Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.04 @ 18:41:13 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (2433) 2433 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 6501 Bonus ------- High Alert Combat Kills 68 Cogmind --------- Core Integrity 657/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (31) Location -7/Waste Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY (6) ------ Improved Sensor Array Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Nuclear Core Improved Flight Unit Xenon Bombardment Thruster Faulty Experimental Sensor Array Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Reaction Control System Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Datajack Powered Hammer > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Xenon Bombardment Thruster Experimental Sensor Array Grenade Launcher [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Cooling System Device Cooling System Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 90 | . 21 2 27 3 1 . 24 12 . Power 6 | . 1 1 3 . . . 1 . . Engine 4 | . 1 1 2 . . . . . . Core 2 | . . . 1 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 38 | . 8 1 13 2 . . 10 4 . Treads 29 | . 3 1 13 2 . . 10 . . Leg 4 | . 4 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 5 | . 1 . . . . . . 4 . Utility 20 | . 3 . 7 . . . 6 4 . Device 6 | . 2 . 2 . . . . 2 . Storage 2 | . 1 . 1 . . . . . . Processor 2 | . . . 1 . . . 1 . . Hackware 3 | . . . . . . . 2 1 . Protection 7 | . . . 3 . . . 3 1 . Artifact . | . . . . . . . . . . Weapon 26 | . 9 . 4 1 1 . 7 4 . Energy Gun 6 | . 6 . . . . . . . . Energy Cannon 10 | . . . 4 1 1 . 4 . . Ballistic Gun 1 | . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 2 . . . . . 2 1 . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 2 . Unidentified Prototypes 3 | . 2 . 1 . . . . . . Parts Lost 5 | . . 1 3 . . . . 1 . Power 2 | . . 1 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . 1 . . . . . . Weapon 2 | . . . 1 . . . . 1 . Highest Loss Streak 1 | . . 1 1 . . . . 1 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 98 | . 92 98 99 100 100 100 100 90 92 Engine 8 | . 14 12 8 11 11 11 2 . . Core 2 | . . . 2 . . . 6 7 7 Treads 28 | . 10 28 32 33 33 33 36 1 . Leg 2 | . 17 . . . . . . . . Flight 1 | . . . . . . . . 28 30 Device 9 | . 7 14 11 11 11 11 8 7 15 Storage 10 | . 14 14 11 11 11 11 9 . . Processor 3 | . . . 3 . . . 8 . . Hackware 1 | . . . . . . . 1 21 23 Protection 6 | . . . 7 11 11 11 9 7 7 Energy Gun 3 | . 13 28 1 . . . . . . Energy Cannon 15 | . . . 20 22 22 22 17 . . Ballistic Gun 2 | . 13 . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 12 32 32 61 61 61 61 61 57 17 Greatest Support 80 | 20 40 40 60 60 60 60 80 80 21 Greatest Overweight (x) 1 | . 1 . 1 1 1 1 . . . Average Overweight (x) . | . . . . 1 1 1 . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 5 Average Capacity 17 | . 13 15 17 20 20 20 20 6 5 Most Carried 20 | . 15 15 20 20 20 20 20 19 5 Average Carried 16 | . 11 14 16 19 19 20 19 5 5 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 Final Carried 20 | 6 15 14 20 20 20 20 19 5 5 Class Distribution -------------------- 69% | Scavenger-Mutant 25% | Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 1232 | 200 290 . 277 30 . . 265 170 . Remotely . | . . . . . . . . . . Salvage Created 4118 | . 349 188 2228 308 . . 847 198 . Parts 222 | . 23 17 103 11 . . 59 9 . Haulers Intercepted 12 | . 2 . 6 . . . 3 1 . Recyclers Shooed 7 | . . . 7 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 75 | . 6 8 35 8 . . 15 3 . Guns 14 | . 6 8 . . . . . . . Cannons 51 | . . . 34 7 . . 10 . . AOE 7 | . . . . . . . 4 3 . Classes Destroyed 11 | . 2 2 6 . . . 1 . . Worker 4 | . . 1 . . . . 3 . . Builder 2 | . . . 1 . . . 1 . . Tunneler 2 | . . . 1 . . . 1 . . Hauler 12 | . 2 . 6 . . . 3 1 . Recycler 9 | . . . 7 1 . . . 1 . Operator 4 | . . . 2 . . . 2 . . Watcher 4 | . . . . . . . 3 1 . Swarmer 32 | . . 6 10 6 . . 7 3 . Grunt 25 | . 6 2 15 . . . 2 . . Brawler 1 | . . . 1 . . . . . . Sentry 17 | . . . 9 2 . . 6 . . Best Kill Streak 9 | . 2 4 9 6 . . 5 3 . Combat Bots Only 8 | . 2 3 8 3 . . 4 3 . Max Kills in Single Turn 2 | . 1 2 2 1 . . 2 1 . Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . . . . 2 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Damage Taken 3061 | . 405 291 1263 351 . 39 414 298 . Core 422 | . 87 46 169 47 . . 30 43 . Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 103 | . . . 75 . . . 28 . . Core Remaining (%) 71 | 100 . 46 . . . 46 94 . . Volleys Fired 241 | . 34 17 118 18 . . 50 4 . Largest 2 | . 2 2 2 2 . . 2 1 . Hottest 136 | . 90 112 136 136 . . 136 30 . Shots Fired 472 | . 66 34 235 36 . . 97 4 . Gun 98 | . 64 34 . . . . . . . Cannon 365 | . . . 235 36 . . 94 . . Launcher 9 | . 2 . . . . . 3 4 . Special . | . . . . . . . . . . Kinetic 20 | . 20 . . . . . . . . Thermal 443 | . 44 34 235 36 . . 94 . . Explosive 9 | . 2 . . . . . 3 4 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 9 5 21 9 . . 13 . . Robot Miss Streak 7 | . 3 3 7 1 . . 3 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 3 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 290 | . 43 19 139 24 . . 61 4 . Core Hits 119 | . 19 10 49 8 . . 28 5 . Critical Kills 5 | . . . 4 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . 1 1 4 . . . 1 . . Burn 2 | . 1 1 . . . . . . . Meltdown 5 | . . . 4 . . . 1 . . Melee Attacks 21 | . . . . . . . 2 19 . Impact 20 | . . . . . . . 2 18 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6489 | . 534 356 3095 518 . . 1521 465 . Guns 869 | . 513 356 . . . . . . . Cannons 4934 | . . . 3073 516 . . 1345 . . Explosions 352 | . . . . . . . 157 195 . Melee 270 | . . . . . . . . 270 . Ramming 64 | . 21 . 22 2 . . 19 . . Kinetic 157 | . 157 . . . . . . . . Thermal 5646 | . 356 356 3073 516 . . 1345 . . Explosive 352 | . . . . . . . 157 195 . Electromagnetic . | . . . . . . . . . . Impact 270 | . . . . . . . . 270 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 185 | . . . 60 6 . . 27 92 . Projectiles 83 | . . . 60 6 . . 17 . . Explosions 35 | . . . . . . . 10 25 . Melee 67 | . . . . . . . . 67 . Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 15 | . 5 . 5 3 . . 2 . . Targets Rammed 19 | . 6 . 6 3 . . 4 . . Kicked 1 | . 1 . . . . . . . . Crushed 3 | . . . 1 . . . 2 . . Highest Temperature 279 | . 20 99 279 105 . . 66 12 . Average Temperature 38 | . 5 37 51 42 . . 14 12 . Received Heat Transfer 948 | . 225 27 471 54 . 18 135 18 . Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted 6 | . . . 4 1 . . 1 . . Combat Hostiles 3 | . . . 1 1 . . 1 . . Parts Melted 26 | . 1 1 14 2 . . 8 . . Heat Transferred 10405 | . 933 814 5365 888 . . 2405 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Peak Influence 569 | . 177 218 569 390 . . 308 494 169 Initial 175 | . . 18 84 175 . . . 106 169 Average 232 | . 63 145 353 250 . . 172 265 169 Maximum Alert Level 2 | . . 1 2 1 . . 1 2 . Low Security (%) 52 | . 100 78 16 52 . 100 69 44 100 Level 1 27 | . . 21 33 47 . . 30 32 . Level 2 20 | . . . 50 . . . . 23 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . . . 1 . . . 1 6 . Investigation 6 | . . . . . . . 1 5 . Extermination 1 | . . . . . . . . 1 . Reinforcement 1 | . . . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 10 | . . . 7 . . . 1 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 135 | . 12 8 62 8 . 3 25 17 . Peak Tracking Total 8 | . 3 3 7 3 . 3 4 8 . Tactical Retreats 10 | . 1 . 4 . . . 1 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 4 | . . . 1 . . . . 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 6 | . . . 2 2 . . 2 . . Max in Single Turn 1 | . . . 1 1 . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 25 | . 4 . 9 . 1 . 6 5 . Terminals 17 | . 4 . 7 . . . 3 3 . Fabricators 2 | . . . . . . . . 2 . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 12 . 30 . 1 . 17 14 . Successful 52 | . 10 . 20 . 1 . 9 12 . Failed 22 | . 2 . 10 . . . 8 2 . Catastrophic 3 | . . . 1 . . . 2 . . Database Lockouts . | . . . . . . . . . . Manual 38 | . 9 . 12 . . . 8 9 . Terminals 47 | . 12 . 17 . . . 9 9 . Fabricators 5 | . . . . . . . . 5 . Repair Stations 4 | . . . 2 . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 17 | . . . 11 . . . 6 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 20 | . 7 . 6 . 1 . 2 4 . Record 1 | . . . . . 1 . . . . Part Schematic 3 | . 1 . . . . . 1 1 . Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 4 | . 2 . 2 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . Scanalyzer Index 2 | . . . 1 . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . Locate Traps 1 | . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . Load Schematic 2 | . . . . . . . . 2 . Build 2 | . . . . . . . . 2 . Repair Station Hacks 4 | . . . 2 . . . 2 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 12 | . . . 10 . . . 2 . . Insert Component 7 | . . . 5 . . . 2 . . Analyze 5 | . . . 5 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 2 . . . 3 4 . Terminals 11 | . 3 . 2 . . . 3 3 . Botnet 8 | . 2 . 1 . . . 2 3 . Operators 3 | . 1 . 1 . . . 1 . . Fabricators 1 | . . . . . . . . 1 . Prioritize 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 . 5 . . . 6 5 . Full Trace Events 4 | . . . . . . . 1 3 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . 1 . 5 . . . 1 1 . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 54 | . . . . . . . . 54 . Total Part Build Rating 6 | . . . . . . . . 6 . Parts Repaired 2 | . . . 1 . . . 1 . . Time 89 | . . . 51 . . . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 5 . . . 1 . . Part Schematics Acquired 5 | . . . 5 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . Non-combat 1 | . . . . . . . . 1 . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . find_chute 1 | . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 6611 | . 1096 212 2392 599 457 108 1412 323 12 Spaces Moved 3535 | 1 577 100 916 222 190 46 729 718 36 Core . | . . . . . . . . . . Treads 2453 | . 243 100 916 222 190 46 729 7 . Legs 335 | 1 334 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 747 | . . . . . . . . 711 36 Fastest Speed 31 | 120 120 160 160 240 240 240 160 31 31 Average Speed 154 | 120 160 160 204 240 240 240 160 32 31 Slowest Speed 240 | 120 190 160 240 240 240 240 160 160 31 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 2 83 27 76 48 59 25 46 21 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 44 | . 13 . . . . . 16 15 . Terrain Destroyed 79 | . 13 . . . . . 25 41 . Melee 17 | . . . . . . . 2 15 . Projectile . | . . . . . . . . . . AOE 62 | . 13 . . . . . 23 26 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Total 4188 | . 687 118 1206 251 193 45 879 773 36 Wait 157 | . 9 . 96 . . . 44 8 . Move 3518 | . 576 99 915 221 189 45 728 709 36 Hop 4 | . . . . . . . . 4 . Pick Up 50 | . 20 . 18 2 1 . 9 . . Fast Attach 16 | . 4 . 7 . . . 1 4 . Attach 16 | . 2 1 4 1 . . 3 5 . Detach . | . . . . . . . . . . Swap 58 | . 15 1 16 2 1 . 20 3 . Drop 88 | . 21 . 26 4 2 . 18 17 . Fire 241 | . 34 17 118 18 . . 50 4 . Melee 21 | . . . . . . . 2 19 . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 18 | . 5 . 6 3 . . 4 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 9) 739 | -10/Materials | Discovered new exit (range 16) 874 | -10/Materials | Discovered new exit (range 15) 1097 | -10/Materials | Entered Mines 1123 | -10/Mines | Met a Derelict bent on vengeance 1253 | -10/Mines | Core integrity fell below 50% 1301 | -10/Mines | Discovered new exit (range 4) 1309 | -10/Mines | Entered Materials 1309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1885 | -9/Materials | Destroyed 8 combat bots 2043 | -9/Materials | Discovered new exit (range 17) 2239 | -9/Materials | Repaired Adv. Beam Cannon 2301 | -9/Materials | Build established: Scavenger-Mutant 2464 | -9/Materials | Destroyed 7 combat bots 2869 | -9/Materials | Discovered new exit (range 9) 3202 | -9/Materials | Discovered new exit (range 7) 3701 | -9/Materials | Entered Mines 3809 | -9/Mines | Learned location of 1 exit from Materials 3853 | -9/Mines | Identified exit to Exiles 3867 | -9/Mines | Core integrity fell below 50% 3965 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3971 | -9/Mines | Found Prototype Device 4238 | -9/Mines | Discovered new exit (range 8) 4290 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4300 | -9/Mines | Entered Exiles 4358 | -9/Exiles | Met 8R-AWN 4399 | -9/Exiles | Met EX-HEX 4572 | -9/Exiles | Met EX-DEC 4617 | -9/Exiles | Met EX-BIN 4658 | -9/Exiles | Learned location of Zion (-7) 4728 | -9/Exiles | Discovered new exit (range 14) 4757 | -9/Exiles | Entered Mines 4856 | -8/Mines | Discovered new exit (range 5) 4865 | -8/Mines | Entered Materials 4865 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4866 | -8/Materials | Identified exit to Factory 5080 | -8/Materials | Repaired Lgt. Nuclear Core 5257 | -8/Materials | Discovered new exit (range 14) 5898 | -8/Materials | Discovered exit to Factory (range 16) 6143 | -8/Materials | Identified Exp. Sensor Array 6277 | -8/Materials | Entered Factory 6277 | -7/Factory | Evolved 2 slots: Utility x2 6352 | -7/Factory | Fabricated Hacking Suite (x1) 6446 | -7/Factory | Identified exit to Lower Caves 6547 | -7/Factory | Fabricated System Shield? 6589 | -7/Factory | Build established: Hacker-Sprinter 6600 | -7/Factory | Manually triggered Chute Trap 6600 | -7/Factory | Sucked down chute 6600 | -7/Factory | Entered Waste 6612 | -7/Waste | Self-destructed Last Messages --------------- 06529_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 06547_ >> FABRICATOR: Completed System Shield? 06555_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. 06566_ Triggered Alarm Trap. 06566_ An alarm sounds. 06566_ ALERT: Alarm triggered, dispatching investigation squad. 06586_ S-27 Virus destroyed. 06588_ Datajack destroyed. 06598_ Drone sends a signal. 06600_ Triggered Chute Trap. 06600_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06605_ ALERT: Foreign system detected. Charging EMP. Map ----- +----------------------------------------------------+ | ????????# ! #### ######## #?????????? | | ????????# #?????????? | | ????????# #?????????? | | ????????# #?????????? | | ????????# #?????????? | | ????????# #### ######## #?????????? | | ????????# #??# #?????????? #?????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 71 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Hacked System Shield | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyPrecisionRouter Manual? 0 Play Time 00:29:02 Cumulative 745.8 hours Start 2022.05.04 @ 18:12:00 End 2022.05.04 @ 18:41:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1141 Rogue 1141 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 937d9876-5a0d-4538-874d-62071b60511e