Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 22:37:15 Player: luckinvolved Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (211) 1055 Value Destroyed (5670) 5670 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (2711) 2711 TOTAL SCORE: 16296 Bonus ------- High Alert Combat Kills 566 Follower Combat Kills 1611 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -466 Cogmind --------- Core Integrity 747/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cooled Nuclear Pulse Thruster ECM Suite Cloak of Protection Hardened Light Armor Plating Authchip [Processor] Authchip [Processor] System Restoration Module High-powered Shock Rifle Faulty Mini Smartbomb Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Reaction Control System Experimental Propulsion Shielding Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Authchip [Processor] > --- WEAPON ----------- Mini Smartbomb Launcher Power Sword Power Sword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster IFF Parser ECM Suite Cloak of Protection Hardened Light Armor Plating Authchip [Processor] Authchip [Processor] System Restoration Module High-powered Shock Rifle Phasing Sabre [Rating: 91] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 7 | . . . . . . . 2 . . . 3 . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 138 | 8 7 3 29 2 . . 26 3 7 3 32 1 9 8 Power 12 | 1 2 . 3 1 . . 2 . 1 . 2 . . . Engine 9 | 1 2 . 3 1 . . 1 . 1 . . . . . Core 3 | . . . . . . . 1 . . . 2 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 37 | 2 1 1 11 . . . 9 1 1 1 9 . 1 . Treads 25 | 2 1 . 10 . . . 8 1 1 1 1 . . . Leg 1 | . . . . . . . 1 . . . . . . . Wheel 2 | . . 1 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . 8 . 1 . Utility 52 | 2 3 1 3 1 . . 7 . 1 2 18 1 6 7 Device 15 | 1 1 . . 1 . . 2 . . . 2 1 3 4 Storage 7 | 1 2 1 . . . . 1 . . 1 1 . . . Processor 4 | . . . . . . . . . . . 3 . . 1 Hackware 15 | . . . . . . . . . . 1 10 . 2 2 Protection 11 | . . . 3 . . . 4 . 1 . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 3 1 1 12 . . . 8 2 4 . 3 . 2 1 Energy Gun 4 | . 1 . 2 . . . . . 1 . . . . . Energy Cannon 3 | . . . 1 . . . . 2 . . . . . . Ballistic Gun 17 | 2 . 1 6 . . . 7 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . 1 . 1 . . . 1 1 Special Weapon 1 | 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 2 . . . . . 1 . 2 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . 1 . . . Unidentified Prototypes 8 | . . . . . . . 3 1 . . 2 . 1 1 Parts Lost 38 | . 4 2 7 . . . 4 . 6 1 . . 2 12 Power 4 | . 1 . . . . . 1 . 1 . . . . 1 Propulsion 13 | . 1 1 4 . . . 2 . 1 1 . . . 3 Utility 12 | . 1 . 1 . . . 1 . 1 . . . 2 6 Weapon 9 | . 1 1 2 . . . . . 3 . . . . 2 Highest Loss Streak 11 | . 3 2 2 . . . 2 . 3 1 . . 2 11 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 19 | 4 10 14 22 23 23 23 24 24 23 23 7 8 9 9 Power 1 | . 1 2 2 2 2 2 1 2 1 2 . . . . Propulsion 4 | 1 2 . 3 5 5 5 6 8 8 7 1 1 1 1 Utility 8 | . 3 5 9 9 9 9 9 10 9 11 4 6 7 6 Weapon 3 | 1 2 5 6 6 6 6 4 3 2 2 . . . 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 54 | . 2 . 21 . 1 . 6 . . 1 13 . 5 5 Power 7 | . . . 4 . . . 1 . . . 2 . . . Propulsion 7 | . 1 . . . . . 1 . . . 3 . 1 1 Utility 28 | . . . 9 . 1 . 2 . . 1 8 . 4 3 Weapon 12 | . 1 . 8 . . . 2 . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 100 100 100 90 100 100 100 89 100 98 79 Engine 8 | . 14 14 11 11 11 11 7 9 7 9 . . . . Core 1 | . . . . . . . 1 . 1 . 5 6 6 4 Treads 25 | . 27 16 31 33 33 33 27 27 27 27 4 . . . Flight 2 | . . . . . . . . . . . 19 26 26 19 Device 7 | . 13 14 . . . . 9 18 16 12 2 . . 4 Storage 9 | . 14 14 10 11 11 11 9 9 9 9 1 5 5 5 Hackware 4 | . . . . . . . . . . 5 27 33 31 22 Protection 7 | . . . 10 11 11 11 9 9 10 9 4 . 1 4 Energy Gun 4 | . . 12 9 11 5 11 . . 2 9 1 . . . Ballistic Gun 20 | . 26 14 21 22 22 22 26 27 22 18 2 . . . Slashing Weapon 1 | . . . . . . . . . 1 . 7 13 13 10 Peak Build Rating 91 | 7 9 13 21 20 20 21 38 38 38 37 77 78 83 91 Average Rating 29 | 5 7 10 19 19 18 20 33 37 36 35 54 76 76 71 On Entrance 31 | . 7 9 12 19 19 20 20 38 37 37 35 75 77 74 Avg Prop Armor Cover (%) 12 | . . 12 11 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 119 | 13 31 90 102 99 99 99 119 113 119 115 118 23 24 24 Greatest Support 80 | 40 40 40 60 60 60 60 62 60 60 60 80 24 45 36 Greatest Overweight (x) 8 | . . 8 8 1 1 1 2 1 2 1 2 . . 4 Average Overweight (x) . | . . 2 1 1 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 10 10 10 Average Capacity 21 | 7 12 17 24 25 25 25 25 25 25 25 9 9 9 10 Most Carried 25 | 6 15 25 25 25 25 25 25 25 25 25 25 9 10 10 Average Carried 20 | 4 10 16 24 25 24 25 24 25 24 24 8 8 9 9 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 10 10 10 10 Final Carried 25 | 5 15 25 25 25 25 25 25 25 25 25 6 9 10 10 Class Distribution -------------------- 35% | Scavenger-Tank 17% | Tank 12% | Mutant 10% | Commander-Tank 6% | Wizard-Sprinter 6% | Scavenger-Mutant 4% | Hacker-Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Commander-Tank | -8/Storage Commander-Tank | -8/Garrison Scavenger-Tank | -8/Recycling Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Waste Wizard-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Matter Collected 6350 | 332 648 66 917 155 . 106 1999 330 1075 142 400 20 120 40 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8478 | 125 842 81 1867 266 . 147 2423 462 749 229 507 57 592 131 Parts 448 | 5 46 9 107 16 . 8 132 26 47 10 17 4 17 4 Haulers Intercepted 27 | . 2 . 6 . . . 6 5 . . 3 . 4 1 Recyclers Shooed 11 | . 3 . 2 . . . 1 2 . 1 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Combat Hostiles Destroyed 138 | . 13 6 28 12 . 3 43 3 26 3 1 . . . Guns 127 | . 13 6 28 12 . 3 43 3 15 3 1 . . . AOE 11 | . . . . . . . . . 11 . . . . . Classes Destroyed 18 | 2 7 . 1 2 . . 4 . 2 . . . . . Worker 7 | . 1 . 1 . . . 3 1 . . 1 . . . Builder 5 | . 1 . 2 . . . 2 . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . Hauler 27 | . 2 . 6 . . . 6 5 . . 3 . 4 1 Recycler 11 | 1 3 . 3 . . . 2 . . 1 . . 1 . Operator 8 | . 1 . 1 . . . 2 1 . . 2 . . 1 Watcher 12 | . 1 . 4 . . . 3 . . . 2 . 1 1 Swarmer 37 | . 3 6 1 5 . . 11 . 11 . . . . . Grunt 60 | . 10 . 17 2 . 3 16 3 9 . . . . . Duelist 2 | . . . . 1 . . 1 . . . . . . . Protector 2 | . . . . . . . 1 . . . 1 . . . Sentry 26 | . . . 10 . . . 8 1 3 3 1 . . . Demolisher 1 | . . . . . . . . . 1 . . . . . Specialist 3 | . . . . . . . 2 . 1 . . . . . Hunter 3 | . . . . . . . 3 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . Martyr 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 11 | 2 4 3 8 4 . 3 8 2 11 1 1 . 2 2 Combat Bots Only 11 | . 3 3 7 4 . 3 7 1 11 1 1 . . . Max Kills in Single Turn 4 | 1 2 1 2 2 . 1 2 2 4 1 1 1 1 1 Gunslinging 1 | . 1 . 1 1 . . 1 . 1 . . . . . Exploded 4 | . . . . . . . . . 4 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Hostile Shots Fired 674 | . 67 33 121 23 . 5 205 14 92 19 36 . 18 41 Missed 185 | . 16 7 41 11 . 1 55 8 21 5 16 . 2 2 Hits 489 | . 51 26 80 12 . 4 150 6 71 14 20 . 16 39 Melee 7 | . . . . 2 . . 5 . . . . . . . Projectile 482 | . 51 26 80 10 . 4 145 6 71 14 20 . 16 39 AOE 6 | . . . . . . . . . 6 . . . . . Critical Strikes 39 | . 1 . 5 1 . . 10 . 2 3 . . 8 9 Actively Blocked 5 | . . . . . . . . . . . . . 4 1 Part Disruptions 1 | . . . . 1 . . . . . . . . . . Damage Taken 6800 | . 669 208 1064 169 . 72 2017 116 1072 160 101 . 371 781 Core 941 | . 81 42 74 . . 16 174 12 110 . . . 179 253 Absorbed by Shields 866 | . . . . . . . 556 32 188 51 39 . . . Redirected to Shielding 180 | . . . . . . . . . . . . . 105 75 Regen/Repaired (Parts) 822 | . . . 576 . . . 206 . . . . . 40 . Core Remaining (%) 70 | 100 . 50 . . . 77 . . . 46 . . 78 . Volleys Fired 541 | 39 96 23 100 18 . 7 138 32 73 10 5 . . . Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 . . . Hottest 118 | 100 100 100 104 104 . 104 75 75 118 118 118 . . . Shots Fired 1334 | 43 177 38 256 53 . 21 414 96 196 29 11 . . . Gun 1277 | 26 160 32 245 53 . 21 414 96 190 29 11 . . . Cannon 11 | . . . 11 . . . . . . . . . . . Launcher 6 | . . . . . . . . . 6 . . . . . Special 40 | 17 17 6 . . . . . . . . . . . . Kinetic 1143 | 26 156 18 171 35 . 14 414 96 184 19 10 . . . Thermal 185 | 17 21 20 85 18 . 7 . . 6 10 1 . . . Explosive 6 | . . . . . . . . . 6 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 28 | 7 16 6 23 6 . 13 20 11 28 9 8 . . . Robot Miss Streak 6 | 2 5 5 5 4 . 1 6 2 3 2 1 . . . Penetration Max 1 | . . . . . . . . . 1 1 . . . . Secondary Targets 33 | . 3 3 4 4 . . 12 . 7 . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 . . 1 . 1 . . . . . Shots Hit Robots 889 | 18 100 16 158 25 8 19 268 57 119 22 41 1 28 9 Core Hits 356 | 5 39 10 72 14 . 7 112 16 52 7 11 1 6 4 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . . 1 . . 3 . 1 . 1 . . . Critical Strikes 23 | . . . 4 4 . 1 4 . 1 1 5 . 2 1 Burn 9 | . . . 4 3 . 1 . . . 1 . . . . Destroy 7 | . . . . 1 . . 4 . 1 . 1 . . . Sever 7 | . . . . . . . . . . . 4 . 2 1 Melee Attacks 271 | . . . 1 . 8 . 2 . 31 . 119 2 79 29 Impact . | . . . . . . . . . . . . . . . Slashing 257 | . . . 1 . . . 2 . 31 . 114 2 78 29 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . 8 . . . . . 15 1 8 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . 1 . 5 1 Damage Inflicted 17636 | 229 1323 195 2339 421 . 301 4587 1118 2862 444 1639 85 1581 512 Guns 12910 | 229 1308 195 2252 385 . 293 4464 1074 2141 409 160 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 713 | . . . . . . . . . 713 . . . . . Melee 3657 | . . . . . . . . . . . 1479 85 1581 512 Ramming 356 | . 15 . 87 36 . 8 123 44 8 35 . . . . Kinetic 11537 | 229 1257 66 1493 240 . 206 4464 1074 2081 285 142 . . . Thermal 1373 | . 51 129 759 145 . 87 . . 60 124 18 . . . Explosive 713 | . . . . . . . . . 713 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3657 | . . . . . . . . . . . 1479 85 1581 512 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . . 1 1 . . . . Average Corruption 1 | . 2 2 . . . . . . 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 74 | . 26 15 . . . . . . 19 14 . . . . Message Errors 16 | . 4 3 . . . . . . 7 2 . . . . Matter Fused 19 | . 6 4 . . . . . . 5 4 . . . . Heat Flow Errors 10 | . 5 2 . . . . . . 1 2 . . . . Energy Discharges 4 | . 1 1 . . . . . . 2 . . . . . Data Loss (minor) 9 | . 4 2 . . . . . . 1 2 . . . . Data Loss (major) 9 | . 2 2 . . . . . . 2 3 . . . . Misfires 4 | . 2 1 . . . . . . 1 . . . . . Alerts 2 | . 2 . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 546 | . . . . . . . 29 . 3 . 226 . 270 18 Projectiles . | . . . . . . . . . . . . . . . Explosions 3 | . . . . . . . . . 3 . . . . . Melee 543 | . . . . . . . 29 . . . 226 . 270 18 Knockbacks 2 | . . . . . . . . 1 1 . . . . . Impact 2 | . . . . . . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 33 | . 5 . 9 2 . 2 9 4 1 1 . . . . Targets Rammed 39 | . 6 . 11 2 . 2 10 5 1 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 6 | . 1 . 2 . . . 1 1 . 1 . . . . Highest Temperature 361 | 160 240 250 312 338 . 327 361 89 332 316 53 . 56 75 Average Temperature 84 | 78 73 69 82 109 . 163 93 34 75 104 19 . 28 30 Received Heat Transfer 2073 | . 333 . 507 126 . 36 529 27 328 59 29 . 9 90 Effects 9 | . . . 1 1 . 3 . . 4 . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . Interference 7 | . . . 1 . . 3 . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 4 . . . . . . . . . . . Heat Transferred 3996 | . 111 296 2146 592 . 296 . . 148 370 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Maximum Alert Level 5 | . . . 1 . . . 2 3 5 3 1 . 1 . Low Security (%) 66 | 100 100 100 69 100 . 100 62 . . 59 79 100 62 100 Level 1 13 | . . . 30 . . . 26 13 . . 20 . 37 . Level 2 7 | . . . . . . . 11 85 8 17 . . . . Level 3 4 | . . . . . . . . 1 23 22 . . . . Level 4 5 | . . . . . . . . . 50 . . . . . Level 5 1 | . . . . . . . . . 17 . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1914 | 5 75 65 274 120 . 60 655 744 1914 861 392 22 300 101 Initial 861 | . . 7 7 82 . . . 272 483 861 392 22 . 97 Average 269 | . 15 17 170 22 . 4 194 519 1277 345 107 5 166 59 Influence Increases 8501 | 20 484 216 1032 210 . 70 1376 950 1631 318 752 . 1379 63 Destroy 0b10 Robot/C 3920 | . 260 160 580 160 . 60 840 380 840 100 20 . 520 . Destroy 0b10 Robot/NC 430 | 20 45 . 85 . . . 95 65 5 5 35 . 60 15 Destroy Leader 876 | . 66 30 210 20 . 10 218 124 20 . 20 . 154 4 Allied During Kill 810 | . . 6 30 . . . . 289 127 26 . . 332 . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . Successful Hack 314 | . 43 . 26 . . . 50 . 7 7 106 . 59 16 Select Force Hacks 330 | . 60 . 60 . . . 30 . . 180 . . . . Disable Machine 195 | . . . 30 30 . . . 75 . . . . 60 . Anti-Garrison Action 550 | . . . . . . . . . 550 . . . . . Destroy Structure 236 | . 10 5 11 . . . 8 2 67 . 71 . 34 28 Advance Influence 350 | . . . . . . . . . . . 350 . . . Partial Spotted 210 | . . . . . . . . 15 . . 90 . 105 . Lose Combat Pursuer 270 | . . 15 . . . . 135 . 15 . 60 . 45 . Influence Decreases 8501 | 20 464 217 840 421 . 70 730 852 461 2131 790 63 1180 262 Entered New Map 2044 | . . 13 12 129 . . . 374 261 1053 59 41 . 102 Time Decay 4571 | 20 448 194 738 292 . 70 690 398 . 598 571 22 410 120 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . Lost Part 236 | . 16 10 50 . . . 40 . 60 10 . . 20 30 Lost Ally 650 | . . . 40 . . . . 80 140 20 60 . 300 10 Purge Threat 900 | . . . . . . . . . . 450 . . 450 . Squads Dispatched 39 | . 3 1 5 . . . 6 3 . . 13 . 7 1 Investigation 19 | . 2 1 4 . . . 1 . . . 7 . 3 1 Extermination 7 | . . . . . . . . . . . 4 . 3 . Reinforcement 10 | . 1 . 1 . . . 3 2 . . 2 . 1 . Assault 2 | . . . . . . . 2 . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Unchained Authorized 2 | . . . . . . . . . . . . . 1 1 Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Distress Signals 20 | . 1 . 5 2 . . 4 3 . . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 303 | . 29 6 50 11 . 3 80 23 41 5 19 . 26 10 Peak Tracking Total 9 | . 5 3 6 4 . 3 9 6 7 2 3 . 4 5 Tactical Retreats 13 | . . 1 . . . . 6 . 1 . 3 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Traps Triggered 17 | . 2 . 3 . . . . . 11 . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 40 | . . . 40 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 5 | . . . 4 . . . . . . . . . 1 . Reused 1 | . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Machines Disabled 14 | . . . 2 2 . . . 5 1 . . . 4 . Max in Single Turn 1 | . . . 1 1 . . . 1 1 . . . 1 . Garrison Access 10 | . . . . . . . 1 . . . 4 . 3 2 Garrison Relay 2 | . . . . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Machines Accessed 117 | . 9 2 15 1 2 . 15 4 3 11 23 . 23 9 Terminals 70 | . 7 1 10 1 . . 9 3 3 5 12 . 14 5 Fabricators 11 | . . . . . . . . . . . 6 . 4 1 Repair Stations 5 | . . . 2 . . . 2 . . . . . . 1 Recycling Units 13 | . 2 . 2 . . . 2 . . 6 . . 1 . Scanalyzers 5 | . . . 1 . . . 2 . . . 1 . 1 . Garrison Access 10 | . . . . . . . . 1 . . 4 . 3 2 Total Hacks 364 | . 33 4 47 3 2 . 41 6 5 31 77 . 77 38 Successful 260 | . 19 3 27 1 2 . 22 4 1 25 62 . 66 28 Failed 104 | . 14 1 20 2 . . 19 2 4 6 15 . 11 10 Catastrophic 10 | . 3 1 3 . . . 1 . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 207 | . 26 3 24 3 1 . 24 4 . 20 39 . 38 25 Terminals 256 | . 29 3 34 3 . . 27 5 5 17 49 . 54 30 Fabricators 38 | . . . . . . . . . . . 21 . 14 3 Repair Stations 14 | . . . 7 . . . 4 . . . . . . 3 Recycling Units 27 | . 4 . 2 . . . 3 . . 14 . . 4 . Scanalyzers 15 | . . . 4 . . . 7 . . . 3 . 1 . Garrison Access 11 | . . . . . . . . 1 . . 4 . 4 2 Terminal Hacks 103 | . 7 2 6 1 2 . 5 1 1 4 25 . 34 15 Record 2 | . . . . . 1 . . . . . . . 1 . Part Schematic 9 | . 1 . . 1 . . . . . . 3 . 3 1 Robot Analysis 14 | . 3 1 3 . . . . . . 1 5 . 1 . Prototype ID Bank 17 | . 1 . 3 . . . 2 . . . 6 . 4 1 Open Door 3 | . . 1 . . . . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . 1 . . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 1 Repair Station Index 2 | . . . . . . . . . . . . . 1 1 Recycling Unit Index 2 | . . . . . . . . . . . . . 1 1 Scanalyzer Index 2 | . . . . . . . . . . . . . 1 1 Garrison Index 2 | . . . . . . . . . . . . . 1 1 Unreport Threat 6 | . . . . . . . . . . 3 . . 3 . Locate Traps 3 | . . . . . . . . . . . 1 . 1 1 Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . 1 . Patrol Status 2 | . . . . . . . . . . . . . 1 1 Recall Extermination 4 | . . . . . . . . . . . 2 . 2 . Recall Reinforcements 1 | . . . . . . . . . . . . . 1 . Hauler Manifests 8 | . 1 . . . . . . . . . 3 . 3 1 Registered Components 5 | . 1 . . . . . 1 . . . 1 . 1 1 Registered Prototypes 4 | . . . . . . . . . . . 1 . 2 1 Zone Layout 4 | . . . . . . . 1 . . . 1 . 2 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . . . 14 . 10 2 Network Status 4 | . . . . . . . . . . . 1 . 2 1 Load Schematic 15 | . . . . . . . . . . . 8 . 6 1 Build 7 | . . . . . . . . . . . 5 . 2 . Repair Station Hacks 11 | . . . 6 . . . 4 . . . . . . 1 Scan Component 6 | . . . 3 . . . 2 . . . . . . 1 Repair 5 | . . . 3 . . . 2 . . . . . . . Recycling Unit Hacks 11 | . 1 . . . . . . . . 8 . . 2 . Report Inventory 9 | . 1 . . . . . . . . 7 . . 1 . Retrieve Components 2 | . . . . . . . . . . 1 . . 1 . Scanalyzer 13 | . . . 4 . . . 5 . . . 3 . 1 . Insert Component 3 | . . . 1 . . . 1 . . . 1 . . . Analyze 4 | . . . 1 . . . 2 . . . 1 . . . Retrieve Study 6 | . . . 2 . . . 2 . . . 1 . 1 . Garrison Access Hacks 11 | . . . . . . . . 1 . . 4 . 4 2 Unlock Access 1 | . . . . . . . . 1 . . . . . . Seal Access 9 | . . . . . . . . . . . 4 . 3 2 Coupler Status 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks 85 | . 11 1 11 . . . 8 2 . 13 16 . 15 8 Terminals 61 | . 9 1 9 . . . 7 2 . 7 10 . 9 7 Assimilate 4 | . . . . . . . . . . . 1 . 1 2 Botnet 21 | . 3 1 2 . . . 2 2 . 3 3 . 3 2 Operators 2 | . 1 . . . . . . . . . 1 . . . Skim 34 | . 5 . 7 . . . 5 . . 4 5 . 5 3 Fabricators 11 | . . . . . . . . . . . 6 . 4 1 Prioritize 4 | . . . . . . . . . . . 3 . 1 . Recompile 7 | . . . . . . . . . . . 3 . 3 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . 1 . . 6 . . 2 . Reject 1 | . . . . . . . . . . . . . 1 . Mask 1 | . . . . . . . . . . . . . 1 . Tunnel 11 | . 2 . 2 . . . 1 . . 6 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . . 1 . . . 1 . 3 1 Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 81 | . 8 1 13 1 . . 12 2 2 5 18 . 14 5 Full Trace Events 10 | . 1 1 2 . . . 1 . . 1 4 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 1 . . 1 . . . 4 . 3 1 Parts Built 7 | . . . . . . . . . . . 5 . 2 . Authchips 4 | . . . . . . . . . . . 2 . 2 . Time 261 | . . . . . . . . . . . 132 . 129 . Total Part Build Rating 36 | . . . . . . . . . . . 25 . 11 . Part Studies Acquired 6 | . . . 2 . . . 2 . . . 1 . 1 . Parts Repaired 5 | . . . 3 . . . 2 . . . . . . . Time 160 | . . . 90 . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . . . 2 . . 6 . Parts Scanalyzed 3 | . . . 1 . . . 1 . . . 1 . . . Part Schematics Acquired 3 | . . . 1 . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 6 | . . . . . 5 . . . . . 1 . . . Non-combat 4 | . . . . . 3 . . . . . 1 . . . Combat 2 | . . . . . 2 . . . . . . . . . Robot Hacks Applied 10 | . . . . . 6 . . . . . 4 . . . parse_system 7 | . . . . . 6 . . . . . 1 . . . find_chute 3 | . . . . . . . . . . . 3 . . . Relay Couplers Released 13 | . . . . . . . 4 . 7 . . . 2 . Machine Destruction 13 | . . . . . . . 4 . 7 . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 8 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Total Allies 46 | . . 3 . . . . . 10 8 1 1 20 1 2 Largest Group 20 | . . 3 2 . . . . 10 6 4 4 20 19 1 Highest-Rated Group 725 | . . 40 32 . . . . 173 114 90 90 725 675 26 Highest-Rated Ally 50 | . . 16 16 . . . . 29 29 27 27 50 46 26 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 451 | . . 10 9 . . . . 128 78 4 . . 222 . Total Damage 8176 | . . 88 48 . . . . 1577 1749 110 . . 4604 . Kills 78 | . . 2 1 . . . . 23 17 2 . . 33 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Active Infowar (turns) 5023 | 118 2336 . . . . . . . . . 1448 117 964 40 Optics 2473 | . . . . . . . . . . . 1448 117 908 . IFF 95 | . . . . . . . . . . . . . 56 39 Seismic 2454 | 118 2336 . . . . . . . . . . . . . Cloaking 2 | . . . . . . . . . . . 2 . . . ECM 1 | . . . . . . . . . . . . . . 1 Robot Analysis Total 14 | . 3 1 3 . . . . . . 1 5 . 1 . Derelict Logs Recovered 6 | . . 3 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Turns Passed 24522 | 323 2548 859 4229 2082 782 1037 4089 953 2546 1914 1731 117 1012 300 Spaces Moved 14979 | 126 783 541 1506 803 383 500 1388 392 1034 863 3448 280 2268 664 Core 28 | 12 . . . . . . . . . . . . . 16 Treads 7972 | 114 783 114 1473 803 383 500 1388 392 1034 863 125 . . . Legs . | . . . . . . . . . . . . . . . Wheels 460 | . . 427 33 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6519 | . . . . . . . . . . . 3323 280 2268 648 Fastest Speed 14 | 50 160 110 135 200 200 200 200 206 206 206 26 26 14 14 Average Speed 124 | 149 160 138 226 200 200 200 206 206 206 206 34 26 25 30 Slowest Speed 480 | 160 160 240 480 200 200 200 272 206 245 206 250 26 26 250 Overloaded Moves 49 | . . . . . . . . . . . . . 27 22 Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . 4 . 14 1 Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 76 | 5 98 96 98 97 71 96 97 60 84 92 72 95 56 23 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 19 | . 3 2 3 2 1 . 1 . . 6 . . 1 . Known Exits Taken 8 | . . 1 1 . 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . . . Spaces Dug 133 | 3 7 1 4 . . . 2 . 3 . 69 . 31 13 Terrain Destroyed 154 | 6 10 5 5 . . . 2 . 13 . 69 . 31 13 Melee 118 | . . . 1 . . . 2 . 2 . 69 . 31 13 Projectile 26 | 6 10 5 4 . . . . . 1 . . . . . AOE 10 | . . . . . . . . . 10 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Total 19524 | 180 1863 604 2142 1244 395 522 2390 481 1283 977 3825 321 2580 717 Wait 3073 | 2 948 24 350 418 . 11 743 42 21 73 182 30 217 12 Move 14928 | 125 782 540 1505 802 382 499 1387 391 1032 862 3440 279 2240 662 Hop 18 | . . . . . . . . . . . 4 . 13 1 Pick Up 174 | 6 13 11 55 . 1 . 31 2 7 2 16 7 21 2 Fast Attach 52 | 6 1 . 12 . . . 10 . 1 1 9 2 6 4 Attach 41 | 1 3 2 6 . . . 9 . 5 1 8 . 4 2 Detach 13 | . . . . . . . 1 . . 1 8 . 2 1 Swap 112 | 1 10 2 24 3 2 2 24 5 11 2 19 . 4 3 Drop 122 | . 4 2 38 1 1 . 35 3 2 2 19 2 9 4 Fire 541 | 39 96 23 100 18 . 7 138 32 73 10 5 . . . Melee 248 | . . . 1 . 8 . 2 . 31 . 115 1 64 26 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 39 | . 6 . 11 2 . 2 10 5 1 2 . . . . Escape Stasis 18 | . . . . . . . . . 18 . . . . . Rewire 105 | . . . . . 1 1 . 1 81 21 . . . . Trap 40 | . . . 40 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 324 | -11/Scrapyard | Entered Materials 345 | -10/Materials | Build established: Mutant 849 | -10/Materials | Discovered new exit (range 7) 983 | -10/Materials | Discovered new exit (range 14) 1388 | -10/Materials | Discovered new exit (range 13) 1453 | -10/Materials | Discovered new exit (range 7) 1518 | -10/Materials | Discovered new exit (range 6) 1856 | -10/Materials | Learned location of Mines (-8) 1978 | -10/Materials | Learned location of 1 exit from Storage 2078 | -10/Materials | Learned 4 Recycling zone layouts 2698 | -10/Materials | Lost 3 parts (1n1u1w) 2872 | -10/Materials | Entered Mines 2873 | -10/Mines | Identified exit to Materials 2920 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2964 | -10/Mines | Met a Derelict bent on vengeance 2992 | -10/Mines | Learned Materials garrison access intel 3066 | -10/Mines | Build established: Scavenger-Mutant 3387 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3418 | -10/Mines | Learned location of Zion (-6) 3574 | -10/Mines | Met a Derelict shopkeep closing up shop 3731 | -10/Mines | Entered Materials 3731 | -9/Materials | Accompanied by 2 allies 3731 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3732 | -9/Materials | Identified exit to Mines 4005 | -9/Materials | Destroyed 7 combat bots 4256 | -9/Materials | Build established: Scavenger-Tank 4339 | -9/Materials | Discovered new exit (range 10) 5327 | -9/Materials | Discovered new exit (range 16) 5810 | -9/Materials | Repaired Minigun 5870 | -9/Materials | Repaired Lgt. Treads 6824 | -9/Materials | Discovered new exit (range 7) 6932 | -9/Materials | Learned 4 Recycling zone layouts 6969 | -9/Materials | Learned location of Storage (-8) 6998 | -9/Materials | Learned Storage trap positions 7010 | -9/Materials | Repaired Huge Storage Unit 7070 | -9/Materials | Learned location of 2 exits from Materials 7960 | -9/Materials | Entered Mines 8214 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8285 | -9/Mines | Assembled infested the area 9100 | -9/Mines | Discovered new exit (range 10) 9441 | -9/Mines | Identified exit to Materials 9989 | -9/Mines | Discovered new exit (range 5) 10042 | -9/Mines | Entered Exiles 10043 | -9/Exiles | Identified exit to Mines 10074 | -9/Exiles | Discovered exit to Mines (range 15) 10096 | -9/Exiles | Met 8R-AWN 10126 | -9/Exiles | Met EX-HEX 10274 | -9/Exiles | Met EX-DEC 10413 | -9/Exiles | Build established: Scavenger-Mutant 10485 | -9/Exiles | Met EX-BIN 10516 | -9/Exiles | Aligned with FarCom system 10518 | -9/Exiles | Given EX-Vault access code 10564 | -9/Exiles | Opened EX-Vault 10625 | -9/Exiles | Found Cloak of Protection 10664 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10814 | -9/Exiles | Build established: Scavenger-Tank 10824 | -9/Exiles | Left Exiles lab with Cloak of Protection 10824 | -9/Exiles | Entered Mines 11127 | -8/Mines | Build established: Scavenger-Skirmisher 11330 | -8/Mines | Discovered exit to Materials (range 7) 11450 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 11697 | -8/Mines | Discovered exit to Materials (range 7) 11861 | -8/Mines | Entered Materials 11861 | -8/Materials | Evolved 2 slots: Utility x2 11862 | -8/Materials | Identified exit to Factory 11863 | -8/Materials | Loaded intel: 1 garrison access location 12130 | -8/Materials | Destroyed 7 combat bots 12163 | -8/Materials | Build established: Scavenger-Tank 12370 | -8/Materials | Repaired Minigun 12676 | -8/Materials | Build established: Tank 12799 | -8/Materials | Repaired Autogun+ 13811 | -8/Materials | Discovered exit to Factory (range 11) 13934 | -8/Materials | Identified exit to Storage 13991 | -8/Materials | Learned Factory trap positions 14040 | -8/Materials | Learned Factory trap positions 14079 | -8/Materials | Learned 4 Factory zone layouts 14110 | -8/Materials | Learned location of 3 exits from Factory 14132 | -8/Materials | Learned 2 Lower Caves zone layouts 14142 | -8/Materials | Learned Factory stockpile data 14162 | -8/Materials | Learned location of 1 exit from Extension 14192 | -8/Materials | Learned location of 1 exit from Recycling 14231 | -8/Materials | Learned 2 Lower Caves zone layouts 15950 | -8/Materials | Entered Storage 15951 | -8/Storage | Identified exit to Recycling 15953 | -8/Storage | Loaded intel: 25 trap records 16037 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 16345 | -8/Storage | Build established: Commander-Tank 16818 | -8/Storage | Garrison activated, responded to threat 16900 | -8/Storage | Identified exit to Garrison 16903 | -8/Storage | Entered Garrison 16903 | -8/Garrison | Accompanied by 4 allies 16980 | -8/Garrison | P-60 Hacker assimilated allied Trooper 3c 17043 | -8/Garrison | Lost 3 allies 17116 | -8/Garrison | Garrison Relay disabled 17199 | -8/Garrison | Triggered checkpoint 17212 | -8/Garrison | Triggered checkpoint 17218 | -8/Garrison | Triggered checkpoint 17242 | -8/Garrison | Destroyed 11 combat bots 17273 | -8/Garrison | Build established: Tank 17337 | -8/Garrison | Garrison Relay disabled 17393 | -8/Garrison | Lost 3 parts (1p1u1w) 17485 | -8/Garrison | Triggered checkpoint 17545 | -8/Garrison | Triggered checkpoint 17565 | -8/Garrison | Triggered checkpoint 17708 | -8/Garrison | Discovered exit to Recycling (range 14) 17745 | -8/Garrison | Build established: Commander-Tank 17971 | -8/Garrison | Core integrity fell below 50% 18081 | -8/Garrison | Discovered exit to Recycling (range 12) 18179 | -8/Garrison | Triggered checkpoint 18670 | -8/Garrison | Discovered exit to Recycling (range 12) 18793 | -8/Garrison | Triggered checkpoint 19331 | -8/Garrison | Installed Relay Interface Framework 19449 | -8/Garrison | Entered Recycling 19449 | -8/Recycling | Accompanied by 4 allies 19450 | -8/Recycling | Identified exit to Factory 19626 | -8/Recycling | Build established: Scavenger-Tank 21363 | -8/Recycling | Entered Factory 21363 | -6/Factory | Accompanied by 4 allies 21363 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 21364 | -6/Factory | Identified exit to Lower Caves 21365 | -6/Factory | Identified exit to Factory 21367 | -6/Factory | Loaded intel: 101 trap records 21485 | -6/Factory | Lost 3 allies 21713 | -6/Factory | Search patrols dispatched 21935 | -6/Factory | Build established: Hacker-Sprinter 22577 | -6/Factory | Build established: Wizard-Sprinter 22611 | -6/Factory | Learned 8 Factory zone layouts 22620 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 22652 | -6/Factory | Learned location of 2 exits from Factory 22664 | -6/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 22683 | -6/Factory | Learned Hub_04(d) emergency access door positions 22713 | -6/Factory | Learned location of 2 exits from Factory 22714 | -6/Factory | Learned 4 Lower Caves zone layouts 22721 | -6/Factory | Loaded intel: 6 repair station locations 22787 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 22815 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 22864 | -6/Factory | Fabricated Med. Storage Unit (x1) 23094 | -6/Factory | Manually triggered Chute Trap 23094 | -6/Factory | Sucked down chute 23094 | -6/Factory | Entered Waste 23095 | -6/Waste | Joined by Warlord forces that had cleared the area 23150 | -6/Waste | Discovered new exit (range 22) 23211 | -6/Waste | Entered Factory 23211 | -6/Factory | Accompanied by 19 allies 23214 | -6/Factory | Loaded intel: 90 trap records 23380 | -6/Factory | Learned Hub_04(d) emergency access door positions 23427 | -6/Factory | Learned 4 Lower Caves zone layouts 23464 | -6/Factory | Learned location of 1 exit from Proximity Caves 23491 | -6/Factory | Learned 4 Lower Caves zone layouts 23503 | -6/Factory | Spotted B-75 Beast 23510 | -6/Factory | Learned location of 2 exits from Factory 23529 | -6/Factory | Learned 4 Factory zone layouts 23549 | -6/Factory | Learned location of Warlord (-5) 23578 | -6/Factory | Learned location of 2 exits from Proximity Caves 23619 | -6/Factory | Learned 8 Factory zone layouts 23915 | -6/Factory | Unchained authorized (6S-H0T) 23993 | -6/Factory | Fabricated Exp. Propulsion Shielding (x1) 24046 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 24170 | -6/Factory | Lost 3 allies 24223 | -6/Factory | Entered another Factory area 24223 | -5/Factory | Evolved 2 slots: Utility x2 24224 | -5/Factory | Identified exit to Factory 24224 | -5/Factory | Identified exit to Upper Caves 24225 | -5/Factory | Identified exit to Extension 24391 | -5/Factory | Unchained authorized (6S-H0T) 24417 | -5/Factory | Spotted B-75 Beast 24440 | -5/Factory | Found Prototype Launcher 24440 | -5/Factory | Identified Mni. Smartbomb Launcher 24513 | -5/Factory | Lost 11 parts (1p3n6u1w) 24523 | -5/Factory | Self-destructed Last Messages --------------- 24480_ Critical hit (Blast). 24480_ Power Sword+ destroyed. 24480_ Critical hit (Blast). 24480_ Adv. Melee Analysis Suite blasted off. 24481_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 24481_ R-10 Processor collects Prototype Device. 24482_ Cld. Cesium-ion Thruster destroyed. 24482_ Mic. Nuclear Core+ destroyed. 24482_ Cld. Cesium-ion Thruster destroyed. 24483_ 6S-H0T reloads Prototype Ballistic Gun with 6S-H0T's SS Cartridge. 6S-H0T: "I'll be back!" 24483_ K-01 Serf cleans the Pressure Siphon. 24484_ R-10 Processor collects Imp. Ion Engine. 24487_ R-10 Processor collects Cld. Cesium-ion Thruster. 24488_ K-01 Serf cleans the Assembly Bed. 24492_ Administrator 6a reveals location of hidden door. 24493_ K-01 Serf cleans the Assembly Bed. 24495_ Administrator 6a reveals location of hidden door. 24497_ K-01 Serf cleans the Pressure Siphon. 24516_ Power Sword+ destroyed. 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"?# ## # """"""" ####### | | ?????????? ?# ## """ + """"""" ####### | | ??????????####??# ## """ # """"""" # | | ????????????????# ## """ # # | | ????????????????# ## # """"""" # " " | | ????????????????# #####+### """"""" # " " | | ????????????????# """"""" # " " | | ????????????????# """"""" # " " | | ????????????????# + " " | | ????????????????# # " " | | ????????????????# # " " | | ????????????????####+######+########## # " " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 90 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 62 Defensive Hacking 12 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Imp. Light Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Mines | Hacked Minigun | -8/Materials | Scanalyzed Cld. Nuclear Pulse Thruster | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Med. Storage Unit | -6/Factory | Hacked System Restoration Module | -6/Factory | Scanalyzed Imp. Surge Thruster | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -6/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory Med. Storage Unit | x1 | -6/Factory Exp. Propulsion Shielding | x1 | -6/Factory | Authchip Adv. Hacking Suite | x1 | -6/Factory | Authchip Repaired ---------- Minigun | 16% | -9/Materials Lgt. Treads | 19% | -9/Materials Huge Storage Unit | 40% | -9/Materials Minigun | 8% | -8/Materials Autogun | 20% | -8/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Autogun | -9/Materials | Hacked Minigun | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Power Sword | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMicrodissipatorWand Manual? 0 Play Time 03:20:04 Cumulative 167.2 hours Start 2026.01.31 @ 19:01:11 End 2026.01.31 @ 22:37:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 191 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28d153cd-f520-4c63-a7e2-2be1ee94bcab