Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.24 @ 21:34:59 Player: Fod Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2053) 2053 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (148) 148 TOTAL SCORE: 4761 Bonus ------- High Alert Combat Kills 148 Cogmind --------- Core Integrity 0/550 Matter 89/300 Energy 100/100 System Corruption 0% Temperature Critical (587) Movement Treading (157) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Advanced Treads > --- UTILITY (4) ------ Cryofiber Web Large Storage Unit > --- WEAPON (3) ------- Advanced Beam Cannon Enhanced Autogun Enhanced Autogun > --- INVENTORY (15) --- Heavy Ion Engine Advanced Treads Advanced Treads High-capacity Matter Pod (200) Advanced Terrain Scan Processor Advanced Targeting Computer Particle Charger Hardened Light Armor Plating Hardened Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Flak Cannon Axe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Hardened Heavy Armor Plating > --- WEAPON ----------- Precision Beam Rifle Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Nuclear Core Armored Treads Advanced Treads Advanced Treads High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scan Processor Particle Charger Light Armor Plating Light Armor Plating Advanced Beam Rifle Advanced Beam Rifle Heavy Assault Rifle Enhanced Autogun Axe [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 57 | 3 5 4 . 6 39 Power 7 | . 1 . . 1 5 Engine 5 | . 1 . . 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 15 | 2 . 2 . 1 10 Treads 11 | 2 . . . . 9 Leg 4 | . . 2 . 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | . 2 1 . . 9 Device 5 | . 1 . . . 4 Storage 3 | . . 1 . . 2 Processor 1 | . . . . . 1 Hackware 1 | . 1 . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 23 | 1 2 1 . 4 15 Energy Gun 9 | 1 2 . . . 6 Energy Cannon 1 | . . . . . 1 Ballistic Gun 10 | . . 1 . 3 6 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . . . 8 Parts Lost 11 | . 3 . . 1 7 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility 5 | . 1 . . . 4 Weapon 4 | . 1 . . 1 2 Highest Loss Streak 2 | . 1 . . 1 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 90 100 100 100 89 Engine 10 | . 14 14 14 14 7 Treads 15 | . 28 . . . 26 Leg 11 | . . 28 28 28 . Device 10 | . 3 14 14 14 8 Storage 11 | . 14 14 14 14 9 Protection 4 | . . . . . 8 Energy Gun 8 | . 14 14 14 . 6 Ballistic Gun 18 | . 14 14 14 27 19 Naked Turns . | . . . . . . Heaviest Build 59 | 12 14 19 18 18 59 Greatest Support 66 | 40 40 20 20 20 66 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 10 15 Average Capacity 10 | 8 8 9 10 10 12 Most Carried 15 | 6 8 10 10 10 15 Average Carried 10 | 6 7 9 10 9 11 Final Capacity 15 | 8 8 10 10 10 15 Final Carried 14 | 6 8 10 10 10 14 Class Distribution -------------------- 30% | Scavenger-Mutant 27% | Tank 21% | Mutant 14% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 2125 | 227 238 365 . 95 1200 Remotely . | . . . . . . Salvage Created 2955 | . 350 235 . 133 2237 Parts 169 | . 18 14 . 10 127 Haulers Intercepted 6 | . 1 . . . 5 Recyclers Shooed 5 | . 2 1 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 4 6 . 6 38 Guns 50 | . 4 6 . 3 37 Cannons 1 | . . . . . 1 AOE 3 | . . . . 3 . Classes Destroyed 12 | . 4 1 . 1 6 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 6 | . 1 . . . 5 Recycler 5 | . 1 2 . . 2 Operator 3 | . 1 . . . 2 Watcher 3 | . . . . . 3 Swarmer 16 | . . 6 . 3 7 Grunt 29 | . 4 . . 2 23 Brawler 1 | . . . . 1 . Sentry 5 | . . . . . 5 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Best Kill Streak 7 | . 4 3 . 6 7 Combat Bots Only 6 | . 2 3 . 6 6 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging 1 | . . . . 1 1 Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3289 | . 591 122 . 238 2338 Core 756 | . 106 16 . 69 565 Absorbed by Shields 68 | . . . . . 68 Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 205 | . 31 16 . 12 146 Largest 3 | . 2 2 . 2 3 Hottest 118 | . 60 60 . 40 118 Shots Fired 519 | . 62 32 . 21 404 Gun 500 | . 62 32 . 18 388 Cannon 14 | . . . . . 14 Launcher 5 | . . . . 3 2 Special . | . . . . . . Kinetic 389 | . 31 16 . 18 324 Thermal 107 | . 13 16 . . 78 Explosive 5 | . . . . 3 2 Electromagnetic 18 | . 18 . . . . Robot Hit Streak 23 | . 16 4 . 7 23 Robot Miss Streak 7 | . 3 4 . 3 7 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 1 . 1 3 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 327 | . 52 14 . 11 250 Core Hits 141 | . 14 9 . 11 107 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 3 | . . 1 . . 2 Critical Strikes 14 | . 2 1 . . 11 Burn 8 | . . . . . 8 Destroy 4 | . . 1 . . 3 Corrupt 2 | . 2 . . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4649 | . 661 165 . 336 3487 Guns 4181 | . 623 164 . 71 3323 Cannons 162 | . . . . . 162 Explosions 278 | . 36 . . 242 . Melee . | . . . . . . Ramming 28 | . 2 1 . 23 2 Kinetic 2887 | . 291 87 . 71 2438 Thermal 1257 | . 133 77 . . 1047 Explosive 242 | . . . . 242 . Electromagnetic 235 | . 235 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 66 | . 30 . . 36 . Shots 3 | . 1 . . 2 . Rammed 2 | . 1 . . . 1 Targets Rammed 9 | . 1 1 . 6 1 Kicked 7 | . . 1 . 6 . Crushed . | . . . . . . Highest Temperature 615 | . 157 . . . 615 Average Temperature 132 | . 69 . . . 147 Received Heat Transfer 912 | . 294 . . 24 594 Effects 24 | . . . . . 24 Shutdowns 1 | . . . . . 1 Energy Bleed 4 | . . . . . 4 Interference 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Short Circuit 2 | . . . . . 2 Damage (minor) 3 | . . . . . 3 Damage (major) 5 | . . . . . 5 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . . . 4 Heat Transferred 3138 | . 225 175 . . 2738 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 729 | . 156 151 . 202 729 Initial 78 | . . 56 . . 78 Average 199 | . 97 75 . 185 282 Maximum Alert Level 3 | . . . . 1 3 Low Security (%) 54 | 100 100 100 . 13 31 Level 1 36 | . . . . 86 51 Level 2 8 | . . . . . 14 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . . 8 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . . . . . 5 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 80 | . 10 7 . 6 57 Peak Tracking Total 6 | . 5 3 . 6 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 2 | . . . . 1 1 Triggered . | . . . . . . Most Traps Carried 1 | . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 9 | . 3 . . 1 5 Terminals 9 | . 3 . . 1 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 6 . . 2 18 Successful 12 | . 4 . . 1 7 Failed 14 | . 2 . . 1 11 Catastrophic 4 | . 2 . . 1 1 Database Lockouts . | . . . . . . Manual 12 | . 4 . . 2 6 Terminals 26 | . 6 . . 2 18 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . . . 5 Prototype ID Bank 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 Registered Components 1 | . . . . . 1 Registered Prototypes 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 3 . . 1 2 Terminals 6 | . 3 . . 1 2 Botnet 6 | . 3 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 9 | . 3 . . 1 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 38 | . . 38 38 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4015 | 8 307 1030 294 372 2004 Spaces Moved 2301 | 3 117 796 246 265 874 Core . | . . . . . . Treads 984 | 3 117 . . . 864 Legs 1317 | . . 796 246 265 10 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 160 160 120 120 120 120 Average Speed 136 | 160 160 120 120 120 157 Slowest Speed 161 | 160 160 120 120 120 161 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 2 24 99 67 54 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . Spaces Dug 26 | . . . . 11 15 Terrain Destroyed 44 | . 1 . . 28 15 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 43 | . 1 . . 28 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2884 | 5 176 840 245 302 1316 Wait 180 | . 13 13 . . 154 Move 2296 | 2 116 795 245 264 874 Hop . | . . . . . . Pick Up 58 | . 6 6 . 6 40 Fast Attach 26 | . 2 . . . 24 Attach 10 | . 2 1 . 1 6 Detach 5 | . . . . . 5 Swap 21 | 3 1 3 . 5 9 Drop 71 | . 4 5 . 7 55 Fire 205 | . 31 16 . 12 146 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick 7 | . . 1 . 6 . Crush 2 | . 1 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 2 | . . . . 1 1 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 329 | -10/Mines | Discovered new exit (range 14) 457 | -10/Mines | Discovered new exit (range 7) 567 | -10/Mines | Learned Materials machine intel 1125 | -10/Mines | Build established: Scavenger-Mutant 1334 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -10/Mines | Discovered new exit (range 5) 1346 | -10/Mines | Entered Exiles 1346 | -10/Exiles | Accompanied by 2 allies 1366 | -10/Exiles | Discovered new exit (range 15) 1376 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1379 | -10/Exiles | Met 8R-AWN 1396 | -10/Exiles | Met EX-HEX 1433 | -10/Exiles | Met EX-BIN 1499 | -10/Exiles | Met EX-DEC 1630 | -10/Exiles | Discovered new exit (range 10) 1640 | -10/Exiles | Entered Mines 1645 | -9/Mines | Core integrity fell below 50% 1873 | -9/Mines | Found a hidden stash of uninstalled traps 1960 | -9/Mines | Discovered new exit (range 12) 2005 | -9/Mines | Discovered new exit (range 6) 2012 | -9/Mines | Entered Materials 2012 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2013 | -8/Materials | Loaded intel: 48 machine locations 2760 | -8/Materials | Build established: Scavenger-Tank 3083 | -8/Materials | Discovered new exit (range 12) 3181 | -8/Materials | Build established: Tank 3560 | -8/Materials | Discovered new exit (range 16) 3758 | -8/Materials | Garrison activated, responded to threat 3960 | -8/Materials | Garrison activated, responded to threat 3988 | -8/Materials | Core integrity fell below 50% 4016 | -8/Materials | Core integrity fell below 20% 4017 | -8/Materials | Core destroyed Last Messages --------------- 03998_ K-01 Serf collects debris. 04000_ Overheating: Matter decay (-49). 04001_ K-01 Serf collects debris. 04002_ Overheating: Matter decay (-34). 04004_ K-01 Serf collects debris. 04005_ Overheating: Cld. Ion Engine damaged (-39). 04005_ Destroyed Flight Unit. 04006_ Overheating: Lrg. Storage Unit damaged (-59). 04006_ Overheating: Enh. Autogun damaged (-54). 04007_ Overheating: Energy bleed (-44). 04008_ K-01 Serf collects debris. 04009_ K-01 Serf destroyed. 04010_ Cld. Ion Engine broken. 04010_ Overheating: Short circuit. 04011_ Overheating: Energy bleed (-10). 04011_ S-10 Pest destroyed. 04011_ Switching to secondary target: G-47 Trooper. 04015_ Hrd. Heavy Armor Plating destroyed. 04016_ Overheating: Core damaged (-60). 04017_ Overheating: Core damaged (-88). 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