Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 17:58:43 Player: Lillith Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1216) 1216 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 4266 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 374 Cogmind --------- Core Integrity 29/550 Matter 25/300 Energy 100/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Aerolev Unit Gravmag System Improved VTOL Module Light Armor Plating Precision Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Makeshift Sensor Array Hardened Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Katana > --- INVENTORY -------- Hover Unit Experimental Sensor Array Transmission Jammer Medium Armor Plating Hardened Medium Armor Plating Precision Beam Rifle Proton Missile Launcher Improved Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 63 | 8 8 1 6 6 13 21 Power 9 | 1 3 . . 1 2 2 Engine 4 | 1 2 . . . 1 . Core 5 | . 1 . . 1 1 2 Reactor . | . . . . . . . Propulsion 15 | 3 1 . 2 . 1 8 Treads . | . . . . . . . Leg . | . . . . . . . Wheel 4 | 3 1 . . . . . Hover 7 | . . . 2 . 1 4 Flight 4 | . . . . . . 4 Utility 21 | 2 2 1 2 2 8 4 Device 9 | 1 1 . 2 2 3 . Storage 3 | 1 1 1 . . . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . 1 . Protection 7 | . . . . . 4 3 Artifact . | . . . . . . . Weapon 18 | 2 2 . 2 3 2 7 Energy Gun 7 | 2 . . . 2 . 3 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . . . 1 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 2 | . 1 . . 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon 1 | . . . 1 . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 8 | . . . . 1 . 7 Parts Lost 23 | . . . . . 5 18 Power 2 | . . . . . 1 1 Propulsion 6 | . . . . . 1 5 Utility 11 | . . . . . 2 9 Weapon 4 | . . . . . 1 3 Highest Loss Streak 11 | . . . . . 3 11 To Critical Strikes . | . . . . . . . Average Backups 10 | 5 7 11 15 7 7 7 Power . | . 1 1 . . . . Propulsion 1 | 3 3 2 1 . . 1 Utility 4 | . 1 4 5 4 4 3 Weapon 3 | . 1 4 7 2 3 1 Tool/Special . | . . . . . . . Unused Backups 18 | . 4 . 5 5 . 4 Power 1 | . . . . 1 . . Propulsion 5 | . 2 . 2 . . 1 Utility 7 | . 2 . 1 3 . 1 Weapon 5 | . . . 2 1 . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 100 98 100 86 85 Engine 1 | . 6 . . . 7 . Core 10 | . 7 14 14 14 1 8 Wheel 13 | . 28 28 23 . . . Hover 10 | . . . 2 28 24 16 Flight 1 | . . . . . . 7 Device 13 | . 14 14 13 14 20 9 Storage 12 | . 14 14 14 14 9 8 Processor 1 | . . . . . . 5 Hackware 2 | . . . . . 7 5 Protection 3 | . . . . . 7 10 Energy Gun 13 | . 24 23 16 27 . 3 Special Weapon 1 | . . . 4 . . . Slashing Weapon 1 | . . . . . 8 2 Piercing Weapon 2 | . . . 7 . . . Peak Build Rating 40 | 8 10 10 22 30 36 40 Average Rating 20 | 5 8 9 14 22 33 32 On Entrance 14 | . 8 9 10 22 22 32 Naked Turns . | . . . . . . . Heaviest Build 51 | 15 30 51 50 21 28 28 Greatest Support 26 | 26 20 20 20 18 24 24 Greatest Overweight (x) 4 | 1 1 2 4 1 1 4 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 20 20 8 8 8 Average Capacity 12 | 7 9 18 18 8 8 7 Most Carried 20 | 8 9 15 20 8 8 8 Average Carried 10 | 5 7 11 15 7 7 7 Final Capacity 20 | 8 15 20 8 8 8 5 Final Carried 15 | 8 9 15 8 8 7 5 Class Distribution -------------------- 67% | Scavenger-Mutant 17% | Mutant 9% | Commander-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Matter Collected 1437 | 280 142 110 80 135 192 498 Remotely . | . . . . . . . Salvage Created 2065 | 156 341 71 229 268 477 523 Parts 121 | 14 27 11 7 12 25 25 Haulers Intercepted 6 | . 1 . . . 2 3 Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 30 | . 8 6 . 6 6 4 Melee 6 | . . . . . 5 1 Guns 13 | . 4 . . 6 1 2 Cannons 1 | . . . . . . 1 AOE 10 | . 4 6 . . . . Classes Destroyed 13 | 3 5 . . 2 2 1 Worker 5 | 1 . . . . 3 1 Builder 2 | . 1 . . . 1 . Tunneler 6 | 3 2 1 . . . . Hauler 6 | . 1 . . . 2 3 Recycler 3 | 1 . 1 . . . 1 Operator 2 | . . . . . . 2 Watcher 3 | . 3 . . . . . Swarmer 10 | . 4 6 . . . . Grunt 12 | . 4 . . 4 3 1 Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . . 1 3 Hunter 2 | . . . . . 2 . Best Kill Streak 6 | 2 6 4 . 4 4 4 Combat Bots Only 4 | . 3 3 . 4 2 3 Max Kills in Single Turn 3 | 1 3 3 . 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 2 . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Hostile Shots Fired 156 | . 28 5 . 33 63 27 Missed 42 | . 6 4 . 6 16 10 Hits 114 | . 22 1 . 27 47 17 Melee 1 | . . . . 1 . . Projectile 113 | . 22 1 . 26 47 17 Critical Strikes 1 | . . . . . . 1 Damage Taken 2799 | . 228 16 . 317 644 1594 Core 714 | . 73 4 . 116 124 397 Absorbed by Shields . | . . . . . . . Redirected to Shielding 67 | . . . . . . 67 Core Remaining (%) 61 | 100 . . . 22 . . Volleys Fired 171 | 9 37 4 9 18 8 86 Largest 2 | 2 2 1 1 2 1 1 Hottest 106 | 100 100 30 100 106 28 61 Shots Fired 223 | 18 62 4 9 36 8 86 Gun 141 | 18 59 . . 33 8 23 Cannon 63 | . . . . . . 63 Launcher 10 | . 3 4 . 3 . . Special 9 | . . . 9 . . . Kinetic 89 | . 12 . . . 8 69 Thermal 124 | 18 47 . 9 33 . 17 Explosive 7 | . 3 4 . . . . Electromagnetic 3 | . . . . 3 . . Robot Hit Streak 19 | 3 9 1 . 11 4 19 Robot Miss Streak 3 | 3 2 1 . 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 145 | 8 42 2 15 26 26 26 Core Hits 80 | 6 24 12 7 9 10 12 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 15 | . 3 . 2 1 6 3 Burn 7 | . 3 . . 1 . 3 Sever 6 | . . . . . 6 . Impale 2 | . . . 2 . . . Melee Attacks 83 | . . . 26 . 39 18 Impact . | . . . . . . . Slashing 56 | . . . . . 39 17 Piercing 26 | . . . 26 . . . Sneak Attacks 11 | . . . . . 7 4 Combat Hostiles 1 | . . . . . 1 . Follow-up Attacks . | . . . . . . . Damage Inflicted 4711 | 100 752 320 955 477 1467 640 Guns 1394 | 100 473 . . 397 83 341 Cannons 22 | . . . . . . 22 Explosions 679 | . 279 320 . 80 . . Melee 2616 | . . . 955 . 1384 277 Ramming . | . . . . . . . Kinetic 236 | . 74 . . . 83 79 Thermal 1180 | 100 399 . . 397 . 284 Explosive 599 | . 279 320 . . . . Electromagnetic 80 | . . . . 80 . . Impact . | . . . . . . . Slashing 1661 | . . . . . 1384 277 Piercing 955 | . . . 955 . . . Highest Corruption 41 | . . . . . . 41 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . . 15 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Data Loss (minor) 5 | . . . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 446 | . 27 . 148 . 236 35 Projectiles . | . . . . . . . Explosions 27 | . 27 . . . . . Melee 419 | . . . 148 . 236 35 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . 8 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 405 | 117 405 . . 156 26 290 Average Temperature 98 | 55 134 . . 68 13 111 Received Heat Transfer 594 | . 93 . . 168 198 135 Effects 13 | . 8 . . . . 5 Shutdowns 1 | . 1 . . . . . Energy Bleed 2 | . 2 . . . . . Interference 8 | . 3 . . . . 5 Short Circuit 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | 2 5 . . 1 . 3 Heat Transferred 3589 | 296 1406 . . 1036 . 851 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 72 | 100 100 100 . 100 100 17 Level 1 25 | . . . . . . 74 Level 2 2 | . . . . . . 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 465 | 10 178 177 . 139 68 465 Initial 50 | . 3 43 . . 50 12 Average 125 | 2 115 75 . 71 36 243 Influence Increases 2147 | 25 262 207 15 273 279 1086 Destroy 0b10 Robot/C 960 | . 160 120 . 160 120 400 Destroy 0b10 Robot/NC 155 | 25 35 10 15 . 30 40 Destroy Leader 240 | . 38 20 . 30 44 108 Allied During Kill 185 | . . . . 8 . 177 Successful Hack 45 | . 7 . . . 15 23 Disable Machine 135 | . . 30 . 60 15 30 Destroy Structure 67 | . 22 27 . . 10 8 Partial Spotted 60 | . . . . . 30 30 Lose Combat Pursuer 300 | . . . . 15 15 270 Influence Decreases 1815 | 20 155 308 26 144 378 784 Entered New Map 179 | . 2 69 11 . 79 18 Time Decay 1191 | 20 153 239 15 124 254 386 Lost Part 225 | . . . . . 45 180 Lost Ally 220 | . . . . 20 . 200 Squads Dispatched 8 | . 1 . . 1 1 5 Investigation 4 | . . . . 1 1 2 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Distress Signals 6 | . 5 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 12 6 . 14 13 28 Peak Tracking Total 11 | . 4 3 . 3 4 11 Tactical Retreats 10 | . . . . 1 1 8 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Machines Disabled 9 | . . 2 . 4 1 2 Max in Single Turn 1 | . . 1 . 1 1 1 Garrison Access 2 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Machines Accessed 24 | . 1 . 4 1 6 12 Terminals 15 | . 1 . . . 4 10 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 85 | . 6 . 30 1 12 36 Successful 50 | . 2 . 30 1 6 11 Failed 35 | . 4 . . . 6 25 Catastrophic 5 | . . . . . 1 4 Database Lockouts . | . . . . . . . Manual 13 | . 3 . . . 1 9 Terminals 43 | . 6 . . . 8 29 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . . 1 3 Terminal Hacks 46 | . 2 . 30 1 3 10 Record 30 | . . . 30 . . . Part Schematic 2 | . . . . . . 2 Prototype ID Bank 1 | . . . . . . 1 Open Door 5 | . . . . 1 . 4 Branch Access Points 2 | . 1 . . . . 1 Locate Traps 3 | . . . . . 1 2 Recall Investigation 1 | . 1 . . . . . Registered Components 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 Seal Access 2 | . . . . . 1 1 Unauthorized Hacks 1 | . . . . . 1 . Terminals 1 | . . . . . 1 . Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 . . . 5 9 Full Trace Events 6 | . . . . . 1 5 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Total Allies 12 | . . . 2 . . 10 Largest Group 10 | . . . 2 1 . 10 Highest-Rated Group 173 | . . . 29 21 . 173 Highest-Rated Ally 29 | . . . 21 21 . 29 Total Orders . | . . . . . . . Ally Attacks 106 | . . . . 8 . 98 Total Damage 1301 | . . . . 136 . 1165 Kills 19 | . . . . 2 . 17 Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Active Infowar (turns) 1935 | 17 105 282 . 163 539 829 Optics 592 | . . . . . . 592 Sensors 684 | . . . . 2 94 588 Seismic 1010 | 17 105 282 . 161 445 . Jamming 6 | . . . . . 4 2 ECM 4 | . . . . . 4 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Turns Passed 3886 | 109 328 522 1173 279 559 916 Spaces Moved 3434 | 73 238 474 935 333 546 835 Core 10 | 6 . . 4 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1556 | 67 238 474 777 . . . Hover 1471 | . . . 154 333 546 438 Flight 397 | . . . . . . 397 Fastest Speed 29 | 50 80 95 56 56 52 29 Average Speed 83 | 85 84 105 105 57 62 69 Slowest Speed 315 | 100 95 110 250 116 116 315 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Potential Cave-ins 3 | . . . 3 . . . Cave-ins Triggered 20 | . . . . . . 20 Exploration Rate (%) 56 | 5 30 90 93 59 42 74 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 27 | . . . 6 . 10 11 Terrain Destroyed 81 | . 23 31 6 . 10 11 Melee 18 | . . . 3 . 10 5 Projectile 9 | . . . 3 . . 6 AOE 54 | . 23 31 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Total 4079 | 98 305 489 1066 384 677 1060 Wait 142 | . 3 . 25 5 54 55 Move 3420 | 72 237 473 934 332 545 827 Hop 4 | . . . . . . 4 Pick Up 51 | 8 7 5 6 7 7 11 Fast Attach 28 | 7 . . 4 . 4 13 Attach 18 | . . . 1 . 7 10 Detach 11 | . . . 3 . 2 6 Swap 47 | 1 12 5 3 12 7 7 Drop 50 | 1 9 . 6 10 4 20 Fire 171 | 9 37 4 9 18 8 86 Melee 83 | . . . 26 . 39 18 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 54 | . . 2 49 . . 3 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 333 | -10/Materials | Identified exit to Mines 438 | -10/Materials | Entered Mines 475 | -10/Mines | Discovered new exit (range 13) 494 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 495 | -10/Mines | Discovered new exit (range 5) 656 | -10/Mines | Build established: Scavenger-Mutant 715 | -10/Mines | Discovered new exit (range 10) 733 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 823 | -10/Mines | Learned location of 1 exit from Materials 844 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 960 | -10/Mines | Entered Exiles 960 | -10/Exiles | Found Exiles lab destroyed 977 | -10/Exiles | Discovered new exit (range 15) 1310 | -10/Exiles | Learned location of Zion (-7) 1642 | -10/Exiles | Discovered new exit (range 11) 2133 | -10/Exiles | Entered Mines 2133 | -9/Mines | Accompanied by 2 allies 2213 | -9/Mines | Discovered new exit (range 11) 2222 | -9/Mines | Met a Derelict shopkeep closing up shop 2268 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2270 | -9/Mines | Found Prototype Device 2271 | -9/Mines | Identified Exp. Sensor Array 2300 | -9/Mines | Core integrity fell below 50% 2348 | -9/Mines | Assembled infested the area 2353 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2412 | -9/Mines | Entered Materials 2412 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2413 | -8/Materials | Identified exit to Storage 2414 | -8/Materials | Identified exit to Factory 2888 | -8/Materials | Lost 3 parts (1n2u) 2971 | -8/Materials | Entered Storage 2986 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3056 | -8/Storage | Garrison activated, responded to threat 3169 | -8/Storage | Garrison activated, responded to threat 3243 | -8/Storage | Build established: Commander-Mutant 3476 | -8/Storage | Identified exit to Recycling 3524 | -8/Storage | Crushed by falling debris 3555 | -8/Storage | Lost 4 parts (1n2u1w) 3706 | -8/Storage | Discovered exit to Factory (range 20) 3772 | -8/Storage | Crushed by falling debris 3806 | -8/Storage | Crushed by falling debris 3806 | -8/Storage | System corruption reached 10% 3810 | -8/Storage | Crushed by falling debris 3815 | -8/Storage | Crushed by falling debris 3823 | -8/Storage | Crushed by falling debris 3824 | -8/Storage | Crushed by falling debris 3824 | -8/Storage | Core integrity fell below 50% 3828 | -8/Storage | Crushed by falling debris 3831 | -8/Storage | Crushed by falling debris 3841 | -8/Storage | Crushed by falling debris 3845 | -8/Storage | Crushed by falling debris 3854 | -8/Storage | Crushed by falling debris 3859 | -8/Storage | Crushed by falling debris 3861 | -8/Storage | Crushed by falling debris 3866 | -8/Storage | Crushed by falling debris 3866 | -8/Storage | System corruption reached 30% 3871 | -8/Storage | Crushed by falling debris 3875 | -8/Storage | Crushed by falling debris 3879 | -8/Storage | Crushed by falling debris 3879 | -8/Storage | Core integrity fell below 20% 3886 | -8/Storage | Crushed by falling debris 3887 | -8/Storage | Crushed by falling debris 3887 | -8/Storage | Self-destructed Last Messages --------------- 03866_ System corrupted by crushing effect (+5). 03866_ Sml. Storage Unit destroyed. 03866_ Hrd. Medium Armor Plating crushed and broken. 03866_ System corrupted by crushing effect (+2). 03871_ The unstable cave ceiling collapses. 03871_ Crushed by falling debris. 03871_ Imp. VTOL Module destroyed. 03871_ System corrupted by crushing effect (+5). 03874_ System corrupted: Energy discharge (-31). 03875_ The unstable cave ceiling collapses. 03875_ Crushed by falling debris. 03879_ The unstable cave ceiling collapses. 03879_ Crushed by falling debris. 03886_ The unstable cave ceiling collapses. 03886_ Crushed by falling debris. 03887_ The unstable cave ceiling collapses. 03887_ Crushed by falling debris. 03887_ Assault Cannon destroyed. 03887_ System corrupted by crushing effect (+1). Map ----- +----------------------------------------------------+ | !! 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""" #????????????????? | | ???????????? ???? #????????????????? | | ????????????? ???? #????????????????? | | ??????????????????!#????????????????? | | ??????????????????#?????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 64 Offensive Hacking 10 Item Schematics ----------------- Target Analyzer | -8/Storage | Hacked Cloaking Device | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodAdvancedLegs Manual? 0 Play Time 01:00:27 Cumulative 47.8 hours Start 2025.05.22 @ 16:57:05 End 2025.05.22 @ 17:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9730cc2d-3ada-466b-b7a0-8c0b8d07b280