Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.29 @ 16:46:43 Player: gabr Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (70) 350 Value Destroyed (2096) 2096 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 6517 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (350) Ox6 Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Armor Integrity Analyzer Improved Weapon Shielding Hardened Medium Armor Plating Minigun Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Target Analyzer Armor Integrity Analyzer Reaction Control System Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Armor Integrity Analyzer Improved Weapon Shielding Hardened Medium Armor Plating Minigun Minigun Enhanced Autogun Enhanced Autogun Enhanced Autogun Advanced Assault Cannon Gauss Cannon Gauss Cannon Enhanced Flamer [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Power Shielding Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 3 | . . 1 . 2 . . . Utility 4 | . . 1 . . 2 1 . Weapon . | . . . . . . . . Parts Attached 131 | 7 12 26 12 23 25 3 23 Power 20 | 1 1 6 2 3 3 1 3 Engine 17 | 1 1 6 2 2 3 1 1 Core 3 | . . . . 1 . . 2 Reactor . | . . . . . . . . Propulsion 45 | 2 5 9 6 11 7 . 5 Treads . | . . . . . . . . Leg 29 | . 2 6 . 9 7 . 5 Wheel 4 | 2 . . 2 . . . . Hover 3 | . 3 . . . . . . Flight 9 | . . 3 4 2 . . . Utility 30 | 1 2 4 4 4 12 2 1 Device 4 | . . 1 1 1 . 1 . Storage 6 | 1 1 . 1 2 1 . . Processor 4 | . . 1 . . 3 . . Hackware 1 | . . . . . 1 . . Protection 15 | . 1 2 2 1 7 1 1 Artifact . | . . . . . . . . Weapon 36 | 3 4 7 . 5 3 . 14 Energy Gun 6 | 1 1 1 . 1 . . 2 Energy Cannon 2 | . . 1 . 1 . . . Ballistic Gun 16 | 2 2 5 . 3 2 . 2 Ballistic Cannon 8 | . . . . . 1 . 7 Launcher 1 | . 1 . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 4 . 1 . . . Parts Lost 32 | . 4 2 1 1 4 . 20 Power 4 | . . . . . . . 4 Propulsion 11 | . 3 1 . . 2 . 5 Utility 10 | . . 1 1 1 2 . 5 Weapon 7 | . 1 . . . . . 6 Highest Loss Streak 20 | . 2 2 1 1 1 . 20 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 89 98 92 98 98 100 76 Engine 8 | . 14 11 11 3 6 13 7 Core 1 | . . . . 5 . . 3 Leg 24 | . 1 28 . 38 37 33 23 Wheel 1 | . 9 . . . . . . Hover 1 | . 15 . . . . . . Flight 6 | . . 4 32 5 . . . Device 1 | . . 2 . . 1 1 3 Storage 9 | . 14 11 11 9 7 6 6 Processor 5 | . . 8 . . 8 13 12 Protection 13 | . 4 10 15 17 16 18 7 Energy Gun 3 | . 8 7 . 1 4 . 1 Ballistic Gun 11 | . 12 14 22 13 7 6 . Ballistic Cannon 1 | . . . . . 2 6 5 Naked Turns . | . . . . . . . . Heaviest Build 94 | 12 17 25 25 94 60 71 69 Greatest Support 95 | 26 26 45 20 73 75 75 95 Greatest Overweight (x) 14 | 2 2 4 2 6 . . 14 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 15 15 15 Average Capacity 10 | 7 8 8 8 8 14 15 15 Most Carried 15 | 6 8 8 8 9 15 13 15 Average Carried 10 | 3 7 7 8 7 13 12 13 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 14 | 6 8 8 8 8 14 13 12 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Matter Collected 2736 | 224 331 459 605 396 480 . 241 Remotely . | . . . . . . . . Salvage Created 2613 | . 346 875 343 396 431 . 222 Parts 137 | . 28 53 3 19 23 . 11 Haulers Intercepted 5 | . 1 3 . 1 . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Combat Hostiles Destroyed 69 | . 7 18 19 9 10 . 6 Melee 1 | . . . . . . . 1 Guns 55 | . 2 18 18 6 10 . 1 Cannons 5 | . . . . 3 . . 2 AOE 7 | . 5 . 1 . . . 1 Classes Destroyed 15 | . 7 2 2 1 2 . 1 Worker 1 | . 1 . . . . . . Builder 2 | . 2 . . . . . . Hauler 5 | . 1 3 . 1 . . . Recycler 6 | . 1 4 1 . . . . Operator 2 | . 1 . . . 1 . . Watcher 3 | . 2 1 . . . . . Swarmer 13 | . . 7 . 3 . . 3 Grunt 27 | . 7 10 . 4 5 . 1 Brawler 1 | . . . . . 1 . . Sentry 3 | . . 1 . 1 1 . . Demolisher 1 | . . . 1 . . . . Specialist 2 | . . . . . . . 2 Hunter 3 | . . . . 1 2 . . Programmer 1 | . . . . . 1 . . Assembled 18 | . . . 18 . . . . Best Kill Streak 9 | . 7 6 9 3 4 . 2 Combat Bots Only 4 | . 2 4 4 3 4 . 2 Max Kills in Single Turn 3 | . 3 2 1 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 1 | . 1 . 1 . . . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Hostile Shots Fired 626 | . 43 85 48 82 116 . 252 Missed 181 | . 12 12 14 29 29 . 85 Damage Taken 7129 | . 451 873 660 647 1182 . 3316 Core 1243 | . 27 101 117 50 91 . 857 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 306 | . . . 2 36 147 . 121 Core Remaining (%) 82 | 100 89 . 45 90 87 . . Volleys Fired 301 | . 47 74 60 43 47 . 30 Largest 2 | . 2 2 2 2 2 . 2 Hottest 135 | . 76 85 50 86 89 . 135 Shots Fired 561 | . 72 144 120 86 94 . 45 Gun 486 | . 52 144 120 75 76 . 19 Cannon 50 | . . . . 11 18 . 21 Launcher 20 | . 20 . . . . . . Special 5 | . . . . . . . 5 Kinetic 396 | . 31 85 120 74 65 . 21 Thermal 112 | . 7 59 . 12 29 . 5 Explosive 20 | . 20 . . . . . . Electromagnetic 33 | . 14 . . . . . 19 Robot Hit Streak 12 | . 10 12 9 8 8 . 12 Robot Miss Streak 7 | . 3 7 6 3 5 . 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . 2 1 . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . Shots Hit Robots 354 | . 38 109 66 48 64 . 29 Core Hits 206 | . 25 78 34 18 36 . 15 Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 12 | . . 3 1 . 5 . 3 Burn 6 | . . 2 . . 2 . 2 Destroy 3 | . . 1 1 . 1 . . Blast 3 | . . . . . 2 . 1 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing 3 | . . . . . . . 3 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6661 | . 1374 1315 1181 848 1191 . 752 Guns 4510 | . 303 1315 1126 651 970 . 145 Cannons 709 | . . . . 181 221 . 307 Explosions 1265 | . 1071 . 55 . . . 139 Melee 100 | . . . . . . . 100 Ramming 23 | . . . . 16 . . 7 Kinetic 3587 | . 133 624 1126 651 746 . 307 Thermal 1631 | . 66 691 55 181 445 . 193 Explosive 1071 | . 1071 . . . . . . Electromagnetic 249 | . 104 . . . . . 145 Impact . | . . . . . . . . Slashing 100 | . . . . . . . 100 Piercing . | . . . . . . . . Highest Corruption 5 | . . . 1 . 2 . 5 Average Corruption 2 | . . . 1 . 2 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . 3 . 6 . 10 Message Errors 6 | . . . 2 . 2 . 2 Matter Fused 5 | . . . 1 . . . 4 Heat Flow Errors 2 | . . . . . 1 . 1 Energy Discharges 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 64 | . 31 . . . . . 33 Projectiles 4 | . . . . . . . 4 Explosions 60 | . 31 . . . . . 29 Melee . | . . . . . . . . Knockbacks 9 | . . . . . 7 . 2 Impact . | . . . . . . . . Kinetic 9 | . . . . . 7 . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 140 | . 86 . . . . . 54 Shots 5 | . 4 . . . . . 1 Rammed . | . . . . . . . . Targets Rammed 7 | . . . . 5 . . 2 Kicked 7 | . . . . 5 . . 2 Crushed . | . . . . . . . . Highest Temperature 522 | . 264 522 160 230 315 . 96 Average Temperature 97 | . 75 171 41 50 97 . 35 Received Heat Transfer 1822 | . 207 399 160 225 219 . 612 Effects 12 | . . 11 . . 1 . . Shutdowns 3 | . . 3 . . . . . Energy Bleed 3 | . . 2 . . 1 . . Interference 3 | . . 3 . . . . . Damage (minor) 2 | . . 2 . . . . . Damage (major) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 4 | . . 2 . . 1 . 1 Heat Transferred 3522 | . 148 1146 50 296 962 . 920 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Peak Influence 460 | . 266 460 239 262 227 35 124 Initial 126 | . . 46 126 14 71 35 24 Average 137 | . 163 244 134 166 70 35 77 Maximum Alert Level 2 | . 1 2 1 1 1 . . Low Security (%) 72 | 100 47 44 61 68 99 100 100 Level 1 23 | . 52 40 38 31 . . . Level 2 3 | . . 15 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 2 . . 2 4 . 3 Investigation 3 | . 1 . . . 2 . . Extermination 1 | . . . . . 1 . . Reinforcement 6 | . 1 . . 1 1 . 3 Assault . | . . . . . . . . Garrison 1 | . . . . 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Distress Signals 7 | . 3 2 1 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 121 | . 11 30 21 20 14 . 25 Peak Tracking Total 7 | . 5 5 4 6 4 . 7 Tactical Retreats 14 | . . 4 3 1 . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Traps Triggered 4 | . 1 1 . . 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Disabled 4 | . 1 1 2 . . . . Max in Single Turn 1 | . 1 1 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Machines Accessed 10 | . 2 . . 2 5 1 . Terminals 9 | . 2 . . 2 4 1 . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 19 | . 2 . . 3 13 1 . Successful 6 | . 2 . . 2 1 1 . Failed 13 | . . . . 1 12 . . Catastrophic 3 | . . . . 1 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 14 | . 2 . . 3 8 1 . Fabricators 5 | . . . . . 5 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 . . 2 . 1 . Prototype ID Bank 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . 1 . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used . | . . . . . . . . Hacking Detections 8 | . 1 . . 2 5 . . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Turns Passed 4275 | 62 476 874 587 598 1196 72 410 Spaces Moved 3037 | 51 350 462 736 422 776 57 183 Core 20 | 7 . . . 1 . . 12 Treads . | . . . . . . . . Legs 1706 | . 17 365 . 320 776 57 171 Wheels 178 | 44 122 . 12 . . . . Hover 211 | . 211 . . . . . . Flight 922 | . . 97 724 101 . . . Fastest Speed 28 | 50 56 104 34 28 120 120 120 Average Speed 98 | 89 92 117 51 99 120 120 152 Slowest Speed 750 | 150 180 330 180 350 120 120 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 51 25 97 27 19 2 46 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 105 | . 87 . 8 1 3 . 6 Melee . | . . . . . . . . Projectile 5 | . . . . 1 3 . 1 AOE 100 | . 87 . 8 . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac DSF Total 3867 | 63 438 670 869 549 963 60 255 Wait 245 | . 12 72 53 29 76 . 3 Move 3024 | 50 349 461 729 421 775 56 183 Hop 3 | . . . 3 . . . . Pick Up 46 | 6 8 8 1 7 16 . . Fast Attach 76 | 6 6 17 9 9 15 1 13 Attach 14 | . 3 1 . 2 3 2 3 Detach 8 | . 1 1 . 1 3 1 1 Swap 41 | 1 3 8 3 12 7 . 7 Drop 99 | . 9 28 11 20 21 . 10 Fire 301 | . 47 74 60 43 47 . 30 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick 7 | . . . . 5 . . 2 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory -6/Factory -6/DSF History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 13) 539 | -10/Materials | Entered another Materials area 539 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Discovered new exit (range 7) 1413 | -9/Materials | Entered Mines 1414 | -9/Mines | Assembled infested the area 1425 | -9/Mines | Learned Materials non-interactive machine intel 1541 | -9/Mines | Core integrity fell below 50% 1693 | -9/Mines | Discovered new exit (range 4) 1826 | -9/Mines | Learned location of Zion (-7) 1909 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1941 | -9/Mines | Discovered new exit (range 10) 2000 | -9/Mines | Entered Materials 2000 | -8/Materials | Evolved 2 slots: Propulsion x2 2001 | -8/Materials | Identified exit to Storage 2002 | -8/Materials | Loaded intel: 38 non-interactive machine locations 2044 | -8/Materials | Garrison activated, responded to threat 2055 | -8/Materials | Identified exit to Factory 2598 | -8/Materials | Entered Factory 2598 | -7/Factory | Evolved 2 slots: Utility x2 3556 | -7/Factory | Discovered new exit (range 15) 3794 | -7/Factory | Entered another Factory area 3794 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3863 | -6/Factory | Identified exit to DSF 3866 | -6/Factory | Entered DSF 3891 | -6/DSF | Additional patrols routed to DSF 4224 | -6/DSF | Core integrity fell below 50% 4251 | -6/DSF | Core integrity fell below 20% 4276 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04238_ Acquired 6 matter. 04238_ Penetrated by Slug. 04240_ Slug penetrates Wall. 04240_ Knocked back. 04241_ Penetrated by Slug. 04247_ Slug penetrates X-62 Marksman. 04247_ X-62 Marksman destroyed. 04248_ System corrupted: Heat flow error (+117). 04253_ Penetrated by Slug. 04256_ Slug penetrates Wall. 04256_ Acquired 2 matter. 04256_ Target Analyzer destroyed. 04256_ Critical hit (Blast). 04266_ Penetrated by Slug. 04269_ Lgt. Fission Core destroyed. 04272_ Penetrated by Slug. 04273_ C-30 ARC bursts open, deploying its payload. 04273_ B-48 Gladiator unfolds itself. 04273_ G-50 Soldier unfolds itself. 04276_ Matter Repository disabled. Map ----- +----------------------------------------------------+ | ???????###"##????????????????????? | | ??????#""%""#????????????????????? | | ??????#""%""#????????????????????? | | ?????##""% ????????????????????? | | ??????""" ?????????????????????? | | ???????"" ?????????????????????? | | ????????#^^#?????????????????????? | | ???????## ###???????????????????? | | ???????#! !!#???????????????????? | | ???????#! !!#???????????????????? | | ???????## ###???????????????????? | | ???????#! !!#???????????????????? | | ???????#! !!#???????????????????? | | ???????#! !!#???????????????????? | | ??????### ##########????????????? | | ??????#**[ ;" #!!!##???????????? | | ????###*%!!## "!!!;# ????????? | | ????# #![% % ???????? | | ????##"=* " g H "%???????? | | ???## # [ "% ggb% "%"???????? | | ???# % xg;" %===## ??????? | | ???# " ]##% "===#??? #??????? | | ???## ### ; =#######??? ##?????? | | ????###;] *%%;##???????? !!?????? | | ??????## [ ; #??????? !??????? | | ???????# @ ###??????? !??????? | | ???????## ###????????? ###????? | | ???????# #????????? #????? | | ???????# #????????? #????? | | ???????## [##########?? ?????? | | ??????### ### [#]]]#?? #??????? | | ????###"" =!## [#]]]### ###????? | | ????""""" #????? | | ????"##"" % / ^ #????? | | ??????#"""%"## #/ ]#== #????? | | ??????#"""""#########== #????? | | ??????####"##???????#########????? | | ?????????#"#?????????????????????? | | ?????????""#?????????????????????? | | ?????????##??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 27 Energy Capacity 465 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deadly Force Exterminator Challenges ------------ None Game ------ Seed CarbideBeamDisintegrator Manual? 0 Play Time 00:47:54 Cumulative 21.7 hours Start 2024.03.29 @ 15:58:03 End 2024.03.29 @ 16:46:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 674ba7d7-049f-48d8-b159-b3aa34bca589