Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.21 @ 23:34:09 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (213) 1065 Value Destroyed (7487) 7487 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (3215) 3215 TOTAL SCORE: 15547 Bonus ------- High Alert Combat Kills 1221 Follower Combat Kills 94 Entered Garrisons 400 Used RIF Installer 1500 Cogmind --------- Core Integrity 694/700 Matter 110/300 Energy 300/300 System Corruption 18% Temperature Cool (0) Movement Rolling (160) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating Relay Coupler [NC] (6) > --- WEAPON (3) ------- Pulse Rifle Gatling Laser Improved Datajack > --- INVENTORY (25) --- Nuclear Core Meta Core Advanced Treads Medium Treads Armored Huge Wheel Improved Heat Sink Advanced Heat Sink Hardened Heavy Armor Plating Hardened Heavy Armor Plating Improved Thermal Defense Suite Hardlight Generator Relay Coupler [NC] (20) Relay Coupler [Sentry] (18) Relay Coupler [Behemoth] (7) Gatling Laser Gatling Laser Powered Cannon Shock Bomb Launcher Heavy Rocket Launcher Multitool Heavy Mace Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Gatling Laser Gatling Laser > --- INVENTORY -------- Nuclear Core Meta Core Advanced Treads Medium Treads Armored Huge Wheel Improved Heat Sink Hardened Heavy Armor Plating Hardened Heavy Armor Plating Medium Reflective Plating Hardlight Generator Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Behemoth] Gatling Laser Powered Cannon Shock Bomb Launcher Heavy Rocket Launcher Improved Datajack Multitool Heavy Mace [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Makeshift Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Multitool Impact Weapon Heavy Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . . 4 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 2 . . . 1 . . Weapon 1 | . . . 1 . . . . . . Parts Attached 97 | 4 9 15 30 5 17 10 6 1 . Power 8 | . 2 2 3 . . . 1 . . Engine 7 | . 2 2 3 . . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 5 2 1 5 2 1 . . Treads 12 | 2 . 4 1 . 3 2 . . . Leg . | . . . . . . . . . . Wheel 6 | . . 1 1 1 2 . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 2 3 1 6 2 5 3 3 1 . Device 7 | 2 . . 2 . 2 . 1 . . Storage 3 | . 3 . . . . . . . . Processor 2 | . . . 1 . . . 1 . . Hackware 6 | . . . 2 1 1 . 1 1 . Protection 8 | . . 1 1 1 2 3 . . . Artifact . | . . . . . . . . . . Weapon 45 | . 4 7 19 2 7 5 1 . . Energy Gun 26 | . . . 15 1 6 3 1 . . Energy Cannon 3 | . 1 2 . . . . . . . Ballistic Gun 8 | . 2 4 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 1 1 . . . 2 . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . . . . Unidentified Prototypes 6 | . . . 6 . . . . . . Parts Lost 27 | . . 10 8 2 4 3 . . . Power 3 | . . 3 . . . . . . . Propulsion 9 | . . 2 4 1 2 . . . . Utility 5 | . . 1 . 1 1 2 . . . Weapon 10 | . . 4 4 . 1 1 . . . Highest Loss Streak 3 | . . 3 3 2 1 2 . . . To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 6 10 15 22 21 22 22 20 21 21 Power 1 | 1 . 1 1 2 2 2 1 1 1 Propulsion 3 | 3 2 2 3 4 3 3 2 3 3 Utility 5 | . 4 5 4 4 6 7 8 9 9 Weapon 6 | 1 2 3 9 8 8 7 4 5 6 Tool/Special . | . . . . . . . . . . Unused Backups 32 | . 6 . 6 . 3 1 2 1 13 Power 4 | . 2 . 1 . . . . . 1 Propulsion 5 | . . . . . 1 1 . . 3 Utility 15 | . 2 . 2 . 2 . 2 1 6 Weapon 7 | . 2 . 3 . . . . . 2 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 99 94 96 87 95 98 83 84 84 Engine 10 | . 14 13 9 9 9 9 5 . . Treads 22 | . 28 27 20 12 14 27 15 15 15 Wheel 3 | . . . 5 9 9 . 6 7 7 Device 7 | . 14 1 7 3 7 9 13 1 . Storage 10 | . 14 14 9 9 9 9 7 7 7 Hackware 4 | . . . 8 9 9 3 . 5 7 Protection 8 | . . 7 8 9 9 14 7 7 7 Energy Gun 13 | . 1 . 20 23 24 21 19 16 15 Energy Cannon 3 | . 9 8 1 . . . . . . Ballistic Gun 6 | . 13 16 3 . . . . . . Launcher 1 | . 3 2 . 1 . 1 . . . Peak Build Rating 54 | 9 9 19 37 33 44 44 54 54 50 Average Rating 28 | 6 8 14 31 28 37 42 52 50 50 On Entrance 28 | 6 7 9 19 30 28 43 43 54 50 Avg Prop Armor Cover (%) 9 | . . 15 10 9 7 . 10 10 . Naked Turns . | . . . . . . . . . . Heaviest Build 125 | 13 91 63 108 108 109 121 125 120 116 Greatest Support 60 | 40 40 40 60 16 60 60 28 28 28 Greatest Overweight (x) 6 | . 2 3 6 6 6 2 4 4 4 Average Overweight (x) 2 | . . 1 2 6 4 1 4 4 4 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 Average Capacity 22 | 8 15 20 23 25 25 25 25 25 25 Most Carried 25 | 7 13 20 25 25 25 25 25 25 25 Average Carried 20 | 6 10 16 23 22 23 24 24 25 25 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 Final Carried 25 | 5 13 20 25 25 25 25 25 25 25 Class Distribution -------------------- 27% | Mutant 25% | Scavenger-Mutant 25% | Scavenger-Tank 16% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Mutant | -7/Waste Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Matter Collected 3235 | 247 409 371 707 170 447 818 66 . . Remotely . | . . . . . . . . . . Salvage Created 9171 | 94 711 532 3275 495 2451 1378 235 . . Parts 462 | 8 42 30 163 34 94 81 10 . . Haulers Intercepted 11 | . 2 . 6 . 3 . . . . Recyclers Shooed 9 | . 4 . 2 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . 3 . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 160 | . 15 14 43 14 33 36 5 . . Melee 2 | . . . . . . 2 . . . Guns 100 | . 7 4 37 5 28 14 5 . . Cannons 9 | . 4 5 . . . . . . . AOE 44 | . 4 4 5 9 2 20 . . . Classes Destroyed 19 | 2 7 2 3 1 . 4 . . . Worker 6 | . 1 . 5 . . . . . . Builder 4 | . 1 . 2 . 1 . . . . Tunneler 1 | 1 . . . . . . . . . Hauler 11 | . 2 . 6 . 3 . . . . Recycler 14 | 1 1 . 6 . 6 . . . . Operator 5 | . 2 . 3 . . . . . . Watcher 12 | . 2 . 5 . 4 . 1 . . Swarmer 30 | . 6 . 9 4 4 7 . . . Cutter 3 | . . . . . . 3 . . . Grunt 74 | . 9 2 21 6 19 14 3 . . Brawler 2 | . . . 1 . . 1 . . . Duelist 1 | . . . . . . 1 . . . Sentry 25 | . . 1 7 3 10 3 1 . . Specialist 7 | . . . 4 . . 3 . . . Hunter 2 | . . . . 1 . . 1 . . Programmer 3 | . . . . . . 3 . . . Heavy 1 | . . . 1 . . . . . . Behemoth 1 | . . . . . . 1 . . . Subdweller 11 | . . 11 . . . . . . . Best Kill Streak 10 | 2 4 2 6 10 4 10 2 . . Combat Bots Only 10 | . 4 2 6 10 3 10 2 . . Max Kills in Single Turn 3 | 1 1 2 3 3 1 3 1 . . Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 1 2 2 3 1 3 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Hostile Shots Fired 548 | . 55 67 138 17 101 134 36 . . Missed 174 | . 19 20 38 6 24 52 15 . . Hits 374 | . 36 47 100 11 77 82 21 . . Melee 4 | . . . . . . 4 . . . Projectile 370 | . 36 47 100 11 77 78 21 . . AOE 15 | . . 11 1 . . 3 . . . Critical Strikes 14 | . . . 6 . 3 5 . . . Damage Taken 6756 | . 376 1414 1839 168 1186 1553 220 . . Core 684 | . 48 145 168 8 119 190 6 . . Absorbed by Shields 39 | . . . . . . 31 8 . . Ignored by Resistances 92 | . . . . . 24 68 . . . Regen/Repaired (Parts) 1216 | . . . 741 . 475 . . . . Core Remaining (%) 44 | 100 . 22 . . . 11 . . . Volleys Fired 478 | 9 70 52 109 17 93 115 13 . . Largest 3 | 2 2 2 3 3 3 3 3 . . Hottest 240 | 60 80 110 145 135 183 240 223 . . Shots Fired 1047 | 18 127 69 311 32 263 194 33 . . Gun 918 | 18 96 34 309 25 263 140 33 . . Cannon 55 | . 25 29 1 . . . . . . Launcher 50 | . 6 6 1 7 . 30 . . . Special 24 | . . . . . . 24 . . . Kinetic 170 | 9 80 35 46 . . . . . . Thermal 356 | . 25 29 1 . 142 126 33 . . Explosive 39 | . 6 5 1 7 . 20 . . . Electromagnetic 482 | 9 16 . 263 25 121 48 . . . Robot Hit Streak 28 | 2 5 7 19 14 21 28 11 . . Robot Miss Streak 9 | 2 9 2 5 2 5 3 4 . . Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . 1 . 5 1 4 2 . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 . . . Shots Hit Robots 704 | 7 61 46 227 16 184 130 26 7 . Core Hits 417 | 3 34 20 151 28 86 77 18 . . Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . Critical Strikes 14 | . . 2 1 . 8 3 . . . Burn 11 | . . . . . 8 3 . . . Meltdown 1 | . . 1 . . . . . . . Destroy 2 | . . 1 1 . . . . . . Melee Attacks 40 | . . . 6 1 4 18 4 7 . Impact 26 | . . . 6 1 1 17 1 . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 7 | . . . . . 3 1 2 1 . Combat Hostiles 1 | . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 16563 | 116 1111 1374 4445 724 3892 4388 513 . . Guns 10821 | 116 601 437 3704 234 3520 1696 513 . . Cannons 731 | . 245 456 30 . . . . . . Explosions 4691 | . 253 481 694 490 362 2411 . . . Melee 109 | . . . . . . 109 . . . Ramming 74 | . 12 . 17 . 10 35 . . . Kinetic 1633 | 64 476 515 578 . . . . . . Thermal 5400 | . 320 456 620 57 2123 1311 513 . . Explosive 3316 | . 178 403 104 433 . 2198 . . . Electromagnetic 6031 | 52 125 . 3126 234 1759 735 . . . Impact 109 | . . . . . . 109 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . 3 3 3 3 . 18 18 Average Corruption 3 | . . . 2 3 3 3 . 12 18 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 105 | . . . 9 6 49 34 . 7 . Message Errors 25 | . . . 5 2 9 8 . 1 . Matter Fused 33 | . . . 1 1 18 11 . 2 . Heat Flow Errors 17 | . . . 2 . 9 5 . 1 . Energy Discharges 8 | . . . . 1 3 4 . . . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 14 | . . . 1 1 7 4 . 1 . Data Loss (major) 3 | . . . . 1 2 . . . . Misfires 3 | . . . . . 1 2 . . . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . . . 3 . . 176 . . . Projectiles . | . . . . . . . . . . Explosions 179 | . . . 3 . . 176 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 371 | . 56 . 93 39 65 118 . . . Shots 14 | . 2 . 3 2 2 5 . . . Rammed 9 | . 3 . 1 . 1 4 . . . Targets Rammed 9 | . 3 . 1 . 1 4 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | . 102 84 409 205 439 390 321 121 . Average Temperature 91 | . 31 27 83 60 111 108 125 65 . Received Heat Transfer 1848 | . 63 87 603 45 558 429 63 . . Effects 17 | . . . 2 . 8 2 5 . . Shutdowns 2 | . . . 1 . 1 . . . . Energy Bleed 3 | . . . 1 . 1 1 . . . Interference 7 | . . . . . 3 . 4 . . Short Circuit 3 | . . . . . 2 1 . . . Damage (minor) 2 | . . . . . 1 . 1 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 2 | . . . 2 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Robots Corrupted 2 | . . . 1 . 1 . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . Parts Fried 36 | . . . 18 . 15 3 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . 1 . . 2 1 . . . Combat Hostiles 3 | . . 1 . . 2 . . . . Parts Melted 24 | . 1 . . . 15 5 3 . . Heat Transferred 10919 | . 618 666 687 50 4518 3232 1148 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 21 | . 2 . 11 1 5 2 . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Maximum Alert Level 5 | . . . 2 3 2 5 3 1 . Low Security (%) 30 | 100 100 . 35 . 15 . . . 100 Level 1 27 | . . . 33 36 61 6 . 100 . Level 2 20 | . . . 30 45 23 26 . . . Level 3 12 | . . . . 18 . 23 100 . . Level 4 6 | . . . . . . 32 . . . Level 5 2 | . . . . . . 11 . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 1803 | 5 170 . 552 732 510 1803 946 286 144 Initial 946 | . . . 41 357 356 276 946 286 144 Average 454 | 1 58 . 282 533 318 1042 844 247 144 Influence Increases 5486 | 10 551 160 1455 395 1090 1627 198 . . Destroy 0b10 Robot/C 3100 | . 300 60 860 280 660 840 100 . . Destroy 0b10 Robot/NC 275 | 10 45 . 135 . 70 10 5 . . Destroy Leader 596 | . 68 10 232 20 194 50 22 . . Allied During Kill 21 | . . . . . . 21 . . . Successful Hack 135 | . 39 . 18 . 22 30 26 . . Select Force Hacks 60 | . 30 . 30 . . . . . . Disable Machine 195 | . 30 . 90 . 75 . . . . Anti-Garrison Action 500 | . . . . 50 . 450 . . . Destroy Structure 364 | . 39 . 60 45 24 196 . . . Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 225 | . . 90 30 . 30 30 45 . . Influence Decreases 5342 | 10 544 86 986 213 1396 250 1183 612 62 Entered New Map 2214 | . . 4 40 193 376 150 857 532 62 Time Decay 2238 | 10 544 52 566 . 660 . 326 80 . Lost Part 200 | . . 30 80 20 40 30 . . . Lost Ally 90 | . . . . . 20 70 . . . Purge Threat 600 | . . . 300 . 300 . . . . Squads Dispatched 18 | . 3 . 9 . 5 . 1 . . Investigation 7 | . 2 . 2 . 3 . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 8 | . 1 . 6 . 1 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . 1 . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Distress Signals 9 | . 1 . 2 . 6 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 211 | . 30 19 54 10 46 36 10 6 . Peak Tracking Total 9 | . 4 3 6 9 4 5 4 4 . Tactical Retreats 9 | . . 3 2 . 2 1 1 . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Traps Triggered 10 | . 1 1 3 1 . 3 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 13 | . . . 13 . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 8 | . . . 2 . 6 . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Machines Disabled 20 | . 2 1 6 2 5 4 . . . Max in Single Turn 2 | . 1 1 2 1 1 1 . . . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 3 | . . . . 1 . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Machines Accessed 47 | . 8 2 13 2 14 3 5 . . Terminals 30 | . 6 . 8 2 8 3 3 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . 1 . 1 . 2 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . Scanalyzers 4 | . . . 2 . 2 . . . . Garrison Access 3 | . . . 1 . 1 . 1 . . Total Hacks 162 | . 17 5 53 4 67 6 10 . . Successful 93 | . 8 5 37 1 35 3 4 . . Failed 68 | . 9 . 15 3 32 3 6 . . Catastrophic 7 | . 1 . . 1 2 . 3 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 83 | . 12 . 27 2 32 2 8 . . Terminals 97 | . 15 . 27 4 39 6 6 . . Fabricators 2 | . . . . . . . 2 . . Repair Stations 30 | . 1 . 15 . 14 . . . . Recycling Units 7 | . 1 . 3 . 3 . . . . Scanalyzers 17 | . . . 7 . 10 . . . . Garrison Access 4 | . . . 1 . 1 . 2 . . Terminal Hacks 28 | . 4 5 5 1 10 3 . . . Record 4 | . . 4 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Terminal Index 2 | . 1 . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . 1 . . . . . . Unreport Threat 3 | . . . 2 . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . Reprogram Traps 1 | . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 4 | . . . 1 . 3 . . . . Garrison Registry 2 | . . . . 1 . 1 . . . Proto ID Catalog 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 25 | . . . 14 . 11 . . . . Scan Component 13 | . . . 7 . 6 . . . . Repair 12 | . . . 7 . 5 . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . Retrieve Components 2 | . . . 1 . 1 . . . . Scanalyzer 13 | . . . 7 . 6 . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Retrieve Study 9 | . . . 3 . 6 . . . . Garrison Access Hacks 4 | . . . 1 . 1 . 2 . . Unlock Access 2 | . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 21 | . 4 . 9 . 6 . 2 . . Terminals 17 | . 3 . 8 . 5 . 1 . . Assimilate 2 | . . . . . 2 . . . . Botnet 7 | . 2 . 2 . 2 . 1 . . Operators 3 | . 1 . 1 . 1 . . . . Skim 5 | . . . 5 . . . . . . Fabricators 1 | . . . . . . . 1 . . Liberate 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Patch 1 | . . . . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . . . . Tunnel 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 33 | . 6 . 10 1 11 1 4 . . Full Trace Events 5 | . 1 . 1 . 2 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 9 | . . . 3 . 6 . . . . Parts Repaired 12 | . . . 7 . 5 . . . . Time 488 | . . . 212 . 276 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 20 | . . . 10 . 10 . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Used RIF Installer 3 | . . . . 1 . 2 . . . Zone Cloak 1 | . . . . . . 1 . . . Program Shield 1 | . . . . . . 1 . . . Robots Hacked 11 | . . . . . 2 . 3 6 . Non-combat 5 | . . . . . 2 . 3 . . Combat 6 | . . . . . . . . 6 . Robot Hacks Applied 13 | . . . . . 3 . 3 7 . parse_system 1 | . . . . . . . . 1 . drop_inventory 2 | . . . . . . . 2 . . purge_threat 1 | . . . . . 1 . . . . map_route 1 | . . . . . . . 1 . . ignore_targets 6 | . . . . . . . . 6 . formatsys_low 2 | . . . . . 2 . . . . Relay Couplers Released 14 | . . . . 4 . 8 2 . . Machine Destruction 14 | . . . . 4 . 8 2 . . Attached 3 | . . . . . 1 . 1 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Total Allies 6 | . . . . . 3 3 . . . Largest Group 4 | . . . . . 2 4 . . . Highest-Rated Group 72 | . . . . . 24 72 . . . Highest-Rated Ally 25 | . . . . . 14 25 . . . Total Orders 7 | . . . . . 3 4 . . . STAY 3 | . . . . . 1 2 . . . FOLLOW 3 | . . . . . 1 2 . . . AID 1 | . . . . . 1 . . . . Ally Attacks 20 | . . . . . . 20 . . . Total Damage 382 | . . . . . . 382 . . . Kills 6 | . . . . . . 6 . . . Allies Corrupted 2 | . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Active Infowar (turns) 2722 | 31 1694 516 481 . . . . . . Terrain 485 | 4 . . 481 . . . . . . Seismic 2237 | 27 1694 516 . . . . . . . Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Turns Passed 14339 | 79 1694 3752 2874 406 2492 2139 726 172 5 Spaces Moved 5252 | 36 618 1246 923 181 964 801 387 93 3 Core . | . . . . . . . . . . Treads 3317 | 3 618 1235 437 . 223 801 . . . Legs 33 | 33 . . . . . . . . . Wheels 1902 | . . 11 486 181 741 . 387 93 3 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 120 160 130 130 180 135 203 160 160 160 Average Speed 201 | 123 200 241 196 180 176 206 160 160 160 Slowest Speed 320 | 160 320 250 300 180 285 243 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 87 78 83 34 80 78 15 77 1 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 6 | . 1 1 4 . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 21 | . . . 4 5 1 11 . . . Terrain Destroyed 312 | . 36 38 57 43 20 118 . . . Melee 7 | . . . 4 . 1 2 . . . Projectile 5 | . . 5 . . . . . . . AOE 300 | . 36 33 53 43 19 116 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Total 8066 | 53 948 1911 1729 228 1552 1066 461 115 3 Wait 1887 | 2 220 580 564 7 417 54 32 11 . Move 5245 | 35 617 1245 923 179 964 800 387 92 3 Hop . | . . . . . . . . . . Pick Up 85 | 1 13 11 25 3 17 7 7 1 . Fast Attach 44 | 1 3 3 20 1 8 6 1 1 . Attach 34 | 2 . 8 7 3 6 6 2 . . Detach 17 | . . 1 5 . 6 5 . . . Swap 103 | 1 12 11 30 7 17 15 8 2 . Drop 78 | 2 10 . 26 1 17 14 7 1 . Fire 478 | 9 70 52 109 17 93 115 13 . . Melee 40 | . . . 6 1 4 18 4 7 . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 8 | . 3 . 1 . . 4 . . . Escape Stasis 9 | . . . . 8 . 1 . . . Rewire 22 | . . . . . 2 20 . . . Trap 13 | . . . 13 . . . . . . Miscellaneous 2 | . . . . 1 . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 6 exits: *Fac x3 / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 893 | -10/Materials | Discovered new exit (range 14) 940 | -10/Materials | Discovered new exit (range 15) 1550 | -10/Materials | Discovered new exit (range 8) 1774 | -10/Materials | Entered Subcaves 1845 | -10/Subcaves | Learned Materials interactive machine intel 1891 | -10/Subcaves | Shifting Twisted Machinery released Mak. Shrapnel Gun 2288 | -10/Subcaves | A Subdweller sparked back to life 2288 | -10/Subcaves | A Subdweller sparked back to life 2288 | -10/Subcaves | A Subdweller sparked back to life 2354 | -10/Subcaves | Lost 3 parts (1p1u1w) 2372 | -10/Subcaves | Found Prototype Energy Cannon 2390 | -10/Subcaves | Learned Materials terminal intel 2521 | -10/Subcaves | Learned location of Zion (-6) 2521 | -10/Subcaves | Met a Zionite searching for "candidates" 2681 | -10/Subcaves | Visited 4L-MR0's lab 2692 | -10/Subcaves | Identified Powered Cannon 2709 | -10/Subcaves | Found Meta Core 3461 | -10/Subcaves | Core integrity fell below 50% 3839 | -10/Subcaves | Build established: Scavenger-Mutant 4520 | -10/Subcaves | Visited Clippyterm 4528 | -10/Subcaves | Learned Factory emergency access door positions 4940 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 5483 | -10/Subcaves | Discovered new exit (range 15) 5526 | -10/Subcaves | Entered Materials 5526 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5527 | -8/Materials | Loaded intel: 19 interactive machine locations 5528 | -8/Materials | Loaded intel: 12 terminal locations 5682 | -8/Materials | Repaired Spk. Treads 5709 | -8/Materials | Repaired Lgt. Treads 5737 | -8/Materials | Repaired Lgt. Treads 5764 | -8/Materials | Repaired Lgt. Treads 5809 | -8/Materials | Repaired Mak. Light Armor Plating 5837 | -8/Materials | Repaired Grenade Launcher 5870 | -8/Materials | Repaired Multitool 6711 | -8/Materials | Build established: Scavenger-Tank 6953 | -8/Materials | Discovered new exit (range 10) 7160 | -8/Materials | Discovered new exit (range 14) 7219 | -8/Materials | Lost 3 parts (2n1w) 7440 | -8/Materials | Central database locked down 7477 | -8/Materials | Build established: Tank 7776 | -8/Materials | Discovered new exit (range 11) 7810 | -8/Materials | Discovered new exit (range 16) 7880 | -8/Materials | Learned location of 1 exit from Lower Caves 7923 | -8/Materials | Identified exit to Factory 7927 | -8/Materials | Learned location of Lower Caves (-6) 7928 | -8/Materials | Learned location of Storage (-8) 7929 | -8/Materials | Learned 2 Storage zone layouts 7930 | -8/Materials | Learned 4 Recycling zone layouts 7952 | -8/Materials | Learned 2 Lower Caves zone layouts 8320 | -8/Materials | Garrison activated, responded to threat 8400 | -8/Materials | Identified exit to Garrison 8400 | -8/Materials | Entered Garrison 8478 | -8/Garrison | Installed Relay Interface Framework 8510 | -8/Garrison | Discovered new exit (range 23) 8510 | -8/Garrison | Discovered new exit (range 46) 8510 | -8/Garrison | Discovered new exit (range 58) 8552 | -8/Garrison | Triggered checkpoint 8610 | -8/Garrison | Destroyed 10 combat bots 8692 | -8/Garrison | Triggered checkpoint 8732 | -8/Garrison | Garrison Relay disabled 8806 | -8/Garrison | Entered Materials 9149 | -8/Materials | Discovered exit to Factory (range 6) 9333 | -8/Materials | Discovered new exit (range 16) 9376 | -8/Materials | Garrison activated, responded to threat 9973 | -8/Materials | Discovered exit to Factory (range 16) 10114 | -8/Materials | Core integrity fell below 50% 10352 | -8/Materials | Repaired Corrupted Arm. Treads 10376 | -8/Materials | Build established: Scavenger-Tank 10477 | -8/Materials | Discovered exit to Factory (range 14) 10564 | -8/Materials | Repaired Hvy. EM Shotgun 10629 | -8/Materials | Repaired Hvy. EM Shotgun 10683 | -8/Materials | Repaired Corrupted Arm. Treads 10734 | -8/Materials | Repaired Adv. Heat Sink 10843 | -8/Materials | Discovered new exit (range 16) 11297 | -8/Materials | Identified exit to Garrison 11298 | -8/Materials | Entered Garrison 11298 | -8/Garrison | Accompanied by 1 ally 11473 | -8/Garrison | Build established: Scavenger-Mutant 11494 | -8/Garrison | Triggered checkpoint 11544 | -8/Garrison | Rescued a captive Derelict 11701 | -8/Garrison | Spotted B-75 Beast 11742 | -8/Garrison | Core integrity fell below 20% 11742 | -8/Garrison | Destroyed B-75 Beast 11968 | -8/Garrison | Triggered checkpoint 12014 | -8/Garrison | Triggered checkpoint 12026 | -8/Garrison | Triggered checkpoint 12055 | -8/Garrison | Destroyed 10 combat bots 12178 | -8/Garrison | Discovered exit to Factory (range 8) 12193 | -8/Garrison | Build established: Scavenger-Tank 12209 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 12466 | -8/Garrison | Expanded RIF knowledge: Program Shield 12485 | -8/Garrison | Garrison Relay disabled 12736 | -8/Garrison | Discovered exit to Factory (range 10) 12762 | -8/Garrison | Triggered checkpoint 12816 | -8/Garrison | Garrison Relay disabled 12868 | -8/Garrison | Discovered exit to Factory (range 7) 12868 | -8/Garrison | Discovered exit to Factory (range 51) 12868 | -8/Garrison | Discovered exit to Factory (range 91) 13437 | -8/Garrison | Entered Factory 13437 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13438 | -7/Factory | Identified exit to Lower Caves 14163 | -7/Factory | Sucked down chute 14163 | -7/Factory | Entered Waste 14178 | -7/Waste | EMP discharged 14178 | -7/Waste | System corruption reached 10% 14186 | -7/Waste | Spotted C-40 Crusher 14192 | -7/Waste | Spotted C-40 Crusher 14207 | -7/Waste | Spotted C-40 Crusher 14222 | -7/Waste | Spotted C-40 Crusher 14227 | -7/Waste | Spotted C-40 Crusher 14239 | -7/Waste | Spotted C-40 Crusher 14278 | -7/Waste | EMP discharged 14320 | -7/Waste | Discovered new exit (range 10) 14335 | -7/Waste | Entered Factory 14340 | -7/Factory | Self-destructed Last Messages --------------- 14263_ Jacked C-40 Crusher... >>parse_system Reading system data... 14268_ ALERT: Foreign system detected. Charging EMP. 14271_ System corrupted: Component data lost. 14278_ System corrupted (+8). 14291_ System corrupted: Matter fused (-9). 14296_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 14300_ Jacked C-40 Crusher... >>ignore_targets Processing routines blocked. 14308_ System corrupted: IFF burst signal emitted. 14320_ EXIT=FOUND 14327_ E7P