Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 15:01:06 Player: Findu Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (3253) 3253 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (286) 286 TOTAL SCORE: 7329 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 175 Friendly Fire -35 Cogmind --------- Core Integrity 0/700 Matter 33/300 Energy 150/150 System Corruption 22% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Improved Treads Heavy Ion Cannon Advanced Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Visual Processing Unit Core Analyzer > --- WEAPON ----------- Shock Rifle Improved Spread Laser Plasma Cannon > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Wheel Improved Heat Sink Small Matter Pod Gauss Cannon Mini Grenade Launcher Great Maul [Rating: 41] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 129 | 6 3 1 21 6 37 37 3 15 Power 14 | 1 . . 1 . 4 6 . 2 Engine 5 | 1 . . 1 . 1 1 . 1 Core 9 | . . . . . 3 5 . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 . . 3 2 6 7 . 4 Treads 14 | 1 . . 2 1 5 4 . 1 Leg . | . . . . . . . . . Wheel 8 | 1 . . 1 1 1 3 . 1 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . . . . 1 Utility 28 | 1 2 . 4 1 8 7 . 5 Device 11 | . . . 1 . 5 4 . 1 Storage 3 | 1 1 . 1 . . . . . Processor 6 | . . . 1 . . 2 . 3 Hackware 1 | . . . . . . . . 1 Protection 7 | . 1 . 1 1 3 1 . . Artifact . | . . . . . . . . . Weapon 63 | 2 1 1 13 3 19 17 3 4 Energy Gun 23 | 2 . 1 6 1 5 7 . 1 Energy Cannon 9 | . . . . . 4 3 1 1 Ballistic Gun 2 | . . . 1 . 1 . . . Ballistic Cannon 8 | . . . 1 . 3 2 . 2 Launcher 10 | . 1 . 4 1 2 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . 1 . 1 4 1 . Slashing Weapon 4 | . . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 2 2 . . Parts Lost 34 | . . . 2 3 8 13 7 1 Power 5 | . . . . . 2 2 1 . Propulsion 8 | . . . . 2 2 2 1 1 Utility 11 | . . . . 1 3 5 2 . Weapon 10 | . . . 2 . 1 4 3 . Highest Loss Streak 7 | . . . 1 2 3 5 7 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 93 100 98 97 91 94 62 35 Engine 8 | . 14 14 11 11 12 1 . 2 Core 5 | . . . . . 5 12 10 7 Treads 16 | . 14 14 21 22 17 16 10 2 Wheel 7 | . 14 14 11 11 7 5 4 . Device 8 | . . . . . 14 14 10 2 Storage 8 | . 14 14 11 11 9 7 5 . Processor 4 | . . . 9 1 . 5 11 11 Protection 7 | . 8 14 11 18 6 4 . . Energy Gun 8 | . 14 22 7 9 7 9 4 2 Energy Cannon 2 | . . . . . 3 6 1 . Ballistic Gun 1 | . . . 6 . . . . . Ballistic Cannon 2 | . . . 1 . 5 3 . . Launcher 3 | . 13 5 5 10 1 . 1 . Naked Turns 30 | . . . . . . . 30 . Heaviest Build 55 | 11 19 19 29 46 55 46 40 26 Greatest Support 66 | 20 10 10 20 10 46 66 10 28 Greatest Overweight (x) 5 | 1 1 1 2 4 5 4 3 1 Average Overweight (x) 1 | . . 1 1 3 3 2 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 8 10 10 10 10 10 8 5 Most Carried 10 | 3 5 4 10 10 10 10 10 5 Average Carried 7 | 1 3 4 8 9 8 7 7 3 Final Capacity 10 | 8 10 10 10 10 10 10 5 5 Final Carried 10 | 3 4 4 10 10 8 8 5 5 Class Distribution -------------------- 63% | Mutant 14% | Scavenger-Mutant 11% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2168 | 111 148 54 518 149 616 552 . 20 Remotely 190 | . . . 190 . . . . . Salvage Created 3539 | . 469 41 550 120 838 1220 273 28 Parts 182 | . 34 7 26 12 39 62 2 . Haulers Intercepted 8 | . 1 . 4 . 3 . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 81 | . 11 5 9 10 18 26 1 1 Melee 7 | . . . 2 . 3 2 . . Guns 24 | . 2 3 1 2 9 6 1 . Cannons 13 | . . . . 2 1 9 . 1 AOE 30 | . 9 2 3 6 5 5 . . Classes Destroyed 14 | . 6 . 2 2 2 1 1 . Worker 4 | . . . 1 . 1 2 . . Builder 8 | . 3 . . . 1 4 . . Tunneler 1 | . . . . 1 . . . . Hauler 8 | . 1 . 4 . 3 . . . Recycler 2 | . 1 . 1 . . . . . Watcher 7 | . 3 . 1 . . 3 . . Swarmer 23 | . 3 5 4 5 . 6 . . Grunt 40 | . 8 . 4 4 12 12 . . Brawler 2 | . . . . . 1 1 . . Sentry 7 | . . . 1 . 3 3 . . Hunter 2 | . . . . . 2 . . . Programmer 5 | . . . . . . 4 . 1 Compactor 1 | . . . . . . . 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 8 | . 8 3 4 8 5 7 1 1 Combat Bots Only 7 | . 5 3 4 7 3 3 1 1 Max Kills in Single Turn 3 | . 2 2 2 3 1 3 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 1 2 2 1 2 . . Melee 1 | . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 461 | . 18 12 41 33 137 196 5 19 Missed 132 | . 6 6 10 8 46 48 . 8 Damage Taken 5575 | . 184 44 414 433 1479 2409 343 269 Core 1025 | . 60 . 68 89 96 347 186 179 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 8 | . . 2 6 . . . . . Regen/Repaired (Parts) 240 | . . . 116 . 124 . . . Core Remaining (%) 79 | 100 . 76 . 60 82 . . . Volleys Fired 192 | . 19 6 27 10 68 52 8 2 Largest 3 | . 2 2 2 2 2 3 3 3 Hottest 214 | . 70 80 100 100 149 214 160 161 Shots Fired 426 | . 37 12 54 15 133 146 22 7 Gun 216 | . 19 9 47 6 55 71 8 1 Cannon 156 | . . . 2 4 67 69 8 6 Launcher 54 | . 18 3 5 5 11 6 6 . Special . | . . . . . . . . . Kinetic 95 | . . . 19 4 46 22 . 4 Thermal 175 | . . . 10 6 76 72 8 3 Explosive 54 | . 18 3 5 5 11 6 6 . Electromagnetic 102 | . 19 9 20 . . 46 8 . Robot Hit Streak 14 | . 5 2 5 5 8 11 12 14 Robot Miss Streak 5 | . 4 2 4 2 5 5 1 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 269 | . 20 6 40 10 83 89 18 3 Core Hits 173 | . 27 5 19 14 41 59 7 1 Critical Kills 2 | . . . . . . 2 . . Critical Parts Destroyed 4 | . . . 4 . . . . . Critical Strikes 13 | . . . 4 1 5 2 . 1 Burn 2 | . . . . . 2 . . . Meltdown 1 | . . . . . . 1 . . Blast 2 | . . . . 1 . . . 1 Smash 5 | . . . 4 . . 1 . . Sever 3 | . . . . . 3 . . . Melee Attacks 55 | . . . 10 12 16 15 2 . Impact 27 | . . . 10 . . 15 2 . Slashing 28 | . . . . 12 16 . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9527 | . 1050 250 1048 683 2597 2859 941 99 Guns 2101 | . 172 43 416 80 628 757 5 . Cannons 2098 | . . . 24 42 796 929 208 99 Explosions 4217 | . 878 207 402 561 808 693 668 . Melee 1111 | . . . 206 . 365 480 60 . Ramming . | . . . . . . . . . Kinetic 1106 | . . . 156 42 533 276 . 99 Thermal 2390 | . 44 . 230 80 891 937 208 . Explosive 3951 | . 834 207 244 561 808 629 668 . Electromagnetic 969 | . 172 43 212 . . 537 5 . Impact 746 | . . . 206 . . 480 60 . Slashing 365 | . . . . . 365 . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . 8 20 22 Average Corruption 8 | . . . . . . 2 14 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 49 | . . . . . . 21 9 19 Message Errors 10 | . . . . . . 3 2 5 Matter Fused 11 | . . . . . . 7 1 3 Heat Flow Errors 7 | . . . . . . 2 2 3 Energy Discharges 2 | . . . . . . 1 . 1 Data Loss (minor) 8 | . . . . . . 3 . 5 Data Loss (major) 3 | . . . . . . 2 . 1 Misfires 3 | . . . . . . 2 . 1 Alerts 1 | . . . . . . 1 . . Misdirections 4 | . . . . . . . 4 . Overload Shots . | . . . . . . . . . Overflow Damage 288 | . 26 20 113 41 25 57 6 . Projectiles 30 | . . . . . 3 27 . . Explosions 112 | . 26 20 . 41 19 . 6 . Melee 146 | . . . 113 . 3 30 . . Knockbacks 7 | . . . . . 3 4 . . Impact 1 | . . . . . . 1 . . Kinetic 5 | . . . . . 3 2 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 634 | . 59 . 31 172 71 100 101 100 Shots 19 | . 3 . 1 4 3 4 3 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 397 | . 105 54 72 192 397 387 238 170 Average Temperature 78 | . 29 21 21 70 101 98 61 68 Received Heat Transfer 1521 | . 60 . 156 24 693 588 . . Effects 5 | . . . . . 2 3 . . Shutdowns 2 | . . . . . 2 . . . Interference 3 | . . . . . . 3 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 8 | . . . 5 . . 3 . . Impact Corruptions 10 | . . . 7 . . 3 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 6 | . . . 1 . 2 3 . . Heat Transferred 4461 | . . . 399 148 1832 1682 400 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 508 | . 463 348 508 300 295 482 144 180 Initial 180 | . . 180 135 114 35 112 144 62 Average 254 | . 224 259 379 225 154 364 120 96 Maximum Alert Level 2 | . 2 1 2 1 1 2 . . Low Security (%) 39 | 100 42 31 6 38 61 12 100 100 Level 1 36 | . 46 68 37 61 38 34 . . Level 2 24 | . 11 . 56 . . 52 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . 1 . 3 7 . 2 Investigation 3 | . 1 . . . 1 1 . . Extermination 3 | . . . . . . 3 . . Reinforcement 7 | . . . 1 . 2 2 . 2 Assault . | . . . . . . . . . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 6 | . 1 . 1 . 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 133 | . 15 6 17 10 36 35 6 8 Peak Tracking Total 6 | . 4 3 4 4 6 5 5 5 Tactical Retreats 6 | . . . . . 5 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 9 | . . . . 1 . 6 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 11 | . 1 . 1 . 3 5 . 1 Max in Single Turn 3 | . 1 . . . 1 3 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 25 | . 7 . 5 1 8 3 . 1 Terminals 21 | . 6 . 4 . 7 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 60 | . 18 . 14 1 20 5 . 2 Successful 31 | . 10 . 7 1 9 2 . 2 Failed 29 | . 8 . 7 . 11 3 . . Catastrophic 7 | . 2 . . . 5 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . 1 . . Terminals 52 | . 16 . 12 . 17 5 . 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 2 . 3 . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 25 | . 8 . 5 1 7 2 . 2 Record 3 | . . . . . . 2 . 1 Robot Analysis 2 | . . . 1 . 1 . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 2 | . . . . . 2 . . . Scanalyzer Index 1 | . 1 . . . . . . . Alert Level 3 | . . . 1 . 1 . . 1 Locate Traps 4 | . 1 . 2 . 1 . . . Dispatch Records 2 | . 2 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . Transport Status 1 | . 1 . . . . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 2 . 2 . . . Scan Component 2 | . . . 1 . 1 . . . Repair 2 | . . . 1 . 1 . . . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 5 . 3 . 5 3 . 1 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . Time 52 | . . . 26 . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 3 | . . 2 . . . . 1 . Largest Group 2 | . . 2 2 1 . . 1 . Highest-Rated Group 45 | . . 45 45 14 . . 31 . Highest-Rated Ally 31 | . . 31 31 14 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 40 | . . 4 21 . . . 15 . Total Damage 584 | . . 42 313 . . . 229 . Kills 8 | . . 1 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 2 | . . . 1 . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 5262 | 44 379 122 875 507 1371 1395 120 449 Spaces Moved 3607 | 35 327 108 567 333 722 768 111 636 Core 82 | 4 . . . . . . 64 14 Treads 403 | 2 . . 75 . 50 187 . 89 Legs . | . . . . . . . . . Wheels 2597 | 29 327 108 492 333 672 581 47 8 Hover . | . . . . . . . . . Flight 525 | . . . . . . . . 525 Fastest Speed 40 | 50 80 95 110 110 125 125 50 40 Average Speed 114 | 91 94 95 117 130 141 142 75 58 Slowest Speed 250 | 160 95 95 240 140 250 250 125 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 77 35 45 70 67 26 69 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 . 1 1 . . . . Unknown Exits Taken 3 | 1 . 1 . . 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 322 | . 76 16 22 49 66 26 40 27 Melee . | . . . . . . . . . Projectile 17 | . . . . . 9 7 . 1 AOE 305 | . 76 16 22 49 57 19 40 26 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 4263 | 43 358 114 706 372 915 923 125 707 Wait 126 | . 8 . 49 6 40 22 . 1 Move 3598 | 34 326 107 566 332 721 768 110 634 Hop 1 | . . . . . . . . 1 Pick Up 48 | 3 . . 15 4 13 7 . 6 Fast Attach 50 | 6 2 . 8 1 10 15 . 8 Attach 39 | . . . 4 2 11 12 3 7 Detach 28 | . 1 . 6 . 3 12 2 4 Swap 40 | . 1 1 9 3 16 10 . . Drop 50 | . 1 . 12 2 17 10 . 8 Fire 192 | . 19 6 27 10 68 52 8 2 Melee 55 | . . . 10 12 16 15 2 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 36 | . . . . . . . . 36 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 66 | -10/Materials | Discovered new exit (range 5) 159 | -10/Materials | Discovered new exit (range 10) 240 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Entered Mines 505 | -10/Mines | Discovered new exit (range 7) 546 | -10/Mines | Entered Materials 546 | -9/Materials | Accompanied by 2 allies 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 551 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 720 | -9/Materials | Discovered new exit (range 13) 991 | -9/Materials | Repaired Lgt. Treads 1173 | -9/Materials | Identified exit to Materials 1227 | -9/Materials | Discovered new exit (range 16) 1263 | -9/Materials | Identified exit to Mines 1421 | -9/Materials | Entered Mines 1421 | -9/Mines | Accompanied by 1 ally 1459 | -9/Mines | Excavation squad dispatched 1459 | -9/Mines | A large section of the Mines collapsed 1525 | -9/Mines | Discovered exit to Materials (range 10) 1550 | -9/Mines | Destroyed 7 combat bots 1599 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1789 | -9/Mines | Learned Materials emergency access door positions 1829 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1928 | -9/Mines | Entered Materials 1928 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2412 | -8/Materials | Repaired Lgt. Treads 2532 | -8/Materials | Discovered new exit (range 9) 2865 | -8/Materials | Discovered new exit (range 16) 2915 | -8/Materials | Lost 3 parts (1p1u1w) 3078 | -8/Materials | Discovered new exit (range 10) 3193 | -8/Materials | Build established: Scavenger-Mutant 3299 | -8/Materials | Entered Factory 3299 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3422 | -7/Factory | Garrison activated, responded to threat 3642 | -7/Factory | Lost 5 parts (3u2w) 3793 | -7/Factory | Discovered new exit (range 12) 3995 | -7/Factory | Lost 3 parts (2n1w) 4694 | -7/Factory | Sucked down chute 4694 | -7/Factory | Entered Waste 4695 | -7/Waste | Met a frightened Derelict 4705 | -7/Waste | Spotted C-40 Crusher 4709 | -7/Waste | EMP discharged 4709 | -7/Waste | System corruption reached 10% 4731 | -7/Waste | Spotted C-40 Crusher 4755 | -7/Waste | Spotted C-40 Crusher 4764 | -7/Waste | Spotted C-40 Crusher 4765 | -7/Waste | Destroyed C-40 Crusher 4773 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4774 | -7/Waste | Core integrity fell below 50% 4776 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4779 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4781 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4784 | -7/Waste | Crushed by Compactor (1 part destroyed) 4792 | -7/Waste | Spotted C-40 Crusher 4798 | -7/Waste | Spotted C-40 Crusher 4806 | -7/Waste | Discovered new exit (range 16) 4809 | -7/Waste | EMP discharged 4814 | -7/Waste | Entered Factory 4815 | -7/Factory | Lost 7 parts (1p1n2u3w) 5064 | -7/Factory | Core integrity fell below 20% 5090 | -7/Factory | Build established: Mutant 5263 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05187_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 05188_ System corrupted: Heat flow error (+138). 05188_ Field strength at 5. 05189_ Stasis field depleted. 05191_ U-05 Engineer lays Concrete. 05203_ U-05 Engineer builds a Wall. 05207_ Z1MDEXFAWA3%EPFAOZN5:HUWUD 05214_ Door malfunctions. 05222_ System corrupted: Matter fused (-9). 05231_ Acquired Unknown Hackware. 05231_ Identified Hacking Suite. 05237_ W-25 Informer sends out distress signal. 05239_ K-01 Serf destroyed. 05239_ Door malfunctions. 05243_ Acquired 20 matter. 05244_ ECFNYYF5<0MSC/UV5D0CH:G 05246_ U-05 Engineer repairs door. 05246_ Pressure Siphon disabled. 05249_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ????????????????????????###+######## ??????????? | | ????????????????????????# ??????????? | | ????????????????????????# k ??????????? | | ????????????????????????# ?????????? | | ??####???????????######## ?????????? | | ?? #???????????+^ ????????? | | "" #???????????# ????????? | | "" !#???????????# @ #???????????????? | | "" #???????????# #???????????????? | | "" #???????????# #???????????????? | | #???????????# #???????????????? | | #???????????+ #???????????????? | | ????????????# #???????????????? | | ??????????????# ###+#####+#???????????????? | | +################# #?????????????????????????? | | #?????????????????????????? | | p #?????????????????????????? | | """ """ #?????????????????????????? | | %"" """ #?????????????????????????? | | """ """ = #?????????????????????????? | | #+#####+### """ """ #?????????????????????????? | | # #?????????????????????????? | | """""" # #?????????????????????????? | | """""" # ""T"" #?????????????????????????? | | """""" # """"" #?????????????????????????? | | """""" # +?????????????????????????? | | # #?????????????????????????? | | [ ! ####+### #?????????????????????????? | | ## ^ # #?????????????????????????? | | ## # #?????????????????????????? | | ""T"" ##^ # #?????????????????????????? | | """"" ## # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 25 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 12 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointPulseTreads Manual? 0 Play Time 01:26:33 Cumulative 27.7 hours Start 2024.06.02 @ 13:34:01 End 2024.06.02 @ 15:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 11 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 124776ff-b734-4bbc-9c5c-5f5f535a41e5