Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 00:33:00 Player: THN-L0C Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (4) 20 Value Destroyed (47) 47 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 2505 Bonus ------- Follower Combat Kills 78 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 142/400 Matter 285/300 Energy 90/100 System Corruption 4% Temperature Cool (0) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Tactical Coordination Suite > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Mobile Refinery Mk. CCLXVII Phasing AFG Heavy Battle Rifle Ripper Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Mobile Refinery Mk. CCLXVII Hacking Drone Bay > --- WEAPON ----------- Makeshift Sword CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Phasing AFG Improved Datajack Chainsword GAL Module [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Hacking Drone Bay Device Hacking Drone Bay Storage Small Storage Unit Weapon CR-A16's Pointy Stick Ballistic Gun Assault Rifle Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 27 | 6 7 2 2 . 8 2 Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 14 | 2 6 2 2 . . 2 Treads 6 | 2 2 . . . . 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 8 | . 4 2 2 . . . Utility 5 | 1 . . . . 4 . Device 4 | . . . . . 4 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 6 | 2 1 . . . 3 . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 1 . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Corrupted Parts 2 | . . . . . . 2 System Corruption 4 | . . . . . . 4 Parts Lost 7 | . . . . . . 7 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 1 | . . . . . . 1 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . . . . . 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 65 55 55 55 90 68 Engine 11 | . 14 14 11 11 11 9 Flight 39 | . 18 28 44 44 44 16 Device 10 | . . . . . 13 20 Storage 2 | . 14 12 . . . . Slashing Weapon 8 | . . . . . 10 9 Piercing Weapon 7 | . . . . . 10 11 Peak Build Rating 33 | 6 6 4 5 5 33 33 Average Rating 21 | 5 4 3 4 5 28 28 On Entrance 8 | . 6 4 3 5 5 33 Naked Turns . | . . . . . . . Heaviest Build 35 | 11 11 8 3 3 35 22 Greatest Support 40 | 40 40 8 16 16 16 20 Greatest Overweight (x) 7 | . 3 . . . 5 7 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 Most Carried 8 | . 8 8 4 3 5 5 Average Carried 4 | . 4 7 3 3 4 5 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 7 | . 7 5 3 3 5 5 Class Distribution -------------------- 80% | Mutant 19% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 454 | 156 26 47 . 150 75 . Remotely . | . . . . . . . Salvage Created 67 | 23 44 . . . . . Parts 11 | 3 8 . . . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 3 | . 3 . . . . . Guns 3 | . 3 . . . . . Classes Destroyed 2 | 1 1 . . . . . Tunneler 1 | 1 . . . . . . Swarmer 3 | . 3 . . . . . Best Kill Streak 3 | 1 3 . . . . . Combat Bots Only 3 | . 3 . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 97 | . 11 21 6 1 . 58 Missed 37 | . 6 14 3 . . 14 Damage Taken 910 | . 48 52 24 11 . 775 Core 314 | . 26 30 . 11 . 247 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 77 . . . . Volleys Fired 7 | 3 4 . . . . . Largest 2 | 2 1 . . . . . Hottest 40 | 40 20 . . . . . Shots Fired 10 | 6 4 . . . . . Gun 10 | 6 4 . . . . . Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 10 | 6 4 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 7 | 3 7 . . . . . Robot Miss Streak 1 | 1 . . . . . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 8 | 4 4 . . . . . Core Hits 5 | 2 3 . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 2 | . . . . . . 2 Piercing 1 | . . . . . . 1 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 98 | 48 50 . . . . . Guns 98 | 48 50 . . . . . Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 98 | 48 50 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature . | . . . . . . . Average Temperature . | . . . . . . . Received Heat Transfer 135 | . 12 . . 6 . 117 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 207 | 5 148 207 95 81 . . Initial 80 | . 3 57 80 36 . . Average 71 | . 64 126 90 69 . . Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 94 | 100 100 83 100 100 . . Level 1 5 | . . 16 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 10 26 4 2 . 14 Peak Tracking Total 22 | . 6 22 4 2 . 13 Tactical Retreats 5 | . 2 2 . 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 . . 4 4 Highest-Rated Group 151 | . . 45 . . 151 151 Highest-Rated Ally 39 | . . 31 . . 39 39 Total Orders . | . . . . . . . Ally Attacks 35 | . . 18 . . . 17 Total Damage 817 | . . 305 . . . 512 Kills 9 | . . 7 . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 1692 | 120 108 158 35 82 1133 56 Spaces Moved 2157 | 68 169 413 100 265 1115 27 Core 161 | 5 1 . . . 150 5 Treads 79 | 63 13 . . . . 3 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 1917 | . 155 413 100 265 965 19 Fastest Speed 31 | 50 37 37 31 31 31 111 Average Speed 71 | 151 48 37 31 31 93 172 Slowest Speed 400 | 160 200 37 31 31 300 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . 2 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 33 82 19 68 89 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . 3 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2283 | 76 189 415 103 264 1205 31 Wait 61 | . . . . . 61 . Move 2143 | 67 164 408 99 264 1114 27 Hop 4 | . 2 2 . . . . Pick Up 16 | . 5 1 1 . 9 . Fast Attach 16 | 6 2 . . . 6 2 Attach 3 | . 1 . 2 . . . Detach 7 | . 5 . . . 2 . Swap 8 | . 4 2 . . 2 . Drop 16 | . 2 2 1 . 11 . Fire 7 | 3 4 . . . . . Melee 2 | . . . . . . 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 15) 225 | -10/Materials | Discovered new exit (range 12) 229 | -10/Materials | Entered Mines 232 | -10/Mines | Assembled infested the area 237 | -10/Mines | Assisted by a Guerilla fighting off Assembled 278 | -10/Mines | Discovered new exit (range 10) 289 | -10/Mines | Learned Materials emergency access door positions 329 | -10/Mines | Build established: Mutant 338 | -10/Mines | Learned location of Zion (-7) 363 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 383 | -10/Mines | Discovered new exit (range 9) 384 | -10/Mines | Learned Materials stockpile data 385 | -10/Mines | Learned location of Storage (-8) 387 | -10/Mines | Entered Materials 387 | -9/Materials | Evolved 2 slots: Propulsion x2 417 | -9/Materials | Discovered new exit (range 16) 422 | -9/Materials | Entered Mines 492 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 497 | -9/Mines | Learned 4 Materials zone layouts 497 | -9/Mines | Discovered new exit (range 7) 504 | -9/Mines | Entered Zion 532 | -7/Zion | Found Prototype Device 532 | -7/Zion | Identified Phasing AFG 559 | -7/Zion | Discovered new exit (range 16) 607 | -7/Zion | Found CR-A16's Pointy Stick 655 | -7/Zion | Learned Factory emergency access door positions 673 | -7/Zion | Given the Hacking Drone Bay 674 | -7/Zion | Found Prototype Device 674 | -7/Zion | Identified Hacking Drone Bay 711 | -7/Zion | Found GAL Module 780 | -7/Zion | Found Prototype Device 780 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1309 | -7/Zion | Met Imprinter 1332 | -7/Zion | Imprinted 1335 | -7/Zion | Declared Zion's savior 1637 | -7/Zion | Entered Proximity Caves 1637 | -6/Proximity Caves | Accompanied by 4 allies 1659 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1681 | -6/Proximity Caves | Core integrity fell below 50% 1693 | -6/Proximity Caves | Self-destructed Last Messages --------------- 01679_ S-27 Virus destroyed. 01681_ Ripper destroyed. 01683_ Autogun fries itself beyond repair. 01683_ 9P-GR3(M) suffers critical hit (Burn). 01683_ Imp. Deuterium Engine destroyed. 01684_ Y-64 Sentinel IFF system glitched. 01684_ Slug penetrates Wall. 01684_ Acquired Corrupted Arm. Treads. 01684_ Integrated Corrupted Arm. Treads (+1). 01685_ G-50 Soldier IFF system glitched. 01685_ VR-NJF(M) destroyed. 01687_ 9P-GR3(M) destroyed. 01688_ Slug penetrates Wall. 01689_ Hacking Drone Bay destroyed. 01691_ Lgt. Nuclear Core fries itself beyond repair. 01691_ Microactuators fries itself beyond repair. 01691_ Acquired Corrupted Arm. Treads. 01691_ Integrated Corrupted Arm. Treads (+3). 01691_ Penetrated by Slug. 01692_ Lgt. Nuclear Core fries itself beyond repair. 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"""????????????? | | ??????????????????# #### """????????????? | | ??????????????##### """" #????????? | | ??????????????# #????????? | | ??????????????# #????????? | | ??????????????# ## #### ????????? | | ??????????????# ##???#????????????? | | ??????????????# ###?????????????????? | | ??????????????## ##???????????????????? | | ???????????????#######????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedColdMask Manual? 0 Play Time 00:14:07 Cumulative 74.2 hours Start 2024.08.19 @ 00:19:44 End 2024.08.19 @ 00:33:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 49 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a73ef0ef-460f-48ca-842a-2a8c6247a048