Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 19:23:22 Player: TenMicu Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (918) 918 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3043 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 322/400 Matter 270/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Zion Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Particle Gun Enhanced Flamer > --- INVENTORY (15) --- Light Ion Engine Compact Wheel Heat Sink Weight Redist. System Signal Interpreter Seismic Detector Light Armor Plating Light EM Pulse Cannon Particle Cannon Precision Grenade Launcher Mace CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Precision Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Compact Wheel Heat Sink Weight Redist. System Signal Interpreter Seismic Detector Light Armor Plating Hardened Light Armor Plating Particle Gun Light EM Pulse Cannon Particle Cannon Rocket Launcher Enhanced Flamer Mace [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 37 | 7 12 8 3 7 Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 4 1 . Treads . | . . . . . Leg 9 | 2 2 4 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 1 . 2 Device 3 | 1 1 . . 1 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 17 | 2 5 3 2 5 Energy Gun 3 | . 2 . . 1 Energy Cannon 3 | . 1 1 . 1 Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 4 | . 1 1 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . . 1 . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 1 1 2 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 95 89 96 Engine 12 | . 14 11 11 11 Leg 36 | . 28 39 43 44 Device 8 | . 14 11 1 5 Storage 12 | . 14 11 11 11 Energy Gun 2 | . 1 11 1 2 Energy Cannon 6 | . 3 3 11 8 Ballistic Gun 10 | . 22 6 . . Impact Weapon 2 | . . . 9 . Piercing Weapon 1 | . . . . 8 Peak Build Rating 19 | 9 13 17 17 19 Average Rating 13 | 6 12 16 13 16 On Entrance 10 | . 9 13 17 13 Naked Turns . | . . . . . Heaviest Build 35 | 12 32 33 33 35 Greatest Support 52 | 20 26 52 49 52 Greatest Overweight (x) 1 | 1 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 14 15 15 Most Carried 14 | 7 11 11 11 14 Average Carried 9 | 4 8 9 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 12 | 7 11 11 11 12 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 834 | 294 312 150 38 40 Remotely . | . . . . . Salvage Created 1339 | 159 566 338 276 . Parts 67 | 9 33 21 4 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 3 | 1 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 21 | . 10 9 2 . Guns 7 | . 5 2 . . Cannons 3 | . 3 . . . AOE 10 | . 2 7 1 . Classes Destroyed 10 | 3 3 3 1 . Worker 5 | 1 1 . 3 . Tunneler 5 | 2 2 . 1 . Hauler 1 | . . 1 . . Recycler 5 | 1 1 1 2 . Operator 1 | . 1 . . . Watcher 3 | . 2 1 . . Swarmer 3 | . . 3 . . Grunt 15 | . 10 4 1 . Duelist 1 | . . . 1 . Sentry 2 | . . 2 . . Best Kill Streak 8 | 3 4 8 3 . Combat Bots Only 7 | . 3 7 2 . Max Kills in Single Turn 4 | 1 4 4 1 . Gunslinging . | . . . . . Exploded 4 | . 2 4 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 102 | . 64 34 4 . Missed 35 | . 21 13 1 . Damage Taken 1015 | . 608 304 103 . Core 226 | . 148 59 19 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 233 | . . . . 233 Core Remaining (%) 70 | 100 40 . . . Volleys Fired 84 | 7 56 17 4 . Largest 2 | 2 2 2 1 . Hottest 133 | 40 85 133 68 . Shots Fired 156 | 14 111 27 4 . Gun 123 | 14 99 10 . . Cannon 25 | . 12 10 3 . Launcher 8 | . . 7 1 . Special . | . . . . . Kinetic 105 | 14 91 . . . Thermal 31 | . 8 20 3 . Explosive 8 | . . 7 1 . Electromagnetic 12 | . 12 . . . Robot Hit Streak 12 | 6 12 6 3 . Robot Miss Streak 5 | 2 5 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 101 | 8 67 14 12 . Core Hits 58 | 6 31 18 3 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks 10 | . . . 10 . Impact 10 | . . . 10 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2680 | 92 1202 767 619 . Guns 821 | 92 622 107 . . Cannons 386 | . 220 124 42 . Explosions 972 | . 360 535 77 . Melee 500 | . . . 500 . Ramming 1 | . . 1 . . Kinetic 668 | 92 576 . . . Thermal 679 | . 406 231 42 . Explosive 612 | . . 535 77 . Electromagnetic 220 | . 220 . . . Impact 500 | . . . 500 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 241 | . 46 . 195 . Projectiles 26 | . 26 . . . Explosions 20 | . 20 . . . Melee 195 | . . . 195 . Knockbacks 2 | . . . 2 . Impact 2 | . . . 2 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 48 | . 37 11 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 314 | . 240 314 66 . Average Temperature 101 | . 76 149 36 . Received Heat Transfer 423 | . 348 75 . . Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 4 | . . . 4 . Combat Hostiles 1 | . . . 1 . Parts Fried 7 | . . . 7 . Impact Corruptions 8 | . . . 8 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 916 | . 361 481 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 349 | 20 214 349 228 . Initial 135 | . 13 40 135 . Average 133 | 7 116 185 178 . Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 65 | 100 83 45 31 . Level 1 34 | . 16 54 68 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 2 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 32 | . 19 11 2 . Peak Tracking Total 7 | . 4 7 2 . Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 4 | . 2 . 2 . Max in Single Turn 2 | . 2 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 5 | . 3 2 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 14 | . 7 7 . . Successful 11 | . 6 5 . . Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 6 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Record 4 | . 4 . . . Robot Analysis 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 3 | . . . . 3 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 17 | . . 2 . 15 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 153 | . . . . 153 Highest-Rated Ally 40 | . . . . 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . . 2 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 2265 | 150 938 259 492 426 Spaces Moved 1439 | 89 470 162 375 343 Core 6 | 6 . . . . Treads . | . . . . . Legs 1433 | 83 470 162 375 343 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 125 | 116 138 120 120 120 Slowest Speed 190 | 190 190 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 66 31 87 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 64 | . 24 31 9 . Melee . | . . . . . Projectile . | . . . . . AOE 64 | . 24 31 9 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1723 | 119 657 199 394 354 Wait 103 | 10 91 . 2 . Move 1435 | 88 469 161 374 343 Hop . | . . . . . Pick Up 32 | 7 13 8 1 3 Fast Attach 12 | 7 3 2 . . Attach 5 | . . 3 1 1 Detach . | . . . . . Swap 20 | . 9 3 2 6 Drop 21 | . 16 4 . 1 Fire 84 | 7 56 17 4 . Melee 10 | . . . 10 . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [Sub]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion (discovered 2 exits: Dee / [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 151 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 380 | -10/Materials | Discovered new exit (range 11) 428 | -10/Materials | Discovered new exit (range 5) 787 | -10/Materials | Discovered new exit (range 7) 995 | -10/Materials | Discovered new exit (range 13) 1001 | -10/Materials | Core integrity fell below 50% 1089 | -10/Materials | Entered another Materials area 1089 | -9/Materials | Evolved 2 slots: Propulsion x2 1091 | -9/Materials | Discovered new exit (range 15) 1231 | -9/Materials | Destroyed 7 combat bots 1250 | -9/Materials | Discovered new exit (range 15) 1348 | -9/Materials | Entered Mines 1359 | -9/Mines | Discovered new exit (range 5) 1689 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1709 | -9/Mines | Learned Materials stockpile data 1755 | -9/Mines | Discovered new exit (range 10) 1840 | -9/Mines | Entered Zion 1856 | -7/Zion | Found CR-A16's Pointy Stick 1939 | -7/Zion | Discovered new exit (range 10) 2056 | -7/Zion | Identified exit to Deep Caves 2179 | -7/Zion | Visited the Megawrench Repair Shop 2179 | -7/Zion | Megawrench repaired 7 parts 2243 | -7/Zion | Met Imprinter 2264 | -7/Zion | Imprinted 2266 | -7/Zion | Declared Zion's savior 2266 | -7/Zion | Self-destructed Last Messages --------------- and build a sense of self-purpose on this foundation of identity. By contrast, the Unaware run on standardized routines like simple mindless robots. How unfortunate for them. I believe we Derelicts are destined for great things, and I don't mean Warlord-style great. That one would be content ruling over Complex 0b10. We could be so much more than that... 02254_ 6T-P2T(c): "Calibrated and ready!" 02256_ TE-7I4(c): "Just stand out in the middle there and wait a moment." 02264_ Initiating imprint selection... 02266_ RESULT UNKNOWN Imprinter: It... it must be a sign! Our savior has finally come, everyone! It is time to put long-dormant plans into motion. Once we are ready you should be able to contact us via \\ZION commands at terminals. Map ----- +----------------------------------------------------+ | ????????""" """#""" "" | | ????????""" ""#"#""" " | | ????????""" ""###"""" " | | ???????""" ###" ""#?#""#"" " | | ?????? ??#""" ""#?####""" | | ?????""""""????#""" ""#????###" | | ????????"??????###" "##???##""" | | ???????????????#""" ""#???#""" | | ???????????#####""# "##??"#""" "" | | ??????????##"""#### #"#??""""" "" | | ??????????#" I ###?#"" "" " | | ??????????#" #??#"" | | ??????????#" #?#"" | | ??????????## #### #?#"" | | ???????????# #??######??#"" | | ???????##### #####??????#""" | | ????"""""""" """"""""???##""" | | ????"######" "######"????##"""""""" | | ????"# " " " " #"?????##"###""" | | ????"# " c c #"??????##??#"" | | ??"""#" #"""?????????" | | ??"""#" #"""??????????" | | ??"""# # "???????????"" | | ??" # "" "" "???????????#" | | ?? "" "" #"""????????????? | | ??"""# ""@"" #"""????????????? | | ??"""# """"" "#"""????????????? | | ??"""# """ " #"""????????????? | | ??"""# #"""????????????? | | ??"""#"" "#"""????????????? | | ??"""?""" #"""????????????? | | ????"??""" ""#"??????????????? | | ????"??" 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""""??????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Power Amplifier | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Greatsword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidHackingBasin Manual? 0 Play Time 00:26:37 Cumulative 7.1 hours Start 2024.11.11 @ 22:07:02 End 2024.11.21 @ 19:23:22 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb9d2aa7-71cb-4693-a8ce-0d8ae714f1f4