Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 17:56:12 Player: MiNathan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1264) 1264 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (332) 332 TOTAL SCORE: 4701 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 278/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Structural Scanner Improved Sensor Array Cloak of Protection > --- WEAPON ----------- Firepult Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Sensor Array Device Sensor Array Processor Signal Interpreter Hackware Hacking Suite Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Firepult Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 2 . Weapon 1 | . . . . . 1 . Parts Attached 78 | 5 9 2 7 3 14 38 Power 11 | 1 2 . . . 2 6 Engine 8 | 1 2 . . . 2 3 Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 15 | 2 1 . . . 3 9 Treads 7 | 2 1 . . . 1 3 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 5 | . . . . . . 5 Flight 3 | . . . . . 2 1 Utility 18 | . 3 . 3 3 4 5 Device 14 | . 2 . 3 3 3 3 Storage . | . . . . . . . Processor 3 | . 1 . . . 1 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 34 | 2 3 2 4 . 5 18 Energy Gun 8 | 1 2 1 1 . . 3 Energy Cannon 6 | . . . 2 . 1 3 Ballistic Gun 16 | 1 1 1 1 . 4 8 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . . . . 2 Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 3 . . 2 Parts Lost 18 | . 1 . . 1 2 14 Power 6 | . . . . . 2 4 Propulsion 2 | . . . . . . 2 Utility 5 | . . . . 1 . 4 Weapon 5 | . 1 . . . . 4 Highest Loss Streak 11 | . 1 . . 1 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 83 | . 85 100 91 81 61 66 Engine 11 | . 14 14 14 14 6 5 Treads 21 | . 28 28 28 25 9 8 Hover 1 | . . . . . . 7 Device 16 | . 11 14 21 27 24 13 Processor 7 | . 3 14 7 . 7 6 Energy Gun 11 | . 16 24 6 . . 1 Energy Cannon 3 | . . . 6 14 7 2 Ballistic Gun 4 | . 10 3 6 . 3 3 Naked Turns . | . . . . . . . Heaviest Build 37 | 7 11 11 37 37 36 28 Greatest Support 69 | 40 40 40 40 40 48 69 Greatest Overweight (x) 3 | . . . . 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 4 4 5 3 3 4 Average Carried 1 | 1 1 2 3 2 . . Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 3 | . 2 3 3 1 . 1 Class Distribution -------------------- 83% | Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1128 | 249 111 20 . 126 125 497 Remotely . | . . . . . . . Salvage Created 1639 | . 255 131 . 91 494 668 Parts 81 | . 22 9 . 5 9 36 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 31 | . 3 4 . 3 10 11 Guns 13 | . 3 3 . . 1 6 Cannons 8 | . . . . 1 2 5 AOE 8 | . . 1 . 2 5 . Classes Destroyed 10 | . 4 1 . 1 2 2 Worker 4 | . . . . . 1 3 Builder 2 | . 1 . . . 1 . Hauler 1 | . 1 . . . . . Recycler 1 | . . . . . . 1 Watcher 3 | . 1 . . . 1 1 Swarmer 8 | . . 2 . . 4 2 Grunt 18 | . 3 2 . 2 3 8 Sentry 3 | . . . . . 3 . Programmer 1 | . . . . . . 1 Assembled 1 | . . . . 1 . . Best Kill Streak 4 | . 2 2 . 3 4 3 Combat Bots Only 4 | . 2 2 . 3 4 3 Max Kills in Single Turn 3 | . 1 1 . 1 3 2 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . 1 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 265 | . 24 15 . 4 27 195 Missed 78 | . 5 5 . 2 7 59 Damage Taken 2845 | . 278 119 . 118 284 2046 Core 771 | . 31 17 . . 19 704 Absorbed by Shields 115 | . . . . . . 115 Regen/Repaired (Parts) 31 | . 12 . . . . 19 Core Remaining (%) 92 | 100 . . . 80 96 . Volleys Fired 146 | . 33 9 . 4 14 86 Largest 2 | . 2 2 . 1 2 2 Hottest 273 | . 105 105 . 250 273 130 Shots Fired 205 | . 64 18 . 4 17 102 Gun 143 | . 64 18 . . 6 55 Cannon 53 | . . . . 4 11 38 Launcher 1 | . . . . . . 1 Special 8 | . . . . . . 8 Kinetic 71 | . 25 . . . 6 40 Thermal 113 | . 36 9 . 4 11 53 Explosive . | . . . . . . . Electromagnetic 13 | . 3 9 . . . 1 Robot Hit Streak 9 | . 9 2 . 4 6 9 Robot Miss Streak 6 | . 3 3 . 6 5 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 122 | . 40 6 . 2 12 62 Core Hits 71 | . 14 5 . 5 17 30 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Burn 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2705 | . 408 161 . 76 743 1317 Guns 1147 | . 408 100 . . 44 595 Cannons 798 | . . . . 33 126 639 Explosions 747 | . . 61 . 43 573 70 Melee . | . . . . . . . Ramming 13 | . . . . . . 13 Kinetic 616 | . 113 . . . 44 459 Thermal 1946 | . 271 125 . 76 699 775 Explosive . | . . . . . . . Electromagnetic 130 | . 24 36 . . . 70 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . . 2 5 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 2 | . . . . . 1 1 Energy Discharges 1 | . . . . . 1 . Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 43 | . . . . 13 12 18 Projectiles 22 | . . . . . 4 18 Explosions 21 | . . . . 13 8 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 115 | . . . . 94 15 6 Shots 7 | . . . . 6 1 . Rammed 7 | . . . . . . 7 Targets Rammed 7 | . . . . . . 7 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 680 | . 213 168 . 680 414 318 Average Temperature 131 | . 73 68 . 336 178 85 Received Heat Transfer 1149 | . 198 39 . 26 117 769 Effects 19 | . . . . 16 3 . Shutdowns 3 | . . . . 2 1 . Energy Bleed 5 | . . . . 4 1 . Interference 2 | . . . . 1 1 . Matter Decay 1 | . . . . 1 . . Short Circuit 1 | . . . . 1 . . Damage (major) 7 | . . . . 7 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . 3 . Combat Hostiles 2 | . . . . . 2 . Parts Melted 21 | . 2 . . 1 16 2 Heat Transferred 6340 | . 635 272 . 480 3680 1273 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 428 | . 96 111 . 52 428 310 Initial 126 | . . 5 . . . 126 Average 85 | . 12 54 . 5 219 158 Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 87 | 100 100 100 . 100 43 77 Level 1 11 | . . . . . 49 22 Level 2 . | . . . . . 7 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . 1 7 Investigation 6 | . 2 . . . 1 3 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . 1 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 8 8 . 3 11 22 Peak Tracking Total 8 | . 3 3 . 2 3 8 Tactical Retreats 3 | . . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 7 | . . . . . 6 1 Max in Single Turn 2 | . . . . . 2 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 10 | . 5 . . . 2 3 Terminals 7 | . 4 . . . 1 2 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . 1 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 11 . . . 6 12 Successful 15 | . 7 . . . 3 5 Failed 14 | . 4 . . . 3 7 Catastrophic 4 | . 2 . . . . 2 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 15 | . 7 . . . 3 5 Fabricators . | . . . . . . . Repair Stations 14 | . 4 . . . 3 7 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . . . 2 1 Prototype ID Bank 2 | . . . . . 1 1 Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . . . . . 1 . Transport Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 4 . . . 1 4 Scan Component 6 | . 2 . . . 1 3 Repair 3 | . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 2 . . . 1 3 Full Trace Events 5 | . 1 . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . . 1 Time 70 | . 52 . . . . 18 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 5 | . . . . . . 5 Non-combat 4 | . . . . . . 4 Combat 1 | . . . . . . 1 Robot Hacks Applied 5 | . . . . . . 5 parse_system 2 | . . . . . . 2 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 check_alert 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 . . Total Orders 1 | . . . 1 . . . AID 1 | . . . 1 . . . Ally Attacks 7 | . . 4 . 3 . . Total Damage 92 | . . 55 . 37 . . Kills 3 | . . 3 . . . . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4256 | 42 725 1217 417 465 501 889 Spaces Moved 2356 | 31 209 722 247 165 259 723 Core 40 | 15 . . . . . 25 Treads 1642 | 16 209 722 247 165 159 124 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 480 | . . . . . . 480 Flight 194 | . . . . . 100 94 Fastest Speed 32 | 50 160 160 160 160 32 35 Average Speed 136 | 106 160 160 160 184 163 77 Slowest Speed 240 | 160 160 160 160 240 240 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 3 36 100 60 35 26 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 99 | . . 1 . 15 81 2 Melee . | . . . . . . . Projectile 9 | . . . . . 7 2 AOE 90 | . . 1 . 15 74 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3228 | 40 541 766 271 323 322 965 Wait 523 | . 274 29 5 148 15 52 Move 2350 | 30 208 721 246 164 258 723 Hop . | . . . . . . . Pick Up 76 | 5 12 3 6 1 13 36 Fast Attach 1 | . . . . . . 1 Attach 57 | 5 5 . 4 2 11 30 Detach 3 | . . . 1 . . 2 Swap 20 | . 4 2 3 1 3 7 Drop 45 | . 5 2 6 3 8 21 Fire 146 | . 33 9 . 4 14 86 Melee . | . . . . . . . Ram 7 | . . . . . . 7 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 12) 43 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Lgt. Assault Rifle 510 | -10/Materials | Repaired Sensor Array 727 | -10/Materials | Discovered new exit (range 8) 738 | -10/Materials | Identified exit to Mines 768 | -10/Materials | Entered Mines 857 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 971 | -10/Mines | Discovered new exit (range 11) 986 | -10/Mines | Identified exit to Materials 1316 | -10/Mines | Discovered exit to Materials (range 6) 1518 | -10/Mines | Learned location of Storage (-8) 1751 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Identified exit to Subcaves 1977 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1977 | -10/Mines | Discovered new exit (range 5) 1982 | -10/Mines | Identified exit to Exiles 1985 | -10/Mines | Entered Exiles 1985 | -10/Exiles | Accompanied by 3 allies 2024 | -10/Exiles | Met 8R-AWN 2053 | -10/Exiles | Met EX-HEX 2097 | -10/Exiles | Met EX-BIN 2117 | -10/Exiles | Aligned with FarCom system 2118 | -10/Exiles | Given EX-Vault access code 2155 | -10/Exiles | Opened EX-Vault 2165 | -10/Exiles | Found Prototype Energy Cannon 2167 | -10/Exiles | Identified Firepult 2187 | -10/Exiles | Found Prototype Device 2188 | -10/Exiles | Identified Cloak of Protection 2194 | -10/Exiles | Found Prototype Device 2195 | -10/Exiles | Identified PSU Rigger 2250 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2300 | -10/Exiles | Met EX-DEC 2381 | -10/Exiles | Discovered new exit (range 14) 2402 | -10/Exiles | Stole three prototypes: PSU Rigger, Cloak of Protection, Firepult 2402 | -10/Exiles | Entered Mines 2402 | -9/Mines | Accompanied by 3 allies 2508 | -9/Mines | Discovered new exit (range 14) 2570 | -9/Mines | Excavation squad dispatched 2570 | -9/Mines | A large section of the Mines collapsed 2867 | -9/Mines | Entered Materials 2867 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2868 | -8/Materials | Identified exit to Storage 3103 | -8/Materials | Discovered new exit (range 16) 3368 | -8/Materials | Entered Factory 3368 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3370 | -7/Factory | FarCom data flow suspended 3532 | -7/Factory | Garrison activated, responded to threat 3774 | -7/Factory | Repaired Broken Lgt. Ion Engine 4186 | -7/Factory | Core integrity fell below 50% 4237 | -7/Factory | Core integrity fell below 20% 4257 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- recycling unit. U-05 Engineer lays Concrete. Slug penetrates G-47 Trooper. G-47 Trooper destroyed. U-05 Engineer lays Concrete. R-06 Scavenger inserts Particle Gun into recycling unit. U-05 Engineer lays Concrete. M-28 Smith fits Backup Power III on R-06 Scavenger. U-05 Engineer lays Concrete. R-06 Scavenger inserts VTOL Module into recycling unit. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. Recycling unit begins recycling process. U-05 Engineer lays Concrete. R-06 Scavenger collects Aluminum Leg. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????#"" "" | | ????????????????????????????????????????????#"" | | ??????????????????????? ################## | | ?????????????????????????? | | ?????????????????????????????# #######+## | | ?????????????????????????????# [[ # | | ?????????????????????????????# [[ / """ """ | | ?????????????????????????????# #### """ """ | | ?????????????????????????#???# #??# """ """ | | ???????????????????????? #???#]!! % #??# | | ???????????????????????? #???#]! #??# """ """ | | ???????????????????????? ##### ! #??# """ """ | | ???????????????????#####+## #??# """ """ | | ???????????????????# # #??# | | ???????????????????# # #??# | | ???????????????????# + #??# | | ???????????????????# ####+##### #??########## | | ???????????????????# #?? ????? #???????????? | | ???????????????????# #?# ????? ^???????????? | | ???????????????????#/######?# ?????? ??????????? | | ???????????????????# #??????# ?????? #?????????? | | ???????????????????# #??????#??????? #?????????? | | ???????????????????# #?????????????? #?????????? | | ????????????????#### ############### #?????????? | | ????????????????# s% *%[ #?????????? | | ????????????????# @ #?????????? | | ????????????????# %[ r """????????????? | | ????????????????# = rY"????????????? | | ???????????????## % m """????????????? | | ???????????????# r r ????????????? | | ???????????????# u ??????????? | | ???????????????# """ ??????????? | | ???????????????# """ ? ??????????? | | ???????????????# !!! ""??????????????? | | ???????????????## u!!! "??????????????? | | ????????????????# u !! "??????????????? | | ????????????????# ??????????????? | | ????????????????# ??????????????? | | ????????????????#### ### ???????????????? | | ???????????????????# ??? ????????????????? | | ???????????????????#+???# ##????????????????? | | ????????????????????????? ??????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Cloak Strength 5 Additional Mass Support 9 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonChargePod Manual? 0 Play Time 00:34:22 Cumulative 7.4 hours Start 2024.04.28 @ 17:25:22 End 2024.04.28 @ 17:56:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 13 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecfee011-9618-4c83-9137-282e3e1353c7