 2 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 59 | . 32 10 . 8 22 48 17 16 17 . 59 Robot Miss Streak 5 | . 1 4 . 1 5 5 3 3 1 . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 574 | . 38 22 . 8 43 263 47 46 28 . 79 Core Hits 430 | . 21 13 . 3 51 254 38 27 6 . 17 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . Critical Strikes 26 | . . 1 . . . 8 2 8 6 . 1 Destroy 3 | . . 1 . . . 2 . . . . . Blast 23 | . . . . . . 6 2 8 6 . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13360 | 1 335 393 . 162 883 6333 1208 1319 770 . 1956 Guns 3881 | . 335 295 . 162 57 2863 . . . . 169 Cannons 9269 | . . . . . 826 3381 1208 1319 748 . 1787 Explosions 137 | . . 98 . . . 39 . . . . . Melee . | . . . . . . . . . . . . Ramming 51 | 1 . . . . . 50 . . . . . Kinetic 12356 | . 335 295 . 162 883 6244 1208 1319 671 . 1239 Thermal 816 | . . . . . . . . . 99 . 717 Explosive 137 | . . 98 . . . 39 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 2 2 2 3 3 Average Corruption 2 | . . . . . . 3 1 2 2 2 3 Corruption Purged 7 | . . . . . . 7 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 121 | . . . . . . 62 5 25 7 4 18 Message Errors 29 | . . . . . . 18 1 4 1 . 5 Matter Fused 20 | . . . . . . 14 . 1 . 2 3 Heat Flow Errors 18 | . . . . . . 7 2 3 3 . 3 Energy Discharges 18 | . . . . . . 9 . 5 1 2 1 Parts Fused 2 | . . . . . . 2 . . . . . Data Loss (minor) 15 | . . . . . . 6 . 6 . . 3 Data Loss (major) 6 | . . . . . . 1 . 3 . . 2 Misfires 9 | . . . . . . 3 1 3 2 . . Alerts 2 | . . . . . . 1 . . . . 1 Weapon Failures 2 | . . . . . . 1 1 . . . . Overload Shots 10 | . . . . . . . . . . 4 6 Overflow Damage 204 | . . . . . 4 27 46 27 57 . 43 Projectiles 204 | . . . . . 4 27 46 27 57 . 43 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 188 | . . . . . 26 101 22 22 5 . 12 Impact . | . . . . . . . . . . . . Kinetic 176 | . . . . . 25 94 21 21 3 . 12 Secondary 12 | . . . . . 1 7 1 1 2 . . Self-Inflicted Damage 57 | . . 30 . . . 27 . . . . . Shots 2 | . . 1 . . . 1 . . . . . Rammed 13 | 1 . . . . . 12 . . . . . Targets Rammed 13 | 1 . . . . . 12 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 245 | . 58 36 . . . 218 207 152 164 . 245 Average Temperature 59 | . 15 16 . . . 98 130 63 82 . 83 Received Heat Transfer 2283 | . 144 45 . 24 225 921 51 313 186 . 374 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . Heat Transferred 1249 | . . . . . . . . . 271 . 978 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Peak Influence 426 | . 146 220 . 50 184 426 233 . . . . Initial 71 | . . . . . 11 71 35 . . . . Average 128 | . 83 158 . 18 53 160 99 . . . . Maximum Alert Level 2 | . . 1 . . . 2 1 . . . . Low Security (%) 74 | 100 100 52 . 100 100 64 90 . . . . Level 1 24 | . . 47 . . . 33 9 . . . . Level 2 1 | . . . . . . 1 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 4 20 2 . . . . Investigation 4 | . . . . . 1 3 . . . . . Extermination 8 | . . . . . . 7 1 . . . . Reinforcement 7 | . . . . . 2 4 1 . . . . Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . 1 6 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 4 | . 2 . . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 10 12 . 4 18 85 12 12 7 . 11 Peak Tracking Total 10 | . 5 3 . 2 10 5 3 3 5 . 4 Tactical Retreats 12 | . . 1 . . 3 6 . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 13 | . 1 . . . 1 11 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . 2 . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 7 | . . . . 1 . 1 . . . 4 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 26 | . . . 1 . 2 17 5 . 1 . . Terminals 22 | . . . . . 2 14 5 . 1 . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 101 | . . . 23 . 6 57 14 . 1 . . Successful 73 | . . . 23 . 4 36 9 . 1 . . Failed 27 | . . . . . 1 21 5 . . . . Catastrophic 2 | . . . . . . 2 . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 48 | . . . . . 6 32 8 . . 2 . Terminals 72 | . . . . . 6 51 14 . 1 . . Fabricators 6 | . . . . . . 6 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 60 | . . . 23 . 3 24 9 . 1 . . Record 25 | . . . 23 . . 1 . . 1 . . Part Schematic 4 | . . . . . . 4 . . . . . Robot Schematic 2 | . . . . . . 2 . . . . . Robot Analysis 9 | . . . . . 2 7 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . 1 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . . Alert Level 2 | . . . . . . 2 . . . . . Unreport Threat 3 | . . . . . . 3 . . . . . Transport Status 1 | . . . . . . . 1 . . . . Hauler Manifests 2 | . . . . . . 1 1 . . . . Zone Layout 2 | . . . . . . . 2 . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . . Load Schematic 3 | . . . . . . 3 . . . . . Build 3 | . . . . . . 3 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 6 . . . . . Terminals 7 | . . . . . 1 6 . . . . . Botnet 7 | . . . . . 1 6 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 21 | . . . . . 1 15 5 . . . . Full Trace Events 3 | . . . . . . 3 . . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 2 . . . 3 . Robots Built 2 | . . . . . . 2 . . . . . Authchips 1 | . . . . . . 1 . . . . . Time 304 | . . . . . . 304 . . . . . Total Robot Build Rating 10 | . . . . . . 10 . . . . . Part Schematics Acquired 19 | . . . . . . 4 . . . 15 . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 10 | . . . . 3 . 2 . . . 5 . Largest Group 5 | . . . . 3 1 2 . . . 5 5 Highest-Rated Group 279 | . . . . 40 16 28 . . . 279 279 Highest-Rated Ally 96 | . . . . 16 16 14 . . . 96 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 109 | . . . . 11 5 2 . . . . 91 Total Damage 1924 | . . . . 129 51 . . . . . 1744 Kills 11 | . . . . 1 . . . . . . 10 Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total 9 | . . . . . 2 7 . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 2 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 10800 | 39 429 475 126 524 484 3895 796 1262 629 936 1205 Spaces Moved 9254 | 35 342 370 127 492 333 2939 700 1220 584 938 1174 Core 5 | 5 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 8351 | 30 342 370 127 492 333 2939 700 1220 584 938 276 Hover 898 | . . . . . . . . . . . 898 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 90 93 93 95 95 52 Average Speed 93 | 92 100 100 100 100 100 95 93 94 95 95 73 Slowest Speed 135 | 100 100 100 100 100 100 115 93 100 115 110 135 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 60 | 3 71 51 50 98 29 66 23 96 80 84 78 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 . . . . . 1 1 . Known Exits Taken 9 | . 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . . . . . 1 . . . . . Scrap Searched 12 | . . 1 . 2 . . . 3 5 1 . Spaces Dug 4 | . . . . . . 4 . . . . . Terrain Destroyed 54 | . . 15 . 1 . 20 4 5 3 . 6 Melee . | . . . . . . . . . . . . Projectile 25 | . . . . 1 . 6 4 5 3 . 6 AOE 29 | . . 15 . . . 14 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 10757 | 39 391 445 126 515 439 3693 797 1281 621 971 1439 Wait 865 | . 8 53 . 8 56 452 59 22 11 12 184 Move 9243 | 34 341 369 126 491 332 2938 699 1219 583 937 1174 Hop . | . . . . . . . . . . . . Pick Up 8 | . . . . . 1 2 . 1 . 2 2 Fast Attach 56 | 4 10 1 . 1 1 11 1 2 6 7 12 Attach 6 | . . . . . . 1 1 . . 1 3 Detach 2 | . . . . . . 1 . . . . 1 Swap 11 | . 1 . . . 1 8 . . . 1 . Drop 34 | . 5 1 . 1 1 5 1 . . 7 13 Fire 353 | . 21 17 . 9 44 167 21 24 14 4 32 Melee . | . . . . . . . . . . . . Ram 13 | 1 . . . . . 12 . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap 2 | . . 2 . . . . . . . . . Miscellaneous 155 | . 5 2 . 5 3 88 14 13 7 . 18 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: *Fac x3 / Sto / *Low x2) -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 9 | -11/Scrapyard | Upgraded with Power slot (x1) 9 | -11/Scrapyard | Upgraded with Propulsion slot (x2) 9 | -11/Scrapyard | Upgraded with Utility slot (x2) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 40 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 14) 340 | -10/Materials | Discovered new exit (range 8) 351 | -10/Materials | Identified exit to Materials 393 | -10/Materials | Discovered new exit (range 15) 461 | -10/Materials | Discovered new exit (range 8) 467 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 523 | -10/Mines | Reached level 2 542 | -10/Mines | Learned 2 Materials zone layouts 574 | -10/Mines | Learned location of Storage (-7) 639 | -10/Mines | Found a hidden stash of uninstalled traps 648 | -10/Mines | Assembled infested the area 713 | -10/Mines | Build established: Scavenger-Skirmisher 753 | -10/Mines | Core integrity fell below 50% 840 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 853 | -10/Mines | Learned Materials emergency access door positions 920 | -10/Mines | Discovered exit to Materials (range 11) 939 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 940 | -10/Mines | Discovered new exit (range 5) 943 | -10/Mines | Identified exit to Exiles 944 | -10/Mines | Entered Exiles 957 | -10/Exiles | Discovered new exit (range 16) 968 | -10/Exiles | Met 8R-AWN 985 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-DEC 1029 | -10/Exiles | Learned location of Zion (-6) 1059 | -10/Exiles | Discovered new exit (range 12) 1069 | -10/Exiles | Identified exit to Mines 1070 | -10/Exiles | Entered Mines 1072 | -9/Mines | Reached level 3 1155 | -9/Mines | Met a Derelict bent on vengeance 1211 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1256 | -9/Mines | Identified exit to Materials 1294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1330 | -9/Mines | Discovered exit to Materials (range 12) 1478 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1594 | -9/Mines | Entered Materials 1594 | -8/Materials | Accompanied by 1 ally 1596 | -8/Materials | Reached level 4 1596 | -8/Materials | Reached level 5 1596 | -8/Materials | Reached level 6 1623 | -8/Materials | Central database locked down 1923 | -8/Materials | Build established: Hacker-Skirmisher 2009 | -8/Materials | Discovered new exit (range 3) 2010 | -8/Materials | Identified exit to Factory 2028 | -8/Materials | Garrison activated, responded to threat 2078 | -8/Materials | Entered Factory 2080 | -7/Factory | Reached level 7 2080 | -7/Factory | Reached level 8 2080 | -7/Factory | Reached level 9 2396 | -7/Factory | Reached level 10 2954 | -7/Factory | Discovered new exit (range 18) 3166 | -7/Factory | Core integrity fell below 50% 3198 | -7/Factory | Reached level 11 3229 | -7/Factory | Upgraded with Utility slot (x1) 3300 | -7/Factory | Garrison activated, responded to threat 3521 | -7/Factory | Build established: Hacker-Mutant 3580 | -7/Factory | Discovered new exit (range 10) 3771 | -7/Factory | Reached level 12 4079 | -7/Factory | Build established: Wizard-Mutant 4578 | -7/Factory | Garrison activated, responded to threat 4583 | -7/Factory | Reached level 13 4645 | -7/Factory | Discovered new exit (range 18) 4721 | -7/Factory | Fabricated Cld. Particle Cannon (x1) 5058 | -7/Factory | Discovered new exit (range 5) 5068 | -7/Factory | Reached level 14 5545 | -7/Factory | Fabricated E-15 Imp (x2) 5607 | -7/Factory | P-60 Hacker assimilated allied Imp 4b 5627 | -7/Factory | Identified exit to Storage 5627 | -7/Factory | Identified exit to Lower Caves 5973 | -7/Factory | Entered another Factory area 5975 | -6/Factory | Reached level 15 6109 | -6/Factory | Discovered new exit (range 6) 6218 | -6/Factory | Upgraded with Weapon slot (x1) 6304 | -6/Factory | Reached level 16 6342 | -6/Factory | Identified exit to Lower Caves 6342 | -6/Factory | Identified exit to Extension 6399 | -6/Factory | Upgraded with Weapon slot (x1) 6415 | -6/Factory | Identified exit to Factory 6558 | -6/Factory | Build established: Wizard-Gunner 6769 | -6/Factory | Entered Lower Caves 6780 | -6/Lower Caves | Encountered a Warlord checkpoint 6816 | -6/Lower Caves | Reached level 17 6836 | -6/Lower Caves | Upgraded with Utility slot (x1) 6840 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6967 | -6/Lower Caves | Learned Factory security intel 7022 | -6/Lower Caves | Learned location of 1 exit from Factory 7170 | -6/Lower Caves | Core integrity fell below 50% 7377 | -6/Lower Caves | Discovered new exit (range 15) 7387 | -6/Lower Caves | Identified exit to Lower Caves 7464 | -6/Lower Caves | Build established: Wizard-Mutant 8031 | -6/Lower Caves | Entered another Lower Caves area 8154 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8275 | -6/Lower Caves | Spotted B-75 Beast 8404 | -6/Lower Caves | Encountered a Warlord checkpoint 8491 | -6/Lower Caves | Learned 8 Factory zone layouts 8519 | -6/Lower Caves | Build established: Wizard-Gunner 8622 | -6/Lower Caves | Discovered new exit (range 10) 8629 | -6/Lower Caves | Identified exit to Zion 8660 | -6/Lower Caves | Entered Zion 8662 | -6/Zion | Reached level 18 8707 | -6/Zion | System corruption cleaned by Quarantine Array 8725 | -6/Zion | Learned Factory stockpile data 8738 | -6/Zion | Upgraded with Weapon slot (x1) 8782 | -6/Zion | Gained Derelict followers 8798 | -6/Zion | Discovered new exit (range 16) 8812 | -6/Zion | Learned location of Warlord (-5) 8926 | -6/Zion | Received a visual enhancement algorithm 9034 | -6/Zion | Build established: Wizard-Tank 9064 | -6/Zion | Given A8's code to call for help 9298 | -6/Zion | Found Prototype Processor 9298 | -6/Zion | Identified Spectral Analyzer 9444 | -6/Zion | Found Prototype Device 9557 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9558 | -6/Zion | Enhanced Grunt warped into view, answering call for help 9583 | -6/Zion | Discovered new exit (range 4) 9583 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9586 | -6/Zion | Identified exit to Deep Caves 9596 | -6/Zion | Entered Deep Caves 9596 | -6/Deep Caves | Accompanied by 5 allies 9801 | -6/Deep Caves | Z-Facility disabled 9850 | -6/Deep Caves | Attacked by Z-Imprinter 9864 | -6/Deep Caves | Allies destroyed Z-Imprinter 9892 | -6/Deep Caves | Found Prototype Protection 9892 | -6/Deep Caves | Identified Zio. Weapon Casing 10092 | -6/Deep Caves | Found Prototype Protection 10092 | -6/Deep Caves | Identified Zio. Heavy Carapace 10113 | -6/Deep Caves | Found Zio. Weapon Casing 10115 | -6/Deep Caves | Found Zio. Weapon Casing 10321 | -6/Deep Caves | Identified Phasing AFG 10675 | -6/Deep Caves | Spotted AG-72592 10712 | -6/Deep Caves | Lost 3 allies 10761 | -6/Deep Caves | Core integrity fell below 20% 10801 | -6/Deep Caves | Destroyed by AG-72592 with Assembled Focal Cannon Last Messages --------------- 10724_ AG-72592 knocked back. 10725_ AG-72592 GOLEM Unit beginning Prototype Device integration. 10726_ AG-72592 Prototype Device integration complete. 10727_ AG-72592 knocked back. 10735_ Zio. Heavy Carapace destroyed. 10750_ AG-72592 knocked back. 10754_ System corrupted: Energy discharge (-42). 10756_ AG-72592 knocked back. 10760_ Zio. Weapon Casing destroyed. 10762_ AG-72592 knocked back. 10777_ Destroyed Prototype Protection. 10778_ AG-72592 GOLEM Unit beginning Prototype Protection integration. 10780_ System corrupted: Matter fused (-8). 10780_ Destroyed Prototype Device. 10784_ Zio. Weapon Casing destroyed. 10796_ Acquired 2 matter. 10801_ Zio. Laser-S destroyed. Map ----- +----------------------------------------------------+ | ????????????????????# ##??# #### | | ????????????????????# ##???# ##?? | | ????????????????????# ###### ###### ### ### | | ????????????????????# #????######?## | | ? ??????????????????###########????????????# | | ??????????????????????????####?????????# | | ?????????????????????????# #???????## ## | | ????????????????????????# ##????## #### | | ???????????????????????# ###### ##??? | | ???##???????????????????# ##???? | | ! ??# ????????###?????????# ##????? | | ### ???????## #######???## ##????? | | # ???????# ###??## ##???? | | ##?????# ##??# #???# | | ! ###???## ## #### #???# | | ! = #????## #### ## ## ##???# | | [ ###?###?####??## #####????# | | ! ##?## ##??????# #??????## | | [ #?# #?????## "??????# | | #?# #?????# #??????# | | = = [ #??# #?????# ##?????## | | =! [ [ [ #???# ##???## ##????## | | ! [ #???# ##?## ##??## | | #???# ### ##?# | | #???## % #?# | | ! ##???## % @ ### | | ! #???## ;; ### | | #???#%% ;## ## | | ! #???#; G##"% % % ### | | %! "####;= ""%% ##?#### | | ! ][=%* #?????# | | !!! !%=!!!"" % ##?????# | | !!%== #"" %%#??????# # | | ##;######## #??????# # ## | | ###??????# #?????# ## ####? | | ##????????# #???? ####???? | | # # #?????????# #??? ???????? | | #### ## ## ##?????????# #?? # ##???????? | | ?????# ?# ?###??????????## ##?######?????????? | | ?????#??#????????????????#######?????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 42 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 25 Resistance: EX 30 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 59 Target Analysis 5 Particle Charging 15 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cld. Cesium-ion Thruster | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Lightning Gun | -7/Factory | Hacked Cld. Particle Cannon | -7/Factory | Hacked Adv. Hardlight Generator | -6/Zion | Archive Plasma Flamer | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Focal Shield | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Factory | Hacked E-15 Imp | -7/Factory | Hacked A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive M-14 Sweeper | -6/Zion | Archive Fabricated ------------ Cld. Particle Cannon | x1 | -7/Factory E-15 Imp | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Help From High Places Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Levels Raised 17 | . . 1 . 1 3 8 2 1 . 1 . XP Earned 30574 | 4000 605 1450 200 1369 5189 11886 2765 1326 694 349 741 XP Spent 29485 | 3600 . 1650 . 1675 4400 12160 1900 1400 . 2600 100 Upgrades 76 | 6 . 11 . 16 7 26 2 1 . 6 1 Power Slot 1 | 1 . . . . . . . . . . . Propulsion Slot 2 | 2 . . . . . . . . . . . Utility Slot 4 | 2 . . . . . 1 . 1 . . . Weapon Slot 4 | 1 . . . . . . 2 . . 1 . Core Integrity 22 | . . . . 15 . 7 . . . . . Heat Dissipation 11 | . . 11 . . . . . . . . . Energy Generation 1 | . . . . . . 1 . . . . . Matter Storage 3 | . . . . . . 3 . . . . . Mass Support 2 | . . . . . . . . . . 2 . Inventory Capacity 5 | . . . . 1 . 4 . . . . . Sight Range 1 | . . . . . . . . . . . 1 Sensor Range 1 | . . . . . . 1 . . . . . Ranged Accuracy 2 | . . . . . . 2 . . . . . Hack Attack % 6 | . . . . . 6 . . . . . . Hack Defense % 4 | . . . . . 1 3 . . . . . KI Resistance % 4 | . . . . . . 4 . . . . . TH Resistance % 1 | . . . . . . . . . . 1 . EX Resistance % 2 | . . . . . . . . . . 2 . Protomatter Created 1371 | . 83 9 . 45 73 788 99 123 65 . 86 Integrity Restored 3318 | . 105 27 . 117 66 1884 297 276 159 . 387 Core 3318 | . 105 27 . 117 66 1884 297 276 159 . 387 Protomatter Decayed 171 | . . . . . 37 83 . 15 . . 36 Game ------ Seed SurgeProcessingStorm Manual? 0 Play Time 01:32:38 Cumulative 55.7 hours Start 2024.05.09 @ 19:35:05 End 2024.05.09 @ 21:21:00 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 40 Rogue 0 Adventurer 40 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 40 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55284e3a-36d0-4145-b531-9b3eb938e8ce