Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.17 @ 15:01:50 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2066) 2066 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (772) 772 TOTAL SCORE: 8098 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 65 Entered DSFs 500 Registered with UFD 300 Friendly Fire -120 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Experimental Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Thermal Defense Suite Tesla Rifle Overtuned Beamcaster Scatter Rocket Array DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Weight Redist. System Experimental Optical Array Advanced Sensor Array Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun > --- INVENTORY -------- Thermal Defense Suite Tesla Rifle Overtuned Beamcaster Scatter Rocket Array DRS Beacon [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Q-thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Experimental Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 6 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . Utility 6 | . . . 1 . . . 4 . . . 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 75 | 6 8 . 14 2 1 10 17 2 2 . 13 Power 8 | 1 1 . 2 1 . 1 . . . . 2 Engine 8 | 1 1 . 2 1 . 1 . . . . 2 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 30 | 2 3 . 6 . . 8 4 1 1 . 5 Treads 12 | . 2 . 5 . . 4 1 . . . . Leg 1 | . . . . . . . 1 . . . . Wheel 9 | 2 1 . 1 . . 4 . . . . 1 Hover 6 | . . . . . . . 2 . 1 . 3 Flight 2 | . . . . . . . . 1 . . 1 Utility 17 | 1 1 . 3 . 1 1 6 1 . . 3 Device 7 | . 1 . 1 . . . 2 . . . 3 Storage 1 | 1 . . . . . . . . . . . Processor 3 | . . . 1 . . . 1 1 . . . Hackware 1 | . . . . . . . 1 . . . . Protection 5 | . . . 1 . 1 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 3 . 3 1 . . 7 . 1 . 3 Energy Gun 6 | 1 . . 1 1 . . 3 . . . . Energy Cannon 3 | . 2 . 1 . . . . . . . . Ballistic Gun 6 | 1 1 . 1 . . . . . 1 . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 5 | . . . . . . . 4 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 1 . . 1 Parts Lost 27 | . 2 . 1 . . . 15 . . 3 6 Power 3 | . . . 1 . . . 1 . . . 1 Propulsion 14 | . 2 . . . . . 5 . . 3 4 Utility 6 | . . . . . . . 5 . . . 1 Weapon 4 | . . . . . . . 4 . . . . Highest Loss Streak 10 | . 2 . 1 . . . 10 . . 3 4 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 100 94 100 100 100 58 23 30 34 33 Engine 9 | . 14 14 10 11 11 11 4 . . . 2 Treads 18 | . 21 28 22 22 22 21 10 . . . . Wheel 7 | . 3 . 7 11 11 11 4 . . . . Hover 1 | . . . . . . . 1 6 8 10 7 Device 9 | . 11 14 11 11 11 11 6 . . . 6 Storage 9 | . 14 14 11 11 11 11 4 . . . . Processor 1 | . . . 5 . . . 2 3 6 6 5 Protection 6 | . . . 3 11 11 11 5 . . . . Energy Gun 13 | . 10 . 2 15 22 22 13 . . . . Energy Cannon 4 | . 7 28 19 6 . . . . . . . Ballistic Gun 1 | . 10 . . . . . . . 2 4 3 Naked Turns 22 | . . . . . . . 22 . . . . Heaviest Build 38 | 12 17 17 22 26 26 26 38 . 4 4 14 Greatest Support 40 | 26 40 40 40 16 16 24 20 3 18 18 27 Greatest Overweight (x) 4 | . 4 . 1 1 1 3 2 . . . 1 Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 5 5 5 5 Average Carried 7 | 1 5 8 7 8 7 7 6 5 5 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 8 8 8 8 5 5 5 5 5 Class Distribution -------------------- 51% | Mutant 39% | Commander-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Matter Collected 845 | 142 281 . 140 20 10 100 . . . 9 143 Remotely . | . . . . . . . . . . . . Salvage Created 2353 | . 699 19 450 379 209 . 385 . . . 212 Parts 131 | . 30 . 30 23 12 . 20 . . . 16 Haulers Intercepted 3 | . . . 3 . . . . . . . . Recyclers Shooed 4 | . . . 2 . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Combat Hostiles Destroyed 50 | . 14 1 7 8 4 . 10 . . . 6 Guns 22 | . 6 . . 5 4 . 5 . . . 2 Cannons 17 | . 7 1 6 3 . . . . . . . AOE 9 | . . . 1 . . . 4 . . . 4 Classes Destroyed 13 | . 4 1 4 . 1 . 2 . . . 1 Worker 4 | . 2 . . . . . 2 . . . . Builder 3 | . . . 2 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Hauler 3 | . . . 3 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . Watcher 3 | . 1 . 2 . . . . . . . . Swarmer 16 | . . 1 4 . . . 7 . . . 4 Grunt 23 | . 14 . 1 5 . . 1 . . . 2 Brawler 1 | . . . . . . . 1 . . . . Sentry 8 | . . . 2 3 3 . . . . . . Programmer 3 | . . . . . 1 . 2 . . . . Best Kill Streak 8 | . 5 1 8 3 2 . 6 . . . 4 Combat Bots Only 6 | . 5 1 4 3 2 . 6 . . . 4 Max Kills in Single Turn 4 | . 1 1 2 1 1 . 3 . . . 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 1 . . . 3 . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Hostile Shots Fired 407 | . 51 7 43 36 7 . 161 1 . 17 84 Missed 130 | . 7 5 14 7 2 . 59 1 . 3 32 Damage Taken 5309 | . 556 14 371 388 52 . 2101 . . 420 1407 Core 2084 | . 149 . 68 51 11 . 593 . . 207 1005 Absorbed by Shields 72 | . . . . . 6 . . . . 66 . Redirected to Shielding 34 | . . . . . . . 34 . . . . Core Remaining (%) 53 | 100 . 40 . . . 67 . . . 5 . Volleys Fired 173 | . 49 2 32 25 9 . 39 . . 4 13 Largest 3 | . 2 2 2 2 2 . 3 . . 1 1 Hottest 231 | . 120 120 120 131 131 . 231 . . 28 50 Shots Fired 303 | . 89 4 64 49 18 . 63 . . 3 13 Gun 193 | . 69 . 3 32 18 . 56 . . 3 12 Cannon 102 | . 20 4 61 17 . . . . . . . Launcher 8 | . . . . . . . 7 . . . 1 Special . | . . . . . . . . . . . . Kinetic 46 | . 31 . . . . . . . . 3 12 Thermal 246 | . 58 4 64 49 18 . 53 . . . . Explosive 8 | . . . . . . . 7 . . . 1 Electromagnetic 3 | . . . . . . . 3 . . . . Robot Hit Streak 17 | . 10 3 14 7 8 . 17 . . 1 3 Robot Miss Streak 12 | . 3 1 5 4 1 . 12 . . 1 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . Shots Hit Robots 188 | . 58 3 36 29 12 . 40 . . 1 9 Core Hits 93 | . 24 1 16 11 5 . 26 . . . 10 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 12 | . 2 . . 5 1 . 4 . . . . Burn 12 | . 2 . . 5 1 . 4 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4175 | . 787 51 892 511 254 . 1309 . . 23 348 Guns 2167 | . 577 . 18 352 254 . 756 . . 23 187 Cannons 1068 | . 209 51 649 159 . . . . . . . Explosions 866 | . . . 221 . . . 539 . . . 106 Melee . | . . . . . . . . . . . . Ramming 74 | . 1 . 4 . . . 14 . . . 55 Kinetic 474 | . 264 . . . . . . . . 23 187 Thermal 2705 | . 522 51 667 511 254 . 700 . . . . Explosive 866 | . . . 221 . . . 539 . . . 106 Electromagnetic 56 | . . . . . . . 56 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 6 15 15 15 2 Average Corruption 5 | . . . . . . . 4 12 15 15 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . 12 . 2 3 3 Message Errors 7 | . . . . . . . 4 . 1 2 . Matter Fused 5 | . . . . . . . 3 . 1 . 1 Energy Discharges 2 | . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . . Weapon Failures 3 | . . . . . . . 2 . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 62 | . . . 30 5 . . 27 . . . . Projectiles 5 | . . . . 5 . . . . . . . Explosions 57 | . . . 30 . . . 27 . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 170 | . . . 81 . . . 64 . . . 25 Shots 3 | . . . 1 . . . 2 . . . . Rammed 20 | . 2 . 1 . . . 5 . . . 12 Targets Rammed 20 | . 2 . 1 . . . 5 . . . 12 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 342 | . 342 36 144 252 115 . 116 . . . . Average Temperature 81 | . 127 18 37 96 44 . 36 . . . . Received Heat Transfer 997 | . 339 . 57 153 25 . 117 . . . 306 Effects 2 | . 2 . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . 1 . . . . . 2 . . . . Combat Hostiles 2 | . 1 . . . . . 1 . . . . Parts Melted 22 | . 4 . 4 5 1 . 8 . . . . Heat Transferred 6586 | . 1517 111 1406 1443 555 . 1554 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Peak Influence 500 | . 279 128 214 500 249 . 358 101 67 49 411 Initial 195 | . . 93 49 81 195 . . 71 67 49 9 Average 157 | . 174 125 127 263 150 . 206 88 67 40 146 Maximum Alert Level 2 | . 1 . 1 2 1 . 1 . . . 2 Low Security (%) 65 | 100 42 100 95 41 60 . 54 100 100 100 66 Level 1 32 | . 57 . 4 29 39 . 45 . . . 27 Level 2 2 | . . . . 28 . . . . . . 6 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 5 . 1 2 . . 7 . . 1 6 Investigation 10 | . 4 . . 1 . . . . . . 5 Extermination 1 | . . . . . . . 1 . . . . Reinforcement 7 | . 1 . 1 . . . 3 . . 1 1 Assault 1 | . . . . 1 . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Distress Signals 5 | . 2 . 2 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 26 3 16 8 4 . 32 6 . 3 34 Peak Tracking Total 11 | . 8 3 7 3 2 . 9 6 . 3 11 Tactical Retreats 11 | . 3 . . . . . 3 . . . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Traps Triggered 7 | . . . . 1 . . 1 . . 3 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 8 | . 3 . 5 . . . . . . . . Reused 4 | . 1 . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 4 | . 1 . 3 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Machines Disabled 11 | . 1 . 2 1 . . 6 . . . 1 Max in Single Turn 1 | . 1 . 1 1 . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Machines Accessed 32 | . 4 . 4 4 8 2 1 . 2 . 7 Terminals 16 | . 3 . 3 2 4 . 1 . 1 . 2 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 10 | . 1 . 1 1 4 . . . 1 . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 118 | . 18 . 15 19 33 2 1 . 5 . 25 Successful 55 | . 7 . 8 10 16 2 . . 4 . 8 Failed 63 | . 11 . 7 9 17 . 1 . 1 . 17 Catastrophic 9 | . 2 . . 1 2 . 1 . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 3 . 5 12 13 . . . . . 6 Terminals 65 | . 14 . 12 12 19 . 1 . 1 . 6 Fabricators 6 | . . . . . . . . . . . 6 Repair Stations 4 | . . . . . . . . . . . 4 Recycling Units 36 | . 4 . 3 2 14 . . . 4 . 9 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . 5 . . . . . . . Terminal Hacks 27 | . 6 . 5 6 6 2 . . 1 . 1 Record 2 | . . . . . . 2 . . . . . Part Schematic 4 | . . . . 3 1 . . . . . . Robot Analysis 2 | . . . 1 . 1 . . . . . . Prototype ID Bank 4 | . . . . 1 3 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . . . 1 Reprogram Traps 2 | . 1 . 1 . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 18 | . 1 . 2 2 7 . . . 3 . 3 Process 3 | . . . 1 . . . . . 1 . 1 Report Inventory 9 | . 1 . 1 1 4 . . . 1 . 1 Retrieve Matter 2 | . . . . . . . . . 1 . 1 Retrieve Components 4 | . . . . 1 3 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 2 2 . . . . . 2 Terminals 2 | . . . 1 . 1 . . . . . . Botnet 2 | . . . 1 . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . 2 Prioritize 1 | . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . Tunnel 1 | . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Broadcast 1 | . . . . 1 . . . . . . . Reprogram 1 | . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 26 | . 4 . 4 4 7 . 1 . . . 6 Full Trace Events 15 | . 4 . 1 1 5 . . . . . 4 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 3 1 . . . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 128 | . . . . . . . . . . . 128 Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 84 | . . . 75 . . . . . 9 . . Retrieved Matter 9 | . . . . . . . . . 9 . . Retrieved Components 14 | . . . . 1 13 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . 2 . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 13 | . . . . . 13 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Total Allies 15 | . . 1 . . 13 . . 1 . . . Largest Group 13 | . . 1 1 . 13 13 13 1 . . . Highest-Rated Group 175 | . . 31 31 . 175 175 175 31 . . . Highest-Rated Ally 31 | . . 31 31 . 27 27 27 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 13 | . . . . . 2 . 4 7 . . . Total Damage 1351 | . . . . . 20 . 1205 126 . . . Kills 11 | . . . . . 1 . 10 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Robot Analysis Total 2 | . . . 1 . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Turns Passed 4690 | 54 617 50 649 229 888 1220 416 47 34 52 434 Spaces Moved 3883 | 49 289 28 409 123 600 996 305 87 60 76 861 Core 429 | 6 13 . . . . . 117 87 36 31 139 Treads 410 | . 240 28 126 . . 16 . . . . . Legs 2 | . . . . . . . 2 . . . . Wheels 2247 | 43 36 . 283 123 600 980 175 . . . 7 Hover 657 | . . . . . . . 11 . 24 45 577 Flight 138 | . . . . . . . . . . . 138 Fastest Speed 32 | 50 80 160 100 115 115 97 50 50 50 50 32 Average Speed 97 | 83 154 160 128 115 115 116 90 50 52 53 39 Slowest Speed 250 | 90 250 160 240 115 115 240 150 50 56 56 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 42 | 3 42 10 36 24 97 76 20 83 2 89 26 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . . . 1 . . Unknown Exits Taken 4 | 1 . 1 . . 1 1 . . . . . Scrap Searched 5 | . . . . . . 5 . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 61 | . . . 22 . . . 17 . . . 22 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 61 | . . . 22 . . . 17 . . . 22 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac DSF Fac Total 4475 | 58 367 29 471 162 781 1059 378 89 61 83 937 Wait 160 | . 11 . 1 10 67 41 . 1 . . 29 Move 3869 | 48 288 27 408 122 599 995 305 86 59 75 857 Hop 2 | . . . . . . . . . . . 2 Pick Up 24 | 4 6 . 4 1 2 4 2 . . . 1 Fast Attach 39 | 6 3 . 6 . . . 9 2 2 . 11 Attach 13 | . 2 . 3 . . 1 5 . . . 2 Detach 5 | . . . . . . . 4 . . . 1 Swap 23 | . 3 . 5 2 1 9 3 . . . . Drop 38 | . 3 . 11 2 3 9 6 . . 1 3 Fire 173 | . 49 2 32 25 9 . 39 . . 4 13 Melee . | . . . . . . . . . . . . Ram 18 | . . . 1 . . . 5 . . . 12 Kick . | . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . 3 6 Rewire 100 | . . . . . 100 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 11) 672 | -10/Materials | Entered Mines 679 | -10/Mines | Escorted by a lone wolf Derelict 701 | -10/Mines | Learned location of Storage (-9) 707 | -10/Mines | Discovered new exit (range 9) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Accompanied by 1 ally 722 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 899 | -9/Materials | Discovered new exit (range 5) 1238 | -9/Materials | Discovered new exit (range 9) 1302 | -9/Materials | Identified exit to Mines 1302 | -9/Materials | Identified exit to Storage 1371 | -9/Materials | Entered Storage 1577 | -9/Storage | Identified exit to Recycling 1596 | -9/Storage | Used back door to open Recycling access 1600 | -9/Storage | Entered Recycling 2161 | -9/Recycling | Build established: Commander-Mutant 2203 | -9/Recycling | Discovered new exit (range 12) 2392 | -9/Recycling | Scanned before Scraplab entrance 2421 | -9/Recycling | Entered Scraplab 2469 | -9/Recycling | Discovered new exit (range 2) 2488 | -9/Recycling | Entered Scraptown 2488 | -9/Scraptown | Accompanied by 13 allies 2502 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2687 | -9/Scraptown | Visited Assassins FH 2720 | -9/Scraptown | Visited Red Mages 2778 | -9/Scraptown | Visited Comm Corps 2796 | -9/Scraptown | Visited Shadow of the Wyrm 2812 | -9/Scraptown | Visited UFD Registry 2812 | -9/Scraptown | Registered with UFD as "Flakframe" 2859 | -9/Scraptown | Visited Modified Component R&D 2943 | -9/Scraptown | Visited LU-1G1's Boring Crew 2961 | -9/Scraptown | Visited Derelict Rescue Squad 3002 | -9/Scraptown | Visited Science Testing Area 3013 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3017 | -9/Scraptown | Found DCF Scrap (28 items) 3077 | -9/Scraptown | Visited Scrapoid Pod Storage 3094 | -9/Scraptown | Visited Junk Repository 3201 | -9/Scraptown | Visited Observation Area 3287 | -9/Scraptown | Visited Cave Peace 3347 | -9/Scraptown | Visited Spacefarers 3655 | -9/Scraptown | Discovered new exit (range 11) 3708 | -9/Scraptown | Entered Factory 3708 | -6/Factory | Accompanied by 13 allies 3708 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3757 | -6/Factory | Found Prototype Launcher 3777 | -6/Factory | Crushed by falling debris 3802 | -6/Factory | Lost 11 allies 3820 | -6/Factory | Identified Scatter Rocket Array 3918 | -6/Factory | Garrison activated, responded to threat 4064 | -6/Factory | Lost 10 parts (1p4n2u3w) 4068 | -6/Factory | Core integrity fell below 50% 4124 | -6/Factory | Sucked down chute 4124 | -6/Factory | Entered Waste 4125 | -6/Waste | Met a frightened Derelict 4132 | -6/Waste | Spotted C-40 Crusher 4133 | -6/Waste | Spotted C-40 Crusher 4139 | -6/Waste | EMP discharged 4139 | -6/Waste | System corruption reached 10% 4152 | -6/Waste | Spotted C-40 Crusher 4155 | -6/Waste | Spotted C-40 Crusher 4156 | -6/Waste | Spotted C-40 Crusher 4159 | -6/Waste | Spotted C-40 Crusher 4167 | -6/Waste | Discovered new exit (range 11) 4171 | -6/Waste | Entered Factory 4205 | -6/Factory | Identified exit to DSF 4205 | -6/Factory | Entered DSF 4230 | -6/DSF | Additional patrols routed to DSF 4244 | -6/DSF | Core integrity fell below 20% 4250 | -6/DSF | Discovered new exit (range 15) 4257 | -6/DSF | Entered Factory 4257 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4276 | -5/Factory | Lost 3 parts (3n) 4325 | -5/Factory | Build established: Mutant 4420 | -5/Factory | Spotted B-75 Beast 4603 | -5/Factory | Lost 4 parts (1p3n) 4680 | -5/Factory | Core integrity fell below 50% 4683 | -5/Factory | Discovered new exit (range 16) 4688 | -5/Factory | Core integrity fell below 20% 4691 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04670_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Proton Bomb Trap Map updated. 04670_ ALERT: Suspicious activity at Terminal F022. Dispatching Investigation squad. 04677_ VTOL Module destroyed. 04677_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04678_ System corrupted: Imp. Trap Scanner rejected. 04678_ O-16 Technician uses terminal to summon reinforcements. 04678_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F021. 04678_ O-16 Technician locks terminal. 04683_ EXIT=FOUND 04684_ Slug penetrates Wall. 04686_ G-50 Soldier suffers critical hit (Burn). 04687_ Penetrated by Slug. 04690_ Slug penetrates Wall. 04690_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# < #????????????????????? | | ??????????????????????+ @ #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# h #????????????????????? | | ??????????????????????# #????????????????????? | | ????????????#########?# g #????????????????????? | | ??????????? # g #????????????????????? | | ??????????? ; g #????????????????????? | | ??????????? # g l #????????????????????? | | ???????????? # #????????????????????? | | ???????????? ?# #????????????????????? | | ????????????? ?# g #????????????????????? | | ????????????? ??# gg #????????????????????? | | ?????????????? ??# #????????????????????? | | ?????????????? ???# #????????????????????? | | ?????????????? ?????# #????????????????????? | | ??????????????????????# #???###??????????????? | | ??????????????????????# # ? ??????????????? | | ??????????????????????# #"S ??????????????? | | ??????????????????????# #""" """?????????????? | | ??????????????????????# # "" """"??? #???????? | | ??????????????????????# # """""? #???????? | | ??????????????????????# # """""" #???????? | | ??????????????????????# # #???????? | | ??????????????????????# # """""" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: TH 20 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -9/Storage | Hacked Shield Generator | -9/Storage | Hacked Proton Missile Launcher | -9/Storage | Hacked Imp. Hover Unit | -9/Recycling | Hacked Arm. Medium Treads | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertWeaponAutobeam Manual? 0 Play Time 00:35:05 Cumulative 805.1 hours Start 2024.07.17 @ 14:14:16 End 2024.07.17 @ 15:01:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 946 Rogue 667 Adventurer 124 Explorer 155 Win Type - Total 32 Types 26/0/4/1/0/0/0/1/0 Lore% 75 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8d3c9d2d-0758-49df-8334-11fd29f90eb3