Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 19:35:00 Player: Rentaro Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1572) 1572 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (202) 202 TOTAL SCORE: 3439 Bonus ------- High Alert Combat Kills 2 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 287/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Core Shielding Trap Extractor (0/4) > --- WEAPON (2) ------- Heavy Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Relay Coupler [NC] (24) Relay Coupler [Grunt] (26) Relay Coupler [Sentry] (20) Small Laser Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Propulsion Shielding Light Armor Plating Trap Extractor > --- WEAPON ----------- Improved Assault Rifle Heavy Hammer > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Large Storage Unit Core Shielding Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Small Laser Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Trap Extractor Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 42 | 4 7 22 . 9 Power 8 | 1 1 5 . 1 Engine 8 | 1 1 5 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 1 6 . 3 Treads 12 | 2 1 6 . 3 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 4 . 1 Device 2 | . . 2 . . Storage 1 | . 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . 1 2 . 1 Artifact . | . . . . . Weapon 15 | 1 3 7 . 4 Energy Gun 5 | 1 3 1 . . Energy Cannon . | . . . . . Ballistic Gun 8 | . . 5 . 3 Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . 2 8 . 2 Power 3 | . 1 2 . . Propulsion 2 | . . 2 . . Utility 3 | . . 1 . 2 Weapon 4 | . 1 3 . . Highest Loss Streak 8 | . 1 8 . 1 To Critical Strikes . | . . . . . Average Backups 12 | 2 7 13 14 14 Power 3 | . 1 3 3 2 Propulsion 3 | . 2 3 3 3 Utility 2 | . 2 2 2 3 Weapon 3 | . . 3 6 5 Tool/Special . | . . . . . Unused Backups 14 | . . 8 . 6 Power 3 | . . 2 . 1 Propulsion 4 | . . 4 . . Utility 5 | . . 1 . 4 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 75 89 100 96 Engine 9 | . 3 10 11 11 Treads 22 | . 27 21 22 22 Device 8 | . . 11 11 11 Storage 11 | . 12 11 11 11 Protection 12 | . 8 12 22 18 Energy Gun 10 | . 22 9 11 2 Ballistic Gun 10 | . . 11 11 15 Peak Build Rating 17 | 4 8 16 16 17 Average Rating 11 | 3 5 13 16 15 On Entrance 8 | . 4 8 16 16 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 40 | 5 28 40 40 40 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 Most Carried 15 | 4 11 15 14 15 Average Carried 12 | 2 7 13 14 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 14 | 4 11 14 14 14 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 1222 | 96 224 533 . 369 Remotely . | . . . . . Salvage Created 2110 | 102 263 1372 . 373 Parts 138 | 4 15 88 . 31 Haulers Intercepted 6 | . 1 5 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 43 | . 4 27 . 12 Guns 42 | . 4 27 . 11 AOE 1 | . . . . 1 Classes Destroyed 10 | 2 5 3 . . Worker 3 | . . 3 . . Builder 1 | . 1 . . . Tunneler 2 | 1 . 1 . . Hauler 6 | . 1 5 . . Recycler 2 | 1 . 1 . . Watcher 4 | . 1 3 . . Swarmer 15 | . 1 10 . 4 Grunt 21 | . 3 10 . 8 Brawler 1 | . . 1 . . Sentry 6 | . . 6 . . Best Kill Streak 10 | 2 2 10 . 5 Combat Bots Only 6 | . 2 6 . 5 Max Kills in Single Turn 2 | 1 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 289 | . 22 182 . 85 Missed 78 | . 5 45 . 28 Hits 211 | . 17 137 . 57 Projectile 211 | . 17 137 . 57 Critical Strikes 6 | . . 4 . 2 Actively Blocked 1 | . . . . 1 Part Disruptions 1 | . . 1 . . Damage Taken 2564 | . 233 1613 . 718 Core 446 | . 45 245 . 156 Absorbed by Shields . | . . . . . Redirected to Shielding 68 | . . 34 . 34 Regen/Repaired (Parts) 66 | . . 66 . . Core Remaining (%) 91 | 100 82 . . . Volleys Fired 178 | 4 31 110 . 33 Largest 2 | 1 2 2 . 2 Hottest 90 | 40 90 80 . 79 Shots Fired 328 | 4 48 209 . 67 Gun 327 | 4 48 209 . 66 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 173 | . . 114 . 59 Thermal 135 | . 33 95 . 7 Explosive 1 | . . . . 1 Electromagnetic 19 | 4 15 . . . Robot Hit Streak 19 | 2 9 19 . 18 Robot Miss Streak 6 | 1 6 3 . 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 5 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 225 | 3 32 145 . 45 Core Hits 95 | 2 12 62 . 19 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 4 | . 1 2 . 1 Burn 1 | . 1 . . . Destroy 3 | . . 2 . 1 Melee Attacks 3 | . . 2 . 1 Impact 3 | . . 2 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3065 | 43 407 1862 . 753 Guns 2966 | 43 407 1856 . 660 Cannons . | . . . . . Explosions 93 | . . . . 93 Melee . | . . . . . Ramming 6 | . . 6 . . Kinetic 1689 | . . 1059 . 630 Thermal 1094 | . 267 797 . 30 Explosive 93 | . . . . 93 Electromagnetic 183 | 43 140 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . 16 . 4 Message Errors 3 | . . 3 . . Matter Fused 6 | . . 4 . 2 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 1 | . . 1 . . Parts Rejected 2 | . . 2 . . Data Loss (minor) 4 | . . 4 . . Misfires 1 | . . . . 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 42 | . . . . 42 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 362 | . 289 296 . 362 Average Temperature 81 | . 98 72 . 97 Received Heat Transfer 963 | . 120 495 . 348 Effects 2 | . 2 . . . Interference 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 2699 | . 733 1892 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 80 | 100 100 82 100 45 Level 1 19 | . . 17 . 53 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 410 | 10 42 252 48 410 Initial 48 | . . . 48 24 Average 110 | 1 8 109 45 253 Influence Increases 1457 | 10 146 895 . 406 Destroy 0b10 Robot/C 860 | . 80 540 . 240 Destroy 0b10 Robot/NC 90 | 10 15 65 . . Destroy Leader 180 | . 24 126 . 30 Successful Hack 56 | . 12 44 . . Disable Machine 60 | . . 60 . . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 11 | . . . . 11 Lose Combat Pursuer 150 | . 15 60 . 75 Influence Decreases 1047 | 10 146 780 77 34 Entered New Map 81 | . . . 67 14 Time Decay 617 | 10 126 471 10 . Lost Part 120 | . 20 80 . 20 Purge Threat 229 | . . 229 . . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 7 39 1 15 Peak Tracking Total 9 | . 2 9 1 8 Tactical Retreats 4 | . 1 2 . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 6 | . 4 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 6 | . . 5 . 1 Max in Single Turn 1 | . . 1 . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 14 | . 4 9 1 . Terminals 9 | . 3 6 . . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 42 | . 9 31 2 . Successful 32 | . 5 26 1 . Failed 10 | . 4 5 1 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 10 | . 3 7 . . Terminals 30 | . 8 22 . . Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access 2 | . . . 2 . Terminal Hacks 17 | . 3 14 . . Record 2 | . 1 1 . . Prototype ID Bank 2 | . . 2 . . Level Access Points 1 | . . 1 . . Alert Level 5 | . 2 3 . . Unreport Threat 2 | . . 2 . . Transport Status 1 | . . 1 . . Investigation Status 1 | . . 1 . . Reinforcement Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 6 | . 2 4 . . Terminals 6 | . 2 4 . . Botnet 5 | . 2 3 . . Operators 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 8 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 4 . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 993 | . . 993 . . Structural 993 | . . 993 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 2717 | 90 498 1650 26 453 Spaces Moved 1270 | 46 243 767 17 197 Core 3 | 3 . . . . Treads 1267 | 43 243 767 17 197 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 159 | 152 160 160 160 160 Slowest Speed 240 | 160 240 200 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 48 56 6 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . . 1 Melee . | . . . . . Projectile . | . . . . . AOE 1 | . . . . 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 1622 | 60 297 987 16 262 Wait 59 | 2 3 42 . 12 Move 1266 | 45 242 766 16 197 Hop . | . . . . . Pick Up 35 | 5 8 19 . 3 Fast Attach 22 | 3 9 10 . . Attach 12 | 1 2 8 . 1 Detach . | . . . . . Swap 25 | . 1 11 . 13 Drop 21 | . 1 18 . 2 Fire 178 | 4 31 110 . 33 Melee 3 | . . 2 . 1 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Discovered new exit (range 9) 589 | -10/Materials | Entered another Materials area 589 | -9/Materials | Evolved 2 slots: Utility x2 749 | -9/Materials | Discovered new exit (range 13) 813 | -9/Materials | Discovered new exit (range 4) 988 | -9/Materials | Build established: Scavenger-Mutant 1053 | -9/Materials | Lost 8 parts (2p2n1u3w) 1343 | -9/Materials | Discovered new exit (range 7) 1471 | -9/Materials | Core integrity fell below 50% 1563 | -9/Materials | Discovered new exit (range 9) 1667 | -9/Materials | Discovered new exit (range 20) 1687 | -9/Materials | Identified exit to Materials 2094 | -9/Materials | Repaired Lgt. Armor Plating 2202 | -9/Materials | Discovered new exit (range 5) 2239 | -9/Materials | Entered Storage 2263 | -9/Storage | Identified exit to Garrison 2265 | -9/Storage | Entered Garrison 2313 | -9/Garrison | Triggered checkpoint 2346 | -9/Garrison | Garrison Relay disabled 2543 | -9/Garrison | Triggered checkpoint 2568 | -9/Garrison | Core integrity fell below 20% 2715 | -9/Garrison | Triggered checkpoint 2718 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02476_ G-47 Trooper destroyed. 02477_ G-34 Mercenary destroyed. 02537_ Acquired 41 matter. 02539_ Acquired 43 matter. 02567_ C-30 ARC bursts open, deploying its payload. 02567_ G-34 Mercenary unfolds itself. 02576_ G-34 Mercenary destroyed. 02576_ Switching to secondary target: G-34 Mercenary. 02585_ Lgt. Armor Plating destroyed. [Achievement: That Tickles] 02604_ ALERT: Dispatching investigation squad to Recycling. 02605_ G-34 Mercenary destroyed. 02605_ Switching to secondary target: G-47 Trooper. 02608_ G-47 Trooper destroyed. 02647_ Acquired 72 matter. 02697_ Acquired 38 matter. 02702_ Acquired 62 matter. 02705_ Acquired 63 matter. 02715_ Beams of light sweep through the air. An alarm sounds. 02716_ S-10 Pest destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 26% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed EncryptedThunderWell Manual? 0 Play Time 01:05:01 Cumulative 116.3 hours Start 2025.11.02 @ 18:26:19 End 2025.11.02 @ 19:35:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 4 Types 1/0/1/2/0/0/0/0/0/0 Lore% 46 Gallery% 44 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 20/X11 Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d061dc1-3290-4b82-adb5-e8ea8f30fde8