Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 09:14:39 Player: Lyft Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (103) 515 Value Destroyed (2078) 2078 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 4768 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 21 Friendly Fire -43 Cogmind --------- Core Integrity 0/550 Matter 257/300 Energy 60/100 System Corruption 0% Temperature Cool (18) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Large Storage Unit Improved Trap Extractor > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Treads Armored Wheel High-capacity Battery (400) High-capacity Matter Pod (200) Light Armor Plating Improved EM Shotgun Ion Cannon Improved Assault Rifle Flak Gun Improved Light Cannon Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Medium Armor Plating Improved Trap Extractor > --- WEAPON ----------- Improved EM Shotgun Bore Cannon > --- INVENTORY -------- Light Treads Armored Wheel High-capacity Battery High-capacity Matter Pod Light Armor Plating Improved EM Shotgun Ion Cannon Plasma Cannon Improved Assault Rifle Flak Gun Improved Light Cannon Rocket Launcher Heavy Missile Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 100 | 3 20 16 34 22 5 Power 7 | . 4 . 2 1 . Engine 6 | . 3 . 2 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 22 | 2 6 2 8 4 . Treads 13 | 1 4 . 5 3 . Leg . | . . . . . . Wheel 8 | 1 2 2 2 1 . Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 24 | 1 4 2 9 5 3 Device 12 | . 1 . 6 3 2 Storage 8 | 1 3 2 2 . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 47 | . 6 12 15 12 2 Energy Gun 20 | . 3 3 8 6 . Energy Cannon 4 | . . . 2 1 1 Ballistic Gun 4 | . 1 . 2 1 . Ballistic Cannon 3 | . . 2 . . 1 Launcher 15 | . 1 7 3 4 . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 31 | . 1 5 9 6 10 Power 2 | . . . . 1 1 Propulsion 11 | . 1 2 3 2 3 Utility 3 | . . . . 1 2 Weapon 15 | . . 3 6 2 4 Highest Loss Streak 9 | . 1 2 2 2 9 Average Slot Usage (%) 93 | . 97 88 97 88 90 Engine 6 | . 8 . 9 8 7 Core 5 | . 4 14 1 . . Treads 20 | . 25 10 21 24 22 Wheel 7 | . 2 14 9 5 . Device 5 | . . . 10 8 17 Storage 24 | . 28 28 22 22 18 Energy Gun 14 | . 18 13 15 9 13 Ballistic Gun 3 | . 8 . 3 3 . Ballistic Cannon 1 | . . 6 . . 2 Naked Turns . | . . . . . . Heaviest Build 63 | 17 42 43 49 51 63 Greatest Support 60 | 10 40 40 60 60 60 Greatest Overweight (x) 15 | 1 12 2 15 4 1 Average Overweight (x) 1 | 1 1 1 1 2 . Largest Inventory Capacity 16 | 8 16 16 16 16 16 Average Capacity 15 | 6 14 15 16 16 16 Most Carried 16 | 6 16 15 16 16 15 Average Carried 12 | 4 10 13 14 12 12 Final Capacity 16 | 8 16 16 16 16 16 Final Carried 16 | 4 13 14 16 16 12 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 2207 | 232 432 301 763 320 159 Remotely . | . . . . . . Salvage Created 2980 | 98 644 231 1559 247 201 Parts 178 | 2 46 18 94 9 9 Haulers Intercepted 6 | . 1 . 5 . . Recyclers Shooed 2 | . . . 2 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 74 | . 13 12 26 20 3 Guns 37 | . 12 2 14 8 1 Cannons 6 | . . 1 4 . 1 AOE 30 | . 1 9 8 12 . Classes Destroyed 12 | 1 6 1 2 2 . Worker 5 | . 1 . 4 . . Builder 2 | . . 1 . . 1 Tunneler 1 | . . . . 1 . Hauler 6 | . 1 . 5 . . Recycler 3 | 1 . 1 1 . . Operator 4 | . 1 . 1 . 2 Watcher 8 | . 3 . 5 . . Swarmer 21 | . 3 8 6 3 1 Grunt 32 | . 10 4 15 2 1 Brawler 1 | . . . 1 . . Sentry 5 | . . . 4 . 1 Assembled 15 | . . . . 15 . Best Kill Streak 9 | 1 4 5 9 6 3 Combat Bots Only 7 | . 3 3 7 6 2 Max Kills in Single Turn 5 | 1 2 2 5 2 1 Gunslinging 1 | . . . 1 . . Exploded 5 | . 1 2 5 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 4985 | . 729 472 1221 995 1568 Core 958 | . 117 42 123 120 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 58 | 100 . 36 . 39 . Volleys Fired 237 | 4 49 32 86 44 22 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 60 80 75 138 101 137 Shots Fired 402 | 8 97 42 164 63 28 Gun 322 | 8 95 16 141 44 18 Cannon 40 | . . 9 20 1 10 Launcher 40 | . 2 17 3 18 . Special . | . . . . . . Kinetic 112 | 4 34 9 37 19 9 Thermal 33 | . . 3 29 . 1 Explosive 40 | . 2 17 3 18 . Electromagnetic 217 | 4 61 13 95 26 18 Robot Hit Streak 9 | 4 9 7 9 4 8 Robot Miss Streak 5 | 1 2 2 4 5 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 3 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 263 | 6 63 17 120 37 20 Core Hits 166 | 1 29 19 72 33 12 Critical Hits 4 | . . . . 1 3 Critical Kills . | . . . . . . Critical Parts Destroyed 4 | . . . . 1 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5984 | 65 809 826 2738 1072 474 Guns 3234 | 65 750 121 1586 429 283 Cannons 565 | . . 107 314 . 144 Explosions 2175 | . 59 588 838 643 47 Melee . | . . . . . . Ramming 10 | . . 10 . . . Kinetic 1107 | 26 246 107 401 183 144 Thermal 643 | . . 31 565 . 47 Explosive 1849 | . 59 588 559 643 . Electromagnetic 2375 | 39 504 90 1213 246 283 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . 2 2 3 6 . Average Corruption 2 | . 2 2 1 4 . Corruption Purged . | . . . . . . Effects 50 | . 8 10 13 19 . Message Errors 15 | . 3 3 3 6 . Matter Fused 3 | . . . 3 . . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 12 | . 1 5 1 5 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 5 | . 3 2 . . . Targeting Errors 10 | . . . 6 4 . Weapon Failures 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 119 | . 13 38 54 14 . Projectiles 18 | . . . 18 . . Explosions 101 | . 13 38 36 14 . Melee . | . . . . . . Knockbacks 3 | . . 2 . . 1 Impact . | . . . . . . Kinetic 3 | . . 2 . . 1 Secondary . | . . . . . . Self-Inflicted Damage 450 | . . 79 157 214 . Shots 16 | . . 5 4 7 . Rammed 2 | . . 2 . . . Targets Rammed 2 | . . 2 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . 147 102 105 240 48 Average Temperature 39 | . 44 35 30 87 20 Received Heat Transfer 1638 | . 363 114 525 60 576 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 7 | . 1 . 3 . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1167 | . . 75 1042 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . 7 . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 539 | 5 149 145 539 326 188 Average Influence 162 | 2 60 53 354 205 83 Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 66 | 100 100 100 7 47 100 Level 1 21 | . . . 49 52 . Level 2 11 | . . . 42 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . 3 . 3 Investigation 3 | . 1 . 1 . 1 Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 6 | . 1 . 1 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 114 | . 21 13 42 19 19 Peak Tracking Total 10 | . 4 3 8 5 10 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 6 | . 4 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 15 | . . 1 8 3 3 Max in Single Turn 2 | . . 1 2 2 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 14 | . 7 . 5 1 1 Terminals 11 | . 5 . 5 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 30 | . 13 . 12 1 4 Successful 21 | . 11 . 7 1 2 Failed 8 | . 1 . 5 . 2 Catastrophic . | . . . . . . Database Lockouts 6 | . 6 . . . . Manual 30 | . 17 . 10 . 3 Terminals 27 | . 11 . 12 . 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 . 3 1 1 Record 1 | . . . . . 1 Robot Analysis 2 | . 1 . 1 . . Open Door 1 | . . . . 1 . Alert Level 2 | . 1 . 1 . . Unreport Threat 2 | . 1 . 1 . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 7 . 4 . 1 Terminals 10 | . 5 . 4 . 1 Track 4 | . 3 . 1 . . Botnet 6 | . 2 . 3 . 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Recyclers 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 5 . 4 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . . 4 . . Total Damage 185 | . . . 185 . . Kills 3 | . . . 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 2 | . 1 . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 4384 | 52 1133 1091 1185 705 218 Spaces Moved 2377 | 38 517 761 585 396 80 Core 8 | . 4 . 4 . . Treads 1161 | . 398 228 288 167 80 Legs . | . . . . . . Wheels 1208 | 38 115 533 293 229 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 100 96 120 160 Average Speed 141 | 90 164 125 144 138 163 Slowest Speed 800 | 90 650 180 800 200 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 3 84 88 64 63 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 3 . 1 . Spaces Dug 42 | . . 42 . . . Terrain Destroyed 311 | . 17 119 39 129 7 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 309 | . 17 119 39 129 5 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 3002 | 48 699 851 777 488 139 Wait 152 | 1 86 22 4 8 31 Move 2372 | 37 516 760 584 395 80 Hop . | . . . . . . Pick Up 81 | 1 21 12 34 12 1 Fast Attach 5 | . . . 5 . . Attach 61 | 3 8 12 18 15 5 Detach 12 | . . 6 3 3 . Swap 34 | . 12 4 11 7 . Drop 46 | 2 7 1 32 4 . Fire 237 | 4 49 32 86 44 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 2) 53 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 4) 632 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Central database locked down 985 | -10/Materials | Discovered new exit (range 3) 1121 | -10/Materials | Discovered new exit (range 16) 1186 | -10/Materials | Entered Mines 1639 | -10/Mines | Core integrity fell below 50% 1775 | -10/Mines | Discovered new exit (range 14) 1910 | -10/Mines | Discovered new exit (range 9) 2181 | -10/Mines | Learned location of Mines (-9) 2277 | -10/Mines | Entered Materials 2277 | -9/Materials | Accompanied by 2 allies 2277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2282 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2404 | -9/Materials | Destroyed 7 combat bots 2731 | -9/Materials | Discovered new exit (range 5) 2864 | -9/Materials | Discovered new exit (range 13) 3300 | -9/Materials | Build established: Scavenger-Mutant 3462 | -9/Materials | Entered Mines 3474 | -9/Mines | Learned Materials stockpile data 3608 | -9/Mines | Assembled infested the area 3645 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3681 | -9/Mines | Build established: Mutant 3875 | -9/Mines | Core integrity fell below 50% 3895 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4020 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4143 | -9/Mines | Discovered new exit (range 15) 4167 | -9/Mines | Entered Materials 4167 | -8/Materials | Evolved 2 slots: Utility x2 4373 | -8/Materials | Core integrity fell below 50% 4383 | -8/Materials | Core integrity fell below 20% 4385 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04344_ Destroyed Imp. Heat Sink. [Achievement: Please Form A Line] 04346_ W-25 Informer sends out distress signal. 04346_ Imp. EM Shotgun destroyed. 04347_ HV Slug penetrates G-47 Trooper. 04347_ G-47 Trooper knocked back. 04347_ Hvy. Ion Engine destroyed. 04350_ Lgt. Treads destroyed. 04351_ HV Slug penetrates G-47 Trooper. 04355_ Med. Armor Plating destroyed. 04356_ Lgt. Treads destroyed. 04361_ W-25 Informer sends out distress signal. 04364_ Plasma Cannon destroyed. 04364_ Bore Cannon destroyed. 04365_ Imp. Heat Sink destroyed. 04366_ G-47 Trooper heat spikes uncontrollably. 04366_ G-47 Trooper overheating. 04367_ G-47 Trooper heat short circuits Broken Particle Gun. 04367_ G-47 Trooper overheating. 04385_ R-06 Scavenger collects Particle Gun. 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[ =# #?????????????????????? | | ?????#!! ?# #?????????????????????? | | ?????##### #?# #?????????????????????? | | ???########### #?????????????????????? | | ???# ## #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 42 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Please Form A Line Quick And Dirty Challenges ------------ None Game ------ Seed GuidanceCloakingInitializer Manual? 0 Play Time 00:54:15 Cumulative 10.4 hours Start 2020.07.12 @ 08:20:46 End 2020.07.12 @ 09:14:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a14bb0f-06f7-4cac-a1bf-be0356d0b428