Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.23 @ 14:32:32 Player: szymekc Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (3136) 3136 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1508) 1508 TOTAL SCORE: 7254 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 157 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Huge Storage Unit Hardened Medium Armor Plating Relay Coupler [NC] (5) Relay Coupler [Grunt] (1) Relay Coupler [Brawler] (31) > --- WEAPON (2) ------- Improved Datajack Makeshift Spear > --- INVENTORY (25) --- Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Wheel Improved Melee Analysis Suite Relay Coupler [NC] (21) Relay Coupler [Swarmer] (36) Relay Coupler [Cutter] (28) Relay Coupler [Sentry] (19) Relay Coupler [Demolisher] (22) Relay Coupler [Specialist] (18) Relay Coupler [Hunter] (11) Heavy Laser Faulty Advanced Beam Cannon Cooled Particle Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Medium Reactive Plating Relay Coupler [Brawler] > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Improved Melee Analysis Suite Improved Melee Analysis Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Cutter] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Improved Datajack Greatsword Makeshift Spear [Rating: 43] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Relay Coupler [Brawler] Protection Medium Reactive Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 70 | . 5 6 2 7 15 35 Power 7 | . 1 1 . 1 2 2 Engine 5 | . 1 1 . 1 1 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 29 | . 2 1 1 1 8 16 Treads 18 | . 1 . . 1 3 13 Leg 8 | . . . . . 5 3 Wheel 3 | . 1 1 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | . 2 2 1 1 4 10 Device 4 | . . 2 . 1 1 . Storage 2 | . 1 . . . 1 . Processor 4 | . 1 . . . . 3 Hackware 6 | . . . . . . 6 Protection 4 | . . . 1 . 2 1 Artifact . | . . . . . . . Weapon 14 | . . 2 . 4 1 7 Energy Gun 2 | . . 2 . . . . Energy Cannon 5 | . . . . 3 1 1 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon 3 | . . . . 1 . 2 Special Melee Weapon 3 | . . . . . . 3 Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost 24 | . . 2 1 . 4 17 Power 3 | . . . . . . 3 Propulsion 12 | . . 1 . . 2 9 Utility 6 | . . . 1 . 2 3 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 4 | . . 2 1 . 2 4 Average Slot Usage (%) 94 | . 99 100 93 93 95 91 Engine 7 | . 14 11 11 9 6 7 Core 1 | . . . . . 2 . Treads 14 | . 3 11 11 18 16 16 Leg 8 | . 20 . . . 9 9 Wheel 2 | . 3 11 11 9 . . Device 10 | . . 22 11 12 14 2 Storage 9 | . 14 11 11 9 9 9 Processor 5 | . 13 11 11 9 2 7 Hackware 4 | . . . . . . 17 Protection 9 | . . . 4 9 15 4 Energy Gun 4 | . 14 16 22 4 . . Energy Cannon 11 | . . . . 11 18 6 Ballistic Gun 1 | . 14 5 . . . . Piercing Weapon 1 | . . . . 2 . 4 Special Melee Weapon 1 | . . . . . . 4 Naked Turns . | . . . . . . . Heaviest Build 129 | 11 26 30 34 51 129 128 Greatest Support 64 | 20 20 16 10 10 60 64 Greatest Overweight (x) 6 | . 1 2 3 5 6 6 Average Overweight (x) 1 | . . 1 2 3 2 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 19 | 8 9 15 15 15 20 25 Most Carried 23 | 6 9 9 13 15 22 23 Average Carried 15 | 6 7 6 10 14 16 17 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 22 | 6 9 8 13 15 22 17 Class Distribution -------------------- 50% | Scavenger-Mutant 33% | Mutant 13% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Mat Matter Collected 874 | 200 34 95 20 70 150 305 Remotely 195 | . . 95 20 70 10 . Salvage Created 3038 | . 224 148 67 76 1354 1169 Parts 166 | . 11 8 7 8 75 57 Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 64 | . 4 5 3 1 31 20 Melee 10 | . . . . . . 10 Guns 11 | . 4 5 2 . . . Cannons 39 | . . . . 1 28 10 AOE 1 | . . . 1 . . . Classes Destroyed 11 | . 2 2 1 . 3 3 Worker 3 | . . . 1 . . 2 Builder 1 | . . . . . . 1 Hauler 2 | . . . . . . 2 Recycler 1 | . . . . . . 1 Watcher 3 | . 1 . . 1 . 1 Swarmer 19 | . . 3 3 . 9 4 Grunt 21 | . 4 1 . . 8 8 Brawler 3 | . . . . . 2 1 Duelist 4 | . . . . . 1 3 Sentry 15 | . . 1 . 1 9 4 Hunter 2 | . . . . . 2 . Best Kill Streak 7 | . 3 3 3 2 6 7 Combat Bots Only 6 | . 3 3 3 1 6 4 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 Gunslinging 1 | . . . 1 . . . Exploded 1 | . . . 1 . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Damage Taken 3851 | . 132 182 50 209 1003 2275 Core 605 | . 11 39 . . 187 368 Absorbed by Shields 15 | . . . . . 15 . Core Remaining (%) 95 | 100 95 . 90 . . . Volleys Fired 166 | . 18 16 3 4 89 36 Largest 2 | . 2 2 2 2 2 2 Hottest 120 | . 60 95 95 60 120 60 Shots Fired 329 | . 36 32 6 8 178 69 Gun 74 | . 36 32 6 . . . Cannon 255 | . . . . 8 178 69 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 29 | . 18 11 . . . . Thermal 273 | . . 15 3 8 178 69 Explosive . | . . . . . . . Electromagnetic 27 | . 18 6 3 . . . Robot Hit Streak 9 | . 6 6 2 7 9 6 Robot Miss Streak 7 | . 1 2 2 . 7 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 236 | . 25 21 4 7 86 93 Core Hits 102 | . 11 8 4 2 40 37 Critical Kills 2 | . . . . . 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . . . 2 3 Meltdown 2 | . . . . . 2 . Sever 1 | . . . . . . 1 Puncture 2 | . . . . . . 2 Melee Attacks 76 | . . . . 11 . 65 Impact . | . . . . . . . Slashing 15 | . . . . . . 15 Piercing 41 | . . . . 11 . 30 Sneak Attacks 8 | . . . . . . 8 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5796 | . 259 250 135 190 2425 2537 Guns 574 | . 259 250 65 . . . Cannons 3935 | . . . . 190 2425 1320 Explosions 70 | . . . 70 . . . Melee 1217 | . . . . . . 1217 Ramming . | . . . . . . . Kinetic 166 | . 122 44 . . . . Thermal 4154 | . . 123 96 190 2425 1320 Explosive . | . . . . . . . Electromagnetic 259 | . 137 83 39 . . . Impact . | . . . . . . . Slashing 516 | . . . . . . 516 Piercing 701 | . . . . . . 701 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots 1 | . . . . . 1 . Overflow Damage 158 | . . . 41 . 26 91 Projectiles 73 | . . . . . 26 47 Explosions 41 | . . . 41 . . . Melee 44 | . . . . . . 44 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 168 | . . . 28 . 140 . Shots 2 | . . . 1 . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 117 | . 76 81 60 15 117 78 Average Temperature 31 | . 24 33 25 8 39 29 Received Heat Transfer 1188 | . 72 24 . 99 288 705 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 3 | . . . . . 3 . Parts Melted 10 | . . 1 1 . 6 2 Heat Transferred 5850 | . . 370 174 259 3252 1795 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Peak Influence 1359 | . 167 139 96 60 1359 1050 Initial 662 | . . 70 31 . 39 662 Average 605 | . 93 64 87 19 813 756 Maximum Alert Level 4 | . . . . . 4 3 Low Security (%) 32 | 100 100 100 100 100 6 13 Level 1 5 | . . . . . 10 . Level 2 14 | . . . . . 23 11 Level 3 31 | . . . . . 25 75 Level 4 16 | . . . . . 34 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 . . . . 6 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault 3 | . . . . . . 3 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Distress Signals 8 | . 1 1 . 1 . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 13 8 3 10 31 60 Peak Tracking Total 8 | . 6 3 3 7 7 8 Tactical Retreats 12 | . 1 . . . . 11 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Traps Triggered 8 | . . . . . 8 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Mat Machines Disabled 9 | . . . . . 6 3 Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Garrison Relay 3 | . . . . . 3 . Phase Generator 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Machines Accessed 7 | . 3 3 . 1 . . Terminals 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 15 | . 6 7 . 2 . . Successful 6 | . 1 4 . 1 . . Failed 9 | . 5 3 . 1 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 9 | . 6 3 . . . . Terminals 9 | . 4 5 . . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 2 | . . 2 . . . . Branch Access Points 1 | . . 1 . . . . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . 1 . . . . Insert Component 1 | . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 2 | . 1 1 . . . . Terminals 2 | . 1 1 . . . . Botnet 2 | . 1 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 3 3 . 1 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 6 | . . . . . . 6 Non-combat 2 | . . . . . . 2 Combat 4 | . . . . . . 4 Robot Hacks Applied 13 | . . . . . . 13 parse_system 1 | . . . . . . 1 map_earth 1 | . . . . . . 1 purge_threat 6 | . . . . . . 6 amplify_resonance 1 | . . . . . . 1 streamctrl_high 1 | . . . . . . 1 formatsys_low 1 | . . . . . . 1 formatsys_high 2 | . . . . . . 2 Relay Couplers Released 14 | . . . . . 12 2 Machine Destruction 14 | . . . . . 12 2 Attached 6 | . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Mat Total Allies 4 | . . . . . . 4 Largest Group 2 | . . . . . . 2 Highest-Rated Group 29 | . . . . . . 29 Highest-Rated Ally 29 | . . . . . . 29 Total Orders . | . . . . . . . Ally Attacks 25 | . . . . . . 25 Total Damage 816 | . . . . . . 816 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Mat Turns Passed 4549 | 5 370 184 428 204 2239 1119 Spaces Moved 1782 | 5 253 108 348 111 679 278 Core . | . . . . . . . Treads 511 | . . . . . 350 161 Legs 561 | 5 169 . . . 270 117 Wheels 710 | . 84 108 348 111 59 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 110 | 120 115 110 110 125 140 230 Average Speed 202 | 120 118 111 116 135 272 278 Slowest Speed 540 | 120 120 115 125 155 540 540 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 3 33 16 67 14 86 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 9 | . . . . 9 . . Terrain Destroyed 126 | . . . 5 9 94 18 Melee 9 | . . . . 9 . . Projectile 18 | . . . . . . 18 AOE 99 | . . . 5 . 94 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Mat Total 2327 | 4 291 141 365 147 901 478 Wait 121 | . 7 7 9 4 44 50 Move 1775 | 4 252 107 347 110 677 278 Hop . | . . . . . . . Pick Up 48 | . 5 3 4 5 22 9 Fast Attach 22 | . 1 1 1 4 8 7 Attach 23 | . . 4 . 1 . 18 Detach 2 | . . . . . . 2 Swap 25 | . 4 1 1 2 7 10 Drop 37 | . 4 2 . 6 22 3 Fire 166 | . 18 16 3 4 89 36 Melee 76 | . . . . 11 . 65 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 23 | . . . . . 23 . Rewire 9 | . . . . . 9 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x2 406 | -9/Materials | Identified exit to Mines 406 | -9/Materials | Identified exit to Storage 560 | -9/Materials | Entered Mines 694 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 726 | -9/Mines | Discovered new exit (range 11) 858 | -9/Mines | Discovered new exit (range 11) 909 | -9/Mines | Learned Materials garrison access intel 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 989 | -8/Materials | Loaded intel: 1 garrison access location 1189 | -8/Materials | Identified exit to Garrison 1192 | -8/Materials | Entered Garrison 1284 | -8/Garrison | Triggered checkpoint 1326 | -8/Garrison | Triggered checkpoint 1352 | -8/Garrison | Triggered checkpoint 1360 | -8/Garrison | Triggered checkpoint 1528 | -8/Garrison | Triggered checkpoint 1567 | -8/Garrison | Garrison Relay disabled 1655 | -8/Garrison | Discovered new exit (range 15) 1708 | -8/Garrison | Build established: Scavenger-Mutant 2082 | -8/Garrison | Garrison Relay disabled 2217 | -8/Garrison | Triggered checkpoint 2238 | -8/Garrison | Triggered checkpoint 2322 | -8/Garrison | Triggered checkpoint 2522 | -8/Garrison | Triggered checkpoint 2579 | -8/Garrison | Discovered new exit (range 15) 2663 | -8/Garrison | Phase Generator disabled 2842 | -8/Garrison | Triggered checkpoint 2890 | -8/Garrison | Garrison Relay disabled 3141 | -8/Garrison | Discovered new exit (range 8) 3180 | -8/Garrison | Installed Relay Interface Framework 3431 | -8/Garrison | Entered Materials 3749 | -8/Materials | Core integrity fell below 50% 3831 | -8/Materials | First assault squad dispatched 3848 | -8/Materials | Garrison activated, responded to threat 3900 | -8/Materials | Lost 4 parts (1p1n1u1w) 3914 | -8/Materials | Core integrity fell below 20% 4034 | -8/Materials | Lost 4 parts (1p2n1w) 4136 | -8/Materials | Lost 3 parts (3n) 4289 | -8/Materials | Build established: Bothacker-Mutant 4550 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Erasing system data. Installing primary routines, ETC: 6. 04419_ Technician 3a reactivates. 04441_ Technician 3a reveals location of hidden door. 04457_ Acquired Hrd. Medium Armor Plating. 04466_ Acquired Prototype Energy Cannon. 04497_ Critical hit (Burn: +37). 04506_ W-25 Informer sends out distress signal. 04511_ Slug penetrates G-47 Trooper. 04520_ Slug penetrates Wall. 04523_ Imp. Ion Engine destroyed. 04526_ G-47 Trooper destroyed. 04526_ Slug penetrates G-47 Trooper. 04528_ Y-45 Defender destroyed. 04529_ Slug penetrates G-47 Trooper. 04532_ Y-45 Defender destroyed. 04532_ Slug penetrates G-47 Trooper. 04534_ Acquired 25 matter. 04536_ Commando 3a destroyed. 04544_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ########????????????????????###???????????????? | | ########????????????????????###???????????????? | | ????????????????#???#???????###???????????????? | | ???????????##???#???#???????###???????????????? | | #??????????######???#???????###???????????????? | | #??????????####???????#########???????????????? | | #??????????####???????#########???????????????? | | +??????????##### = ##########???????????????? | | #??????????##### [%!!*%=@%####???????????????? | | #??????????##### [! #####g####???????????????? | | ???????????####???????####=####???????????????? | | ??????#########???########[####???????????????? | | ####### ! ##### #!####???????????????? | | #######! !"""%##### /*####???????????????? | | ## ####!% %G" ##### #%####???????????????? | | ## ###[! % =!##### /[####???????????????? | | ####### % [%!##### # ####???????????????? | | % ####+######## # ##### ????? | | [ % ###########+###=% #????? | | % %% ############ ###*####### ????? | | ### % ################ # #?????????????? | | # # * + # # # T #?????????????? | | # #% # !! # """ # # #?????????????? | | # # + ! !!/# """ # #! #?????????????? | | # # # ! # """ # # #?????????????? | | # # # # + + ! #?????????????? | | ### %#####+### # # #?????????????? | | ! ####+#### # #?????????????? | | %* % + !#?????????????? | | *%= #### ###########?????????????? | | ## #####+####?# ??###?????????????????? | | "# " #? ????# ####?????????????????? | | ########?"""????##########?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 18 Recoil Reduction 3 Relay Coupler Types 4 Relay Coupler Value 80 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorAbsorptionRifle Manual? 0 Play Time 00:43:51 Cumulative 59.9 hours Start 2021.11.23 @ 13:51:39 End 2021.11.23 @ 14:32:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 30 Adventurer 2 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01e71a4c-63a6-408e-bd46-b1eacc40ea80